forked from github/server
Merge pull request #67 from badgerman/version-cleanup
eliminating support for old datafile versions, prior to binary formats
This commit is contained in:
commit
fcffb3d8e1
14 changed files with 300 additions and 580 deletions
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@ -104,12 +104,7 @@ static int lc_read(struct attrib *a, void *owner, struct storage *store)
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building_action *data = (building_action *)a->data.v;
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int result =
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read_reference(&data->b, store, read_building_reference, resolve_building);
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if (global.data_version < UNICODE_VERSION) {
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READ_STR(store, name, sizeof(name));
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}
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else {
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READ_TOK(store, name, sizeof(name));
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}
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READ_TOK(store, name, sizeof(name));
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if (strcmp(name, "tunnel_action") == 0) {
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/* E2: Weltentor has a new module, doesn't need this any longer */
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result = 0;
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@ -118,26 +113,16 @@ static int lc_read(struct attrib *a, void *owner, struct storage *store)
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else {
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data->fname = _strdup(name);
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}
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if (global.data_version >= BACTION_VERSION) {
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if (global.data_version < UNICODE_VERSION) {
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READ_STR(store, name, sizeof(name));
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}
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else {
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READ_TOK(store, name, sizeof(name));
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if (strcmp(name, "tnnL") == 0) {
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/* tunnel_action was the old Weltentore, their code has changed. ignore this object */
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result = 0;
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data->b = 0;
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}
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}
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if (strcmp(name, NULLSTRING) == 0)
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data->param = 0;
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else {
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data->param = _strdup(name);
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}
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READ_TOK(store, name, sizeof(name));
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if (strcmp(name, "tnnL") == 0) {
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/* tunnel_action was the old Weltentore, their code has changed. ignore this object */
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result = 0;
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data->b = 0;
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}
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else {
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if (strcmp(name, NULLSTRING) == 0)
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data->param = 0;
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else {
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data->param = _strdup(name);
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}
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if (result == 0 && !data->b) {
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return AT_READ_FAIL;
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@ -231,10 +231,8 @@ int LongHunger(const struct unit *u)
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if (u != NULL) {
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if (!fval(u, UFL_HUNGER))
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return false;
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#ifdef NEW_DAEMONHUNGER_RULE
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if (u_race(u) == get_race(RC_DAEMON))
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return false;
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#endif
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}
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if (rule < 0 || gamecookie != global.cookie) {
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gamecookie = global.cookie;
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@ -195,14 +195,8 @@ int curse_read(attrib * a, void *owner, struct storage *store)
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READ_TOK(store, cursename, sizeof(cursename));
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READ_INT(store, &flags);
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READ_INT(store, &c->duration);
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if (global.data_version >= CURSEVIGOURISFLOAT_VERSION) {
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READ_FLT(store, &flt);
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c->vigour = flt;
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}
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else {
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READ_INT(store, &n);
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c->vigour = (float)n;
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}
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READ_FLT(store, &flt);
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c->vigour = flt;
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if (global.data_version < INTPAK_VERSION) {
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ur = read_reference(&c->magician, store, read_int, resolve_unit);
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}
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@ -226,12 +220,7 @@ int curse_read(attrib * a, void *owner, struct storage *store)
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assert(result == 0);
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return AT_READ_FAIL;
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}
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if (global.data_version < CURSEFLAGS_VERSION) {
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c_setflag(c, flags);
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}
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else {
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c->flags = flags;
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}
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c->flags = flags;
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c_clearflag(c, CURSE_ISNEW);
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if (c->type->read)
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@ -236,8 +236,6 @@ void read_groups(struct storage *store, faction * f)
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READ_INT(store, &fid.i);
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if (fid.i <= 0)
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break;
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if (global.data_version < STORAGE_VERSION && fid.i == 0)
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break;
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a = ally_add(pa, findfaction(fid.i));
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READ_INT(store, &a->status);
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if (!a->faction)
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@ -428,10 +428,6 @@ static void read_alliances(struct storage *store)
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{
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char pbuf[8];
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int id, terminator = 0;
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if (global.data_version < SAVEALLIANCE_VERSION) {
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if (!AllianceRestricted() && !AllianceAuto())
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return;
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}
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if (global.data_version < ALLIANCELEADER_VERSION) {
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terminator = atoi36("end");
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READ_STR(store, pbuf, sizeof(pbuf));
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@ -645,36 +641,10 @@ unit *read_unit(struct gamedata *data)
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READ_INT(data->store, &n);
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u->age = (short)n;
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if (data->version < STORAGE_VERSION) {
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char *space;
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READ_STR(data->store, rname, sizeof(rname));
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space = strchr(rname, ' ');
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if (space != NULL) {
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char *inc = space + 1;
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char *outc = space;
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do {
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while (*inc == ' ')
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++inc;
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while (*inc) {
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*outc++ = *inc++;
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if (*inc == ' ')
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break;
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}
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} while (*inc);
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*outc = 0;
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}
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}
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else {
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READ_TOK(data->store, rname, sizeof(rname));
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}
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READ_TOK(data->store, rname, sizeof(rname));
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u_setrace(u, rc_find(rname));
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if (data->version < STORAGE_VERSION) {
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READ_STR(data->store, rname, sizeof(rname));
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}
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else {
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READ_TOK(data->store, rname, sizeof(rname));
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}
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READ_TOK(data->store, rname, sizeof(rname));
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if (rname[0] && skill_enabled(SK_STEALTH))
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u->irace = rc_find(rname);
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else
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@ -756,14 +726,6 @@ unit *read_unit(struct gamedata *data)
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}
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READ_STR(data->store, obuf, sizeof(obuf));
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}
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if (data->version < NOLASTORDER_VERSION) {
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order *ord;
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READ_STR(data->store, obuf, sizeof(obuf));
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ord = parse_order(obuf, u->faction->locale);
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if (ord != NULL) {
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addlist(&u->orders, ord);
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}
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}
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set_order(&u->thisorder, NULL);
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assert(u_race(u));
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@ -869,13 +831,11 @@ static region *readregion(struct gamedata *data, int x, int y)
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{
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region *r = findregion(x, y);
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const terrain_type *terrain;
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char token[32];
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char name[NAMESIZE];
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int uid = 0;
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int n;
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if (data->version >= UID_VERSION) {
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READ_INT(data->store, &uid);
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}
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READ_INT(data->store, &uid);
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if (r == NULL) {
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plane *pl = findplane(x, y);
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@ -906,23 +866,11 @@ static region *readregion(struct gamedata *data, int x, int y)
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region_setinfo(r, info);
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}
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if (data->version < TERRAIN_VERSION) {
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int ter;
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READ_INT(data->store, &ter);
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terrain = newterrain((terrain_t)ter);
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if (terrain == NULL) {
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log_error("while reading datafile from pre-TERRAIN_VERSION, could not find terrain #%d.\n", ter);
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terrain = newterrain(T_PLAIN);
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}
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}
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else {
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char name[64];
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READ_STR(data->store, name, sizeof(name));
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terrain = get_terrain(name);
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if (terrain == NULL) {
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log_error("Unknown terrain '%s'\n", name);
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assert(!"unknown terrain");
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}
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READ_STR(data->store, name, sizeof(name));
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terrain = get_terrain(name);
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if (terrain == NULL) {
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log_error("Unknown terrain '%s'\n", name);
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assert(!"unknown terrain");
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}
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r->terrain = terrain;
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READ_INT(data->store, &r->flags);
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@ -930,7 +878,6 @@ static region *readregion(struct gamedata *data, int x, int y)
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r->age = (unsigned short)n;
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if (fval(r->terrain, LAND_REGION)) {
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char name[NAMESIZE];
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r->land = calloc(1, sizeof(land_region));
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READ_STR(data->store, name, sizeof(name));
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r->land->name = _strdup(name);
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@ -963,13 +910,13 @@ static region *readregion(struct gamedata *data, int x, int y)
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assert(*pres == NULL);
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for (;;) {
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rawmaterial *res;
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READ_STR(data->store, token, sizeof(token));
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if (strcmp(token, "end") == 0)
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READ_STR(data->store, name, sizeof(name));
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if (strcmp(name, "end") == 0)
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break;
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res = malloc(sizeof(rawmaterial));
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res->type = rmt_find(token);
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res->type = rmt_find(name);
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if (res->type == NULL) {
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log_error("invalid resourcetype %s in data.\n", token);
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log_error("invalid resourcetype %s in data.\n", name);
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}
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assert(res->type != NULL);
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READ_INT(data->store, &n);
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@ -990,9 +937,9 @@ static region *readregion(struct gamedata *data, int x, int y)
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}
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*pres = NULL;
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READ_STR(data->store, token, sizeof(token));
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if (strcmp(token, "noherb") != 0) {
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const resource_type *rtype = rt_find(token);
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READ_STR(data->store, name, sizeof(name));
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if (strcmp(name, "noherb") != 0) {
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const resource_type *rtype = rt_find(name);
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assert(rtype && rtype->itype && fval(rtype->itype, ITF_HERB));
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rsetherbtype(r, rtype->itype);
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}
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@ -1016,17 +963,15 @@ static region *readregion(struct gamedata *data, int x, int y)
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int n;
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for (;;) {
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const struct resource_type *rtype;
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READ_STR(data->store, token, sizeof(token));
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if (!strcmp(token, "end"))
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READ_STR(data->store, name, sizeof(name));
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if (!strcmp(name, "end"))
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break;
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rtype = rt_find(token);
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rtype = rt_find(name);
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assert(rtype && rtype->ltype);
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READ_INT(data->store, &n);
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r_setdemand(r, rtype->ltype, n);
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}
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if (data->version >= REGIONITEMS_VERSION) {
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read_items(data->store, &r->land->items);
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}
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read_items(data->store, &r->land->items);
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if (data->version >= REGIONOWNER_VERSION) {
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READ_INT(data->store, &n);
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r->land->morale = (short)n;
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@ -1088,10 +1033,8 @@ void writeregion(struct gamedata *data, const region * r)
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WRITE_INT(data->store, demand->value);
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}
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WRITE_TOK(data->store, "end");
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#if RELEASE_VERSION>=REGIONITEMS_VERSION
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write_items(data->store, r->land->items);
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WRITE_SECTION(data->store);
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#endif
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#if RELEASE_VERSION>=REGIONOWNER_VERSION
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WRITE_INT(data->store, r->land->morale);
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write_owner(data, r->land->ownership);
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@ -1163,24 +1106,13 @@ void read_spellbook(spellbook **bookp, struct storage *store, int(*get_level)(co
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char spname[64];
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int level = 0;
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if (global.data_version < SPELLNAME_VERSION) {
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int i;
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READ_INT(store, &i);
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if (i < 0)
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break;
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if (bookp) {
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sp = find_spellbyid((unsigned int)i);
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}
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}
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else {
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READ_TOK(store, spname, sizeof(spname));
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if (strcmp(spname, "end") == 0)
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break;
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if (bookp) {
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sp = find_spell(spname);
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if (!sp) {
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log_error("read_spells: could not find spell '%s'\n", spname);
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}
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READ_TOK(store, spname, sizeof(spname));
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if (strcmp(spname, "end") == 0)
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break;
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if (bookp) {
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sp = find_spell(spname);
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if (!sp) {
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log_error("read_spells: could not find spell '%s'\n", spname);
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}
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}
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if (global.data_version >= SPELLBOOK_VERSION) {
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@ -1313,9 +1245,7 @@ faction *readfaction(struct gamedata * data)
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}
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a_read(data->store, &f->attribs, f);
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if (data->version >= CLAIM_VERSION) {
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read_items(data->store, &f->items);
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}
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read_items(data->store, &f->items);
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for (;;) {
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READ_TOK(data->store, name, sizeof(name));
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if (strcmp("end", name) == 0)
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@ -1342,36 +1272,16 @@ faction *readfaction(struct gamedata * data)
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}
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sfp = &f->allies;
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if (data->version < ALLIANCES_VERSION) {
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int p;
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READ_INT(data->store, &p);
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while (--p >= 0) {
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int aid, state;
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READ_INT(data->store, &aid);
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for (;;) {
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int aid = 0;
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READ_INT(data->store, &aid);
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if (aid > 0) {
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int state;
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READ_INT(data->store, &state);
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sfp = addally(f, sfp, aid, state);
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}
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}
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else {
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for (;;) {
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int aid = 0;
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if (data->version < STORAGE_VERSION) {
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READ_TOK(data->store, name, sizeof(name));
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if (strcmp(name, "end") != 0) {
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aid = atoi36(name);
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}
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}
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else {
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READ_INT(data->store, &aid);
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}
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if (aid > 0) {
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int state;
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READ_INT(data->store, &state);
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sfp = addally(f, sfp, aid, state);
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}
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else {
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break;
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}
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else {
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break;
|
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}
|
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}
|
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read_groups(data->store, f);
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@ -1445,7 +1355,7 @@ void writefaction(struct gamedata *data, const faction * f)
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int readgame(const char *filename, int backup)
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{
|
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int i, n, p, nread;
|
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int n, p, nread;
|
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faction *f, **fp;
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region *r;
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building *b, **bp;
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|
@ -1503,9 +1413,8 @@ int readgame(const char *filename, int backup)
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getchar();
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}
|
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}
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else if (gdata.version >= SAVEXMLNAME_VERSION) {
|
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char basefile[32];
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READ_STR(&store, basefile, sizeof(basefile));
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else {
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READ_STR(&store, NULL, 0);
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}
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a_read(&store, &global.attribs, NULL);
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READ_INT(&store, &turn);
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|
@ -1576,9 +1485,7 @@ int readgame(const char *filename, int backup)
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}
|
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|
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/* Read factions */
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if (gdata.version >= ALLIANCES_VERSION) {
|
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read_alliances(&store);
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}
|
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read_alliances(&store);
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READ_INT(&store, &nread);
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log_printf(stdout, " - Einzulesende Parteien: %d\n", nread);
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fp = &factions;
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|
@ -1594,14 +1501,6 @@ int readgame(const char *filename, int backup)
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}
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*fp = 0;
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/* ignore the obsolete list of "used" faction ids */
|
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if (gdata.version < STORAGE_VERSION) {
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READ_INT(&store, &i);
|
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while (i--) {
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READ_INT(&store, &n);
|
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}
|
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}
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/* Regionen */
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READ_INT(&store, &nread);
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|
@ -1878,9 +1777,7 @@ int writegame(const char *filename)
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}
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|
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/* Write factions */
|
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#if RELEASE_VERSION>=ALLIANCES_VERSION
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write_alliances(&gdata);
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#endif
|
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n = listlen(factions);
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WRITE_INT(&store, n);
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WRITE_SECTION(&store);
|
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|
@ -1975,9 +1872,6 @@ void a_writeint(const attrib * a, const void *owner, struct storage *store)
|
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int a_readshorts(attrib * a, void *owner, struct storage *store)
|
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{
|
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int n;
|
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if (global.data_version < ATTRIBREAD_VERSION) {
|
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return a_readint(a, store, owner);
|
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}
|
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READ_INT(store, &n);
|
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a->data.sa[0] = (short)n;
|
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READ_INT(store, &n);
|
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|
@ -1994,9 +1888,6 @@ void a_writeshorts(const attrib * a, const void *owner, struct storage *store)
|
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int a_readchars(attrib * a, void *owner, struct storage *store)
|
||||
{
|
||||
int i;
|
||||
if (global.data_version < ATTRIBREAD_VERSION) {
|
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return a_readint(a, store, owner);
|
||||
}
|
||||
for (i = 0; i != 4; ++i) {
|
||||
int n;
|
||||
READ_INT(store, &n);
|
||||
|
@ -2016,9 +1907,6 @@ void a_writechars(const attrib * a, const void *owner, struct storage *store)
|
|||
|
||||
int a_readvoid(attrib * a, void *owner, struct storage *store)
|
||||
{
|
||||
if (global.data_version < ATTRIBREAD_VERSION) {
|
||||
return a_readint(a, store, owner);
|
||||
}
|
||||
return AT_READ_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -10,52 +10,6 @@
|
|||
without prior permission by the authors of Eressea.
|
||||
|
||||
*/
|
||||
|
||||
/* changes from->to: 72->73: struct unit::lock entfernt.
|
||||
* 73->74: struct unit::flags eingeführt.
|
||||
* 74->75: parteitarnung als flag.
|
||||
* 75->76: #ifdef NEW_HP: hp
|
||||
* 76->77: ship->damage
|
||||
* 77->78: neue Message-Option "Orkvermehrung" (MAX_MSG +1)
|
||||
* 78->79: showdata nicht mehr speichern
|
||||
* 79->HEX_VERSION: hex
|
||||
* 80->82: ATTRIB_VERSION
|
||||
* 90: Ebenen
|
||||
* 92: Magiegebiet-Auswahl f->magiegebiet
|
||||
* 94: f->attribs wird gespeichert
|
||||
* 100: NEWMAGIC, neue Message-Option "Zauber" (MAX_MSG +1)
|
||||
* 108: Speichern von Timeouts
|
||||
* 193: curse bekommen id aus struct unit-nummernraum
|
||||
*/
|
||||
|
||||
/*
|
||||
#define HEX_VERSION 81
|
||||
#define GROWTREE_VERSION 305
|
||||
#define RANDOMIZED_RESOURCES_VERSION 306
|
||||
#define NEWRACE_VERSION 307
|
||||
#define INTERIM_VERSION 309
|
||||
#define NEWSKILL_VERSION 309
|
||||
#define WATCHERS_VERSION 310
|
||||
#define OVERRIDE_VERSION 311
|
||||
*/
|
||||
#define CURSETYPE_VERSION 312 /* turn 287 */
|
||||
#define ALLIANCES_VERSION 313
|
||||
#define DBLINK_VERSION 314
|
||||
#define CURSEVIGOURISFLOAT_VERSION 315
|
||||
#define SAVEXMLNAME_VERSION 316
|
||||
#define SAVEALLIANCE_VERSION 317
|
||||
#define CLAIM_VERSION 318
|
||||
/* 319 is the HSE4 data version */
|
||||
#define BACTION_VERSION 319 /* building action gets a param string */
|
||||
#define NOLASTORDER_VERSION 320 /* do not use lastorder */
|
||||
#define SPELLNAME_VERSION 321 /* reference spells by name */
|
||||
#define TERRAIN_VERSION 322 /* terrains are a full type and saved by name */
|
||||
#define REGIONITEMS_VERSION 323 /* regions have items */
|
||||
#define ATTRIBREAD_VERSION 324 /* remove a_readint */
|
||||
#define CURSEFLAGS_VERSION 325 /* remove a_readint */
|
||||
#define UNICODE_VERSION 326 /* 2007-06-27 everything is stored as UTF8 */
|
||||
#define UID_VERSION 327 /* regions have a unique id */
|
||||
#define STORAGE_VERSION 328 /* with storage.h, some things are stored smarter (ids as base36, fractions as float) */
|
||||
#define INTPAK_VERSION 329 /* in binary, ints can get packed */
|
||||
#define NOZEROIDS_VERSION 330 /* 2008-05-16 zero is not a valid ID for anything (including factions) */
|
||||
#define NOBORDERATTRIBS_VERSION 331 /* 2008-05-17 connection::attribs has been moved to userdata */
|
||||
|
@ -74,6 +28,7 @@
|
|||
#define SAVEGAMEID_VERSION 343 /* instead of XMLNAME, save the game.id parameter from the config */
|
||||
#define BUILDNO_VERSION 344 /* storing the build number in the save */
|
||||
#define AUTO_RACENAME_VERSION 345 /* NPC units with name==NULL will automatically get their race for a name */
|
||||
|
||||
#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
|
||||
#define RELEASE_VERSION AUTO_RACENAME_VERSION /* current datafile */
|
||||
|
||||
|
|
|
@ -151,7 +151,6 @@ static void age_unit(region * r, unit * u)
|
|||
u_race(u)->age(u);
|
||||
}
|
||||
}
|
||||
#ifdef ASTRAL_ITEM_RESTRICTIONS
|
||||
if (u->region && is_astral(u->region)) {
|
||||
item **itemp = &u->items;
|
||||
while (*itemp) {
|
||||
|
@ -168,7 +167,6 @@ static void age_unit(region * r, unit * u)
|
|||
itemp = &itm->next;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void live(region * r)
|
||||
|
@ -3606,11 +3604,7 @@ void monthly_healing(void)
|
|||
|
||||
p *= heal_factor(u);
|
||||
if (u->hp < umhp) {
|
||||
#ifdef NEW_DAEMONHUNGER_RULE
|
||||
double maxheal = _max(u->number, umhp / 20.0);
|
||||
#else
|
||||
double maxheal = _max(u->number, umhp / 10.0);
|
||||
#endif
|
||||
int addhp;
|
||||
struct building *b = inside_building(u);
|
||||
const struct building_type *btype = b ? b->type : NULL;
|
||||
|
|
43
src/magic.c
43
src/magic.c
|
@ -229,21 +229,12 @@ struct storage *store)
|
|||
spell *sp;
|
||||
char spname[64];
|
||||
|
||||
if (global.data_version < SPELLNAME_VERSION) {
|
||||
int i;
|
||||
READ_INT(store, &i);
|
||||
if (i < 0)
|
||||
break;
|
||||
sp = find_spellbyid((unsigned int)i);
|
||||
}
|
||||
else {
|
||||
READ_TOK(store, spname, sizeof(spname));
|
||||
if (strcmp(spname, "end") == 0)
|
||||
break;
|
||||
sp = find_spell(spname);
|
||||
if (!sp) {
|
||||
log_error("read_spells: could not find spell '%s' in school '%s'\n", spname, magic_school[mtype]);
|
||||
}
|
||||
READ_TOK(store, spname, sizeof(spname));
|
||||
if (strcmp(spname, "end") == 0)
|
||||
break;
|
||||
sp = find_spell(spname);
|
||||
if (!sp) {
|
||||
log_error("read_spells: could not find spell '%s' in school '%s'\n", spname, magic_school[mtype]);
|
||||
}
|
||||
if (sp) {
|
||||
add_spell(slistp, sp);
|
||||
|
@ -272,23 +263,13 @@ static int read_mage(attrib * a, void *owner, struct storage *store)
|
|||
for (i = 0; i != MAXCOMBATSPELLS; ++i) {
|
||||
spell *sp = NULL;
|
||||
int level = 0;
|
||||
if (global.data_version < SPELLNAME_VERSION) {
|
||||
int spid;
|
||||
READ_INT(store, &spid);
|
||||
READ_INT(store, &level);
|
||||
if (spid >= 0) {
|
||||
sp = find_spellbyid((unsigned int)spid);
|
||||
}
|
||||
}
|
||||
else {
|
||||
READ_TOK(store, spname, sizeof(spname));
|
||||
READ_INT(store, &level);
|
||||
READ_TOK(store, spname, sizeof(spname));
|
||||
READ_INT(store, &level);
|
||||
|
||||
if (strcmp("none", spname) != 0) {
|
||||
sp = find_spell(spname);
|
||||
if (!sp) {
|
||||
log_error("read_mage: could not find combat spell '%s' in school '%s'\n", spname, magic_school[mage->magietyp]);
|
||||
}
|
||||
if (strcmp("none", spname) != 0) {
|
||||
sp = find_spell(spname);
|
||||
if (!sp) {
|
||||
log_error("read_mage: could not find combat spell '%s' in school '%s'\n", spname, magic_school[mage->magietyp]);
|
||||
}
|
||||
}
|
||||
if (sp && level >= 0) {
|
||||
|
|
|
@ -24,14 +24,11 @@
|
|||
#define NEWATSROI 0
|
||||
|
||||
/* Vermehrungsrate Bauern in 1/10000.
|
||||
* Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */
|
||||
* TODO: Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */
|
||||
#define PEASANTGROWTH 10
|
||||
#define BATTLE_KILLS_PEASANTS 20
|
||||
#define PEASANTLUCK 10
|
||||
|
||||
#define ASTRAL_ITEM_RESTRICTIONS /* keine grossen dinge im astralraum */
|
||||
#define NEW_DAEMONHUNGER_RULE
|
||||
#define NEW_COMBATSKILLS_RULE
|
||||
#define ROW_FACTOR 3 /* factor for combat row advancement rule */
|
||||
|
||||
/* optional game components. TODO: These should either be
|
||||
|
@ -42,14 +39,5 @@
|
|||
#define MUSEUM_MODULE 1
|
||||
#define ARENA_MODULE 1
|
||||
#define CHANGED_CROSSBOWS 0 /* use the WTF_ARMORPIERCING flag */
|
||||
#undef GLOBAL_WARMING /* number of turns before global warming sets in */
|
||||
|
||||
#if defined(BINDINGS_LUABIND)
|
||||
# undef BINDINGS_TOLUA
|
||||
#elif defined(BINDINGS_TOLUA)
|
||||
# undef BINDINGS_LUABIND
|
||||
#else
|
||||
# define BINDINGS_TOLUA /* new default */
|
||||
#endif
|
||||
|
||||
#undef REGIONOWNERS /* (WIP) region-owner uses HELP_TRAVEL to control entry to region */
|
||||
|
|
|
@ -174,17 +174,8 @@ static void wall_read(connection * b, storage * store)
|
|||
{
|
||||
static wall_data dummy;
|
||||
wall_data *fd = b->data.v ? (wall_data *) b->data.v : &dummy;
|
||||
variant mno;
|
||||
|
||||
if (global.data_version < STORAGE_VERSION) {
|
||||
READ_INT(store, &mno.i);
|
||||
fd->mage = findunit(mno.i);
|
||||
if (!fd->mage && b->data.v) {
|
||||
ur_add(mno, &fd->mage, resolve_unit);
|
||||
}
|
||||
} else {
|
||||
read_reference(&fd->mage, store, read_unit_reference, resolve_unit);
|
||||
}
|
||||
read_reference(&fd->mage, store, read_unit_reference, resolve_unit);
|
||||
READ_INT(store, &fd->force);
|
||||
if (global.data_version >= NOBORDERATTRIBS_VERSION) {
|
||||
READ_INT(store, &fd->countdown);
|
||||
|
|
|
@ -44,32 +44,33 @@
|
|||
*/
|
||||
/* erhöht/senkt regeneration und maxaura um effect% */
|
||||
static message *cinfo_auraboost(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
struct unit *u = (struct unit *)obj;
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
struct unit *u = (struct unit *)obj;
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
|
||||
if (self != 0) {
|
||||
if (curse_geteffect(c) > 100) {
|
||||
return msg_message("curseinfo::auraboost_0", "unit id", u, c->no);
|
||||
} else {
|
||||
return msg_message("curseinfo::auraboost_1", "unit id", u, c->no);
|
||||
if (self != 0) {
|
||||
if (curse_geteffect(c) > 100) {
|
||||
return msg_message("curseinfo::auraboost_0", "unit id", u, c->no);
|
||||
}
|
||||
else {
|
||||
return msg_message("curseinfo::auraboost_1", "unit id", u, c->no);
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_auraboost = {
|
||||
"auraboost",
|
||||
CURSETYP_NORM, CURSE_SPREADMODULO, (NO_MERGE),
|
||||
cinfo_auraboost
|
||||
"auraboost",
|
||||
CURSETYP_NORM, CURSE_SPREADMODULO, (NO_MERGE),
|
||||
cinfo_auraboost
|
||||
};
|
||||
|
||||
/* Magic Boost - Gabe des Chaos */
|
||||
static struct curse_type ct_magicboost = {
|
||||
"magicboost",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_IMMUNE, M_MEN, cinfo_simple
|
||||
"magicboost",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_IMMUNE, M_MEN, cinfo_simple
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -77,24 +78,24 @@ static struct curse_type ct_magicboost = {
|
|||
* C_SLAVE
|
||||
*/
|
||||
static message *cinfo_slave(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
unit *u;
|
||||
unused_arg(typ);
|
||||
unit *u;
|
||||
unused_arg(typ);
|
||||
|
||||
assert(typ == TYP_UNIT);
|
||||
u = (unit *) obj;
|
||||
assert(typ == TYP_UNIT);
|
||||
u = (unit *)obj;
|
||||
|
||||
if (self != 0) {
|
||||
return msg_message("curseinfo::slave_1", "unit duration id", u, c->duration,
|
||||
c->no);
|
||||
}
|
||||
return NULL;
|
||||
if (self != 0) {
|
||||
return msg_message("curseinfo::slave_1", "unit duration id", u, c->duration,
|
||||
c->no);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_slavery = { "slavery",
|
||||
CURSETYP_NORM, 0, NO_MERGE,
|
||||
cinfo_slave
|
||||
CURSETYP_NORM, 0, NO_MERGE,
|
||||
cinfo_slave
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -102,28 +103,28 @@ static struct curse_type ct_slavery = { "slavery",
|
|||
* C_CALM
|
||||
*/
|
||||
static message *cinfo_calm(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
|
||||
if (c->magician && c->magician->faction) {
|
||||
faction *f = c->magician->faction;
|
||||
unit *u = (unit *) obj;
|
||||
if (c->magician && c->magician->faction) {
|
||||
faction *f = c->magician->faction;
|
||||
unit *u = (unit *)obj;
|
||||
|
||||
if (f == NULL || self == 0) {
|
||||
const struct race *rc = u_irace(c->magician);
|
||||
return msg_message("curseinfo::calm_0", "unit race id", u, rc, c->no);
|
||||
if (f == NULL || self == 0) {
|
||||
const struct race *rc = u_irace(c->magician);
|
||||
return msg_message("curseinfo::calm_0", "unit race id", u, rc, c->no);
|
||||
}
|
||||
return msg_message("curseinfo::calm_1", "unit faction id", u, f, c->no);
|
||||
}
|
||||
return msg_message("curseinfo::calm_1", "unit faction id", u, f, c->no);
|
||||
}
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_calmmonster = {
|
||||
"calmmonster",
|
||||
CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
|
||||
cinfo_calm
|
||||
"calmmonster",
|
||||
CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
|
||||
cinfo_calm
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -131,23 +132,23 @@ static struct curse_type ct_calmmonster = {
|
|||
* C_SPEED
|
||||
*/
|
||||
static message *cinfo_speed(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
|
||||
if (self != 0) {
|
||||
unit *u = (unit *) obj;
|
||||
return msg_message("curseinfo::speed_1", "unit number duration id", u,
|
||||
c->data.i, c->duration, c->no);
|
||||
}
|
||||
return NULL;
|
||||
if (self != 0) {
|
||||
unit *u = (unit *)obj;
|
||||
return msg_message("curseinfo::speed_1", "unit number duration id", u,
|
||||
c->data.i, c->duration, c->no);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_speed = {
|
||||
"speed",
|
||||
CURSETYP_UNIT, CURSE_SPREADNEVER, M_MEN,
|
||||
cinfo_speed
|
||||
"speed",
|
||||
CURSETYP_UNIT, CURSE_SPREADNEVER, M_MEN,
|
||||
cinfo_speed
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -156,21 +157,21 @@ static struct curse_type ct_speed = {
|
|||
*/
|
||||
message *cinfo_unit(const void *obj, objtype_t typ, const curse * c, int self)
|
||||
{
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
|
||||
if (self != 0) {
|
||||
unit *u = (unit *) obj;
|
||||
return msg_message(mkname("curseinfo", c->type->cname), "unit id", u,
|
||||
c->no);
|
||||
}
|
||||
return NULL;
|
||||
if (self != 0) {
|
||||
unit *u = (unit *)obj;
|
||||
return msg_message(mkname("curseinfo", c->type->cname), "unit id", u,
|
||||
c->no);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_orcish = {
|
||||
"orcish",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_ISNEW, M_MEN,
|
||||
cinfo_unit
|
||||
"orcish",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_ISNEW, M_MEN,
|
||||
cinfo_unit
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -178,23 +179,23 @@ static struct curse_type ct_orcish = {
|
|||
* C_KAELTESCHUTZ
|
||||
*/
|
||||
static message *cinfo_kaelteschutz(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
unused_arg(typ);
|
||||
assert(typ == TYP_UNIT);
|
||||
|
||||
if (self != 0) {
|
||||
unit *u = (unit *) obj;
|
||||
return msg_message("curseinfo::warmth_1", "unit number id", u,
|
||||
get_cursedmen(u, c), c->no);
|
||||
}
|
||||
return NULL;
|
||||
if (self != 0) {
|
||||
unit *u = (unit *)obj;
|
||||
return msg_message("curseinfo::warmth_1", "unit number id", u,
|
||||
get_cursedmen(u, c), c->no);
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_insectfur = {
|
||||
"insectfur",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION),
|
||||
cinfo_kaelteschutz
|
||||
"insectfur",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION),
|
||||
cinfo_kaelteschutz
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -202,64 +203,64 @@ static struct curse_type ct_insectfur = {
|
|||
* C_SPARKLE
|
||||
*/
|
||||
static message *cinfo_sparkle(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
const char *effects[] = {
|
||||
NULL, /* end grau */
|
||||
"sparkle_1",
|
||||
"sparkle_2",
|
||||
NULL, /* end traum */
|
||||
"sparkle_3",
|
||||
"sparkle_4",
|
||||
NULL, /* end tybied */
|
||||
"sparkle_5",
|
||||
"sparkle_6",
|
||||
"sparkle_7",
|
||||
"sparkle_8",
|
||||
NULL, /* end cerrdor */
|
||||
"sparkle_9",
|
||||
"sparkle_10",
|
||||
"sparkle_11",
|
||||
"sparkle_12",
|
||||
NULL, /* end gwyrrd */
|
||||
"sparkle_13",
|
||||
"sparkle_14",
|
||||
"sparkle_15",
|
||||
"sparkle_16",
|
||||
"sparkle_17",
|
||||
"sparkle_18",
|
||||
NULL, /* end draig */
|
||||
};
|
||||
int m, begin = 0, end = 0;
|
||||
unit *u;
|
||||
unused_arg(typ);
|
||||
const char *effects[] = {
|
||||
NULL, /* end grau */
|
||||
"sparkle_1",
|
||||
"sparkle_2",
|
||||
NULL, /* end traum */
|
||||
"sparkle_3",
|
||||
"sparkle_4",
|
||||
NULL, /* end tybied */
|
||||
"sparkle_5",
|
||||
"sparkle_6",
|
||||
"sparkle_7",
|
||||
"sparkle_8",
|
||||
NULL, /* end cerrdor */
|
||||
"sparkle_9",
|
||||
"sparkle_10",
|
||||
"sparkle_11",
|
||||
"sparkle_12",
|
||||
NULL, /* end gwyrrd */
|
||||
"sparkle_13",
|
||||
"sparkle_14",
|
||||
"sparkle_15",
|
||||
"sparkle_16",
|
||||
"sparkle_17",
|
||||
"sparkle_18",
|
||||
NULL, /* end draig */
|
||||
};
|
||||
int m, begin = 0, end = 0;
|
||||
unit *u;
|
||||
unused_arg(typ);
|
||||
|
||||
assert(typ == TYP_UNIT);
|
||||
u = (unit *) obj;
|
||||
assert(typ == TYP_UNIT);
|
||||
u = (unit *)obj;
|
||||
|
||||
if (!c->magician || !c->magician->faction)
|
||||
return NULL;
|
||||
if (!c->magician || !c->magician->faction)
|
||||
return NULL;
|
||||
|
||||
for (m = 0; m != c->magician->faction->magiegebiet; ++m) {
|
||||
while (effects[end] != NULL)
|
||||
++end;
|
||||
begin = end + 1;
|
||||
end = begin;
|
||||
}
|
||||
|
||||
for (m = 0; m != c->magician->faction->magiegebiet; ++m) {
|
||||
while (effects[end] != NULL)
|
||||
++end;
|
||||
begin = end + 1;
|
||||
end = begin;
|
||||
}
|
||||
|
||||
while (effects[end] != NULL)
|
||||
++end;
|
||||
if (end == begin)
|
||||
return NULL;
|
||||
else {
|
||||
int index = begin + curse_geteffect_int(c) % (end - begin);
|
||||
return msg_message(mkname("curseinfo", effects[index]), "unit id", u,
|
||||
c->no);
|
||||
}
|
||||
++end;
|
||||
if (end == begin)
|
||||
return NULL;
|
||||
else {
|
||||
int index = begin + curse_geteffect_int(c) % (end - begin);
|
||||
return msg_message(mkname("curseinfo", effects[index]), "unit id", u,
|
||||
c->no);
|
||||
}
|
||||
}
|
||||
|
||||
static struct curse_type ct_sparkle = { "sparkle",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION), cinfo_sparkle
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION), cinfo_sparkle
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -267,7 +268,7 @@ static struct curse_type ct_sparkle = { "sparkle",
|
|||
* C_STRENGTH
|
||||
*/
|
||||
static struct curse_type ct_strength = { "strength",
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
|
||||
CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -275,7 +276,7 @@ static struct curse_type ct_strength = { "strength",
|
|||
* C_ALLSKILLS (Alp)
|
||||
*/
|
||||
static struct curse_type ct_worse = {
|
||||
"worse", CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_NOAGE, M_MEN, cinfo_unit
|
||||
"worse", CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_NOAGE, M_MEN, cinfo_unit
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -284,24 +285,24 @@ static struct curse_type ct_worse = {
|
|||
* C_ITEMCLOAK
|
||||
*/
|
||||
static struct curse_type ct_itemcloak = {
|
||||
"itemcloak", CURSETYP_UNIT, CURSE_SPREADNEVER, M_DURATION, cinfo_unit
|
||||
"itemcloak", CURSETYP_UNIT, CURSE_SPREADNEVER, M_DURATION, cinfo_unit
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
||||
static struct curse_type ct_fumble = {
|
||||
"fumble", CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
|
||||
"fumble", CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
|
||||
cinfo_unit
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
||||
static struct curse_type ct_oldrace = {
|
||||
"oldrace", CURSETYP_NORM, CURSE_SPREADALWAYS, NO_MERGE, NULL
|
||||
"oldrace", CURSETYP_NORM, CURSE_SPREADALWAYS, NO_MERGE, NULL
|
||||
};
|
||||
|
||||
static struct curse_type ct_magicresistance = {
|
||||
"magicresistance", CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
|
||||
"magicresistance", CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
|
@ -311,62 +312,58 @@ static struct curse_type ct_magicresistance = {
|
|||
|
||||
static int read_skill(struct storage *store, curse * c, void *target)
|
||||
{
|
||||
int skill;
|
||||
if (global.data_version < CURSETYPE_VERSION) {
|
||||
int skill;
|
||||
READ_INT(store, &skill);
|
||||
READ_INT(store, 0); /* men, ignored */
|
||||
} else {
|
||||
READ_INT(store, &skill);
|
||||
}
|
||||
c->data.i = skill;
|
||||
return 0;
|
||||
c->data.i = skill;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
write_skill(struct storage *store, const curse * c, const void *target)
|
||||
{
|
||||
WRITE_INT(store, c->data.i);
|
||||
return 0;
|
||||
WRITE_INT(store, c->data.i);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static message *cinfo_skillmod(const void *obj, objtype_t typ, const curse * c,
|
||||
int self)
|
||||
int self)
|
||||
{
|
||||
unused_arg(typ);
|
||||
unused_arg(typ);
|
||||
|
||||
if (self != 0) {
|
||||
unit *u = (unit *) obj;
|
||||
int sk = c->data.i;
|
||||
if (c->effect > 0) {
|
||||
return msg_message("curseinfo::skill_1", "unit skill id", u, sk, c->no);
|
||||
} else if (c->effect < 0) {
|
||||
return msg_message("curseinfo::skill_2", "unit skill id", u, sk, c->no);
|
||||
if (self != 0) {
|
||||
unit *u = (unit *)obj;
|
||||
int sk = c->data.i;
|
||||
if (c->effect > 0) {
|
||||
return msg_message("curseinfo::skill_1", "unit skill id", u, sk, c->no);
|
||||
}
|
||||
else if (c->effect < 0) {
|
||||
return msg_message("curseinfo::skill_2", "unit skill id", u, sk, c->no);
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static struct curse_type ct_skillmod = {
|
||||
"skillmod", CURSETYP_NORM, CURSE_SPREADMODULO, M_MEN, cinfo_skillmod,
|
||||
NULL, read_skill, write_skill
|
||||
"skillmod", CURSETYP_NORM, CURSE_SPREADMODULO, M_MEN, cinfo_skillmod,
|
||||
NULL, read_skill, write_skill
|
||||
};
|
||||
|
||||
/* ------------------------------------------------------------- */
|
||||
void register_unitcurse(void)
|
||||
{
|
||||
ct_register(&ct_auraboost);
|
||||
ct_register(&ct_magicboost);
|
||||
ct_register(&ct_slavery);
|
||||
ct_register(&ct_calmmonster);
|
||||
ct_register(&ct_speed);
|
||||
ct_register(&ct_orcish);
|
||||
ct_register(&ct_insectfur);
|
||||
ct_register(&ct_sparkle);
|
||||
ct_register(&ct_strength);
|
||||
ct_register(&ct_worse);
|
||||
ct_register(&ct_skillmod);
|
||||
ct_register(&ct_itemcloak);
|
||||
ct_register(&ct_fumble);
|
||||
ct_register(&ct_oldrace);
|
||||
ct_register(&ct_magicresistance);
|
||||
ct_register(&ct_auraboost);
|
||||
ct_register(&ct_magicboost);
|
||||
ct_register(&ct_slavery);
|
||||
ct_register(&ct_calmmonster);
|
||||
ct_register(&ct_speed);
|
||||
ct_register(&ct_orcish);
|
||||
ct_register(&ct_insectfur);
|
||||
ct_register(&ct_sparkle);
|
||||
ct_register(&ct_strength);
|
||||
ct_register(&ct_worse);
|
||||
ct_register(&ct_skillmod);
|
||||
ct_register(&ct_itemcloak);
|
||||
ct_register(&ct_fumble);
|
||||
ct_register(&ct_oldrace);
|
||||
ct_register(&ct_magicresistance);
|
||||
}
|
||||
|
|
10
src/study.c
10
src/study.c
|
@ -328,13 +328,8 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
} while (sk != NOSKILL);
|
||||
while (teaching && student) {
|
||||
if (student->faction == u->faction) {
|
||||
#ifdef NEW_DAEMONHUNGER_RULE
|
||||
if (LongHunger(student))
|
||||
continue;
|
||||
#else
|
||||
if (fval(student, UFL_HUNGER))
|
||||
continue;
|
||||
#endif
|
||||
if (getkeyword(student->thisorder) == K_STUDY) {
|
||||
/* Input ist nun von student->thisorder !! */
|
||||
init_order(student->thisorder);
|
||||
|
@ -358,13 +353,8 @@ int teach_cmd(unit * u, struct order *ord)
|
|||
while (teaching && student) {
|
||||
if (student->faction != u->faction
|
||||
&& alliedunit(u, student->faction, HELP_GUARD)) {
|
||||
#ifdef NEW_DAEMONHUNGER_RULE
|
||||
if (LongHunger(student))
|
||||
continue;
|
||||
#else
|
||||
if (fval(student, UFL_HUNGER))
|
||||
continue;
|
||||
#endif
|
||||
if (getkeyword(student->thisorder) == K_STUDY) {
|
||||
/* Input ist nun von student->thisorder !! */
|
||||
init_order(student->thisorder);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
/*
|
||||
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
|
||||
Katja Zedel <katze@felidae.kn-bremen.de
|
||||
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
||||
Katja Zedel <katze@felidae.kn-bremen.de
|
||||
Christian Schlittchen <corwin@amber.kn-bremen.de>
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
|
@ -45,109 +45,98 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
|||
**/
|
||||
|
||||
typedef struct createcurse_data {
|
||||
struct unit *mage;
|
||||
struct unit *target;
|
||||
const curse_type *type;
|
||||
float vigour;
|
||||
int duration;
|
||||
float effect;
|
||||
int men;
|
||||
struct unit *mage;
|
||||
struct unit *target;
|
||||
const curse_type *type;
|
||||
float vigour;
|
||||
int duration;
|
||||
float effect;
|
||||
int men;
|
||||
} createcurse_data;
|
||||
|
||||
static void createcurse_init(trigger * t)
|
||||
{
|
||||
t->data.v = calloc(sizeof(createcurse_data), 1);
|
||||
t->data.v = calloc(sizeof(createcurse_data), 1);
|
||||
}
|
||||
|
||||
static void createcurse_free(trigger * t)
|
||||
{
|
||||
free(t->data.v);
|
||||
free(t->data.v);
|
||||
}
|
||||
|
||||
static int createcurse_handle(trigger * t, void *data)
|
||||
{
|
||||
/* call an event handler on createcurse.
|
||||
* data.v -> ( variant event, int timer )
|
||||
*/
|
||||
createcurse_data *td = (createcurse_data *) t->data.v;
|
||||
if (td->mage && td->target && td->mage->number && td->target->number) {
|
||||
create_curse(td->mage, &td->target->attribs,
|
||||
td->type, td->vigour, td->duration, td->effect, td->men);
|
||||
} else {
|
||||
log_error("could not perform createcurse::handle()\n");
|
||||
}
|
||||
unused_arg(data);
|
||||
return 0;
|
||||
/* call an event handler on createcurse.
|
||||
* data.v -> ( variant event, int timer )
|
||||
*/
|
||||
createcurse_data *td = (createcurse_data *)t->data.v;
|
||||
if (td->mage && td->target && td->mage->number && td->target->number) {
|
||||
create_curse(td->mage, &td->target->attribs,
|
||||
td->type, td->vigour, td->duration, td->effect, td->men);
|
||||
}
|
||||
else {
|
||||
log_error("could not perform createcurse::handle()\n");
|
||||
}
|
||||
unused_arg(data);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void createcurse_write(const trigger * t, struct storage *store)
|
||||
{
|
||||
createcurse_data *td = (createcurse_data *) t->data.v;
|
||||
write_unit_reference(td->mage, store);
|
||||
write_unit_reference(td->target, store);
|
||||
WRITE_TOK(store, td->type->cname);
|
||||
WRITE_FLT(store, (float)td->vigour);
|
||||
WRITE_INT(store, td->duration);
|
||||
WRITE_FLT(store, (float)td->effect);
|
||||
WRITE_INT(store, td->men);
|
||||
createcurse_data *td = (createcurse_data *)t->data.v;
|
||||
write_unit_reference(td->mage, store);
|
||||
write_unit_reference(td->target, store);
|
||||
WRITE_TOK(store, td->type->cname);
|
||||
WRITE_FLT(store, (float)td->vigour);
|
||||
WRITE_INT(store, td->duration);
|
||||
WRITE_FLT(store, (float)td->effect);
|
||||
WRITE_INT(store, td->men);
|
||||
}
|
||||
|
||||
static int createcurse_read(trigger * t, struct storage *store)
|
||||
{
|
||||
createcurse_data *td = (createcurse_data *) t->data.v;
|
||||
char zText[128];
|
||||
createcurse_data *td = (createcurse_data *)t->data.v;
|
||||
char zText[128];
|
||||
|
||||
read_reference(&td->mage, store, read_unit_reference, resolve_unit);
|
||||
read_reference(&td->target, store, read_unit_reference, resolve_unit);
|
||||
read_reference(&td->mage, store, read_unit_reference, resolve_unit);
|
||||
read_reference(&td->target, store, read_unit_reference, resolve_unit);
|
||||
|
||||
if (global.data_version < CURSETYPE_VERSION) {
|
||||
int id1, id2, n;
|
||||
READ_INT(store, &id1);
|
||||
READ_INT(store, &id2);
|
||||
assert(id2 == 0);
|
||||
READ_FLT(store, &td->vigour);
|
||||
READ_INT(store, &td->duration);
|
||||
READ_INT(store, &n);
|
||||
td->effect = (float)n;
|
||||
READ_INT(store, &td->men);
|
||||
td->type = ct_find(oldcursename(id1));
|
||||
} else {
|
||||
READ_TOK(store, zText, sizeof(zText));
|
||||
td->type = ct_find(zText);
|
||||
READ_FLT(store, &td->vigour);
|
||||
READ_INT(store, &td->duration);
|
||||
if (global.data_version < CURSEFLOAT_VERSION) {
|
||||
int n;
|
||||
READ_INT(store, &n);
|
||||
td->effect = (float)n;
|
||||
} else {
|
||||
READ_FLT(store, &td->effect);
|
||||
int n;
|
||||
READ_INT(store, &n);
|
||||
td->effect = (float)n;
|
||||
}
|
||||
else {
|
||||
READ_FLT(store, &td->effect);
|
||||
}
|
||||
READ_INT(store, &td->men);
|
||||
}
|
||||
return AT_READ_OK;
|
||||
return AT_READ_OK;
|
||||
}
|
||||
|
||||
trigger_type tt_createcurse = {
|
||||
"createcurse",
|
||||
createcurse_init,
|
||||
createcurse_free,
|
||||
createcurse_handle,
|
||||
createcurse_write,
|
||||
createcurse_read
|
||||
"createcurse",
|
||||
createcurse_init,
|
||||
createcurse_free,
|
||||
createcurse_handle,
|
||||
createcurse_write,
|
||||
createcurse_read
|
||||
};
|
||||
|
||||
trigger *trigger_createcurse(struct unit * mage, struct unit * target,
|
||||
const curse_type * ct, float vigour, int duration, float effect, int men)
|
||||
const curse_type * ct, float vigour, int duration, float effect, int men)
|
||||
{
|
||||
trigger *t = t_new(&tt_createcurse);
|
||||
createcurse_data *td = (createcurse_data *) t->data.v;
|
||||
td->mage = mage;
|
||||
td->target = target;
|
||||
td->type = ct;
|
||||
td->vigour = vigour;
|
||||
td->duration = duration;
|
||||
td->effect = effect;
|
||||
td->men = men;
|
||||
return t;
|
||||
trigger *t = t_new(&tt_createcurse);
|
||||
createcurse_data *td = (createcurse_data *)t->data.v;
|
||||
td->mage = mage;
|
||||
td->target = target;
|
||||
td->type = ct;
|
||||
td->vigour = vigour;
|
||||
td->duration = duration;
|
||||
td->effect = effect;
|
||||
td->men = men;
|
||||
return t;
|
||||
}
|
||||
|
|
33
src/vortex.c
33
src/vortex.c
|
@ -74,39 +74,16 @@ static int a_agedirection(attrib * a)
|
|||
static int a_readdirection(attrib * a, void *owner, struct storage *store)
|
||||
{
|
||||
spec_direction *d = (spec_direction *)(a->data.v);
|
||||
char lbuf[32];
|
||||
|
||||
(void) owner;
|
||||
READ_INT(store, &d->x);
|
||||
READ_INT(store, &d->y);
|
||||
READ_INT(store, &d->duration);
|
||||
if (global.data_version < UNICODE_VERSION) {
|
||||
char lbuf[16];
|
||||
dir_lookup *dl = dir_name_lookup;
|
||||
|
||||
READ_TOK(store, NULL, 0);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
|
||||
untilde(lbuf);
|
||||
for (; dl; dl = dl->next) {
|
||||
if (strcmp(lbuf, dl->oldname) == 0) {
|
||||
d->keyword = _strdup(dl->name);
|
||||
_snprintf(lbuf, sizeof(lbuf), "%s_desc", d->keyword);
|
||||
d->desc = _strdup(dl->name);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (dl == NULL) {
|
||||
log_error("unknown spec_direction '%s'\n", lbuf);
|
||||
assert(!"not implemented");
|
||||
}
|
||||
}
|
||||
else {
|
||||
char lbuf[32];
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->desc = _strdup(lbuf);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->keyword = _strdup(lbuf);
|
||||
}
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->desc = _strdup(lbuf);
|
||||
READ_TOK(store, lbuf, sizeof(lbuf));
|
||||
d->keyword = _strdup(lbuf);
|
||||
d->active = true;
|
||||
return AT_READ_OK;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue