Enno Rehling
70eda58604
Merge branch 'develop' of github.com:eressea/server into develop
...
Conflicts:
src/CMakeLists.txt
2015-05-17 17:52:41 +02:00
Enno Rehling
9418051cd3
make gcc warn about signed/unsigned comparisons, just like Visual Studio does
2015-05-16 22:35:07 +02:00
Enno Rehling
df325b243a
enable stricter conversion checking for gcc < 4.9, fix code
2015-05-15 20:35:36 +02:00
Enno Rehling
dd8449783a
converting float->double in a lot of the code to prevent -Wconversion messages
2015-05-15 19:08:44 +02:00
Enno Rehling
eac4ef7ddc
reduce conversion warning to float only
2015-05-15 13:32:22 +02:00
Enno Rehling
c5a6f5bd03
fix -Wconversion in reports.c, json.c
2015-05-15 11:19:26 +02:00
Enno Rehling
1dc516ab50
reduce warning level on oldterrain() log, warn from caller (json_report) instead.
2015-05-15 07:59:06 +02:00
Steffen Mecke
ab1376d212
trying to test curse_write/read
2015-05-13 12:05:45 +02:00
Enno Rehling
9b9e038438
press F3 to save game in editor.
2015-05-12 17:18:51 -07:00
Enno Rehling
3574d4a0b9
fix a Visual Studio /Wall warning
2015-05-12 00:12:58 -07:00
Enno Rehling
bf5fae2ef5
Fix visual studio compilation for Solthar's curse changes (float/int conversions, uninitialized variable).
2015-05-11 23:54:21 -07:00
Enno Rehling
a4de46dab5
Merge pull request #181 from stm2/missing_curse_name
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fix crash of Analyze Magic (mantis bug 2099)
2015-05-10 19:49:57 -07:00
Enno Rehling
7f1ee527d9
Merge pull request #186 from badgerman/develop
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newplayer script updates, small gmtool fixes
2015-05-10 14:05:39 -07:00
Enno Rehling
628af4f6ad
Merge pull request #182 from stm2/dreams_fix
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refactoring + tests for good/bad dreams
2015-05-08 09:37:22 -07:00
Steffen Mecke
2d27442681
apply possible number of racial attacks consequently
2015-05-08 13:02:54 +02:00
Steffen Mecke
d9f8479055
removed duplication in good/bad dreams code
2015-05-07 17:54:59 +02:00
Steffen Mecke
dedf9f2009
clear CURSE_ISNEW explicitly in age(), not implicitly in write/read
2015-05-07 17:51:43 +02:00
Steffen Mecke
231f9bb39a
check for existence of spell descriptions
2015-05-07 13:31:19 +02:00
Steffen Mecke
b41049da53
test good/bad dreams
2015-05-06 18:15:10 +02:00
Enno Rehling
03084a7ee7
set_origin: renaming German function name to English, add a simple test for it.
2015-05-05 09:47:44 -07:00
Steffen Mecke
79d2c76c3f
refining spy tests
2015-05-04 14:30:59 +02:00
Steffen Mecke
d4aa6e834e
check for number of arguments as good as possible and cleaning up test
2015-05-04 14:30:59 +02:00
Steffen Mecke
2cc8c1f871
trying to solve spy message bug #1604
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Conflicts:
src/kernel/CMakeLists.txt
2015-05-04 14:30:59 +02:00
Enno Rehling
30e4dc6cdc
Fix keepitem flag in XML ("Menschen geben nichts ab")
2015-04-22 12:33:55 +02:00
Enno Rehling
88d370a7b8
fixing sea serpent names
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https://bugs.eressea.de/view.php?id=2057
2015-04-21 12:35:39 +02:00
Enno Rehling
d2fbdec831
re-enable disabled tests for E2, add test for FOLLOW.
2015-04-20 15:07:10 +02:00
Enno Rehling
f06e3371a0
Bug 2089 again. rename giveitem flag to keepitem, because races should default to not holding on to their stuff.
2015-04-19 12:49:39 +02:00
Enno Rehling
71d0558403
Bug 2089: remove the giveitem restriction from all races.
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https://bugs.eressea.de/view.php?id=2089
2015-04-19 09:49:52 +02:00
Enno Rehling
6e9fca5e2f
allow version.h to declare a future version that is compatible with the current code as MAX_VERSION that save.c will accept.
2015-04-19 08:36:15 +02:00
Enno Rehling
ae9fb399f3
unit tests walkingcapacity, configurable trollbelt effect
2015-04-14 02:32:01 +02:00
Enno Rehling
9664f2b191
Implement an optional JSON report writer. Currently writes readable maps for Tiled.
2015-03-29 14:03:56 +02:00
Enno Rehling
4ce2429276
fix keyword-buffer overflow
2015-03-04 22:19:11 +01:00
Enno Rehling
1ec7a68b07
fix terrible code to avoid gcc 4.9 warning
2015-03-02 23:12:02 +01:00
Steffen Mecke
d416a8eef1
fix NAME FOREIGN UNIT
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RENAME FOREIGN UNIT used a somewhat naive approach to check if a
unit still had its generic name. Fixed that.
2015-02-11 23:10:43 +01:00
Steffen Mecke
a31898ceb5
fix bug in generic_name, minor improvements
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Amusingly, names::generic_name used u->no instead of u->number to determine
singular or plural.
2015-02-11 23:10:27 +01:00
Enno Rehling
83e610ee03
Fixing bug 1802 again, CR contains no Monster names.
2015-02-11 07:57:38 +01:00
Enno Rehling
e0cb2c9332
add a test for json configuration leaving the ship alone if it has no data.
2015-02-03 17:13:30 +01:00
Enno Rehling
605711c13a
constructor st_get_or_create sets ship_type to default values
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xmlreader does not mess with values already set.
2015-02-03 17:10:29 +01:00
Enno Rehling
a4e6f4874c
building type construction is in bt_get_or_create, and only there.
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+ not in jsonconf
+ not in xmlreader (no test for this)
2015-02-02 19:52:24 +01:00
Enno Rehling
c54cbfd472
fix copyright notice
2015-01-30 22:10:29 +01:00
Enno Rehling
a97a7bbf1d
Merge branch 'master' of github.com:eressea/server
...
Conflicts:
src/kernel/item.test.c
2015-01-30 20:44:42 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
c3ed521d4f
Merge branch 'version-3-4' of https://github.com/badgerman/eressea into badgerman-version-3-4
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Conflicts:
src/laws.c
2015-01-29 18:03:21 +01:00
Enno Rehling
dadf7734a5
set defaults in the race constructor, add test.
2015-01-15 17:17:58 +01:00
Enno Rehling
490782e750
add some simple tests for messages, prior to any refactorings.
2015-01-15 16:40:19 +01:00
Enno Rehling
6fb23af66a
test that ships are encumbered by money. define money in XML, not just in code.
2015-01-14 17:56:12 +01:00
Enno Rehling
468882f974
test that money has weight, add weight in init_resources (TODO: use the config files).
2015-01-14 07:46:42 +01:00
Enno Rehling
838cf3d938
try to allow visual studio to build with all warnings (/WAll) enabled.
2015-01-12 22:53:21 +01:00
Enno Rehling
2ddd5d242a
Merge branch 'master' of github.com:badgerman/eressea
2015-01-12 20:25:09 +01:00
Enno Rehling
e897b667f6
Merge branch 'Burgen_Bonus_configurierbar' of https://github.com/CTD1/eressea-server-bugfixing into CTD1-Burgen_Bonus_configurierbar
2015-01-12 20:10:34 +01:00
Enno Rehling
e8650b5b4a
test good and bad dreams, fix magicstreet test.
2015-01-12 18:22:59 +01:00
Enno Rehling
6159311e70
Merge pull request #104 from badgerman/tests-magicpath
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Tests for magicpath (currently failing)
2015-01-12 18:02:51 +01:00
Enno Rehling
0bd1a8d6f4
add a utility function to test for message types.
2015-01-12 17:50:10 +01:00
CTD
d403afc7fc
Einfacher Test
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Plus Bugfix für Gebäude ohne Improvement, damit diese auch die gleiche
Funktionalität aus der XML nutzen können.
2015-01-12 16:57:05 +01:00
CTD
34fc1b3d34
Variablen leserlicher gemacht
2015-01-12 10:55:07 +01:00
Enno Rehling
798b3d6ad6
Implement tests for magicpath. They are failing (Bug 2066).
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Also move spell and race initialization code from being server-only into game_init, where tests can use it.
2015-01-12 08:18:41 +01:00
Enno Rehling
e937749475
Merge branch 'version-3-3'
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Conflicts:
src/build.h
src/kernel/faction.c
2015-01-11 01:25:10 +01:00
Enno Rehling
95d0b2a413
add current version of processing scripts
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fix a crash in checkpasswd
2015-01-11 01:23:47 +01:00
Enno Rehling
ba71728a64
preview build script checks for a branch to build from (in build/.preview)
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fix int to bool conversions
2015-01-09 20:42:17 +01:00
Enno Rehling
29fc0fe6c3
preview build script checks for a branch to build from (in build/.preview)
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fix int to bool conversions
2015-01-09 20:41:48 +01:00
CTD
ac3195851a
Erstmal nur der Burgenbonus
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Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
23b8f2bc8a
call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
...
also, these int to bool conversion warnings made a good point, even if I could not reproduce them.
2015-01-08 20:55:29 +01:00
Enno Rehling
04bbec2b89
turns out that set_param with null should remove the setting.
2015-01-04 16:41:59 +01:00
Enno Rehling
3db403d7fd
functional test for GROW/BREED horses (Bug 1886)
2015-01-04 15:42:36 +01:00
Enno Rehling
90dd700487
BREED/PLANT/GROW are technically the same command, merge them.
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The new parser makes this easy.
2015-01-04 15:11:49 +01:00
Enno Rehling
f1c6d35fdf
unused variable, gcc complains
2014-12-31 21:08:59 +01:00
Enno Rehling
db083389c7
avoid fix_demand hitting an endless loop, kill bad use of static variables.
2014-12-31 20:01:01 +01:00
Enno Rehling
f524f23cd4
superfluous semicolons and other small stuff.
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missing strings are an error, not a warning.
2014-12-31 13:17:54 +01:00
Enno Rehling
2fbb04140c
at_deprecated was causing a small memory leak.
2014-12-31 01:17:49 +01:00
Enno Rehling
c39be8d599
more casual leak removal.
2014-12-31 01:00:10 +01:00
Enno Rehling
80be0a8e89
I broke the Lua tests, must initialize resources in eressea.free_game binding
2014-12-31 00:20:19 +01:00
Enno Rehling
e04a541167
do not initialize resources in test_cleanup, that makes no sense.
2014-12-31 00:16:24 +01:00
Enno Rehling
0566dca971
Merge branch 'master' of github.com:badgerman/eressea
2014-12-30 23:50:01 +01:00
Enno Rehling
228983202d
properly free items at cleanup.
2014-12-30 23:49:50 +01:00
Enno Rehling
9f09b9b915
fixed memory leaks in tests, thanks to valgrind
2014-12-30 23:34:24 +01:00
Enno Rehling
a55cb13924
make valgrind happy when running tests (cleanup)
2014-12-30 02:02:10 +01:00
Enno Rehling
49a77cdcde
plug some more memory leaks.
2014-12-30 01:44:28 +01:00
Enno Rehling
077a0aeeef
plug some new memory leaks
2014-12-30 00:00:57 +01:00
Enno Rehling
95ab2826ec
avoid running over the array of locales in order.c when re-creating locales for tests.
2014-12-29 23:53:00 +01:00
Enno Rehling
335f37a9ec
clarify some parsing code that valgrind complains about.
2014-12-28 22:07:53 +01:00
Enno Rehling
108a909131
kill gc_add and gc_done, they were terrible ideas.
2014-12-25 22:38:01 +01:00
Enno Rehling
4e94a95835
remove dead code, move weight(unit) to unit.c
2014-12-25 19:40:40 +01:00
Enno Rehling
901c70efd9
config cleanup contd.
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createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling
4bb65873da
shipspeed should be in ship.c, not in config.c
2014-12-25 18:16:24 +01:00
Enno Rehling
000bdebc82
Merge remote-tracking branch 'eressea/master'
2014-12-24 23:50:55 +01:00
Enno Rehling
67881dfff4
parsing tokens when buffer is too small - skip the entire token. now with tests.
2014-12-24 15:55:55 +01:00
CTD
78c03f831b
Zerstöre als langer Befehl
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Zerstöre ist damit ein ganz normaler langer Befehl wie Mache oder Lerne.
2014-12-23 15:53:28 +01:00
Enno Rehling
b27491eccd
move atoip out of config (small helper) and test it.
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remove some unnecessary variables from laws.c
2014-12-23 09:23:37 +01:00
Enno Rehling
5ebf05f625
additional tests for the parser.
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move more parsing code out of config.c
2014-12-22 16:45:56 +01:00
Enno Rehling
c8b9044f78
rename to gettoken, use more widely, add a basic test.
2014-12-22 16:28:17 +01:00
Enno Rehling
870d8001ef
more getstrtoken() removal.
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remove obsolete argument to checkpasswd().
2014-12-22 14:34:14 +01:00
Enno Rehling
5cdc85f6bf
start to get rid of getstrtoken(), which uses an internal static buffer and causes horrible bugs when called multiple times.
2014-12-22 14:21:24 +01:00
Enno Rehling
2966e1ea3d
remove igetstrtoken, a confusing helper function that was hardly used at all.
2014-12-18 17:47:49 +01:00
Enno Rehling
da1d3c49c3
ongoing config.c cleanup: getid()
2014-12-18 07:09:22 +01:00
Enno Rehling
484e52d491
added a test: region owners can set PAY NOT <id> for empty buildings if they are in region_owner_pay_building.
2014-12-17 21:31:02 +01:00
Enno Rehling
83f014047b
Merge pull request #83 from badgerman/master
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cleaning up in config.c and adding tests for pay_cmd
2014-12-17 20:17:20 +01:00
Enno Rehling
bd6b9761b0
add simple tests for pay_cmd.
2014-12-17 20:00:55 +01:00
Enno Rehling
1050daac19
remove strlist from config.c, move it to reports.c (where it is used primarily).
...
this is not the best data structure there is, should replace it some day.
2014-12-17 17:40:36 +01:00
Enno Rehling
2a3fdab394
remove the obsolete at_gm attribute.
...
The code did almost nothing, and player-operated quests are no longer something I want to do.
2014-12-17 17:32:32 +01:00
Enno Rehling
8971f59ecc
move more things out of config.c.
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- lighthouses into their own module.
- lastregion/firstregion into reports.c.
2014-12-17 17:22:26 +01:00
Enno Rehling
fb0eb4dce6
refactoring: moving plagues out of config.c
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cleaning up the code, moving chance into the random event code, it is not used by the plague spell (reduce signature by one argument)
2014-12-16 14:18:29 +01:00
Enno Rehling
d6ce30a9a9
Merge pull request #78 from badgerman/bug-2052
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bugfix: could not GIVE to TEMP units.
2014-12-14 16:31:48 +01:00
Enno Rehling
c5774e652a
also prevent monsters from studying unarmed combat if they cannot learn things.
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refactor the unit_can_study functionality into a separate function, we are now using it in multiple places.
2014-12-14 16:17:01 +01:00
Enno Rehling
0645578305
bugfix: could not GIVE to TEMP units.
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https://bugs.eressea.de/view.php?id=2052
2014-12-14 15:23:28 +01:00
Enno Rehling
455b3dc90e
ignore obsolete "lua" attributes in ancient data files.
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fix a small bug in the mechanism for reading deprecated attrib_types.
2014-12-13 22:08:57 +01:00
Enno Rehling
a2c98778fd
Merge pull request #69 from badgerman/chaos-module
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Moving the E2 chaos-region code into a separate module
2014-12-13 15:54:13 +01:00
Enno Rehling
5751a9b3a9
Merge pull request #66 from badgerman/getunit-refactor
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refactoring getunit
2014-12-13 13:26:32 +01:00
Enno Rehling
fcffb3d8e1
Merge pull request #67 from badgerman/version-cleanup
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eliminating support for old datafile versions, prior to binary formats
2014-12-13 13:26:23 +01:00
Enno Rehling
c4b898e968
remove some inactive #define macros and the code that goes with them.
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mostly rules that were experimental, but have made it into common use (not worth the effort of making them configurable).
2014-12-13 11:53:16 +01:00
Enno Rehling
2da1d11277
move chaos to a separate module (it is an old E2 feature)
2014-12-13 11:44:14 +01:00
Enno Rehling
1c96c626b6
merge failure, try again.
2014-12-13 00:13:08 +01:00
Enno Rehling
a8849f2b91
remove the obsolete dungeons module.
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I don't think this has ever been used, and it has fallen victim to entropy since it was first written. good riddance!
2014-12-13 00:03:24 +01:00
Enno Rehling
0967ccaac6
remove even more obsolete datafile version support.
2014-12-12 23:00:30 +01:00
Enno Rehling
d492487a5b
remove support for versions prior to turn 572 (INTPAK_VERSION).
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reading anything prior stopped working some time ago, let's not kid ourselves.
nobody needs to read those datafiles, they are more than 7 years old.
less code is better.
if access to these files is needed, check out an old version from source control.
2014-12-12 22:52:23 +01:00
Enno Rehling
63f69ec1cf
add the test coverage for getunit.
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fix a bug where NULL was not returned when unit is in the wrong region.
2014-12-12 21:55:44 +01:00
Enno Rehling
98994f233d
remove the deprecated getunit function.
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fix the build, missing return value from give_control_cmd.
2014-12-12 21:06:47 +01:00
Enno Rehling
481275aef1
refactor: eliminate the getunitpeasants global variable.
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bugfix: it was possible to uncover stealth units with GIVE CONTROL.
2014-12-12 20:53:39 +01:00
Enno Rehling
3d0f8d0101
Merge remote-tracking branch 'eressea/master'
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Conflicts:
.travis.yml
critbit
src/buildno.h
src/test_eressea.c
2014-12-12 17:28:20 +01:00
Enno Rehling
9334677d81
make tests more valgrind-friendly by not leaking memory
2014-12-12 11:32:12 +01:00
Enno Rehling
cd70b8684d
fix escape_string mmeory corruption error.
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fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling
e1d5033b76
make tests more valgrind-friendly by not leaking memory
2014-12-12 11:13:25 +01:00
Enno Rehling
d7c2fc2b04
remove the R_UNIT resource.
...
https://bugs.eressea.de/view.php?id=1945
assert that only items can be reserved.
2014-12-11 23:24:00 +01:00
Enno Rehling
215136465b
refactoring: getunitpeasants is an awful global hack, and I am pushing it out of give_men so I can eliminate it more easily.
2014-12-10 23:05:29 +01:00
Enno Rehling
33a5e0aa9d
test giving men to other faction.
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refactor give_men to return a message.
major milestone reached: 200 unit tests.
2014-12-10 21:17:00 +01:00
Enno Rehling
2a61dc4d11
prepare for give_men refactoring by writing some basic tests.
2014-12-10 20:44:33 +01:00
Enno Rehling
1024dd5c81
Refactoring morale into a separate module.
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Not all of it yet, because it is inconveniently part of kernel/region.
2014-12-10 19:04:02 +01:00
Enno Rehling
01877f5169
cleanup, fix a TODO, eliminate dead code.
2014-12-10 09:39:11 +01:00
Enno Rehling
0c54c7e32d
always nice to eliminate a few TODO's and kill some bitrot.
2014-12-09 23:27:05 +01:00
Enno Rehling
188e003f7c
retrofit tests for alliances.
2014-12-09 14:43:11 +01:00
Enno Rehling
9b56ccf53c
cleaning up some alliance code, killing bitrot from WDW.
2014-12-09 14:14:35 +01:00
Enno Rehling
2c077c25e8
space savings: update data files, remove names from NPC units where their name is their race.
2014-12-09 07:44:26 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
...
deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
bde56aa1f8
eliminate unused variables, fix CI build.
2014-12-09 06:46:45 +01:00
Enno Rehling
9394c4324e
units without a name will use their race as a default name.
2014-12-09 06:45:21 +01:00
Enno Rehling
3428f40f81
load inifile in main, it is only used by the server.
...
this should fix the broken CI build.
2014-12-09 06:01:10 +01:00
Enno Rehling
b551edbdb3
refactoring: moving unitname to unit.c.
...
also removing static-string some cruft from config.c.
2014-12-09 05:55:16 +01:00
Enno Rehling
669712f04f
rename race_ to _race, to follow the style guide.
2014-12-08 22:06:05 +01:00
Enno Rehling
3dd3761acd
prevent an invalid assert when undead heroes are magical
2014-12-07 11:14:14 +01:00
Enno Rehling
7b2d1991d8
add missing file, fix factions that lack a locale.
2014-11-23 21:15:09 +01:00
Enno Rehling
5b9eb9080f
refactoring: move all monster-related code into monster.c
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make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
ebd115b04a
refactor of rc_specialdamage, and move it into battle, nothing else uses it.
2014-11-09 22:31:41 +01:00
Enno Rehling
1556c07787
fix a crash when missing a token
2014-11-08 22:55:07 +01:00
Enno Rehling
e9084d9678
when free_gamedata, also unhash all factions. speed up is_monsters().
2014-11-07 22:58:29 +01:00
Enno Rehling
d1f7fb571c
fix test for get_monsters(), nobody needs the function to ever return NULL.
2014-11-07 21:28:58 +01:00
Enno Rehling
c8f2f33eab
clean up some dealings with monsters and NPCs
2014-11-07 21:15:46 +01:00
Enno Rehling
143fab9653
Some changes after talking to Don.
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moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling
93e20ac7a9
clean up data files after tests are finished.
2014-11-04 08:06:46 +01:00
Enno Rehling
dbf60a7ce5
update to latest version of storage library.
2014-11-03 22:29:04 +01:00
Enno Rehling
f623133344
storage takes ownership of the FILE* (really need to change this API).
2014-11-03 19:03:44 +01:00
Enno Rehling
16c03a8e0e
typo broke gcc build.
2014-11-03 18:44:49 +01:00
Enno Rehling
fecf3b04f8
bug 2041: group alliances are lost.
...
added test coverage, too.
2014-11-03 18:10:05 +01:00
Enno Rehling
9a0268ac96
bug 2042, pools not working.
2014-11-03 07:52:00 +01:00
Enno Rehling
2b596b40f6
Merge branch 'master' of github.com:eressea/server
2014-11-02 10:40:49 +01:00
Enno Rehling
bbd4e31cf9
Merge branch 'loot' of github.com:CTD1/eressea-server-bugfixing into CTD1-loot
...
Conflicts:
res/core/de/strings.xml
2014-11-02 10:02:30 +01:00
Enno Rehling
367307575c
Merge branch 'master' of github.com:eressea/server
2014-11-01 22:12:11 +01:00
Enno Rehling
59c1c23324
refactor config.c, move the find* functions into the modules they belong to.
2014-11-01 18:34:53 +01:00
Enno Rehling
27f94783bc
fix gcc build, forward-declare structs in the header.
...
MSVC allows structs to be declared in a function signature, gcc wants
to know about them earlier.
2014-11-01 13:10:22 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
...
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0
refactoring modules, cleaning out the config.c kitchen sink.
...
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
a29e6a7f40
fix segmentation fault in new assert (units without a faction)
2014-10-31 22:20:07 +01:00
Enno Rehling
17e86ab6cd
Merge branch 'master' of github.com:badgerman/eressea
2014-10-31 22:11:09 +01:00
Enno Rehling
af616b5b09
fix segmentation fault in test.
2014-10-31 22:10:52 +01:00
Enno Rehling
5b6663cad7
Assert that magicians are single-person units in a few places.
...
Bug 2028 claims that this is not always the case, though I cannot prove it.
2014-10-31 22:03:00 +01:00
Enno Rehling
483a2ba3de
add missing tests for groups.
2014-10-31 19:15:26 +01:00
Enno Rehling
1d7c193de6
more test coverage for resource pooling.
2014-10-31 19:01:13 +01:00
Enno Rehling
6e24fe9be2
fix gcc build, ebable new test.
2014-10-31 16:51:57 +01:00
Enno Rehling
9848ba08d0
fix gcc and clang builds: missing include
2014-10-31 15:54:25 +01:00
Enno Rehling
997d1ffd4b
Fix some crashes that happened while debugging an old data file.
2014-10-31 15:52:40 +01:00
Enno Rehling
cf110d7788
fix allies with null faction (to be resolved later).
2014-10-31 15:38:37 +01:00
Enno Rehling
f27a77d288
refactoring: use add_ally instead of manually crating the structure all over the code.
2014-10-31 15:13:05 +01:00
Enno Rehling
c8d5d52412
add test for pool, fix a problem with (unused) feature that pools from allies.
2014-10-31 07:51:57 +01:00
Enno Rehling
e9c13cc328
cosmetic changes, quick and easy assert to prevent too many magicians.
2014-10-30 17:48:02 +01:00
Enno Rehling
9f2d2e0f92
fix broken test that didn't like the new init_locale() requirements.
2014-10-29 20:01:55 +01:00
Enno Rehling
6bd52012c0
read keywords from json configuration, use German imperative forms.
2014-10-29 19:40:09 +01:00
Enno Rehling
f9c5d58f41
read json config file if available.
...
missed an include, broke the build.
2014-10-29 08:30:07 +01:00
Enno Rehling
0aec5592a0
allow json config to contain a list of config files (includes).
2014-10-29 07:50:06 +01:00
Enno Rehling
f788f19f6c
fix tests that relied on translation structures being statically cached.
...
clean up static cache, add test for German imperative (WIP)
2014-10-23 16:14:01 +02:00
Enno Rehling
96d5544b1f
Bug 2032: rename FIGHT back to COMBAT
2014-10-20 17:13:32 +02:00
Enno Rehling
539d2673f7
fix a crash in E2 caused by the recent removal of FFL_TIMEOUT.
2014-10-18 19:19:21 +02:00
Enno Rehling
5626abd8dc
refactor and kill dead code.
...
indentation normalization, copyright update.
2014-10-18 18:37:44 +02:00
Enno Rehling
74a6bd72c2
additional testing.
2014-10-18 14:16:26 +02:00
Enno Rehling
a86c2d88ab
Test: After a faction is eliminated, nobody should have it as an ally.
2014-10-17 19:56:26 +02:00
CTD
1c7075573b
Plündern
...
Neues Kommando Plündern für die Monster (kann über XML-Option auch für
Spieler freigeschaltet werden)
2014-10-16 14:45:21 +02:00
Enno Rehling
c6b6883477
Merge pull request #36 from CTD1/Workingplace
...
Arbeitsplätze
It's weird. It worked on this PR, probably because it is based on a revision of master where the .travis.yml file already exists. For older PRs that were created before that file was in master, it doesn't work. We don't have many open ones, so it's not actually worth investigating how to fix that :-)
2014-10-16 14:05:49 +02:00
Enno Rehling
9c6e380ea0
Merge pull request #35 from CTD1/Monster_EMail
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Wird schon richtig sein :-)
2014-10-16 11:53:45 +02:00
Enno Rehling
ac65d83ba2
test that empty factions are removed, but not monsters.
2014-10-16 09:03:57 +02:00
Enno Rehling
440aca34ea
test special treatment for spells in remove_empty_units.
2014-10-16 08:06:44 +02:00
Enno Rehling
559f1f905a
Eliminate dead code: FFL_NOTIMEOUT.
...
old feature for time-limited factions, not used anywhere.
2014-10-16 07:46:08 +02:00
Enno Rehling
7df47fd25c
remove bad configuration caching (TODO: cache inside get_param).
...
move remove_empty_* functions out of config.c
add basic tests for remove_empty_units (no special units yet).
2014-10-16 07:41:49 +02:00
Enno Rehling
403c1ad6a9
fix errors and warnings that clang reports.
2014-10-14 22:57:02 +02:00
Enno Rehling
ce3e9cd7d0
Add missing test coverage for update_guards. Fix the weapon:minskill default.
2014-10-14 18:37:45 +02:00
Enno Rehling
a78daad4d8
Merge pull request #34 from CTD1/Hunger
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Hunger und Segeltalent
2014-10-01 13:48:51 +02:00
Enno Rehling
68730749fb
fix astral space special direction, vortex (translation issue).
2014-09-29 21:19:07 +02:00
Enno Rehling
3e829e2880
support for itoab with smaller bases and larger numbers.
...
also a missing English message (museum-related)
2014-09-29 18:32:12 +02:00
CTD
c937f59536
XML Option hinzugefügt
...
Das Segeln nur 1 Skill Level verliert ist Default und somit an.
2014-09-25 09:54:52 +02:00
CTD1
911b93e343
Update faction.c
2014-09-25 08:59:29 +02:00
Enno Rehling
74582aeb2f
fix remaining getstrtoken uses without null-check.
2014-09-21 16:43:17 +02:00
CTD
3484acfa43
Arbeitsplätze
...
Regionen haben jetzt immer mindestens 10% ihrer size als freie Freie
Arbeitsplätzt, höchstens jedoch 200. Das sorgt dafür das die Bäume
nicht alle Bauern umbringen. Diese ernähren sich quasi durch Jagt statt
Ackerbau.
Sinnlose Variable MAXPEASANTS_PER_AREA entfernt.
2014-09-18 12:10:42 +02:00
CTD
f89721ebec
Monster Email
...
kann jetzt über die config.xml eingestellt werden
2014-09-16 09:21:33 +02:00
CTD
9e5e7a3e52
Hunger und Segeltalent
...
Hungernde Einheiten verlieren nur noch einen Punkt Segeln (ab T2), nicht
mehr das halbe Talent.
Das sollte die meisten Schiffsunfälle durch vergessene Silber derart
abschwächen, das die Schiffe noch aus eigener Kraft zum nächsten Hafen
kommen.
2014-09-15 16:10:57 +02:00
Enno Rehling
b761cb5b97
Merge branch 'master' of https://github.com/eressea/server
2014-09-04 17:22:33 +02:00
Enno Rehling
54cf4f4b7b
Merge branch 'version-3-2'
...
Conflicts:
src/laws.c
2014-09-02 09:26:59 +02:00
Enno Rehling
9e81de406b
version 3.2
...
remove regatta plane, it crashes all of a sudden.
why is there a use of init_order here? that is a future feature.
2014-09-02 07:27:11 +02:00
Enno Rehling
cf1f3972b6
cleaning out config.c, there is too much code in there.
...
rules should be in their own modules. here:
upkeep is a concept all by itself, should have its own tests, etc.
movement code should be in move.c.
cleaning up some superfluous include directives.
2014-08-31 16:50:37 +02:00
Enno Rehling
e9abfc0f24
peasant blood should not have ill effects on non-demon units that are empty.
...
This fixes http://bugs.eressea.de/view.php?id=1981
2014-08-28 20:01:37 +02:00
Enno Rehling
c0230d2662
In the game, there is only ever one special direction, and it is for the astral space.
...
less XML, more code.
cleaning up the special direction parsing a bit.
2014-08-28 19:50:38 +02:00
Enno Rehling
932a615837
refactoring: special directions into their own file (vortex.c).
...
moving spells.c out of spells.
figured that movewhere should be in move.c
2014-08-27 21:30:24 +02:00
Enno Rehling
ecaeba3058
add a test for the vortex special direction before touching that code.
2014-08-27 20:10:17 +02:00
Enno Rehling
a9a0455207
reorganized directory structure.
...
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
d435c13bfc
adding more tests.
...
test for build()
test for scale_number()
update submodules
2014-08-26 20:06:49 +02:00
Enno Rehling
2ceeb0b819
fix errors that gcc finds
2014-08-25 08:15:51 +02:00
Enno Rehling
e87b1cf372
an experiment to have deterministic sort order for known factions in the report.
2014-08-25 00:06:33 +02:00
Enno Rehling
a3037950ff
fix a bug in the escape_string function.
...
remove static return variable from escape_string.
add test coverage.
2014-08-24 23:58:31 +02:00
Enno Rehling
920902f8eb
replace resource_type::_name array with a single string.
2014-08-24 23:58:30 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
de5ef3f87b
Merge branch 'master' of https://github.com/eressea/server
2014-08-24 17:11:32 +02:00
Enno Rehling
7d17cafdd6
simple tests for build().
...
cleaning up the code to give it a common setup function.
change the golem code to use flag, not hard-coded race.
unify the golems, make code more readable, kill a block of unused code.
2014-08-24 17:09:32 +02:00
Enno Rehling
5befbad7c7
Merge branch 'version-3-1'
...
Conflicts:
src/laws.c
2014-08-24 00:30:12 +02:00
Enno Rehling
f1d78b4b84
fix null-pointer crash.
2014-08-24 00:29:19 +02:00
Enno Rehling
9db6826662
remove unused static function, fix missing include for gcc.
2014-08-23 09:21:40 +02:00
Enno Rehling
808f343e34
make getstrtoken() return null at EOL, kill init_tokens.
...
init_order all the things!
added a bunch of new assertions to cover for oversights.
added some new tests for order parsing.
2014-08-23 09:17:58 +02:00
Enno Rehling
ee2363a4d9
use init_order, it is better than the init_tokens+skip_token pattern.
...
test for new_units.
additional testing for init_order (renamed from init_command)and init_tokens.
fixed a memory access error when kwd==NOKEYWORD.
2014-08-23 06:45:20 +02:00
Enno Rehling
a84e628522
Repair MAKE, which broke when I changed MAKE TEMP.
...
You can now also write MAKETEMP as one word, and we treat it that way.
Added unit test coverage for MAKE order parsing.
2014-08-21 07:31:28 +02:00
Enno Rehling
aed64a70fb
cut the number of allocations for order-data in half.
...
started writing a test file for orders.
2014-08-21 07:30:50 +02:00
Enno Rehling
cc0b0ad71b
added a test for addfaction.
...
removing struct player, since it is not in use.
2014-08-20 23:42:33 +02:00
Enno Rehling
7b3a381500
increase version number to 3.1
...
log an error when trying to create an order for a disabled keyword
monsters might be trying to TAX in E3?
2014-08-20 19:26:37 +02:00
Enno Rehling
68fc4df74d
Configurable monster attack chance, default to 40%.
...
E3 chance to attack is only 10%.
2014-08-20 11:54:11 +02:00
Enno Rehling
fb7c8a898f
add a test for get_monsters().
...
I want to make sure I don't break this in the future.
2014-08-20 08:18:47 +02:00
Enno Rehling
acfe72f24e
add a test for get_monsters().
...
I want to make sure I don't break this in the future.
2014-08-20 07:00:58 +02:00
Enno Rehling
3fde10d9e8
Configurable monster attack chance, default to 40%.
...
E3 chance to attack is only 10%.
2014-08-19 15:24:30 +02:00
Enno Rehling
59ccf23db6
Repair MAKE, which broke when I changed MAKE TEMP.
...
You can now also write MAKETEMP as one word, and we treat it that way.
Added unit test coverage for MAKE order parsing.
2014-08-17 14:47:39 +02:00
Enno Rehling
99124f3d6d
Merge branch 'master' of https://github.com/eressea/server
2014-08-17 07:37:50 +02:00
Enno Rehling
b385bfc4d2
Merge branch 'fixes-891'
...
Conflicts:
src/kernel/faction.c
2014-08-17 07:23:07 +02:00
Enno Rehling
138a4c10a0
properly create missing monster faction when spawning dragons.
...
remove cached monster faction (static).
Conflicts:
src/kernel/faction.c
2014-08-17 07:14:47 +02:00
Enno Rehling
cef068fe9b
cut the number of allocations for order-data in half.
...
started writing a test file for orders.
2014-08-16 23:26:31 +02:00
Enno Rehling
8803a9e9a8
properly create missing monster faction when spawning dragons.
2014-08-16 13:46:34 +02:00
Enno Rehling
90ec28fed3
fix missing monster factions.
2014-08-16 13:33:47 +02:00
Enno Rehling
fa52bb4192
pointless assert triggers when new units are created and placed.
...
spawning dragons was causing this to fail.
2014-08-16 13:19:00 +02:00
Enno Rehling
9587e9f0cd
remove unused variables
2014-08-16 12:02:45 +02:00
Enno Rehling
2fd085d1e5
Merge branch 'master' of https://github.com/eressea/server
2014-08-16 11:59:20 +02:00
Enno Rehling
c79dd33bfb
smarter processing of MAKE TEMP.
...
the order gets its own keyword. parsing is hard - composite commands are an anti-pattern.
this eliminates a lot of unnecessary mallocs for pushing/poping parser state.
2014-08-16 11:41:19 +02:00
Enno Rehling
41d42fa248
localization of alliance status "ALL".
...
fix for https://bugs.eressea.de/view.php?id=1993
2014-08-16 03:07:37 +02:00
Enno Rehling
61ebd1d6b7
fix accidental assignment instead of comparison.
2014-08-14 20:08:29 +02:00
Enno Rehling
fa0c999d3e
Merge branch 'Bug-1525-and-1872' of github.com:CTD1/eressea-server-bugfixing into CTD1-Bug-1525-and-1872
2014-08-14 20:06:14 +02:00
Enno Rehling
158d4f8d4b
MSVC: compile cleanly with level 4 warnings
2014-08-14 19:39:45 +02:00
CTD
7dd86959a9
Bewegung durch Region blockieren
...
Etwas größerer Umbau. Befreundete Wachen erlauben nicht mehr automatisch
die Durchreise. Es werden sowohl die Befreundeten als auch die
Feindlichen Bewacher in der Region gezählt, und die Differenz mit
rules.guard.guard_number_stop_prob multipliziert. Bei 700 Feindlichen
und keinen freundlichen Wachen ist die Chance dann 100%. Bei 100
Feindlichen und 400 freundlichen ist sie 0.
Zusätzlich gibt rules.guard.castle_stop_prob 10% pro Burgenlevel für den
Burgenbesitzer.
rules.guard.region_type_stop_prob gibt 10% für Regionen mit weniger
Begehbaren Pfaden (Berge und Vulkane) und das doppelte für sehr schwer
passierbare Regionen (Sümpfe und Gletscher).
Für Spiele mit Wahrnehmung (E2) sollten die Werte für:
rules.guard.skill_stop_prob
rules.guard.castle_stop_prob
rules.guard.region_type_stop_prob
auf 5% Angepasst werden.
2014-08-14 12:37:59 +02:00
Enno Rehling
ff73358b9c
Some tiny errors that slipped through Visual Studio's warnings.
2014-08-14 09:59:33 +02:00
Enno Rehling
dafe71f4b8
micro optimizations.
...
removing a lot of mallocs through strdup by replacing getcommand calls with get_command, which takes a buffer. only one left.
removing mkname calls with a static buffer for keyword-tokens.
commit the schema file I had lying around.
2014-08-14 09:57:05 +02:00
Enno Rehling
38352ef3bf
add the build number to saves.
...
this should make future debugging sessions easier, telling us what bugs were or were not fixed at the time of an incident.
added a test to make sure data file can be read/written, and at a minimum, sets global data-version.
also clean up test framework a bit, and introduce a helpful macro.
2014-08-14 05:06:36 +02:00
Enno Rehling
b6f627a5d8
Merge branch 'Feature-1865' of github.com:CTD1/eressea-server-bugfixing into CTD1-Feature-1865
...
Conflicts:
src/economy.c
2014-08-13 19:44:57 +02:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
...
1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
45a16681c4
logic fix for FOLLOW (if we are not following a ship, and cannot see the target unit, then exit).
2014-08-08 18:18:17 +02:00
CTD
fe0ff71aa1
E2 fähig gemacht
...
Der Burgenbesitzer sieht nur noch etwas wenn er auch Leuchtturmbesitzer
ist.
Das geht jetzt auch für E2 ohne region_owner rule.
2014-08-08 17:15:12 +02:00
CTD
90cf6d845f
replace strstr
...
Neu Funktion check_param die überprüft ob ein übergebener Wert in dem
Wert des entsprechenden Parameters steht.
2014-08-08 13:29:26 +02:00
Enno Rehling
8dd4b783b1
fix gcc error
2014-08-08 01:26:35 +02:00
Enno Rehling
3767957caa
indentation + whitespace changes
2014-08-08 01:24:12 +02:00
Enno Rehling
1918f56990
indentation + whitespace changes
2014-08-08 01:16:35 +02:00
CTD
bf4bda36a2
Bug 1610 FOLGE SCHIFF und andere lange Befehle
...
FOLGE SCHIFF ist genau wie FOLGE EINHEIT jetzt ein Halblanger Befehl.
Das ist konsequent und entfernt an einigen Stellen Spezialbehandlungen.
2014-08-08 01:14:58 +02:00
CTD
f33de38812
Piraterie repariert
...
Die Piraten sind oftmals einfach in ein falsches (leeres) Ozeanfeld
gesegelt, wenn es irgendwo ein Opfer gab.
2014-08-08 01:14:57 +02:00
CTD
0d0aad593a
Abtreiben Unabhänig von Wahrnehmung
...
Der Kapitän sollte den Leuchtturm auch sehen, wenn das Besitzer mangels
genug Wahrnehmung das Schiff nicht sieht. Sprich der Sturmschutz des
Leuchtturm hängt jetzt nicht mehr vom Wahrnehmungstalent der Insassen
sondern nur noch von der Größe des Leuchtturms ab, und davon ob der
Unterhalt bezahlt wurde.
sail() ruft als einzige Funktion check_leuchtturm() ohne Partei auf,
daher der einfach Check ob eine Partei übergeben wurde oder nicht.
2014-08-08 01:14:56 +02:00
CTD
549a4fbe5b
Bug 1857 abtreiben trotz leuchtturmüberwachung e2
...
Leuchttürme verhindern nicht das Abtreiben sondern reduzieren nur die
Chance auf 1/3.
Das ist für Automatisierung schlecht, daher Reduzieren Leuchttürme das
Abtreiben jetzt auf 0.
Für E4 oder zukünftige Spiele habe ich das auch gleich konfigurierbar
gemacht.
rules.lighthous.stormchancedevisor gibt den Wert an durch den die
Sturmchance geteilt wird, 0 = kein Abtreiben wenn Leuchtturm in
Reichweite.
2014-08-08 01:14:55 +02:00
Enno Rehling
13ba2b8362
Merge pull request #24 from CTD1/Bug-1610
...
Bug 1610 FOLGE SCHIFF und andere lange Befehle
2014-08-08 01:11:31 +02:00
Enno Rehling
1470b56253
Merge pull request #23 from CTD1/Piraterie
...
Piraterie repariert
2014-08-08 01:06:49 +02:00
Enno Rehling
cad82999d0
Merge pull request #22 from CTD1/Bug-1857
...
Bug 1857 abtreiben trotz leuchtturmüberwachung e2
2014-08-08 01:00:59 +02:00
Enno Rehling
b3a58c6a43
fix tabs
2014-08-08 00:37:51 +02:00
Enno Rehling
500e24d71e
Merge pull request #18 from CTD1/Bug-1938
...
Bug 1938 [E3] Magiepatzer kaputt (auraverlust statt kostensteigerung)!
2014-08-08 00:36:36 +02:00
CTD
c49c3af1d9
Bug 1610 FOLGE SCHIFF und andere lange Befehle
...
FOLGE SCHIFF ist genau wie FOLGE EINHEIT jetzt ein Halblanger Befehl.
Das ist konsequent und entfernt an einigen Stellen Spezialbehandlungen.
2014-08-07 18:53:29 +02:00
CTD
7ac56b3fbf
Piraterie repariert
...
Die Piraten sind oftmals einfach in ein falsches (leeres) Ozeanfeld
gesegelt, wenn es irgendwo ein Opfer gab.
2014-08-07 16:02:47 +02:00
CTD
906dd457fc
Abtreiben Unabhänig von Wahrnehmung
...
Der Kapitän sollte den Leuchtturm auch sehen, wenn das Besitzer mangels
genug Wahrnehmung das Schiff nicht sieht. Sprich der Sturmschutz des
Leuchtturm hängt jetzt nicht mehr vom Wahrnehmungstalent der Insassen
sondern nur noch von der Größe des Leuchtturms ab, und davon ob der
Unterhalt bezahlt wurde.
sail() ruft als einzige Funktion check_leuchtturm() ohne Partei auf,
daher der einfach Check ob eine Partei übergeben wurde oder nicht.
2014-08-07 14:37:49 +02:00
CTD
37e0226e5b
Bug 1857 abtreiben trotz leuchtturmüberwachung e2
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Leuchttürme verhindern nicht das Abtreiben sondern reduzieren nur die
Chance auf 1/3.
Das ist für Automatisierung schlecht, daher Reduzieren Leuchttürme das
Abtreiben jetzt auf 0.
Für E4 oder zukünftige Spiele habe ich das auch gleich konfigurierbar
gemacht.
rules.lighthous.stormchancedevisor gibt den Wert an durch den die
Sturmchance geteilt wird, 0 = kein Abtreiben wenn Leuchtturm in
Reichweite.
2014-08-07 14:04:03 +02:00
CTD
8b9f344484
Fixing server crash
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Mit rules.region_owner_pay_building ein kann es vorkommen, das wegen
einem leeren Gebäude die größte Burg in der Region gesucht wird. Wenn es
aber keine Burg in der Region gibt, wird building_owner mit NULL
aufgerufen. Das musste abgefangen werden.
2014-08-07 11:24:55 +02:00
Enno Rehling
405c63f447
this old race alias stuff has been dead code for years.
2014-08-06 23:44:47 +02:00
Enno Rehling
afd41286b5
config file reading based on game name and install location.
2014-08-03 20:37:05 +02:00
CTD
51356b061c
Feature 1865 leere unterhaltspflichtige Gebäude
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Gebäude ohne Besitzer werden automatisch vom Regionsbesitzer übernommen
(Die Einheit wird sozusagen der neue Gebäudebesitzer). Betreten dann nur
noch wenn Helfe Bewache vom Regionsbesitzer.
Wichtig:
<param name="rules.region_owners" value="1"/>, ist Voraussetzung, es
geht also nicht in E2.
Es kann für beliebige Gebäude eingeschaltet werden.
Example config :
<param name="rules.region_owner_pay_building" value="market harbour
lighthouse"/>
2014-08-01 16:13:35 +02:00
CTD
8aa356df75
Bug 1938 [E3] Magiepatzer kaputt (auraverlust statt kostensteigerung)!
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Erst Bezahlen, dann Patzer. Sonst werden die Kosten im Falle des
"kleinsten" Patzers noch beim aktuellen Spruch erhöht.
2014-07-28 15:38:39 +02:00
Enno Rehling
bd2809a975
removing the core directory (moving to res and scripts).
...
it's from when open-source Eressea was limited, and we no longer need the separation.
JSON configuration for ship flags.
2014-07-28 14:27:30 +02:00
Enno Rehling
d994caf7a3
Merge branch 'master' of https://github.com/eressea/server
2014-07-26 22:52:31 +02:00
Enno Rehling
d9457a2488
rewrite of the Lua module system.
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At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00
Enno Rehling
955a57273d
code review changes
2014-07-24 08:04:30 +02:00
Enno Rehling
10e08ab306
Merge pull request #14 from CTD1/master
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Bug 1755 Beschworene Skelette mit Ausdauerproblemen
2014-07-24 07:58:50 +02:00
Enno Rehling
2bec7e2bbe
save game id in the data file, not name of XML file
2014-07-23 11:54:51 +02:00
Enno Rehling
018d4ca38e
fix quest keys to work again.
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add a function to walk borders with a callback.
2014-07-22 10:59:47 +02:00
Enno Rehling
13165f2354
Move quest objects to the module that uses them (museum portals).
2014-07-21 11:34:57 +02:00
Enno Rehling
e44d4aa9b9
implemented a suggested change to RESERVE.
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http://bugs.eressea.de/view.php?id=1675#c5240
new setting "rule.reserve.twophase" reserves from self first, before reserving from others.
fix a crash when trying to flush logs and there is no logfile.
2014-07-20 06:19:21 +02:00
CTD
4cfa1ec7c3
Bug 1755 Beschworene Skelette mit Ausdauerproblemen
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Sowohl Beschworenen Untote als auch Monster (Drachen, für Monster-Untote
war es Ok) hatten keine Anpassung ihrer Max-HP nach der Zuweisung von
Skills.
2014-07-18 13:15:18 +02:00
Enno Rehling
ae238799b4
Merge pull request #12 from CTD1/master
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Bugfix http://bugs.eressea.de/view.php?id=2009
2014-07-17 15:11:00 +02:00
Enno Rehling
1500bcac70
REKRUTIERE RASSE funktioniert nicht (Bug 2012)
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http://bugs.eressea.de/view.php?id=2012
init_locales must not be called before races have been configured.
make jsonconf initialize translations
handle missing strings in translations, log errors.
2014-07-17 14:38:56 +02:00
CTD
5e2c5657bd
Falscher Magischer Beutel bei Gewichtsberechnung
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Bei der Änderung
92f43a7b51
wurde der Magische Beutel durch den Magischen Kräuterbeutel ersetzt, so
das dieser nun das Gewicht reduzierte und der "Bag of Holding" völlig
nutzlos wurde.
2014-07-17 12:59:47 +02:00
CTD
3bd63955a2
Klammern vergessen
2014-07-16 10:28:32 +02:00
CTD1
700a88fd79
Umlaute in Kommentaren
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sind doof.
2014-07-15 15:46:02 +02:00
CTD1
6987c61d97
Bug 0002014: Zwergenausrüstung kann nicht hergestellt werden
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Nicht auf die Fraction Rasse checken, (die ist normalerweise Halbling, kann aber auch Zwerg sein wenn mit der Starteinheit eigenartige Dinge gemacht wurden) sondern ob der Hersteller eine Zwergen oder Golem ist.
Da Zwergensachen nur von Zwergen benutzt werden können, stellt es keinen Vorteil für andere Völker da wenn sie über Golems Zwergensachen machen können.
2014-07-15 15:34:42 +02:00
CTD1
38a754844e
BUG 0001980: Gegener hält Burg obwohl alle geflohen sind!
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http://bugs.eressea.de/view.php?id=1980
Der Test unten erzeugt eine Temp-Einheit welche nach dem Kampf die Burg hält, trotz einer vernichtenden Niederlage innerhalb von 2 Kampfrunden. Der Angreifer darf die Burg zwar betreten, bekommt aber nicht das Kommando.
Grund ist das beim Betreten der Burg via u_set_building() nur dann die betretende Einheit zum Burgenbesitzer wird wenn es keinen Burgenbesitzer gibt.
Die eher aufgerufene Funktion building_owner() versucht zwar nach dem Kampf einen neuen Burgenbesitzer zu finden, da sich zu diesem Zeitpunkt aber nur eine Tote Einheit und einen Temp Einheit, beide mit 0 Personen, in der Bug befinden schlägt dies Fehl. Es wird von der Funktion zwar 0 zurückgegeben, aber b->_owner wird nicht zurückgesetzt (Vermutlich da der Server an anderer Stelle sonst annimmt das noch nie jemand in der Burg war). Daher die Überprüfung bei u_set_building ob der Burgenbesitzer tot ist, und wenn ja wird die betretende Einheit neuer Burgenbesitzer.
local r1 = region.create(1, 2, "plain")
local f1 = faction.create("a@b.de", "human", "de")
local f2 = faction.create("c@d.de", "human", "de")
f1.age=20
f2.age=20
local b1 = building.create(r1, "castle")
b1.size = 100
local u0 = unit.create(f1, r1, 10)
u0.building = b1
u0:add_item("money", u0.number * 100)
u0:clear_orders()
u0:add_order("KÄMPFE")
u0:add_order("MACHE TEMP 1")
u0:add_order("ENDE")
local u1 = unit.create(f1, r1, 100)
u1.building = b1
u1:add_item("money", u1.number * 100)
u1:clear_orders()
u1:add_order("KÄMPFE FLIEHE")
u1:add_order("GIB TEMP 1 ALLES PERSONEN")
u1:add_order("GIB TEMP 1 ALLES")
u1:add_order("GIB TEMP 1 Kommando")
local u2 = unit.create(f2, r1, 101)
u2:add_item("sword", u2.number)
u2:add_item("money", u2.number * 100)
u2:set_skill("melee", 16)
u2:clear_orders()
u2:add_order("KÄMPFE")
u2:add_order("ATTACKIEREN " .. itoa36(u1.id))
u2:add_order("BETRETE BURG " .. itoa36(b1.id))
process_orders()
Das sollte für Schiffe eigentlich das gleiche sein, also da die gleiche Änderung.
2014-07-15 15:24:21 +02:00
Enno Rehling
b2b35fd9d0
add a test for the E3 reduced give quota.
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foreign units receive only 50% of silver given to them.
Conflicts:
tests/pool.lua
2014-07-07 03:41:33 +02:00
Enno Rehling
68d96014b1
a new method for finding out that a unit died in battle.
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turns out, a unit can have 0 people without dying or being a TEMP (GIVE them all away, then RECRUIT more).
2014-07-06 13:00:14 -07:00
Enno Rehling
fdae518ef7
also read the extended race::ec_flags from JSON configuration.
2014-07-06 00:53:15 -07:00
Enno Rehling
88f9d247bd
Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM"
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E3 Tests (GIVE) did not pass.
This reverts commit 5ec3f5b83a
.
2014-07-06 00:29:52 -07:00
Enno Rehling
5ec3f5b83a
use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM
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None of this has tests, it'd going to be years before a change like this can be made without fear D-:
2014-07-05 23:31:34 -07:00
Enno Rehling
b21cb8f5c7
Simple test for rules.give (there are many more, can_give deserves a test to itself).
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The more tests I write, the more I hate the infrastructure for them.
2014-07-05 23:06:51 -07:00
Enno Rehling
f14264e3bb
test coverage for can_steal.
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add a default message for when no messages are loaded, so that msg_feedback/msg_message doesn't return NULL when XML has not been laoded.
initialize some core stuff before running tests (there probably needs to be more).
2014-07-05 20:14:11 -07:00
Enno Rehling
072f927d5b
replace RCF_CANSTEAL with RCF_NOSTEAL for less confusing default behavior.
2014-07-05 19:29:12 -07:00