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alchemy.c
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eliminate it_find calls, replace it_find with something backed by rt_find
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2014-06-24 22:44:05 -07:00 |
alchemy.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
alliance.c
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eliminate it_find calls, replace it_find with something backed by rt_find
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2014-06-24 22:44:05 -07:00 |
alliance.h
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changing unsigned flags to regular ints
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2014-05-10 18:57:04 +02:00 |
ally.c
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
ally.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
ally.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
battle.c
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a new method for finding out that a unit died in battle.
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2014-07-06 13:00:14 -07:00 |
battle.h
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make tests pass through valgrind
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2014-06-26 21:48:01 -07:00 |
battle.test.c
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eliminate it_find calls, replace it_find with something backed by rt_find
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2014-06-24 22:44:05 -07:00 |
build.c
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Do not default newly created buildings to being maintained and working (do that in the create order instead).
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2014-07-04 16:13:48 -07:00 |
build.h
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remov e the old recycling quota, it was always 0.5 everywhere, and a
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2014-07-01 20:36:31 -07:00 |
build.test.c
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
building.c
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rewrite of the Lua module system.
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2014-07-26 22:52:25 +02:00 |
building.h
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rewrite of the Lua module system.
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2014-07-26 22:52:25 +02:00 |
building.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
calendar.c
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update cmake to compile without sqlite3, curses or libxml2 installed.
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2014-06-11 20:30:34 -07:00 |
calendar.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
CMakeLists.txt
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added some tests for building buildings.
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2014-06-28 16:19:46 -07:00 |
command.c
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
command.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
config.c
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Abtreiben Unabhänig von Wahrnehmung
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2014-08-08 01:14:56 +02:00 |
config.h
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config file reading based on game name and install location.
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2014-08-03 20:37:05 +02:00 |
config.test.c
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add tests for get_param functions
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2014-06-25 07:22:39 -07:00 |
connection.c
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fix quest keys to work again.
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2014-07-22 10:59:47 +02:00 |
connection.h
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fix quest keys to work again.
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2014-07-22 10:59:47 +02:00 |
curse.c
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switch remaining flags from unsigned to int.
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2014-06-18 20:53:06 -07:00 |
curse.h
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changing unsigned flags to regular ints
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2014-05-10 18:57:04 +02:00 |
curse.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
equipment.c
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code review changes
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2014-07-24 08:04:30 +02:00 |
equipment.h
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move skill_t into a separate file, give it unit tests.
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2014-06-20 23:59:04 -07:00 |
equipment.test.c
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rt_register is no longer required, new_resourcetype replaced by rt_get_or_create.
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2014-06-29 17:02:45 -07:00 |
faction.c
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
faction.h
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getting rid of the olditemtypes[] array
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2014-06-23 07:28:10 -07:00 |
group.c
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rename MIN/MAX to _min/_max
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2014-03-16 05:03:17 +01:00 |
group.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
item.c
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Bug 0002014: Zwergenausrüstung kann nicht hergestellt werden
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2014-07-15 15:34:42 +02:00 |
item.h
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appearance is something only items have, so move it to item_type
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2014-06-29 17:35:37 -07:00 |
item.test.c
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rt_register is no longer required, new_resourcetype replaced by rt_get_or_create.
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2014-06-29 17:02:45 -07:00 |
jsonconf.c
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removing the core directory (moving to res and scripts).
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2014-07-28 14:27:30 +02:00 |
jsonconf.h
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json config files, beginning with races
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2014-06-07 22:17:48 -07:00 |
jsonconf.test.c
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REKRUTIERE RASSE funktioniert nicht (Bug 2012)
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2014-07-17 14:38:56 +02:00 |
magic.c
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fix tabs
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2014-08-08 00:37:51 +02:00 |
magic.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
magic.test.c
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rt_find -> get_resourcetype optimization
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2014-06-24 08:19:11 -07:00 |
messages.c
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rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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2014-06-09 09:56:49 -07:00 |
messages.h
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rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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2014-06-09 09:56:49 -07:00 |
move.c
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Piraterie repariert
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2014-08-08 01:14:57 +02:00 |
move.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
move.test.c
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Do not default newly created buildings to being maintained and working (do that in the create order instead).
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2014-07-04 16:13:48 -07:00 |
names.c
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rename MIN/MAX to _min/_max
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2014-03-16 05:03:17 +01:00 |
names.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
objtypes.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
order.c
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removing the core directory (moving to res and scripts).
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2014-07-28 14:27:30 +02:00 |
order.h
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rename get_keyword, because something else should have that name.
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2014-06-16 07:19:22 -07:00 |
pathfinder.c
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
pathfinder.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
plane.c
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
plane.h
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changing unsigned flags to regular ints
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2014-05-10 18:57:04 +02:00 |
player.c
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use cmake for autoconf, slim down platform.h
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2014-03-15 19:29:11 +01:00 |
player.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
pool.c
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Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM"
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2014-07-06 00:29:52 -07:00 |
pool.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
pool.test.c
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move skill_t into a separate file, give it unit tests.
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2014-06-20 23:59:04 -07:00 |
race.c
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this old race alias stuff has been dead code for years.
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2014-08-06 23:44:47 +02:00 |
race.h
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Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM"
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2014-07-06 00:29:52 -07:00 |
region.c
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optimization: caching resource types in get_resourcetype.
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2014-06-24 07:42:45 -07:00 |
region.h
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bind "blocked" flag for Lua (bug 1922).
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2014-07-05 10:46:43 -07:00 |
render.h
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rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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2014-06-09 09:56:49 -07:00 |
reports.c
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
reports.h
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getting rid of the olditemtypes[] array
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2014-06-23 07:28:10 -07:00 |
reports.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
resources.c
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removing some naming conflicts that hapen when trying to re-enable amalgamation builds.
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2014-04-11 19:41:17 -07:00 |
resources.h
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make tests pass through valgrind
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2014-06-26 21:48:01 -07:00 |
save.c
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save game id in the data file, not name of XML file
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2014-07-23 11:54:51 +02:00 |
save.h
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save game id in the data file, not name of XML file
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2014-07-23 11:54:51 +02:00 |
ship.c
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read ships from config file (only very basic) and create them in a lua test.
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2014-06-13 08:28:33 -07:00 |
ship.h
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keyword_t and direction_t are moving into their own module.
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2014-06-15 18:34:39 -07:00 |
ship.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
skills.c
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
skills.h
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make tests pass through valgrind
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2014-06-26 21:48:01 -07:00 |
spell.c
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use cmake for autoconf, slim down platform.h
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2014-03-15 19:29:11 +01:00 |
spell.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
spell.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
spellbook.c
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use cmake for autoconf, slim down platform.h
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2014-03-15 19:29:11 +01:00 |
spellbook.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
spellbook.test.c
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rename test files.
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2014-06-16 08:01:59 -07:00 |
spellid.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
teleport.c
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
teleport.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
terrain.c
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fix missing locales initialization
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2014-06-15 21:19:47 -07:00 |
terrain.h
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finally have all the scaffolding to write a test with ships.
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2014-06-16 22:19:19 -07:00 |
terrainid.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
types.h
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eliminate new_race array in favor of a function (TODO: make it fast)
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2014-06-29 18:10:02 -07:00 |
unit.c
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Klammern vergessen
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2014-07-16 10:28:32 +02:00 |
unit.h
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a new method for finding out that a unit died in battle.
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2014-07-06 13:00:14 -07:00 |
version.h
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save game id in the data file, not name of XML file
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2014-07-23 11:54:51 +02:00 |
xmlreader.c
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REKRUTIERE RASSE funktioniert nicht (Bug 2012)
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2014-07-17 14:38:56 +02:00 |
xmlreader.h
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remove old gamecode-diabling logic
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2014-06-07 10:36:50 -07:00 |