updating eressea.db, not with a fixed game-id

This commit is contained in:
Enno Rehling 2014-05-04 22:49:06 +02:00
parent 1318c8976a
commit cb458db9a1
4 changed files with 130 additions and 116 deletions

View File

@ -15,16 +15,17 @@ without prior permission by the authors of Eressea.
#include "bind_unit.h"
#include "bindings.h"
#include <kernel/config.h>
#include <sqlite3.h>
#include <tolua.h>
#define LTYPE_DB TOLUA_CAST "db"
extern int db_update_factions(sqlite3 * db, bool force);
extern int db_update_factions(sqlite3 * db, bool force, int game);
static int tolua_db_update_factions(lua_State * L)
{
sqlite3 *db = (sqlite3 *) tolua_tousertype(L, 1, 0);
db_update_factions(db, tolua_toboolean(L, 2, 0));
db_update_factions(db, tolua_toboolean(L, 2, 0), global.game_id);
return 0;
}

View File

@ -93,6 +93,7 @@ struct settings global = {
"Eressea", /* gamename */
};
bool lomem = false;
FILE *logfile;
FILE *updatelog;
const struct race *new_race[MAXRACES];
@ -1578,10 +1579,6 @@ void freestrlist(strlist * s)
}
}
/* - Meldungen und Fehler ------------------------------------------------- */
bool lomem = false;
/* - Namen der Strukturen -------------------------------------- */
typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8];
@ -3168,7 +3165,6 @@ void load_inifile(dictionary * d)
make_locales(str);
/* excerpt from [config] (the rest is used in bindings.c) */
game_name = iniparser_getstring(d, "config:game", game_name);
global.game_id = iniparser_getint(d, "config:game_id", 0);
global.inifile = d;
}

View File

@ -393,6 +393,7 @@ extern "C" {
void *vm_state;
float producexpchance;
int cookie;
int game_id;
int data_version; /* TODO: eliminate in favor of gamedata.version */
struct _dictionary_ *inifile;

View File

@ -129,117 +129,133 @@ db_update_email(sqlite3 * db, const faction * f, const db_faction * dbstate,
return SQLITE_OK;
}
int db_update_factions(sqlite3 * db, bool force)
{
int game_id = 6;
const char sql_select[] =
"SELECT faction.id, faction.email_id, faction.code, email.email, faction.password_md5, faction.name, faction.lastturn FROM email, faction"
" WHERE email.id=faction.email_id AND faction.game_id=? AND (lastturn IS NULL OR lastturn>?)";
sqlite3_stmt *stmt_select = stmt_cache_get(db, sql_select);
faction *f;
int res;
res = sqlite3_bind_int(stmt_select, 1, game_id);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int(stmt_select, 2, turn - 2);
SQL_EXPECT(res, SQLITE_OK);
for (;;) {
sqlite3_uint64 id_faction;
int lastturn;
/*
int db_get_game(sqlite3 *db) {
int game_id = 0;
const char sql_game[] =
"SELECT id FROM game WHERE name=?";
sqlite3_stmt *stmt_game = stmt_cache(db, sql_game);
res = sqlite3_bind_text(stmt_game, 1, gamename, -1, SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_step(stmt_select);
if (res != SQLITE_ROW)
break;
id_faction = sqlite3_column_int64(stmt_select, 0);
lastturn = sqlite3_column_int(stmt_select, 6);
f = get_faction_by_id((int)id_faction);
if (f == NULL || !f->alive) {
if (lastturn == 0) {
const char sql_update[] = "UPDATE faction SET lastturn=? WHERE id=?";
sqlite3_stmt *stmt = stmt_cache_get(db, sql_update);
lastturn = f ? f->lastorders : turn - 1;
sqlite3_bind_int(stmt, 1, lastturn);
sqlite3_bind_int64(stmt, 2, id_faction);
res = sqlite3_step(stmt);
SQL_EXPECT(res, SQLITE_DONE);
}
} else {
md5_state_t ms;
md5_byte_t digest[16];
int i;
char passwd_md5[MD5_LENGTH_0];
sqlite3_uint64 id_email;
bool update = force;
db_faction dbstate;
const char *no_b36;
fset(f, FFL_MARK);
dbstate.id_faction = id_faction;
dbstate.id_email = sqlite3_column_int64(stmt_select, 1);
no_b36 = (const char *)sqlite3_column_text(stmt_select, 2);
dbstate.no = no_b36 ? atoi36(no_b36) : -1;
dbstate.email = (const char *)sqlite3_column_text(stmt_select, 3);
dbstate.passwd_md5 = (const char *)sqlite3_column_text(stmt_select, 4);
dbstate.name = (const char *)sqlite3_column_text(stmt_select, 5);
id_email = dbstate.id_email;
res = db_update_email(db, f, &dbstate, force, &id_email);
SQL_EXPECT(res, SQLITE_OK);
md5_init(&ms);
md5_append(&ms, (md5_byte_t *) f->passw, (int)strlen(f->passw));
md5_finish(&ms, digest);
for (i = 0; i != 16; ++i)
sprintf(passwd_md5 + 2 * i, "%.02x", digest[i]);
if (!update) {
update = ((id_email != 0 && dbstate.id_email != id_email)
|| dbstate.no != f->no || dbstate.passwd_md5 == NULL
|| strcmp(passwd_md5, dbstate.passwd_md5) != 0 || dbstate.name == NULL
|| strncmp(f->name, dbstate.name, MAX_FACTION_NAME) != 0);
}
if (update) {
const char sql_update_faction[] =
"UPDATE faction SET email_id=?, password_md5=?, code=?, name=?, firstturn=? WHERE id=?";
sqlite3_stmt *stmt_update_faction =
stmt_cache_get(db, sql_update_faction);
res = sqlite3_bind_int64(stmt_update_faction, 1, id_email);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 2, passwd_md5, MD5_LENGTH,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 3, no_b36, -1,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 4, f->name, -1,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int(stmt_update_faction, 5, turn - f->age);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int64(stmt_update_faction, 6, f->subscription);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_step(stmt_update_faction);
SQL_EXPECT(res, SQLITE_DONE);
}
return game_id;
}
*/
int db_update_factions(sqlite3 * db, bool force, int game_id)
{
const char sql_select[] =
"SELECT faction.id, faction.email_id, faction.code, email.email, faction.password_md5, faction.name, faction.lastturn FROM email, faction"
" WHERE email.id=faction.email_id AND faction.game_id=? AND (lastturn IS NULL OR lastturn>?)";
sqlite3_stmt *stmt_select = stmt_cache_get(db, sql_select);
faction *f;
int res;
res = sqlite3_bind_int(stmt_select, 1, game_id);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int(stmt_select, 2, turn - 2);
SQL_EXPECT(res, SQLITE_OK);
for (;;) {
sqlite3_uint64 id_faction;
int lastturn;
const char * no_b36;
res = sqlite3_step(stmt_select);
if (res != SQLITE_ROW)
break;
id_faction = sqlite3_column_int64(stmt_select, 0);
lastturn = sqlite3_column_int(stmt_select, 6);
no_b36 = (const char *)sqlite3_column_text(stmt_select, 2);
f = get_faction_by_id((int)id_faction);
if (!f) {
int no = atoi36(no_b36);
f = findfaction(no);
if (f) {
f->subscription = (int)id_faction;
}
}
if (!f || !f->alive) {
if (lastturn == 0) {
const char sql_update[] = "UPDATE faction SET lastturn=? WHERE id=?";
sqlite3_stmt *stmt = stmt_cache_get(db, sql_update);
lastturn = f ? f->lastorders : turn - 1;
sqlite3_bind_int(stmt, 1, lastturn);
sqlite3_bind_int64(stmt, 2, id_faction);
res = sqlite3_step(stmt);
SQL_EXPECT(res, SQLITE_DONE);
}
} else {
md5_state_t ms;
md5_byte_t digest[16];
int i;
char passwd_md5[MD5_LENGTH_0];
sqlite3_uint64 id_email;
bool update = force;
db_faction dbstate;
fset(f, FFL_MARK);
dbstate.id_faction = id_faction;
dbstate.id_email = sqlite3_column_int64(stmt_select, 1);
dbstate.no = no_b36 ? atoi36(no_b36) : -1;
dbstate.email = (const char *)sqlite3_column_text(stmt_select, 3);
dbstate.passwd_md5 = (const char *)sqlite3_column_text(stmt_select, 4);
dbstate.name = (const char *)sqlite3_column_text(stmt_select, 5);
id_email = dbstate.id_email;
res = db_update_email(db, f, &dbstate, force, &id_email);
SQL_EXPECT(res, SQLITE_OK);
md5_init(&ms);
md5_append(&ms, (md5_byte_t *) f->passw, (int)strlen(f->passw));
md5_finish(&ms, digest);
for (i = 0; i != 16; ++i)
sprintf(passwd_md5 + 2 * i, "%.02x", digest[i]);
if (!update) {
update = ((id_email != 0 && dbstate.id_email != id_email)
|| dbstate.no != f->no || dbstate.passwd_md5 == NULL
|| strcmp(passwd_md5, dbstate.passwd_md5) != 0 || dbstate.name == NULL
|| strncmp(f->name, dbstate.name, MAX_FACTION_NAME) != 0);
}
if (update) {
const char sql_update_faction[] =
"UPDATE faction SET email_id=?, password_md5=?, code=?, name=?, firstturn=? WHERE id=?";
sqlite3_stmt *stmt_update_faction =
stmt_cache_get(db, sql_update_faction);
res = sqlite3_bind_int64(stmt_update_faction, 1, id_email);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 2, passwd_md5, MD5_LENGTH,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 3, no_b36, -1,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res =
sqlite3_bind_text(stmt_update_faction, 4, f->name, -1,
SQLITE_TRANSIENT);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int(stmt_update_faction, 5, turn - f->age);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_bind_int64(stmt_update_faction, 6, f->subscription);
SQL_EXPECT(res, SQLITE_OK);
res = sqlite3_step(stmt_update_faction);
SQL_EXPECT(res, SQLITE_DONE);
}
}
}
}
for (f = factions; f; f = f->next) {
if (!fval(f, FFL_MARK)) {
log_error("%s (sub=%d, email=%s) has no entry in the database\n", factionname(f), f->subscription, f->email);
} else {
freset(f, FFL_MARK);
for (f = factions; f; f = f->next) {
if (!fval(f, FFL_MARK)) {
log_error("%s (sub=%d, email=%s) has no entry in the database\n", factionname(f), f->subscription, f->email);
} else {
freset(f, FFL_MARK);
}
}
}
return SQLITE_OK;
return SQLITE_OK;
}
int db_update_scores(sqlite3 * db, bool force)