Enno Rehling
3fde10d9e8
Configurable monster attack chance, default to 40%.
...
E3 chance to attack is only 10%.
2014-08-19 15:24:30 +02:00
Enno Rehling
59ccf23db6
Repair MAKE, which broke when I changed MAKE TEMP.
...
You can now also write MAKETEMP as one word, and we treat it that way.
Added unit test coverage for MAKE order parsing.
2014-08-17 14:47:39 +02:00
Enno Rehling
99124f3d6d
Merge branch 'master' of https://github.com/eressea/server
2014-08-17 07:37:50 +02:00
Enno Rehling
b385bfc4d2
Merge branch 'fixes-891'
...
Conflicts:
src/kernel/faction.c
2014-08-17 07:23:07 +02:00
Enno Rehling
138a4c10a0
properly create missing monster faction when spawning dragons.
...
remove cached monster faction (static).
Conflicts:
src/kernel/faction.c
2014-08-17 07:14:47 +02:00
Enno Rehling
cef068fe9b
cut the number of allocations for order-data in half.
...
started writing a test file for orders.
2014-08-16 23:26:31 +02:00
Enno Rehling
8803a9e9a8
properly create missing monster faction when spawning dragons.
2014-08-16 13:46:34 +02:00
Enno Rehling
90ec28fed3
fix missing monster factions.
2014-08-16 13:33:47 +02:00
Enno Rehling
fa52bb4192
pointless assert triggers when new units are created and placed.
...
spawning dragons was causing this to fail.
2014-08-16 13:19:00 +02:00
Enno Rehling
9587e9f0cd
remove unused variables
2014-08-16 12:02:45 +02:00
Enno Rehling
2fd085d1e5
Merge branch 'master' of https://github.com/eressea/server
2014-08-16 11:59:20 +02:00
Enno Rehling
c79dd33bfb
smarter processing of MAKE TEMP.
...
the order gets its own keyword. parsing is hard - composite commands are an anti-pattern.
this eliminates a lot of unnecessary mallocs for pushing/poping parser state.
2014-08-16 11:41:19 +02:00
Enno Rehling
41d42fa248
localization of alliance status "ALL".
...
fix for https://bugs.eressea.de/view.php?id=1993
2014-08-16 03:07:37 +02:00
Enno Rehling
61ebd1d6b7
fix accidental assignment instead of comparison.
2014-08-14 20:08:29 +02:00
Enno Rehling
fa0c999d3e
Merge branch 'Bug-1525-and-1872' of github.com:CTD1/eressea-server-bugfixing into CTD1-Bug-1525-and-1872
2014-08-14 20:06:14 +02:00
Enno Rehling
158d4f8d4b
MSVC: compile cleanly with level 4 warnings
2014-08-14 19:39:45 +02:00
CTD
7dd86959a9
Bewegung durch Region blockieren
...
Etwas größerer Umbau. Befreundete Wachen erlauben nicht mehr automatisch
die Durchreise. Es werden sowohl die Befreundeten als auch die
Feindlichen Bewacher in der Region gezählt, und die Differenz mit
rules.guard.guard_number_stop_prob multipliziert. Bei 700 Feindlichen
und keinen freundlichen Wachen ist die Chance dann 100%. Bei 100
Feindlichen und 400 freundlichen ist sie 0.
Zusätzlich gibt rules.guard.castle_stop_prob 10% pro Burgenlevel für den
Burgenbesitzer.
rules.guard.region_type_stop_prob gibt 10% für Regionen mit weniger
Begehbaren Pfaden (Berge und Vulkane) und das doppelte für sehr schwer
passierbare Regionen (Sümpfe und Gletscher).
Für Spiele mit Wahrnehmung (E2) sollten die Werte für:
rules.guard.skill_stop_prob
rules.guard.castle_stop_prob
rules.guard.region_type_stop_prob
auf 5% Angepasst werden.
2014-08-14 12:37:59 +02:00
Enno Rehling
ff73358b9c
Some tiny errors that slipped through Visual Studio's warnings.
2014-08-14 09:59:33 +02:00
Enno Rehling
dafe71f4b8
micro optimizations.
...
removing a lot of mallocs through strdup by replacing getcommand calls with get_command, which takes a buffer. only one left.
removing mkname calls with a static buffer for keyword-tokens.
commit the schema file I had lying around.
2014-08-14 09:57:05 +02:00
Enno Rehling
38352ef3bf
add the build number to saves.
...
this should make future debugging sessions easier, telling us what bugs were or were not fixed at the time of an incident.
added a test to make sure data file can be read/written, and at a minimum, sets global data-version.
also clean up test framework a bit, and introduce a helpful macro.
2014-08-14 05:06:36 +02:00
Enno Rehling
b6f627a5d8
Merge branch 'Feature-1865' of github.com:CTD1/eressea-server-bugfixing into CTD1-Feature-1865
...
Conflicts:
src/economy.c
2014-08-13 19:44:57 +02:00
Enno Rehling
3c2ae7ca93
preview script and logging cleanup
...
1. all log messages will be terminated with \n, whether the user provided
it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling
45a16681c4
logic fix for FOLLOW (if we are not following a ship, and cannot see the target unit, then exit).
2014-08-08 18:18:17 +02:00
CTD
fe0ff71aa1
E2 fähig gemacht
...
Der Burgenbesitzer sieht nur noch etwas wenn er auch Leuchtturmbesitzer
ist.
Das geht jetzt auch für E2 ohne region_owner rule.
2014-08-08 17:15:12 +02:00
CTD
90cf6d845f
replace strstr
...
Neu Funktion check_param die überprüft ob ein übergebener Wert in dem
Wert des entsprechenden Parameters steht.
2014-08-08 13:29:26 +02:00
Enno Rehling
8dd4b783b1
fix gcc error
2014-08-08 01:26:35 +02:00
Enno Rehling
3767957caa
indentation + whitespace changes
2014-08-08 01:24:12 +02:00
Enno Rehling
1918f56990
indentation + whitespace changes
2014-08-08 01:16:35 +02:00
CTD
bf4bda36a2
Bug 1610 FOLGE SCHIFF und andere lange Befehle
...
FOLGE SCHIFF ist genau wie FOLGE EINHEIT jetzt ein Halblanger Befehl.
Das ist konsequent und entfernt an einigen Stellen Spezialbehandlungen.
2014-08-08 01:14:58 +02:00
CTD
f33de38812
Piraterie repariert
...
Die Piraten sind oftmals einfach in ein falsches (leeres) Ozeanfeld
gesegelt, wenn es irgendwo ein Opfer gab.
2014-08-08 01:14:57 +02:00
CTD
0d0aad593a
Abtreiben Unabhänig von Wahrnehmung
...
Der Kapitän sollte den Leuchtturm auch sehen, wenn das Besitzer mangels
genug Wahrnehmung das Schiff nicht sieht. Sprich der Sturmschutz des
Leuchtturm hängt jetzt nicht mehr vom Wahrnehmungstalent der Insassen
sondern nur noch von der Größe des Leuchtturms ab, und davon ob der
Unterhalt bezahlt wurde.
sail() ruft als einzige Funktion check_leuchtturm() ohne Partei auf,
daher der einfach Check ob eine Partei übergeben wurde oder nicht.
2014-08-08 01:14:56 +02:00
CTD
549a4fbe5b
Bug 1857 abtreiben trotz leuchtturmüberwachung e2
...
Leuchttürme verhindern nicht das Abtreiben sondern reduzieren nur die
Chance auf 1/3.
Das ist für Automatisierung schlecht, daher Reduzieren Leuchttürme das
Abtreiben jetzt auf 0.
Für E4 oder zukünftige Spiele habe ich das auch gleich konfigurierbar
gemacht.
rules.lighthous.stormchancedevisor gibt den Wert an durch den die
Sturmchance geteilt wird, 0 = kein Abtreiben wenn Leuchtturm in
Reichweite.
2014-08-08 01:14:55 +02:00
Enno Rehling
13ba2b8362
Merge pull request #24 from CTD1/Bug-1610
...
Bug 1610 FOLGE SCHIFF und andere lange Befehle
2014-08-08 01:11:31 +02:00
Enno Rehling
1470b56253
Merge pull request #23 from CTD1/Piraterie
...
Piraterie repariert
2014-08-08 01:06:49 +02:00
Enno Rehling
cad82999d0
Merge pull request #22 from CTD1/Bug-1857
...
Bug 1857 abtreiben trotz leuchtturmüberwachung e2
2014-08-08 01:00:59 +02:00
Enno Rehling
b3a58c6a43
fix tabs
2014-08-08 00:37:51 +02:00
Enno Rehling
500e24d71e
Merge pull request #18 from CTD1/Bug-1938
...
Bug 1938 [E3] Magiepatzer kaputt (auraverlust statt kostensteigerung)!
2014-08-08 00:36:36 +02:00
CTD
c49c3af1d9
Bug 1610 FOLGE SCHIFF und andere lange Befehle
...
FOLGE SCHIFF ist genau wie FOLGE EINHEIT jetzt ein Halblanger Befehl.
Das ist konsequent und entfernt an einigen Stellen Spezialbehandlungen.
2014-08-07 18:53:29 +02:00
CTD
7ac56b3fbf
Piraterie repariert
...
Die Piraten sind oftmals einfach in ein falsches (leeres) Ozeanfeld
gesegelt, wenn es irgendwo ein Opfer gab.
2014-08-07 16:02:47 +02:00
CTD
906dd457fc
Abtreiben Unabhänig von Wahrnehmung
...
Der Kapitän sollte den Leuchtturm auch sehen, wenn das Besitzer mangels
genug Wahrnehmung das Schiff nicht sieht. Sprich der Sturmschutz des
Leuchtturm hängt jetzt nicht mehr vom Wahrnehmungstalent der Insassen
sondern nur noch von der Größe des Leuchtturms ab, und davon ob der
Unterhalt bezahlt wurde.
sail() ruft als einzige Funktion check_leuchtturm() ohne Partei auf,
daher der einfach Check ob eine Partei übergeben wurde oder nicht.
2014-08-07 14:37:49 +02:00
CTD
37e0226e5b
Bug 1857 abtreiben trotz leuchtturmüberwachung e2
...
Leuchttürme verhindern nicht das Abtreiben sondern reduzieren nur die
Chance auf 1/3.
Das ist für Automatisierung schlecht, daher Reduzieren Leuchttürme das
Abtreiben jetzt auf 0.
Für E4 oder zukünftige Spiele habe ich das auch gleich konfigurierbar
gemacht.
rules.lighthous.stormchancedevisor gibt den Wert an durch den die
Sturmchance geteilt wird, 0 = kein Abtreiben wenn Leuchtturm in
Reichweite.
2014-08-07 14:04:03 +02:00
CTD
8b9f344484
Fixing server crash
...
Mit rules.region_owner_pay_building ein kann es vorkommen, das wegen
einem leeren Gebäude die größte Burg in der Region gesucht wird. Wenn es
aber keine Burg in der Region gibt, wird building_owner mit NULL
aufgerufen. Das musste abgefangen werden.
2014-08-07 11:24:55 +02:00
Enno Rehling
405c63f447
this old race alias stuff has been dead code for years.
2014-08-06 23:44:47 +02:00
Enno Rehling
afd41286b5
config file reading based on game name and install location.
2014-08-03 20:37:05 +02:00
CTD
51356b061c
Feature 1865 leere unterhaltspflichtige Gebäude
...
Gebäude ohne Besitzer werden automatisch vom Regionsbesitzer übernommen
(Die Einheit wird sozusagen der neue Gebäudebesitzer). Betreten dann nur
noch wenn Helfe Bewache vom Regionsbesitzer.
Wichtig:
<param name="rules.region_owners" value="1"/>, ist Voraussetzung, es
geht also nicht in E2.
Es kann für beliebige Gebäude eingeschaltet werden.
Example config :
<param name="rules.region_owner_pay_building" value="market harbour
lighthouse"/>
2014-08-01 16:13:35 +02:00
CTD
8aa356df75
Bug 1938 [E3] Magiepatzer kaputt (auraverlust statt kostensteigerung)!
...
Erst Bezahlen, dann Patzer. Sonst werden die Kosten im Falle des
"kleinsten" Patzers noch beim aktuellen Spruch erhöht.
2014-07-28 15:38:39 +02:00
Enno Rehling
bd2809a975
removing the core directory (moving to res and scripts).
...
it's from when open-source Eressea was limited, and we no longer need the separation.
JSON configuration for ship flags.
2014-07-28 14:27:30 +02:00
Enno Rehling
d994caf7a3
Merge branch 'master' of https://github.com/eressea/server
2014-07-26 22:52:31 +02:00
Enno Rehling
d9457a2488
rewrite of the Lua module system.
...
At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00
Enno Rehling
955a57273d
code review changes
2014-07-24 08:04:30 +02:00
Enno Rehling
10e08ab306
Merge pull request #14 from CTD1/master
...
Bug 1755 Beschworene Skelette mit Ausdauerproblemen
2014-07-24 07:58:50 +02:00
Enno Rehling
2bec7e2bbe
save game id in the data file, not name of XML file
2014-07-23 11:54:51 +02:00
Enno Rehling
018d4ca38e
fix quest keys to work again.
...
add a function to walk borders with a callback.
2014-07-22 10:59:47 +02:00
Enno Rehling
13165f2354
Move quest objects to the module that uses them (museum portals).
2014-07-21 11:34:57 +02:00
Enno Rehling
e44d4aa9b9
implemented a suggested change to RESERVE.
...
http://bugs.eressea.de/view.php?id=1675#c5240
new setting "rule.reserve.twophase" reserves from self first, before reserving from others.
fix a crash when trying to flush logs and there is no logfile.
2014-07-20 06:19:21 +02:00
CTD
4cfa1ec7c3
Bug 1755 Beschworene Skelette mit Ausdauerproblemen
...
Sowohl Beschworenen Untote als auch Monster (Drachen, für Monster-Untote
war es Ok) hatten keine Anpassung ihrer Max-HP nach der Zuweisung von
Skills.
2014-07-18 13:15:18 +02:00
Enno Rehling
ae238799b4
Merge pull request #12 from CTD1/master
...
Bugfix http://bugs.eressea.de/view.php?id=2009
2014-07-17 15:11:00 +02:00
Enno Rehling
1500bcac70
REKRUTIERE RASSE funktioniert nicht (Bug 2012)
...
http://bugs.eressea.de/view.php?id=2012
init_locales must not be called before races have been configured.
make jsonconf initialize translations
handle missing strings in translations, log errors.
2014-07-17 14:38:56 +02:00
CTD
5e2c5657bd
Falscher Magischer Beutel bei Gewichtsberechnung
...
Bei der Änderung
92f43a7b51
wurde der Magische Beutel durch den Magischen Kräuterbeutel ersetzt, so
das dieser nun das Gewicht reduzierte und der "Bag of Holding" völlig
nutzlos wurde.
2014-07-17 12:59:47 +02:00
CTD
3bd63955a2
Klammern vergessen
2014-07-16 10:28:32 +02:00
CTD1
700a88fd79
Umlaute in Kommentaren
...
sind doof.
2014-07-15 15:46:02 +02:00
CTD1
6987c61d97
Bug 0002014: Zwergenausrüstung kann nicht hergestellt werden
...
Nicht auf die Fraction Rasse checken, (die ist normalerweise Halbling, kann aber auch Zwerg sein wenn mit der Starteinheit eigenartige Dinge gemacht wurden) sondern ob der Hersteller eine Zwergen oder Golem ist.
Da Zwergensachen nur von Zwergen benutzt werden können, stellt es keinen Vorteil für andere Völker da wenn sie über Golems Zwergensachen machen können.
2014-07-15 15:34:42 +02:00
CTD1
38a754844e
BUG 0001980: Gegener hält Burg obwohl alle geflohen sind!
...
http://bugs.eressea.de/view.php?id=1980
Der Test unten erzeugt eine Temp-Einheit welche nach dem Kampf die Burg hält, trotz einer vernichtenden Niederlage innerhalb von 2 Kampfrunden. Der Angreifer darf die Burg zwar betreten, bekommt aber nicht das Kommando.
Grund ist das beim Betreten der Burg via u_set_building() nur dann die betretende Einheit zum Burgenbesitzer wird wenn es keinen Burgenbesitzer gibt.
Die eher aufgerufene Funktion building_owner() versucht zwar nach dem Kampf einen neuen Burgenbesitzer zu finden, da sich zu diesem Zeitpunkt aber nur eine Tote Einheit und einen Temp Einheit, beide mit 0 Personen, in der Bug befinden schlägt dies Fehl. Es wird von der Funktion zwar 0 zurückgegeben, aber b->_owner wird nicht zurückgesetzt (Vermutlich da der Server an anderer Stelle sonst annimmt das noch nie jemand in der Burg war). Daher die Überprüfung bei u_set_building ob der Burgenbesitzer tot ist, und wenn ja wird die betretende Einheit neuer Burgenbesitzer.
local r1 = region.create(1, 2, "plain")
local f1 = faction.create("a@b.de", "human", "de")
local f2 = faction.create("c@d.de", "human", "de")
f1.age=20
f2.age=20
local b1 = building.create(r1, "castle")
b1.size = 100
local u0 = unit.create(f1, r1, 10)
u0.building = b1
u0:add_item("money", u0.number * 100)
u0:clear_orders()
u0:add_order("KÄMPFE")
u0:add_order("MACHE TEMP 1")
u0:add_order("ENDE")
local u1 = unit.create(f1, r1, 100)
u1.building = b1
u1:add_item("money", u1.number * 100)
u1:clear_orders()
u1:add_order("KÄMPFE FLIEHE")
u1:add_order("GIB TEMP 1 ALLES PERSONEN")
u1:add_order("GIB TEMP 1 ALLES")
u1:add_order("GIB TEMP 1 Kommando")
local u2 = unit.create(f2, r1, 101)
u2:add_item("sword", u2.number)
u2:add_item("money", u2.number * 100)
u2:set_skill("melee", 16)
u2:clear_orders()
u2:add_order("KÄMPFE")
u2:add_order("ATTACKIEREN " .. itoa36(u1.id))
u2:add_order("BETRETE BURG " .. itoa36(b1.id))
process_orders()
Das sollte für Schiffe eigentlich das gleiche sein, also da die gleiche Änderung.
2014-07-15 15:24:21 +02:00
Enno Rehling
b2b35fd9d0
add a test for the E3 reduced give quota.
...
foreign units receive only 50% of silver given to them.
Conflicts:
tests/pool.lua
2014-07-07 03:41:33 +02:00
Enno Rehling
68d96014b1
a new method for finding out that a unit died in battle.
...
turns out, a unit can have 0 people without dying or being a TEMP (GIVE them all away, then RECRUIT more).
2014-07-06 13:00:14 -07:00
Enno Rehling
fdae518ef7
also read the extended race::ec_flags from JSON configuration.
2014-07-06 00:53:15 -07:00
Enno Rehling
88f9d247bd
Revert "use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM"
...
E3 Tests (GIVE) did not pass.
This reverts commit 5ec3f5b83a
.
2014-07-06 00:29:52 -07:00
Enno Rehling
5ec3f5b83a
use race::flags|RCF_NOGIVE instead of race::ec_flags|GIVEITEM
...
None of this has tests, it'd going to be years before a change like this can be made without fear D-:
2014-07-05 23:31:34 -07:00
Enno Rehling
b21cb8f5c7
Simple test for rules.give (there are many more, can_give deserves a test to itself).
...
The more tests I write, the more I hate the infrastructure for them.
2014-07-05 23:06:51 -07:00
Enno Rehling
f14264e3bb
test coverage for can_steal.
...
add a default message for when no messages are loaded, so that msg_feedback/msg_message doesn't return NULL when XML has not been laoded.
initialize some core stuff before running tests (there probably needs to be more).
2014-07-05 20:14:11 -07:00
Enno Rehling
072f927d5b
replace RCF_CANSTEAL with RCF_NOSTEAL for less confusing default behavior.
2014-07-05 19:29:12 -07:00
Enno Rehling
5b437c5833
Replace RCF_PLAYERRACE with RCF_NPC, it's the less confusing default for tests.
2014-07-05 19:21:06 -07:00
Enno Rehling
4a8707b06d
fix a fall-through in jsonconf causing an error message.
...
add tests for pool, not working because of missing GIVEITEM on
JSON-configured races (TBD).
2014-07-05 18:21:20 -07:00
Enno Rehling
d743d32215
bind "blocked" flag for Lua (bug 1922).
...
remove unused region-flags.
2014-07-05 10:46:43 -07:00
Enno Rehling
d5e9899544
remove battle statistics, the flag is not set anywhere, and I have not used them in ages.
2014-07-05 10:45:03 -07:00
Enno Rehling
26d6808ea1
read building-maintenance requirements from JSON.
2014-07-04 21:48:17 -07:00
Enno Rehling
e0ee82e977
Do not default newly created buildings to being maintained and working (do that in the create order instead).
...
This was mucking up one of the new tests.
2014-07-04 16:13:48 -07:00
Enno Rehling
22c5b4d45c
Merge branch 'master' of github.com:eressea/server
2014-07-02 21:27:53 -07:00
Enno Rehling
b5439a1279
fix line/column calculation for JSON Errors.
...
+ start building a test for http://bugs.eressea.de/view.php?id=1692
2014-07-02 21:17:31 -07:00
Enno Rehling
91a776c0ac
begin configuring spells from JSON
2014-07-02 21:15:22 -07:00
Enno Rehling
ee1d97df19
remov e the old recycling quota, it was always 0.5 everywhere, and a
...
silly feature..
2014-07-01 20:36:31 -07:00
Enno Rehling
54a3c2e070
recycle quota is always 0.5 in every game, no reason to toch this.
2014-06-30 19:25:08 -07:00
Enno Rehling
927ada92b6
improve construction data in JSON.
...
test castle naming function
2014-06-30 19:21:42 -07:00
Enno Rehling
e39336e87a
move declaration to top of block
2014-06-29 20:09:21 -07:00
Enno Rehling
7a6b237de0
Merge branch 'master' of github.com:TomBraun/server into TomBraun-master
...
Conflicts:
src/kernel/build.c
src/kernel/item.c
2014-06-29 20:05:44 -07:00
Enno Rehling
9dcf5bbf4c
fix a crash for invalid race enums
2014-06-29 19:15:03 -07:00
Enno Rehling
12661fc373
new_itemtype has been replaced, delete it.
2014-06-29 19:09:37 -07:00
Enno Rehling
22f64abaf2
caching get_race() calls
2014-06-29 19:04:30 -07:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
11a264742b
appearance is something only items have, so move it to item_type
2014-06-29 17:35:37 -07:00
Enno Rehling
2a00301949
unused variable
2014-06-29 17:31:33 -07:00
Enno Rehling
062ba71bd7
fix reading items in xmlreader (still has no tests)
2014-06-29 17:29:41 -07:00
Enno Rehling
5d32896407
rt_register is no longer required, new_resourcetype replaced by rt_get_or_create.
2014-06-29 17:02:45 -07:00
Enno Rehling
95929a99b5
we are about to remove rt_register, but not quite yet.
2014-06-29 16:46:42 -07:00
Enno Rehling
773f3767d3
eliminate cb_items
2014-06-29 16:41:03 -07:00
Enno Rehling
7ee6f0444d
reduce use of cb_items, because we want to remove it.
2014-06-29 16:39:53 -07:00
Enno Rehling
7249630e3c
Eliminate some Visual Studio warnings, rename itemnames->resourcenames.
2014-06-29 15:41:04 -07:00
Enno Rehling
6bd2b3be26
add a test for stone golems building castles.
...
fix a bug when stone golems use themselves up.
2014-06-28 23:58:00 -07:00
Enno Rehling
a48cca5db8
building naming function configured from JSON (this needs work).
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started writing tests for castles.
2014-06-28 16:55:28 -07:00
Enno Rehling
612dfea36f
Merge branch 'master' of github.com:eressea/server
2014-06-28 16:39:54 -07:00
Enno Rehling
89e7a7826f
added some tests for building buildings.
2014-06-28 16:19:46 -07:00
TomBraun
c31c436cc7
change u->number >> 0 to u->number>0
2014-06-28 20:45:17 +02:00
Enno Rehling
34ce9a0573
JSON configuration can read strings, with test.
2014-06-28 10:37:40 -07:00
TomBraun
b346788e43
Merge remote-tracking branch 'eressea/server'
2014-06-27 07:35:21 +02:00
Enno Rehling
39f78354b9
Merge branch 'master' of github.com:eressea/server
2014-06-26 22:06:38 -07:00
Enno Rehling
68aa903130
make tests pass through valgrind
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introduce more #ifdef LOMEM to bitfield structs.
2014-06-26 21:48:01 -07:00
Enno Rehling
c5cf8bb3be
add some asserts, chasing a valgrind message
2014-06-26 21:27:50 -07:00
Enno Rehling
5e835618f3
fix weight calculation, uninitialized value
2014-06-26 21:02:03 -07:00
Enno Rehling
dba51bf0f7
remove duplicate handling of "speed" attribute in JSON
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add weight and capacity in this test (still broken)
2014-06-26 19:11:34 -07:00
TomBraun
99da4de9ad
Define "pf_generic cast = 0" and "pf_generic fumble = 0" early
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Visual Studio 2013 express don't compile without errors if
this definition comes to late.
2014-06-26 07:20:59 +02:00
TomBraun
be4e02cc16
Merge remote-tracking branch 'upstream/master'
2014-06-26 07:37:30 +02:00
Enno Rehling
d0e2ad542a
tests for basic movement
2014-06-25 14:30:24 -07:00
Enno Rehling
12e15978b8
read weight, capacity and flags of items
2014-06-25 08:00:09 -07:00
Enno Rehling
af77a1d8e5
speed up float params, exploiting alphabetic sorting
2014-06-25 07:25:54 -07:00
Enno Rehling
07d10d9ab0
add tests for get_param functions
2014-06-25 07:22:39 -07:00
TomBraun
d4fdddbc27
Iron golems can now create dwarfen only items
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(makes irongolems usable for dwarfs)
2014-06-25 13:24:06 +02:00
TomBraun
0400bcafad
Iron and Stone golems now use the corect number of stones / iron.
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0001946: Eisengolems stellen keine Waren her
http://bugs.eressea.de/view.php?id=1921
2014-06-25 13:22:42 +02:00
TomBraun
84fb776d1c
Fixed a bug that crasehed the server
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when Stonegolems created a new building
and the whole unite was consumed during this process
(could not enter the new building as no one was left in the unit)
2014-06-25 13:15:37 +02:00
Enno Rehling
31c0e5c2a4
read items from JSON, with no properties yet
2014-06-24 22:54:10 -07:00
Enno Rehling
92f43a7b51
eliminate it_find calls, replace it_find with something backed by rt_find
2014-06-24 22:44:05 -07:00
Enno Rehling
dc8a8cdd71
rt_find -> get_resourcetype optimization
2014-06-24 08:19:11 -07:00
Enno Rehling
d581737744
optimization: caching resource types in get_resourcetype.
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eliminate some it_find calls.
eliminate static variables, they make testing hard.
2014-06-24 07:42:45 -07:00
Enno Rehling
7adb8498aa
Merge branch 'fix_block_movement' of github.com:stm2/server into stm2-fix_block_movement
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Conflicts:
scripts/tests/eressea.lua
src/kernel/move.c
2014-06-23 20:34:07 -07:00
Enno Rehling
77ee0b7af7
remote the item_t enum for good
2014-06-23 19:17:13 -07:00
Enno Rehling
73da14e305
getting rid of the olditemtypes[] array
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reduce use of statics
reduce use of item_t enum
2014-06-23 07:28:10 -07:00
Enno Rehling
1444ee58f2
kill XEBALLOON etc, fix some strings
2014-06-22 10:43:05 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
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When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
d9972a9da9
call init_skills when not using JSON config
2014-06-21 14:39:56 -07:00
Enno Rehling
bfadc4914f
add JSON configuration to skills, and tests
2014-06-21 08:53:14 -07:00
Enno Rehling
46f6628a08
remove obsolete commands (PRAY) and parameters
2014-06-21 07:34:36 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
ceabbebc90
switch remaining flags from unsigned to int.
2014-06-18 20:53:06 -07:00
Enno Rehling
eb567918e5
forgot to init the bindings for game.pkg
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next problem to solve: skills
2014-06-17 23:50:13 -07:00
Enno Rehling
3625ba6a95
remove static variables optimizations, they create global state that is bad for testing
2014-06-17 23:10:55 -07:00
Enno Rehling
8166519d30
add a list of valid coasts to ship definition in JSON.
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fix endless loop in error-line counting.
2014-06-17 21:33:42 -07:00
Enno Rehling
b6b790d7e7
add a config.reset function to clear configuration state before tests.
2014-06-17 08:46:22 -07:00
Enno Rehling
0675c50c7f
keyword lookup macro
2014-06-16 23:05:39 -07:00
Enno Rehling
5c78a3883e
cleaning up terrains, reading race flags from a JSON array
2014-06-16 22:43:40 -07:00
Enno Rehling
33928568cf
finally have all the scaffolding to write a test with ships.
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configure terrain flags from json.
ships are always allowed to enter SEA regions.
2014-06-16 22:19:19 -07:00
Enno Rehling
b40ddaeaa1
add test for keyword aliases, add keyword to strings for reverse lookup
2014-06-16 20:41:08 -07:00
Enno Rehling
0af5e96e3a
Renaming keyword tokens to English.
2014-06-16 20:16:06 -07:00
Enno Rehling
249a4390c4
read keyword translations from JSON configuration.
2014-06-16 11:30:23 -07:00
Enno Rehling
645a7fcde6
fix keyword translations, they use critbit, not tokens
2014-06-16 10:32:30 -07:00
Enno Rehling
6a20594fd3
renamedtest files in the rest of the makefiles, too. oops.
2014-06-16 08:07:08 -07:00
Enno Rehling
125fd519a8
rename test files.
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add tests for keyword.c, incomplete.
2014-06-16 08:01:59 -07:00
Enno Rehling
c8dc6be6f2
rename get_keyword, because something else should have that name.
2014-06-16 07:19:22 -07:00
Enno Rehling
64e0c221ec
directions can now be read from json configuration.
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rename a couple of functions for more consistency across modules.
2014-06-15 22:17:08 -07:00
Enno Rehling
acbef7a3a0
fix missing locales initialization
2014-06-15 21:19:47 -07:00
Enno Rehling
a9f0538d8e
keyword_t and direction_t are moving into their own module.
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direction parser gets new initialization function, for use in jsonconf later.
add unit tests for directions.
2014-06-15 18:34:39 -07:00
Enno Rehling
812cb98dff
begin binding locales (need to init_locales in the right place, still).
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fix indentation in some places.
add some assertions.
2014-06-14 07:52:32 -07:00
Enno Rehling
24dc006e43
fix json config for terrains, some other stuff.
2014-06-13 17:36:05 -07:00
Enno Rehling
97c17b1afa
Merge branch 'master' of github.com:eressea/server
2014-06-13 08:29:01 -07:00
Enno Rehling
6e56c56d39
read ships from config file (only very basic) and create them in a lua test.
2014-06-13 08:28:33 -07:00
Enno Rehling
5a82350037
fix broken xmlreader after most recent cahnges to
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race/ship_type/building_type creation functions.
2014-06-12 22:30:13 -07:00
Enno Rehling
d503937999
working on making json config understand ships and buildings.
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new tests in progress.
remove giveitem.c attribute, the name clashed with a trigger,
and it was only part of an arena that is gone from the game, I think.
2014-06-12 22:14:07 -07:00
Enno Rehling
fa98528d72
remove old SQL patch code, we have sqlite now.
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rearrange the SlickEdit projects.
2014-06-11 22:21:52 -07:00
Enno Rehling
28726e2bea
update cmake to compile without sqlite3, curses or libxml2 installed.
...
This is not actually recommended, but your system may not have
this,and you should still be able to contribute. also, libxml2 is on
the way out, I am beginning to really hate it.
Moving a couple of files around.
2014-06-11 20:30:34 -07:00
Enno Rehling
42a86fc910
make sure that the skill bonus for races is signed, even on ARM where
...
that is not necessarily the default.
2014-06-09 21:36:43 -07:00
Enno Rehling
3dda5d3033
apply USE_LIBXML consistently, so tests can be built without libxml2
2014-06-09 20:51:29 -07:00
Enno Rehling
a304b981d5
remove archetypes, they are not used by any existing game.
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make compiling with libxml2 optional (USE_LIBXML2)
disable xml reports
2014-06-09 19:05:17 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
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begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
dceff481d7
json config files, beginning with races
2014-06-07 22:17:48 -07:00
Enno Rehling
f43d8a3297
remove old gamecode-diabling logic
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it was old, and not in use.
2014-06-07 10:36:50 -07:00
Steffen Mecke
dc3eea0c70
take best unit and count amulet at most once for guards blocking movement
2014-06-04 11:04:17 +02:00
Enno Rehling
9940025a96
eliminate multiple warnings about missing default order
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fix e3 catalog file syntax
2014-06-02 07:31:46 +02:00
Enno Rehling
e17a3fc8fa
eliminate remaining traces of the wisps spell
2014-06-02 07:22:07 +02:00
Enno Rehling
08c3d08d7d
fix config.xml for test games
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update log levels for some common messages.
2014-06-02 05:42:56 +02:00
Enno Rehling
6f29e4dab5
improve logging information (missing race, log levels)
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do nothing when thre is no peasant blood
2014-06-01 11:07:22 +02:00
Enno Rehling
d388a94f36
report missing itemtype before crashing
2014-05-24 20:35:00 -07:00
Enno Rehling
7038b021de
fix counting of units, making it slower but more correct
2014-05-24 20:25:06 -07:00
Enno Rehling
649a43a27e
sqlite updater, rewrite
2014-05-16 22:49:28 -07:00
Enno Rehling
515b582144
Merge branch 'master' of github.com:eressea/server
2014-05-10 11:45:14 -07:00
Enno Rehling
c2329f7f2b
changing unsigned flags to regular ints
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the storage library does not understand unsigned at the moment, and using the highest order bit causes trouble
new version of datafile
2014-05-10 18:57:04 +02:00
Enno Rehling
0d087d6bb1
Merge branch 'master' of github.com:eressea/server
2014-05-05 19:15:32 -07:00
Enno Rehling
1e7e5877a1
Merge branch 'master' of github.com:eressea/server
2014-05-05 19:14:55 -07:00
Enno Rehling
86bc4e7aef
reading and writing the NPC flag was broken, because flags were a fully loaded unsigned int. making it an int instead, and adding a test.
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fixing a bad test in which shadowmasters were deserting to faction null (causing a crash).
2014-05-05 19:11:40 -07:00
Enno Rehling
465f3f7ce9
Merge branch 'master' of github.com:eressea/server
2014-05-05 00:00:10 -07:00
Enno Rehling
cb458db9a1
updating eressea.db, not with a fixed game-id
2014-05-04 22:49:06 +02:00
Enno Rehling
535a9e6e53
fix number of units in the report header
2014-04-26 12:24:51 -07:00
Enno Rehling
35c2baafbe
do not read turn file for turn 0
2014-04-25 07:47:23 +02:00
Enno Rehling
0d05ae77a3
remove stupid pragmas
2014-04-22 07:21:29 -07:00
Enno Rehling
9aeb0f6b86
make build script figure out how many jobs to run
2014-04-11 19:41:17 -07:00
Enno Rehling
7358c48580
removing some naming conflicts that hapen when trying to re-enable amalgamation builds.
2014-04-11 19:41:17 -07:00
Enno Rehling
b769be0f60
invalid tests for some architectures (char is not guaranteed to be signed or unsigned)
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fix tests on ARM
2014-04-11 09:46:03 -07:00
Enno Rehling
0d8a196491
create report directory before writing reports.txt
2014-03-22 23:14:36 +01:00
Enno Rehling
b399356971
Revert "remove GM command"
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there is a saved attribute that needs this
This reverts commit 7e529f2b4c
.
2014-03-22 21:49:18 +01:00
Enno Rehling
a986640ef6
json export for planes. untested. old tests broken. WIP
2014-03-22 01:56:00 -07:00
Enno Rehling
6e3ed568ea
fix lua test for blessed harvest.
2014-03-17 08:21:35 +01:00
Enno Rehling
7e529f2b4c
remove GM command
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this was a command from the very early days, when we had player-made
quests. It is no longer in use.
2014-03-16 23:40:51 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
70cee3c6e5
remove any dependency on stat.
2014-03-15 20:41:58 -07:00
Enno Rehling
9fc926864e
Fixes for Visual C++
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snprintf and strncasecmp are not that.
_access needs to be fixed on gcc, next.
2014-03-15 12:35:20 -07:00
Enno Rehling
1a7d892a96
use cmake for autoconf, slim down platform.h
2014-03-15 19:29:11 +01:00
Enno Rehling
e9b9c9783a
export factions, too
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give this a header and some flags so we can choose in detail what to
export.
2014-03-07 08:03:53 -08:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00