server/src/kernel
2015-01-12 20:10:34 +01:00
..
alliance.c retrofit tests for alliances. 2014-12-09 14:43:11 +01:00
alliance.h retrofit tests for alliances. 2014-12-09 14:43:11 +01:00
alliance.test.c retrofit tests for alliances. 2014-12-09 14:43:11 +01:00
ally.c
ally.h
ally.test.c
build.c rename to gettoken, use more widely, add a basic test. 2014-12-22 16:28:17 +01:00
build.h Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
build.test.c fixed memory leaks in tests, thanks to valgrind 2014-12-30 23:34:24 +01:00
building.c Einfacher Test 2015-01-12 16:57:05 +01:00
building.h Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
building.test.c fixed memory leaks in tests, thanks to valgrind 2014-12-30 23:34:24 +01:00
calendar.c
calendar.h
CMakeLists.txt retrofit tests for alliances. 2014-12-09 14:43:11 +01:00
command.c rename to gettoken, use more widely, add a basic test. 2014-12-22 16:28:17 +01:00
command.h
config.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
config.h kill gc_add and gc_done, they were terrible ideas. 2014-12-25 22:38:01 +01:00
config.test.c turns out that set_param with null should remove the setting. 2015-01-04 16:41:59 +01:00
connection.c
connection.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
curse.c remove even more obsolete datafile version support. 2014-12-12 23:00:30 +01:00
curse.h
curse.test.c
equipment.c
equipment.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
equipment.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
faction.c config cleanup contd. 2014-12-25 18:40:46 +01:00
faction.h more getstrtoken() removal. 2014-12-22 14:34:14 +01:00
faction.test.c refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
group.c Merge pull request #67 from badgerman/version-cleanup 2014-12-13 13:26:23 +01:00
group.h bug 2041: group alliances are lost. 2014-11-03 18:10:05 +01:00
group.test.c clean up data files after tests are finished. 2014-11-04 08:06:46 +01:00
item.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
item.h I broke the Lua tests, must initialize resources in eressea.free_game binding 2014-12-31 00:20:19 +01:00
item.test.c unused variable, gcc complains 2014-12-31 21:08:59 +01:00
jsonconf.c superfluous semicolons and other small stuff. 2014-12-31 13:17:54 +01:00
jsonconf.h
jsonconf.test.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
messages.c test giving men to other faction. 2014-12-10 21:17:00 +01:00
messages.h test giving men to other faction. 2014-12-10 21:17:00 +01:00
objtypes.h
order.c preview build script checks for a branch to build from (in build/.preview) 2015-01-09 20:42:17 +01:00
order.h
order.test.c more casual leak removal. 2014-12-31 01:00:10 +01:00
pathfinder.c
pathfinder.h
plane.c
plane.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
pool.c fix escape_string mmeory corruption error. 2014-12-12 11:28:37 +01:00
pool.h fix escape_string mmeory corruption error. 2014-12-12 11:28:37 +01:00
pool.test.c fix escape_string mmeory corruption error. 2014-12-12 11:28:37 +01:00
race.c plug some more memory leaks. 2014-12-30 01:44:28 +01:00
race.h plug some more memory leaks. 2014-12-30 01:44:28 +01:00
race.test.c added a function that sets a monster's name to NULL if it is the name of its race. 2014-12-09 07:20:36 +01:00
region.c avoid fix_demand hitting an endless loop, kill bad use of static variables. 2014-12-31 20:01:01 +01:00
region.h move chaos to a separate module (it is an old E2 feature) 2014-12-13 11:44:14 +01:00
render.h
resources.c
resources.h
save.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
save.h update to latest version of storage library. 2014-11-03 22:29:04 +01:00
save.test.c make tests more valgrind-friendly by not leaking memory 2014-12-12 11:13:25 +01:00
ship.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
ship.h more casual leak removal. 2014-12-31 01:00:10 +01:00
ship.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
skills.c refactoring modules, cleaning out the config.c kitchen sink. 2014-11-01 12:09:56 +01:00
skills.h
spell.c
spell.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
spell.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
spellbook.c properly free items at cleanup. 2014-12-30 23:49:50 +01:00
spellbook.h
spellbook.test.c more casual leak removal. 2014-12-31 01:00:10 +01:00
spellid.h
teleport.c config cleanup contd. 2014-12-25 18:40:46 +01:00
teleport.h
terrain.c make valgrind happy when running tests (cleanup) 2014-12-30 02:02:10 +01:00
terrain.h make valgrind happy when running tests (cleanup) 2014-12-30 02:02:10 +01:00
terrainid.h
types.h
unit.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
unit.h remove dead code, move weight(unit) to unit.c 2014-12-25 19:40:40 +01:00
unit.test.c space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
version.h merge failure, try again. 2014-12-13 00:13:08 +01:00
xmlreader.c Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
xmlreader.h more casual leak removal. 2014-12-31 01:00:10 +01:00