forked from github/server
fix a fall-through in jsonconf causing an error message.
add tests for pool, not working because of missing GIVEITEM on JSON-configured races (TBD).
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@ -246,6 +246,7 @@
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<F N="../src/spells/buildingcurse.c"/>
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<F N="../cJSON/cJSON.c"/>
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<F N="../src/kernel/calendar.c"/>
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<F N="../src/callback.c"/>
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<F N="../src/triggers/changefaction.c"/>
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<F N="../src/triggers/changerace.c"/>
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<F N="../src/triggers/clonedied.c"/>
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@ -403,6 +404,7 @@
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<F N="../src/spells/buildingcurse.h"/>
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<F N="../cJSON/cJSON.h"/>
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<F N="../src/kernel/calendar.h"/>
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<F N="../src/callback.h"/>
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<F N="../src/triggers/changefaction.h"/>
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<F N="../src/triggers/changerace.h"/>
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<F N="../src/triggers/clonedied.h"/>
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@ -246,6 +246,7 @@
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<F N="../src/util/bsdstring.test.c"/>
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<F N="../src/kernel/build.test.c"/>
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<F N="../src/kernel/building.test.c"/>
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<F N="../src/callback.test.c"/>
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<F N="../src/kernel/config.test.c"/>
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<F N="../src/kernel/curse.test.c"/>
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<F N="../src/direction.test.c"/>
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@ -106,8 +106,9 @@ static void json_maintenance_i(cJSON *json, maintenance *mt) {
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mt->flags = json_flags(child, flags);
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}
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else {
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log_error_n("maintenance contains unknown attribute %s", child->string);
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log_error_n("maintenance contains unknown array %s", child->string);
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}
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break;
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default:
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log_error_n("maintenance contains unknown attribute %s", child->string);
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}
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@ -8,3 +8,4 @@ require "tests.castles"
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require "tests.spells"
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require "tests.movement"
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require "tests.ships"
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require "tests.pool"
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@ -0,0 +1,38 @@
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require "lunit"
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module("tests.eressea.pool", package.seeall, lunit.testcase )
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function setup()
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eressea.free_game()
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eressea.config.reset();
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eressea.settings.set("rules.economy.food", "0")
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eressea.settings.set("nmr.removenewbie", "0")
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eressea.settings.set("nmr.timeout", "0")
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conf = [[{
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"races": {
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"human" : {}
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},
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"terrains" : {
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"plain": { "flags" : [ "land" ] }
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},
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"keywords" : {
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"de" : {
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"give" : "GIB"
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}
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}
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}]]
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assert(eressea.config.parse(conf)==0)
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end
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function test_give_nopool()
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local r = region.create(1, 1, "plain")
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local f = faction.create("test@example.com", "human", "de")
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local u1 = unit.create(f, r, 1)
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local u2 = unit.create(f, r, 1)
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u1:add_item("money", 100)
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u1:add_order("GIB " .. itoa36(u2.id) .. " 100 SILBER")
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process_orders()
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assert_equal(0, u1:get_item("money"))
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assert_equal(100, u2:get_item("money"))
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end
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