server/src/kernel
CTD f33de38812 Piraterie repariert
Die Piraten sind oftmals einfach in ein falsches (leeres) Ozeanfeld
gesegelt, wenn es irgendwo ein Opfer gab.
2014-08-08 01:14:57 +02:00
..
alchemy.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
alchemy.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
alliance.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
alliance.h changing unsigned flags to regular ints 2014-05-10 18:57:04 +02:00
ally.c I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
ally.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
ally.test.c rename test files. 2014-06-16 08:01:59 -07:00
battle.c a new method for finding out that a unit died in battle. 2014-07-06 13:00:14 -07:00
battle.h make tests pass through valgrind 2014-06-26 21:48:01 -07:00
battle.test.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
build.c Do not default newly created buildings to being maintained and working (do that in the create order instead). 2014-07-04 16:13:48 -07:00
build.h remov e the old recycling quota, it was always 0.5 everywhere, and a 2014-07-01 20:36:31 -07:00
build.test.c eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
building.c rewrite of the Lua module system. 2014-07-26 22:52:25 +02:00
building.h rewrite of the Lua module system. 2014-07-26 22:52:25 +02:00
building.test.c rename test files. 2014-06-16 08:01:59 -07:00
calendar.c update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
calendar.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
CMakeLists.txt added some tests for building buildings. 2014-06-28 16:19:46 -07:00
command.c I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
command.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
config.c Abtreiben Unabhänig von Wahrnehmung 2014-08-08 01:14:56 +02:00
config.h config file reading based on game name and install location. 2014-08-03 20:37:05 +02:00
config.test.c add tests for get_param functions 2014-06-25 07:22:39 -07:00
connection.c fix quest keys to work again. 2014-07-22 10:59:47 +02:00
connection.h fix quest keys to work again. 2014-07-22 10:59:47 +02:00
curse.c switch remaining flags from unsigned to int. 2014-06-18 20:53:06 -07:00
curse.h changing unsigned flags to regular ints 2014-05-10 18:57:04 +02:00
curse.test.c rename test files. 2014-06-16 08:01:59 -07:00
equipment.c code review changes 2014-07-24 08:04:30 +02:00
equipment.h move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
equipment.test.c rt_register is no longer required, new_resourcetype replaced by rt_get_or_create. 2014-06-29 17:02:45 -07:00
faction.c eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
faction.h getting rid of the olditemtypes[] array 2014-06-23 07:28:10 -07:00
group.c rename MIN/MAX to _min/_max 2014-03-16 05:03:17 +01:00
group.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
item.c Bug 0002014: Zwergenausrüstung kann nicht hergestellt werden 2014-07-15 15:34:42 +02:00
item.h appearance is something only items have, so move it to item_type 2014-06-29 17:35:37 -07:00
item.test.c rt_register is no longer required, new_resourcetype replaced by rt_get_or_create. 2014-06-29 17:02:45 -07:00
jsonconf.c removing the core directory (moving to res and scripts). 2014-07-28 14:27:30 +02:00
jsonconf.h json config files, beginning with races 2014-06-07 22:17:48 -07:00
jsonconf.test.c REKRUTIERE RASSE funktioniert nicht (Bug 2012) 2014-07-17 14:38:56 +02:00
magic.c fix tabs 2014-08-08 00:37:51 +02:00
magic.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
magic.test.c rt_find -> get_resourcetype optimization 2014-06-24 08:19:11 -07:00
messages.c rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
messages.h rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
move.c Piraterie repariert 2014-08-08 01:14:57 +02:00
move.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
move.test.c Do not default newly created buildings to being maintained and working (do that in the create order instead). 2014-07-04 16:13:48 -07:00
names.c rename MIN/MAX to _min/_max 2014-03-16 05:03:17 +01:00
names.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
objtypes.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
order.c removing the core directory (moving to res and scripts). 2014-07-28 14:27:30 +02:00
order.h rename get_keyword, because something else should have that name. 2014-06-16 07:19:22 -07:00
pathfinder.c I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
pathfinder.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
plane.c I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
plane.h changing unsigned flags to regular ints 2014-05-10 18:57:04 +02:00
player.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
player.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
pool.c Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM" 2014-07-06 00:29:52 -07:00
pool.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
pool.test.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
race.c this old race alias stuff has been dead code for years. 2014-08-06 23:44:47 +02:00
race.h Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM" 2014-07-06 00:29:52 -07:00
region.c optimization: caching resource types in get_resourcetype. 2014-06-24 07:42:45 -07:00
region.h bind "blocked" flag for Lua (bug 1922). 2014-07-05 10:46:43 -07:00
render.h rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
reports.c eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
reports.h getting rid of the olditemtypes[] array 2014-06-23 07:28:10 -07:00
reports.test.c rename test files. 2014-06-16 08:01:59 -07:00
resources.c removing some naming conflicts that hapen when trying to re-enable amalgamation builds. 2014-04-11 19:41:17 -07:00
resources.h make tests pass through valgrind 2014-06-26 21:48:01 -07:00
save.c save game id in the data file, not name of XML file 2014-07-23 11:54:51 +02:00
save.h save game id in the data file, not name of XML file 2014-07-23 11:54:51 +02:00
ship.c read ships from config file (only very basic) and create them in a lua test. 2014-06-13 08:28:33 -07:00
ship.h keyword_t and direction_t are moving into their own module. 2014-06-15 18:34:39 -07:00
ship.test.c rename test files. 2014-06-16 08:01:59 -07:00
skills.c eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
skills.h make tests pass through valgrind 2014-06-26 21:48:01 -07:00
spell.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
spell.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
spell.test.c rename test files. 2014-06-16 08:01:59 -07:00
spellbook.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
spellbook.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
spellbook.test.c rename test files. 2014-06-16 08:01:59 -07:00
spellid.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
teleport.c eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
teleport.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
terrain.c fix missing locales initialization 2014-06-15 21:19:47 -07:00
terrain.h finally have all the scaffolding to write a test with ships. 2014-06-16 22:19:19 -07:00
terrainid.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
types.h eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
unit.c Klammern vergessen 2014-07-16 10:28:32 +02:00
unit.h a new method for finding out that a unit died in battle. 2014-07-06 13:00:14 -07:00
version.h save game id in the data file, not name of XML file 2014-07-23 11:54:51 +02:00
xmlreader.c REKRUTIERE RASSE funktioniert nicht (Bug 2012) 2014-07-17 14:38:56 +02:00
xmlreader.h remove old gamecode-diabling logic 2014-06-07 10:36:50 -07:00