rename race_ to _race, to follow the style guide.

This commit is contained in:
Enno Rehling 2014-12-08 22:06:05 +01:00
parent b30de914aa
commit 669712f04f
4 changed files with 6 additions and 7 deletions

View File

@ -26,7 +26,6 @@ extern "C" {
/* this should always be the first thing included after platform.h */
#include "types.h"
struct _dictionary_;
/* experimental gameplay features (that don't affect the savefile) */
/* TODO: move these settings to settings.h or into configuration files */
#define GOBLINKILL /* Goblin-Spezialklau kann tödlich enden */

View File

@ -858,7 +858,7 @@ bool leave(unit * u, bool force)
const struct race *urace(const struct unit *u)
{
return u->race_;
return u->_race;
}
bool can_survive(const unit * u, const region * r)
@ -1766,18 +1766,18 @@ const struct race *u_irace(const struct unit *u)
if (u->irace && skill_enabled(SK_STEALTH)) {
return u->irace;
}
return u->race_;
return u->_race;
}
const struct race *u_race(const struct unit *u)
{
return u->race_;
return u->_race;
}
void u_setrace(struct unit *u, const struct race *rc)
{
assert(rc);
u->race_ = rc;
u->_race = rc;
}
void unit_add_spell(unit * u, sc_mage * m, struct spell * sp, int level)

View File

@ -104,7 +104,7 @@ extern "C" {
struct order *old_orders;
/* race and illusionary race */
const struct race *race_;
const struct race *_race;
const struct race *irace;
int flags;

View File

@ -444,7 +444,7 @@ static void test_unarmed_races_can_guard(CuTest *tc) {
race * rc;
setup_guard(&fix, false);
rc = rc_get_or_create(fix.u->race_->_name);
rc = rc_get_or_create(fix.u->_race->_name);
rc->flags |= RCF_UNARMEDGUARD;
update_guards();
CuAssertTrue(tc, fval(fix.u, UFL_GUARD));