server/src/kernel
Enno Rehling 9b56ccf53c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
..
CMakeLists.txt move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
alliance.c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
alliance.h cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
ally.c fix gcc build, ebable new test. 2014-10-31 16:51:57 +01:00
ally.h
ally.test.c fix gcc build, ebable new test. 2014-10-31 16:51:57 +01:00
build.c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
build.h simple tests for build(). 2014-08-24 17:09:32 +02:00
build.test.c reorganized directory structure. 2014-08-27 06:40:35 +02:00
building.c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
building.h rewrite of the Lua module system. 2014-07-26 22:52:25 +02:00
building.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
calendar.c update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
calendar.h
command.c refactoring: moving unitname to unit.c. 2014-12-09 05:55:16 +01:00
command.h
config.c added a function that sets a monster's name to NULL if it is the name of its race. 2014-12-09 07:20:36 +01:00
config.h cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
config.test.c add tests for get_param functions 2014-06-25 07:22:39 -07:00
connection.c MSVC: compile cleanly with level 4 warnings 2014-08-14 19:39:45 +02:00
connection.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
curse.c refactoring modules, cleaning out the config.c kitchen sink. 2014-11-01 12:09:56 +01:00
curse.h refactor and kill dead code. 2014-10-18 18:37:44 +02:00
curse.test.c rename test files. 2014-06-16 08:01:59 -07:00
equipment.c code review changes 2014-07-24 08:04:30 +02:00
equipment.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
equipment.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
faction.c refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
faction.h refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
faction.test.c refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
group.c bug 2041: group alliances are lost. 2014-11-03 18:10:05 +01:00
group.h bug 2041: group alliances are lost. 2014-11-03 18:10:05 +01:00
group.test.c clean up data files after tests are finished. 2014-11-04 08:06:46 +01:00
item.c Add missing test coverage for update_guards. Fix the weapon:minskill default. 2014-10-14 18:37:45 +02:00
item.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
item.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
jsonconf.c read keywords from json configuration, use German imperative forms. 2014-10-29 19:40:09 +01:00
jsonconf.h read keywords from json configuration, use German imperative forms. 2014-10-29 19:40:09 +01:00
jsonconf.test.c fix broken test that didn't like the new init_locale() requirements. 2014-10-29 20:01:55 +01:00
messages.c refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
messages.h rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
objtypes.h
order.c cleaning up some alliance code, killing bitrot from WDW. 2014-12-09 14:14:35 +01:00
order.h make getstrtoken() return null at EOL, kill init_tokens. 2014-08-23 09:17:58 +02:00
order.test.c fix tests that relied on translation structures being statically cached. 2014-10-23 16:14:01 +02:00
pathfinder.c
pathfinder.h
plane.c cleaning out config.c, there is too much code in there. 2014-08-31 16:50:37 +02:00
plane.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
pool.c bug 2042, pools not working. 2014-11-03 07:52:00 +01:00
pool.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
pool.test.c bug 2042, pools not working. 2014-11-03 07:52:00 +01:00
race.c added a function that sets a monster's name to NULL if it is the name of its race. 2014-12-09 07:20:36 +01:00
race.h added a function that sets a monster's name to NULL if it is the name of its race. 2014-12-09 07:20:36 +01:00
race.test.c added a function that sets a monster's name to NULL if it is the name of its race. 2014-12-09 07:20:36 +01:00
region.c Arbeitsplätze 2014-09-18 12:10:42 +02:00
region.h refactoring: special directions into their own file (vortex.c). 2014-08-27 21:30:24 +02:00
render.h rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
resources.c removing some naming conflicts that hapen when trying to re-enable amalgamation builds. 2014-04-11 19:41:17 -07:00
resources.h make tests pass through valgrind 2014-06-26 21:48:01 -07:00
save.c space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
save.h update to latest version of storage library. 2014-11-03 22:29:04 +01:00
save.test.c add the build number to saves. 2014-08-14 05:06:36 +02:00
ship.c read ships from config file (only very basic) and create them in a lua test. 2014-06-13 08:28:33 -07:00
ship.h keyword_t and direction_t are moving into their own module. 2014-06-15 18:34:39 -07:00
ship.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
skills.c refactoring modules, cleaning out the config.c kitchen sink. 2014-11-01 12:09:56 +01:00
skills.h make tests pass through valgrind 2014-06-26 21:48:01 -07:00
spell.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
spell.h fix gcc build, forward-declare structs in the header. 2014-11-01 13:10:22 +01:00
spell.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
spellbook.c refactoring modules, cleaning out the config.c kitchen sink. 2014-11-01 12:09:56 +01:00
spellbook.h
spellbook.test.c move magic out of kernel, into src. 2014-11-01 12:57:01 +01:00
spellid.h
teleport.c refactoring: move all monster-related code into monster.c 2014-11-11 16:53:56 +01:00
teleport.h
terrain.c fix missing locales initialization 2014-06-15 21:19:47 -07:00
terrain.h finally have all the scaffolding to write a test with ships. 2014-06-16 22:19:19 -07:00
terrainid.h
types.h eliminate new_race array in favor of a function (TODO: make it fast) 2014-06-29 18:10:02 -07:00
unit.c space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
unit.h space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
unit.test.c space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
version.h space savings: update data files, remove names from NPC units where their name is their race. 2014-12-09 07:44:26 +01:00
xmlreader.c Add missing test coverage for update_guards. Fix the weapon:minskill default. 2014-10-14 18:37:45 +02:00
xmlreader.h remove old gamecode-diabling logic 2014-06-07 10:36:50 -07:00