forked from github/server
prevent an invalid assert when undead heroes are magical
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@ -1190,7 +1190,8 @@ skill *add_skill(unit * u, skill_t id)
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sv->old = 0;
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sv->id = id;
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if (id == SK_MAGIC && u->faction && !fval(u->faction, FFL_NPC)) {
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assert(u->number==1 && max_magicians(u->faction) >= u->number);
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assert(u->number<=1);
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assert(max_magicians(u->faction) >= u->number);
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}
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return sv;
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}
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