server/src/kernel
2015-01-12 20:10:34 +01:00
..
alliance.c
alliance.h
alliance.test.c
ally.c
ally.h
ally.test.c
build.c rename to gettoken, use more widely, add a basic test. 2014-12-22 16:28:17 +01:00
build.h Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
build.test.c fixed memory leaks in tests, thanks to valgrind 2014-12-30 23:34:24 +01:00
building.c Einfacher Test 2015-01-12 16:57:05 +01:00
building.h Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
building.test.c fixed memory leaks in tests, thanks to valgrind 2014-12-30 23:34:24 +01:00
calendar.c
calendar.h
CMakeLists.txt
command.c rename to gettoken, use more widely, add a basic test. 2014-12-22 16:28:17 +01:00
command.h
config.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
config.h kill gc_add and gc_done, they were terrible ideas. 2014-12-25 22:38:01 +01:00
config.test.c turns out that set_param with null should remove the setting. 2015-01-04 16:41:59 +01:00
connection.c
connection.h
curse.c
curse.h
curse.test.c
equipment.c
equipment.h
equipment.test.c
faction.c config cleanup contd. 2014-12-25 18:40:46 +01:00
faction.h more getstrtoken() removal. 2014-12-22 14:34:14 +01:00
faction.test.c
group.c
group.h
group.test.c
item.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
item.h I broke the Lua tests, must initialize resources in eressea.free_game binding 2014-12-31 00:20:19 +01:00
item.test.c unused variable, gcc complains 2014-12-31 21:08:59 +01:00
jsonconf.c superfluous semicolons and other small stuff. 2014-12-31 13:17:54 +01:00
jsonconf.h
jsonconf.test.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
messages.c
messages.h
objtypes.h
order.c preview build script checks for a branch to build from (in build/.preview) 2015-01-09 20:42:17 +01:00
order.h
order.test.c more casual leak removal. 2014-12-31 01:00:10 +01:00
pathfinder.c
pathfinder.h
plane.c
plane.h
pool.c
pool.h
pool.test.c
race.c plug some more memory leaks. 2014-12-30 01:44:28 +01:00
race.h plug some more memory leaks. 2014-12-30 01:44:28 +01:00
race.test.c
region.c avoid fix_demand hitting an endless loop, kill bad use of static variables. 2014-12-31 20:01:01 +01:00
region.h
render.h
resources.c
resources.h
save.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
save.h
save.test.c
ship.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
ship.h more casual leak removal. 2014-12-31 01:00:10 +01:00
ship.test.c
skills.c
skills.h
spell.c
spell.h
spell.test.c
spellbook.c properly free items at cleanup. 2014-12-30 23:49:50 +01:00
spellbook.h
spellbook.test.c more casual leak removal. 2014-12-31 01:00:10 +01:00
spellid.h
teleport.c config cleanup contd. 2014-12-25 18:40:46 +01:00
teleport.h
terrain.c make valgrind happy when running tests (cleanup) 2014-12-30 02:02:10 +01:00
terrain.h make valgrind happy when running tests (cleanup) 2014-12-30 02:02:10 +01:00
terrainid.h
types.h
unit.c call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them). 2015-01-08 20:55:29 +01:00
unit.h remove dead code, move weight(unit) to unit.c 2014-12-25 19:40:40 +01:00
unit.test.c
version.h
xmlreader.c Variablen leserlicher gemacht 2015-01-12 10:55:07 +01:00
xmlreader.h more casual leak removal. 2014-12-31 01:00:10 +01:00