forked from github/server
Merge pull request #36 from CTD1/Workingplace
Arbeitsplätze It's weird. It worked on this PR, probably because it is based on a revision of master where the .travis.yml file already exists. For older PRs that were created before that file was in master, it doesn't work. We don't have many open ones, so it's not actually worth investigating how to fix that :-)
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c6b6883477
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@ -1498,9 +1498,9 @@ bool idle(faction * f)
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int maxworkingpeasants(const struct region *r)
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{
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int i = production(r) * MAXPEASANTS_PER_AREA
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- ((rtrees(r, 2) + rtrees(r, 1) / 2) * TREESIZE);
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return _max(i, 0);
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int size = production(r);
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int treespace = (rtrees(r, 2) + rtrees(r, 1) / 2) * TREESIZE;
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return _max(size-treespace, _min(size / 10 , 200));
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}
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int lighthouse_range(const building * b, const faction * f)
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@ -46,8 +46,7 @@ extern "C" {
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# define MAXUNITS 1048573 /* must be prime for hashing. 524287 was >90% full */
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#endif
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#define MAXPEASANTS_PER_AREA 10 /* number of peasants per region-size */
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#define TREESIZE (MAXPEASANTS_PER_AREA-2) /* space used by trees (in #peasants) */
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#define TREESIZE (8) /* space used by trees (in #peasants) */
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#define PEASANTFORCE 0.75 /* Chance einer Vermehrung trotz 90% Auslastung */
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#define HERBROTCHANCE 5 /* Verrottchance für Kräuter (ifdef HERBS_ROT) */
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@ -1187,7 +1187,7 @@ void terraform_region(region * r, const terrain_type * terrain)
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int production(const region * r)
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{
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/* muß rterrain(r) sein, nicht rterrain() wegen rekursion */
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int p = r->terrain->size / MAXPEASANTS_PER_AREA;
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int p = r->terrain->size;
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if (curse_active(get_curse(r->attribs, ct_find("drought"))))
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p /= 2;
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@ -267,7 +267,7 @@ static void peasants(region * r)
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{
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int peasants = rpeasants(r);
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int money = rmoney(r);
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int maxp = production(r) * MAXPEASANTS_PER_AREA;
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int maxp = production(r);
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int n, satiated;
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int dead = 0;
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@ -558,7 +558,7 @@ growing_trees(region * r, const int current_season, const int last_weeks_season)
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/* Grundchance 1.0% */
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/* Jeder Elf in der Region erhöht die Chance marginal */
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elves = _min(elves, (production(r) * MAXPEASANTS_PER_AREA) / 8);
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elves = _min(elves, production(r) / 8);
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if (elves) {
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seedchance += 1.0 - pow(0.99999, elves * RESOURCE_QUANTITY);
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}
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