Enno Rehling
af59e2f09c
new argument-type for messages: items.
...
not the most efficient, since it takes a deep copy of the list.
2006-01-08 12:25:00 +00:00
Enno Rehling
6ad7a5562e
code cleanup: removed all old cases of new_message being called, and the function itself.
2006-01-08 11:33:10 +00:00
Enno Rehling
f1b344f7e9
syntaxfic claimable
2006-01-08 11:03:57 +00:00
Enno Rehling
77bc58aabd
bugfix: use_item scripts must return a value
2006-01-08 10:24:51 +00:00
Enno Rehling
5b5026cefd
Vereinfachung des Bauerncodes.
2006-01-07 12:30:25 +00:00
Enno Rehling
68389e2ba6
another leak in mistake()
2006-01-02 22:41:36 +00:00
Enno Rehling
2ddc4ac9c2
duplicate string
2006-01-02 22:29:14 +00:00
Enno Rehling
c5585a3520
more memory leaks fixed
2006-01-02 22:29:07 +00:00
Enno Rehling
bde330b131
trails for icebergs (en)
2006-01-02 22:12:33 +00:00
Enno Rehling
77e16e0645
ick. memory corruption
2006-01-02 22:10:38 +00:00
Enno Rehling
517f8e3f81
fixed some memory leaks
2006-01-02 21:50:57 +00:00
Enno Rehling
83e9b7a994
slightly improved, but still hackish way to recognize luabind versions.
2006-01-02 20:24:33 +00:00
Enno Rehling
bf6dbe4b26
fixing a few crashes when new_race[i] is null.
...
error handling for missing seenspells.
2006-01-02 08:38:46 +00:00
Enno Rehling
a032e94382
noch eine Stelle mit LUABIND_OLD :-/
2006-01-01 23:32:20 +00:00
Enno Rehling
0336a0953e
- Fehler in der neuen random_terrain routine gefunden.
...
- Problem mit altem luabind repariert.
2006-01-01 23:29:04 +00:00
Enno Rehling
ba555c842a
somehow random_terrain still crashes. oh, and tha familiar stuff was in the
...
wrong function
2006-01-01 22:20:52 +00:00
Enno Rehling
f8991a844f
bischen durcheinandergekommen beim nummerieren.
2006-01-01 21:29:22 +00:00
Enno Rehling
b2f1b213d4
Regionsalter auf Startwert setzen
2006-01-01 20:56:11 +00:00
Enno Rehling
4dec5c914d
code-polishing: Vertraute werden nicht mehr als RC_* gebraucht.find_spellbyid() kriegt nen magietyp für den fall wo zwei zauber gleich heissen, und nicht über ihre 'alte' id erkannt werden, sondern den hash des namens (für seenspell)
2006-01-01 20:53:12 +00:00
Enno Rehling
9eb50890c6
code-polishing: Vertraute werden nicht mehr als RC_* gebraucht.
2006-01-01 20:50:36 +00:00
Enno Rehling
c60502bfc8
find_spellbyid() kriegt nen magietyp für den fall wo zwei zauber gleich heissen, und nicht über ihre 'alte' id erkannt werden, sondern den hash des namens (für seenspell)
2006-01-01 20:11:09 +00:00
Katja Zedel
88ea1b27b7
sphinx muss sachen geben können
2006-01-01 20:04:09 +00:00
Enno Rehling
eb35aab047
work in progress
2006-01-01 19:40:01 +00:00
Enno Rehling
bd5f6e5683
that line is now obsolete.
2006-01-01 19:12:50 +00:00
Christian Schlittchen
a79454dd54
register vergessen
2006-01-01 19:08:09 +00:00
Enno Rehling
e9a7108423
LUASPL_* ids entfernt, weil jetzt ein System existiert, die spell-id in XML zu setzen um zu alten Daten kompatibel zu bleiben.
2006-01-01 19:03:35 +00:00
Enno Rehling
dfebbe3bc0
didn't compile
2006-01-01 18:38:32 +00:00
Enno Rehling
b49d1cadca
Aus dem TODO:
...
- WDW spells per XML definiert, so dass sie nicht in Eressea auftauchen, aber auch kein define benötigen
- Neue Variante des seenspell-attributes.
- weniger find_spellbyid() aufrufe.
2006-01-01 18:35:55 +00:00
Enno Rehling
eadda41bcb
no more find_spellbyid for resource files.
2006-01-01 17:19:51 +00:00
Enno Rehling
657fc3d123
WDW_PHOENIX define removed:
...
- Der Initialisierungs-Code ist in LUA reimplementiert.
- Ich habe das ganze spoils-Konzept etwas allgemeiner gemacht, man kann jetzt einfach ein equipment-objekt in XML definieren (siehe vinyambar-wdw.xml) der die spoils für eine Rassea angibt, (z.B. phonix_spoils nennen).
- Das gleiche für Drachen und Seeschlange gemacht.
2006-01-01 16:58:59 +00:00
Christian Schlittchen
5fa56103cc
Fehlende Dateien, Umlautkorrektur
2006-01-01 15:17:08 +00:00
Christian Schlittchen
29df2263c6
Phoenixkompass fuer wdw, noch ungetestet
2006-01-01 15:15:41 +00:00
Enno Rehling
c456b8aceb
descriptions xmas 2003
2005-12-31 16:36:57 +00:00
Enno Rehling
9bf60a5451
Spezialfall: Einheiten, die nicht laufen können.
...
LUA: Rasse ändern ändert auch irace.
2005-12-31 16:13:20 +00:00
Enno Rehling
90e8fb11fd
http://eressea.upb.de/mantis/view.php?id=779
...
Zauber Nebel der Verwirrung hat keine Funktion
- verwirrung für schiffe implementiert.
- neue waffe: schneeball. nur für schneemänner, hoffe ich
2005-12-31 15:20:36 +00:00
Enno Rehling
c7fe0c33ca
http://eressea.upb.de/mantis/view.php?id=717
...
a littl code cleanup related to peasant growth
2005-12-31 14:23:09 +00:00
Enno Rehling
40b5fa20be
only indentation changes.
2005-12-31 14:01:54 +00:00
Enno Rehling
80186ba627
- error handling missing terrains
...
- bugfix terrain-xml
2005-12-31 13:45:10 +00:00
Enno Rehling
e30c171995
lua: faction.options and faction.flags
2005-12-31 13:39:55 +00:00
Enno Rehling
104b64124f
mapper: selections can do shortcut keys
2005-12-31 13:29:22 +00:00
Enno Rehling
d0d03c08af
Compile-fixes.
2005-12-31 13:18:35 +00:00
Enno Rehling
988a0078c4
Bessere Lösung für das auto-seeding: Jeder Terraintyp kriegt eine relative Häufigkeit in die XML-Daten.
2005-12-31 13:13:44 +00:00
Enno Rehling
c30cebd352
Beim erzeugen neuer Inseln keine Eisberge und Vulkane mehr machen.
2005-12-31 13:01:11 +00:00
Enno Rehling
9ea1f9fdf5
invalid reference removed
2005-12-29 15:08:54 +00:00
Enno Rehling
8727c7fc4f
Versehentliche Löschung der Zugvorlagen
2005-12-29 13:46:34 +00:00
Enno Rehling
2b1c46bbcc
- Zauber und Illusionen nehmen keinen Schaden
...
- Gegenstände in Partei- und Regionspool kann man mit ZEIGE anzeigen
2005-12-28 21:07:01 +00:00
Enno Rehling
619a3f5387
Beginn einer Implementation von Schneemännern für Eressea
2005-12-26 23:49:16 +00:00
Enno Rehling
3372e17530
Implemntation Stardust
2005-12-25 19:13:51 +00:00
Enno Rehling
76976a970e
bugfix terraforming in regionen ohne production
2005-12-21 10:11:19 +00:00
Christian Schlittchen
e8746177bc
Newlines in mistake-Meldungen mag Magellan nicht
2005-12-21 09:36:50 +00:00
Enno Rehling
18153f5614
http://eressea.upb.de/mantis/view.php?id=775
...
Es gibt auch noch ältere Berge und Gletscher ohne Eisen.
2005-12-19 18:56:20 +00:00
Enno Rehling
8e508a9e99
http://eressea.upb.de/mantis/view.php?id=775
...
verbesserte Korrektur-Routine
2005-12-19 18:30:51 +00:00
Enno Rehling
df94b39f8c
http://eressea.upb.de/mantis/view.php?id=775
...
noch ein nachtrag
2005-12-19 18:27:07 +00:00
Enno Rehling
520a485b16
production-chance ist falsch.
2005-12-19 18:09:35 +00:00
Enno Rehling
5c07121a9f
http://eressea.upb.de/mantis/view.php?id=775
...
Berge ohne Eisen (und generell Regionen ohne Resourcen).
2005-12-19 17:31:27 +00:00
Enno Rehling
945a60a20c
Sicherstellen, dass keien hardlinks automatisch übermeiert werden (unlink).
...
Schnelleres Backup ohne system() mit Hardlinks.
2005-12-18 21:53:12 +00:00
Enno Rehling
a18ca097b9
renamed_faction_notseen doesn't need that parameter.
2005-12-18 18:19:14 +00:00
Enno Rehling
73123575a6
Weihnachtsitem 2005
2005-12-18 18:09:53 +00:00
Enno Rehling
3b3e93f62b
http://eressea.upb.de/mantis/view.php?id=774
...
message-einordnungen
2005-12-16 19:39:52 +00:00
Enno Rehling
d187097fad
- bugfix broken subset-selection
...
- bugfix lighthouse-update
2005-12-11 15:39:53 +00:00
Enno Rehling
b2bd092252
do not crash when there's no generic building type
2005-12-11 15:30:05 +00:00
Enno Rehling
ca352dc60a
kingdoms:
...
- buildings/castle
2005-12-11 15:26:11 +00:00
Enno Rehling
d51b277d8a
crashbug missing volcano_terrain
2005-12-11 15:14:03 +00:00
Enno Rehling
5cf53c332a
making read_newfactions() a little less picky, and giving default passwords. I hope.
2005-12-11 15:09:57 +00:00
Enno Rehling
bbcc80643a
- bugfix fehlender burgenbonus (maxcapacity 4)
...
- removed old xml-writing code
- fixed a crash related to astralspace
kingdoms:
- building type castle
2005-12-11 14:54:50 +00:00
Enno Rehling
a8b9c29be4
har du data saa er det altid en god ide aa spare den, ellers forsvinne ting plutselig
2005-12-11 14:31:06 +00:00
Enno Rehling
5d541465b1
initialize the world with some items
2005-12-11 14:21:53 +00:00
Enno Rehling
8daf1c86f3
dice_rand versteht jetzt auch klammern.
2005-12-11 14:10:11 +00:00
Enno Rehling
9be2d7b33d
didn't like binding int and double with same name. why?
2005-12-11 12:41:05 +00:00
Enno Rehling
57cb0c73fc
embassies in a separate file
2005-12-11 12:33:57 +00:00
Enno Rehling
28be52c1b2
LUA:
...
- messages an regionen versenden
Eressea:
- Besucher von Muschelplateau kriegen ein Spezialgimmick
- Diverse magische Items im Gewicht auf 0 reduziert.
2005-12-11 11:43:18 +00:00
Enno Rehling
4635c46ec2
- dice_rand kann einfaches multiplizieren
...
- als dice_roll nach lua exportiert
- equipment kann in inventories getan werden
- region::land bekommt ein inventory
- terraform legt equipment in neue regionen
kingdoms:
- neues terrain berge.
2005-12-11 09:58:17 +00:00
Enno Rehling
a6cc57370f
LUA: export unit::age
2005-12-10 12:32:26 +00:00
Enno Rehling
85b791afda
oh, shit. newbie-regionen haben extreme untotenhorden gekriegt.
2005-12-10 12:07:23 +00:00
Enno Rehling
15031089b4
http://eressea.upb.de/mantis/view.php?id=772
...
Falsche Lohn-angabe im CR
2005-12-04 17:15:30 +00:00
Enno Rehling
93eb6adeff
neue regionsresourcen: "chaos" und "grave" (um chaoscount und detahcount zu verändern)
2005-12-04 14:53:27 +00:00
Enno Rehling
e89b1c908d
crashbug mapper
...
bugfix random_terrain
2005-12-04 00:58:57 +00:00
Enno Rehling
b09d0a89a7
http://eressea.upb.de/mantis/view.php?id=769
...
Seltsames Ergebnis von Übergaben
RTF_SNEAK wurde bei fehlendem attribut falsch gesetzt.
2005-12-02 23:04:36 +00:00
Enno Rehling
5aa0ca5ff5
source formatting.
2005-12-02 20:23:54 +00:00
Enno Rehling
5f43830f59
http://eressea.upb.de/mantis/view.php?id=765
...
http://eressea.upb.de/mantis/view.php?id=764
PopulationDamage war um Faktor 100 zu hoch.
2005-11-28 08:07:01 +00:00
Christian Schlittchen
3705d0d1eb
init_summary für wdw, zusätzlicher assert
2005-11-27 14:13:48 +00:00
Christian Schlittchen
0c5efc7a61
write_emails auch für wdw
2005-11-27 13:40:09 +00:00
Enno Rehling
383dc8ad15
compilation errors
2005-11-27 10:06:18 +00:00
Enno Rehling
d808de65c8
new attribute "object" allows arbitrary named data to be added to any object (improvement on the "key" attribute)
...
exported to LUA: x.objects returns the collection of objects, accessible through :get() and :set() functions
2005-11-26 15:28:11 +00:00
Enno Rehling
10b2d08a0a
new attribute "object" allows arbitrary named data to be added to any object (improvement on the "key" attribute)
2005-11-26 11:49:20 +00:00
Enno Rehling
402fbb24e5
- spawning new dragons and undead is now optional (lua function)
...
- battle-effect on peasants is configurable (by XML param)
2005-11-26 11:03:44 +00:00
Enno Rehling
531115b392
- spawning new dragons and undead is now optional (lua function)
...
- battle-effect on peasants is configurable (by XML param)
2005-11-26 11:00:20 +00:00
Enno Rehling
7f0b8f98d1
kingdoms: lua error in determining region owner
2005-11-26 01:31:35 +00:00
Enno Rehling
ba2e0fef8c
more code that fails when there are no luxuries
2005-11-26 01:24:28 +00:00
Enno Rehling
38062fa990
more code that fails when there are no luxuries
2005-11-26 01:16:55 +00:00
Enno Rehling
9d1f1d77fe
fix
2005-11-26 01:09:39 +00:00
Enno Rehling
6772d1892e
kingdoms: templates race needs to exist to make monsterfaction
2005-11-26 01:09:11 +00:00
Enno Rehling
7fcdcf10dd
mapper: settg breaks when you have no luxuries
2005-11-26 01:02:21 +00:00
Enno Rehling
eaf1c0f447
mapper: choose_terrain didn't work with only 2 terrains.
2005-11-26 00:58:27 +00:00
Enno Rehling
3524cb59d2
random_terrain() function
2005-11-26 00:42:32 +00:00
Enno Rehling
b086e9f93a
kingdoms: crashfix mapper when finding random terrain
2005-11-26 00:34:05 +00:00
Enno Rehling
b04b3ea168
kingdoms: missing mallorn seeds
2005-11-26 00:09:29 +00:00
Enno Rehling
f0ce33304b
kingdoms: handling lack of luxuries
2005-11-26 00:08:47 +00:00
Enno Rehling
e8a022ae75
kingdoms: error -> warning if we cannot find a hard-coded race
2005-11-26 00:01:26 +00:00
Enno Rehling
fd3b6ac6d3
kingdoms: removing crash if seeds don't exist.
2005-11-25 23:57:58 +00:00
Enno Rehling
3ae0abad4b
bugfix old lua versions
...
removing some instances of oldterrain() calls
kingdoms: removing assert on missing old races
kingdoms: handling missing potions gracefully
2005-11-25 23:52:53 +00:00
Enno Rehling
aa4fda7e26
kingdoms: null-pointer crash if potion type does not exist
2005-11-25 23:39:50 +00:00
Enno Rehling
49cd3e08ad
kingdoms: resource files.
2005-11-25 23:37:27 +00:00
Enno Rehling
de9264bc4c
- scripts for kingdoms
...
- per-game folders to organize scripts a bit more
2005-11-25 23:32:56 +00:00
Enno Rehling
4157bfbea2
bugfix assert
2005-11-25 23:15:52 +00:00
Enno Rehling
33ec0e321b
fixing up the luabind/gcc4 compilation
2005-11-25 22:53:10 +00:00
Enno Rehling
6e76a3d601
luabind: using define LUABIND_OLD instead of BOOST_VERSION
2005-11-25 22:25:13 +00:00
Enno Rehling
cd70cfcb8b
syntax error
2005-11-25 22:17:41 +00:00
Enno Rehling
bb1e86ebb4
new code for 'kingdoms':
...
- disabling skills
- region owners
- maintenance costs configurable
- wage configurable
2005-11-25 22:09:59 +00:00
Enno Rehling
532eb77c51
http://eressea.upb.de/mantis/view.php?id=761
...
Doppelte Angriffsmeldungen
battle message only reported once per round&unit
2005-11-25 21:11:05 +00:00
Enno Rehling
d215d26f45
http://eressea.upb.de/mantis/view.php?id=762
...
Teufelchen als Vertrauter einmal mit und einmal ohne Aura
Neue Vertraute haben kein mage-attribut gekriegt beim ersten lernen.
2005-11-25 17:07:41 +00:00
Christian Schlittchen
82fc69254c
turn-Datei wurde nicht aktualisiert
2005-11-21 21:22:00 +00:00
Enno Rehling
40ef16c53f
removed warnings
2005-11-20 14:50:15 +00:00
Enno Rehling
6978b09a06
removed warnings for unused()
2005-11-20 13:04:01 +00:00
Enno Rehling
7783077517
simplified the work() functions
...
splitting more functionality from process_orders into separate functions
2005-11-20 12:58:59 +00:00
Enno Rehling
422008c0e2
exporting the origin of a faction to lua (so factions can be relocated)
2005-11-20 11:41:16 +00:00
Enno Rehling
7c2b1e3445
that stupid warning triggers too often for anyone to pay attention to it
2005-11-20 00:15:16 +00:00
Enno Rehling
802228db41
null-pointer check if no terrain was picked for terraforming
2005-11-19 15:54:16 +00:00
Enno Rehling
881f1ff2df
terraforming from the mapper broke with last terrain-changes
2005-11-19 15:42:30 +00:00
Enno Rehling
e006d8a4d0
smallish compile-fixes for linux
2005-11-18 23:42:11 +00:00
Enno Rehling
357a73e826
XML reports - incomplete implementation, might finish it eventually.
2005-11-18 23:23:47 +00:00
Enno Rehling
4660c690a8
wyrms don't make room for upstart newcomers.
2005-11-18 21:12:27 +00:00
Enno Rehling
83b2feffa6
Wyrms are solitary creatures.
2005-11-18 21:02:29 +00:00
Enno Rehling
2380573d77
crashfix terraform w/ oldterrain==NULL
2005-11-14 18:58:09 +00:00
Enno Rehling
29b84b640e
More gentle terraforming: If a region is terraformed and has the same size as before, no need to change the trees. No need to change peasants or money either
2005-11-11 22:53:58 +00:00
Enno Rehling
3081922ad7
http://eressea.upb.de/mantis/view.php?id=747
...
Übergabe eines Sonnensegels
was wrongfully marked as cursed.
2005-11-07 18:23:48 +00:00
Enno Rehling
028753b06b
- MACHEN ALLES "Wasser des Lebens" sollte jetzt gehen.
...
- Alte Funktion entfernt.
2005-11-06 11:33:19 +00:00
Christian Schlittchen
b34b63fd25
Fehlendes Include report.h
2005-11-06 08:53:17 +00:00
Enno Rehling
d2a75f15fe
code cleanup, reports. report types are now registered (some code I had on my disk since the days I was writing xml reports), and a new mailit format (reports.txt replaces mailit). Also, no more writing of shellscripts from the server, since that's done by an external script now.
2005-11-02 21:10:40 +00:00
Enno Rehling
cc7a1d15bb
it helps to include version.hpp
2005-11-01 20:49:58 +00:00
Enno Rehling
f6952988e4
made compatible to earlier luabind version (just to avoid some work non VC++), but a little hackishly through the BOOST_VERSION define.
...
removed some almost unused funtions (pt_find, etc).
2005-11-01 20:33:21 +00:00
Enno Rehling
dfc6f83c62
upgrade to luabind beta-7 devel-2
...
upgrade to g++ 4.0
2005-10-31 22:34:45 +00:00
Enno Rehling
40fb0c5528
plural kraeuterbeutel
2005-10-31 20:01:27 +00:00
Enno Rehling
6ca3befa29
http://eressea.upb.de/mantis/bug_change_status_page.php
...
Fehler bei Produktion von Stufe 1 Traenken
herbalism instead of alchemy
2005-10-31 19:20:10 +00:00
Enno Rehling
db9589bed1
luxusgueter raus aus dem code, rein in die CML files
2005-10-30 18:22:28 +00:00
Enno Rehling
eba19999f4
noch mehr funktionen mit new_ prefix aus pool.h bekommen den entfernt.
2005-10-30 15:42:15 +00:00
Enno Rehling
9b7128b660
http://eressea.upb.de/mantis/view.php?id=743
...
Prozentangaben fuer Wuestenstrassen sind verdoppelt.
2005-10-30 15:36:10 +00:00
Enno Rehling
7cfc188e64
bug in pool-parameters (mode and amount mixed up in production code)
2005-10-30 11:55:22 +00:00
Enno Rehling
ada8c3a52d
bugfix: water of life
...
initialization of potion text
removing #if 0 code.
2005-10-30 09:51:02 +00:00
Enno Rehling
1113d3d7e9
bugfix luxuries. now possible (though not done) to read them from xml.
2005-10-29 16:28:10 +00:00
Enno Rehling
89e8c622c7
more weapons out of the code.
2005-10-29 16:10:08 +00:00
Enno Rehling
baab10febe
the last of the item_type constants disappear.
2005-10-29 15:03:18 +00:00
Enno Rehling
f6524ee015
kicking out a few more hardcoded item_type objects.
2005-10-29 14:48:37 +00:00
Enno Rehling
cb9106473b
Special non-item resources like hp and peasant can now be defined externally.
...
removed all the hardcoded armor from the source.
2005-10-29 14:12:46 +00:00
Enno Rehling
3eef9447e9
renaming the pool funtions (no need for a new_ prefix anymore)
2005-10-29 12:25:53 +00:00
Enno Rehling
7017f27304
quick changes to remove the old pool functions that use resource_t
2005-10-29 12:08:40 +00:00
Enno Rehling
43e44a083e
bugfix init_oditems: if a resource was later in the list than one that used it, the game would crash
2005-10-29 11:39:34 +00:00
Enno Rehling
91da1f6e89
The quest to remove resource_t from the game continues (finally)
2005-10-29 11:17:21 +00:00
Enno Rehling
adbefd89c5
Fixing order of libraries
2005-10-29 11:10:58 +00:00
Enno Rehling
13efa939c1
ao_daemon, not daemoneye
2005-10-26 20:44:49 +00:00
Enno Rehling
756b65b1ed
functions need to be defined before used by items (before xml)
2005-10-26 20:30:02 +00:00
Enno Rehling
e31215f8f1
removing hardcoded itemtypes that now give warnings.
2005-10-26 20:12:28 +00:00
Enno Rehling
a8480e3865
fixing seeds, one commit at a time
2005-10-26 19:56:28 +00:00
Enno Rehling
e67f9b0892
still fixing the seeds. mapper comes later
2005-10-26 19:47:28 +00:00
Enno Rehling
0e0f37d970
bugfix seed-registrierung
2005-10-26 19:02:45 +00:00
Enno Rehling
b19c4f5cc6
skill fuer spear heisst polearm
2005-10-26 15:15:18 +00:00
Enno Rehling
abcaac8f97
removing seeds and mallornseeds from the source (less warnings, too).
2005-10-25 21:24:15 +00:00
Enno Rehling
ac30257333
removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
...
The tech-tree loading is now smart enough that a resource can depend on another one that isn't loaded yet (it builds a dummy of the resource at first). his can backfire if you then forget to define that resource for real, i'll eventually need error-handling there.
2005-10-25 20:44:18 +00:00
Enno Rehling
688b796aec
- sk_ prefixes von den skillnames entfernt.
2005-10-25 14:51:15 +00:00
Enno Rehling
28f41c3edd
- sk_ prefixes von den skillnames entfernt.
2005-10-25 14:27:24 +00:00
Enno Rehling
a306d0ebc8
bugfix antimagiekristall
2005-10-25 13:17:55 +00:00
Enno Rehling
3c749d4121
ships mentioning terrain-types that don't exist.
2005-10-25 13:11:50 +00:00
Enno Rehling
b6160f32ac
ships mentioning terrain-types that don't exist.
2005-10-25 13:06:59 +00:00
Enno Rehling
193b69b049
new xml data
2005-10-25 13:02:55 +00:00
Enno Rehling
6107e84b54
making the mapper compile
2005-10-25 13:01:55 +00:00
Enno Rehling
19a7624fe8
making the mapper compile
2005-10-25 12:59:23 +00:00
Enno Rehling
70b3e9ad50
autoseed had some unused code there. not sure what it's good for, really.
2005-10-25 12:46:25 +00:00
Enno Rehling
68433ad0d1
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
...
Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling
f269ebbf75
listnames, total nutzlose funktion
2005-10-25 09:02:24 +00:00
Enno Rehling
00fab33aaf
nachbesserung zu den letzten 2 commits
2005-10-25 08:45:59 +00:00
Enno Rehling
1b4aa36874
removed old get_/set_change_herb functions, no longer in use
2005-10-25 08:28:00 +00:00
Enno Rehling
dabbeb39a6
noch eine Stelle vergessen
2005-10-24 22:02:39 +00:00
Enno Rehling
f371ca5ef1
NEW_RESOURCEGROWTH define entfernt
2005-10-24 20:19:46 +00:00
Enno Rehling
4ce88dad13
removing the old NEW_RESOURCEGROWTh macro
2005-10-24 20:06:40 +00:00
Enno Rehling
5cc18d1e37
bugfix AMK
2005-10-23 15:11:22 +00:00
Christian Schlittchen
1c7ace7556
WdW-Pyramiden
2005-10-23 11:27:55 +00:00
Enno Rehling
f6cc641d9c
initializing new member variable in equipment
2005-10-23 10:42:26 +00:00
Enno Rehling
570055a493
kompiliert nun
2005-10-23 10:20:55 +00:00
Enno Rehling
4d38380766
removed R_ANTIMAGICCRYSTAL as well.
2005-10-23 10:15:30 +00:00
Enno Rehling
8483c555fc
moving combatspells.c to the spells/ directory
2005-10-23 09:10:41 +00:00
Enno Rehling
1202578ab0
removing unused function (again)
2005-10-23 09:06:12 +00:00
Enno Rehling
4dc1339ec3
New: familiars are initialized with an equipment-set.
...
New: familiars can have a LUA initialization function.
Moved the spell implementations from spell.c to spells.c where they "belong".
Spell ids moved to a separate header (to phase them out eventually)
2005-10-23 09:05:11 +00:00
Enno Rehling
b7a8660eef
Fehlende spellinfo nach letzten Änderungen
2005-10-23 08:08:55 +00:00
Enno Rehling
67ba7b7960
removing an unused function
2005-10-22 21:03:29 +00:00
Enno Rehling
a0ee76abe2
Many new spell translations.
2005-10-22 19:53:44 +00:00
Enno Rehling
38ec0dc2ad
http://eressea.upb.de/mantis/view.php?id=723
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Zauber Gürtel der Trollstärke jetzt mit Drachenblut
wieder mit permannter aura.
2005-10-17 18:16:03 +00:00
Enno Rehling
3c3b1bad8a
http://eressea.upb.de/mantis/view.php?id=725
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Beschreibung Gehirnschmalz
tage -> lernversuche
2005-10-17 17:56:39 +00:00
Enno Rehling
b8f8981c96
http://eressea.upb.de/mantis/view.php?id=722
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Zauber Rostregen, Beschreibungsupdate.
2005-10-16 21:44:00 +00:00
Enno Rehling
2d86eff74f
http://eressea.upb.de/mantis/view.php?id=720
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Boote koennen nicht auf Gletscher landen
Schlafende Eisberge wurden als Gletscher angezeigt, aber von Schiffen nicht so behandelt.
2005-10-16 21:41:44 +00:00
Enno Rehling
114b40d85c
http://eressea.upb.de/mantis/view.php?id=710
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Zauber "Süsse Träume" vermehrt Einheit nicht
bugfix static variables
2005-10-16 21:08:22 +00:00
Enno Rehling
b58303211f
http://eressea.upb.de/mantis/view.php?id=728
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Straße Richtung Ozean
man kann Richtung Ozean nicht mehr bauen.
2005-10-16 20:45:30 +00:00
Enno Rehling
71dc067213
http://eressea.upb.de/mantis/view.php?id=733
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Vertraute und Kampfzauber
separated combat spells from regular attacks to allow monsters without regular attacks to have combat spells.
2005-10-16 20:11:34 +00:00
Enno Rehling
10e5dfb92e
spell ids, compatibility list
2005-10-16 19:33:30 +00:00
Enno Rehling
40385e2d3e
mapper should not try to load gamecode functions of objects
2005-10-16 19:19:40 +00:00
Enno Rehling
d4a0c6c06c
only updating firstturn if it's less than before or was nul
2005-10-12 20:34:32 +00:00
Enno Rehling
6b27b2a0c2
updating firstturn from the server
2005-10-12 20:27:50 +00:00
Enno Rehling
ff761f22b3
bugfix mapper-initialization
2005-10-11 20:39:53 +00:00
Enno Rehling
e0f6999a4f
typo
2005-10-11 20:39:16 +00:00
Enno Rehling
1e3877e8a2
irgend etwas am fixing des ozean-alters ist nicht richtig und zerstört die neuaussetzung.
2005-10-11 20:37:48 +00:00
Enno Rehling
14a3077f6e
http://eressea.upb.de/mantis/view.php?id=718
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Nach 150 Runden ist eine neue Partei erlaubt.
2005-10-10 04:59:54 +00:00
Enno Rehling
a9b704f6a2
Dummes Cisual Studio hat meine Datei versaut
2005-10-09 22:06:16 +00:00
Enno Rehling
3415216610
more verbose exception handling
2005-10-09 22:01:08 +00:00
Enno Rehling
af447d3034
rename nomagic -> gray
2005-10-09 21:53:18 +00:00
Enno Rehling
31e3384165
compilation errors
2005-10-09 21:48:56 +00:00
Enno Rehling
a521385b13
even more create_ spells are now scripted.
...
started on another spell (earn_silver), needs enabling and testing.
2005-10-09 21:41:04 +00:00
Enno Rehling
12906232f1
calculating score based on unmodified skill-level (faster, more accurate).
2005-10-09 20:36:44 +00:00
Enno Rehling
873404d8f4
crashbugs in randenc und rostregen
2005-10-09 19:52:21 +00:00
Christian Schlittchen
9ba5ebedb9
wdw-Zauber angepasst
2005-10-09 15:13:39 +00:00
Enno Rehling
fa929a855d
Kräuterbeutel: WdL, nicht Holz, als Zutat.
2005-10-09 12:22:14 +00:00
Enno Rehling
7f0e08dd07
uninitialized variable
2005-10-09 10:07:43 +00:00
Enno Rehling
72fd99987b
typo, kompiliert nicht
2005-10-09 10:06:37 +00:00
Enno Rehling
73ed11b893
sinnvollere Fehlermeldung bei nicht-existierendem farcasting-ziel
2005-10-09 10:04:31 +00:00
Enno Rehling
a461d06aa6
Disabling multiplayer-marking again.
2005-10-09 09:10:55 +00:00
Enno Rehling
046290ebdb
Bugfix: spellnames sind nicht von sp->info abhängig.
2005-10-09 09:09:51 +00:00
Enno Rehling
46cb474885
Zaubernamen weniger deutsch & Patzerfunktion vereinheitlicht
2005-10-09 02:10:03 +00:00
Enno Rehling
e208a2ba8d
added exception handling
2005-10-09 01:19:44 +00:00
Enno Rehling
b6b5b9709b
cleaning up the spell-scripts
2005-10-08 22:02:42 +00:00
Enno Rehling
8b0518690f
always default-fumble to report failure.
2005-10-08 21:43:24 +00:00
Enno Rehling
9230a0a074
I must remember to load the spells, too
2005-10-08 21:34:00 +00:00
Enno Rehling
2cb9b7bdaa
Fallback für zwei weitere Zauber in find_spellbyid
2005-10-08 20:04:13 +00:00
Enno Rehling
ea8539cb15
Zauber trollbelt war verloren gegangen.
...
find_spellbyid bekommt ein Fallback für Zauber, die die ID gewechselt haben.
2005-10-08 19:47:13 +00:00
Enno Rehling
2e897bfbf7
race special attack spells use name instead of id.
2005-10-08 19:22:56 +00:00
Enno Rehling
594683d077
replaced spellids by spellnames
2005-10-08 18:43:00 +00:00
Enno Rehling
f34f09e7b6
order of execution for XML parser changed.
2005-10-08 18:38:26 +00:00
Enno Rehling
c7c6f169cb
Englische Namen für alle Zauber.
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Rassen-Spells in XML müssen keine ID mehr nutzen.
2005-10-08 18:27:40 +00:00
Enno Rehling
fed680604a
missing includes for spell.cpp
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bugfix memset in create_mage
2005-10-08 16:14:15 +00:00
Enno Rehling
2602a8db67
Mehr const, weniger Warnungen.
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Bugfix für spelllist_add (aufsteigend sortiert)
2005-10-08 15:44:40 +00:00
Enno Rehling
1771a81c52
Neues Datenformat macht Schluss mit der Speicherung von spell-ids im Datenfile.
2005-10-08 15:25:21 +00:00
Enno Rehling
128b5d0b9a
spells, defined in XML
2005-10-08 11:45:45 +00:00
Enno Rehling
b3c4dda44a
Messages als LUA-Objekte. Damit lassen sich jetzt auch von LUA aus lokalisierte messages an Parteien versenden.
2005-10-08 11:42:45 +00:00
Enno Rehling
6426004640
Neu: Zaubersprüche können in LUA programmiert werden, und per XML-Datei (siehe spells.xml) in ein Spiel integriert werden.
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Ich habe angefangen, die Item-erzeugenden Zauber aus dem Code in Skripte zu verlagern.
2005-10-08 11:02:10 +00:00
Enno Rehling
fd364ba0f9
new name: nestwarmth
2005-10-03 21:55:39 +00:00
Enno Rehling
66fbb409a0
nein, anders...
2005-10-03 21:52:09 +00:00
Enno Rehling
1d09adb884
splitting old resource registration in two parts.
2005-10-03 21:46:57 +00:00
Enno Rehling
17958f9683
Armbrust aus dem Code genommen.
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Abbruch, wenn ein Item aus dem Datenfile nicht in den XML-Resourcen ist.
2005-10-03 21:15:47 +00:00
Enno Rehling
5dfc2f08b6
Apfel, Nuss und Mandelkern (und Kekse) fleigen raus aus dem Source.
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Burgen fliegen aus dem Source.
XML reader unterstützt jetzt auch Gebäude mit mehreren Ausbaustufen.
2005-10-03 20:59:11 +00:00
Enno Rehling
23d7205a8b
removed I_GREATSWORD and I_RUSTY_GREATSWORD from the source.
2005-10-02 21:32:20 +00:00
Enno Rehling
b65917bb97
removed I_SWORD and I_RUSTY_SWORD from the source.
2005-10-02 21:11:17 +00:00
Enno Rehling
883840c460
new files added
2005-10-02 20:31:28 +00:00
Enno Rehling
afd1af92c9
changes to the Jamfile (add equipment.c)
2005-10-02 20:29:21 +00:00
Enno Rehling
49bd595d69
New code:
...
"equipment-sets" in the XML definition files (equipment.xml) can define skills and items for a unit. these can be applied using the equip_unit() function (from both LUA and C).
I've rewritten the random first encounters and addplayer() functions to use these. As a result, there's now even less dependency on fixed item types in the source, and I can take more items out.
2005-10-02 20:28:44 +00:00
Enno Rehling
5358c876d2
reanming SK_SWORD -> SK_MELEE (since all the axes use it, too and I get confused so easily)
2005-10-02 17:35:25 +00:00
Enno Rehling
74f03ab496
daemon -> demon
2005-10-02 17:34:00 +00:00
Enno Rehling
6b87faf047
First test to remove items from code: AXE and RUSTY_AXE are out.
...
Rewriting the rust-spell. Now affecting armor as well (with lower chance)
2005-10-02 17:04:16 +00:00
Enno Rehling
b04b01814b
new, more informative format for the dropouts file
2005-10-02 16:25:27 +00:00
Enno Rehling
5edd84e47e
removing unused code for reading the dropouts-file.
2005-10-02 16:20:11 +00:00
Enno Rehling
9f97148163
spawning of new braineaters moved into a separate LUA function which is not called for wdw.
2005-10-02 16:06:12 +00:00
Enno Rehling
a72a43c384
starting equipment & skills for new factions is read from the equipment.xml file instead of hardcoded. Makes give_starting_equipment a lot smaller and reduces the number of I_* item-constants used in the code.
2005-10-02 15:54:24 +00:00
Christian Schlittchen
1049ef4a76
NO_RANDOM_BRAINEATER fix
2005-10-02 15:33:50 +00:00
Enno Rehling
f7a17ff3d0
http://eressea.upb.de/mantis/view.php?id=712
...
rusty shields disappear because of stupid reverse_lookup code.
2005-10-02 13:31:56 +00:00
Enno Rehling
2d2ed6f7ea
http://eressea.upb.de/mantis/view.php?id=712
...
rusty shields disappear because of stupid reverse_lookup code.
removed a bit of dead code.
2005-10-02 13:21:29 +00:00
Enno Rehling
dd9c6e50c2
Fixed a null-pointer crash in randenc.
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Dead code in economy removed.
2005-10-02 07:33:21 +00:00
Enno Rehling
e240860486
http://eressea.upb.de/mantis/view.php?id=711
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rostiges schild -> rostiger schild
2005-10-01 09:27:44 +00:00
Enno Rehling
ee64acff21
http://eressea.upb.de/mantis/view.php?id=684
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Straßen durch Wüste ohne Karawanserei
Der Code scheint okay zu sein, nur Altdaten nicht. Habe eine Korrektur-Routine eingebaut.
2005-09-28 18:52:18 +00:00
Enno Rehling
130adacb43
http://eressea.upb.de/mantis/view.php?id=704
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Benennung und Beschreibung eines Monumentes
klappt jetzt, habe das erkennen von bereits benannten Gebäuden vereinheitlicht.
2005-09-24 20:34:34 +00:00
Enno Rehling
a1daf2f3b2
Mehr Doppelspieler
2005-09-17 20:15:46 +00:00
Christian Schlittchen
b917430561
Diverser Kleinkram für WdW:
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- Papyrus-Dummy-Item
- NO_RANDOM_BRAINEATERS
- ...
2005-09-11 20:16:04 +00:00
Enno Rehling
b915bf74f3
last of the GROWING_TREES defines
2005-09-11 08:16:31 +00:00
Enno Rehling
ec86c9a572
Prevent micro-islands from being extended.
2005-09-10 21:57:02 +00:00
Enno Rehling
bcf0b8d446
removed the old GROWING_TREES macro.
...
Also, made sure starting regions always have at least a few trees and horses, because I'm sick and tired of the complaints.
2005-09-10 21:09:51 +00:00
Enno Rehling
170eed6b62
put the faction's age into the CR
2005-09-08 22:55:31 +00:00
Enno Rehling
f175d0804d
Noch mehr Doppelspieler
2005-09-08 22:25:56 +00:00
Enno Rehling
4ac9cf30e8
tote übergeben items nur bei gegenseitigem HELFE SILBER bzw. HELFE GIB
2005-09-08 21:41:39 +00:00
Enno Rehling
9f315c32aa
Parteien mit leerem Passwort (Doppelspieler, etc) geben ihre Items nicht an Alliierte ab, sondern vernichten sie.
2005-09-08 21:15:06 +00:00
Enno Rehling
8276a63c1e
http://eressea.upb.de/mantis/view.php?id=680
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Einheit verhungert und Gegenstände gehen verloren
Aauflösen von Einheiten vereinheitlicht, und einige alte #defines mitsamt Code entfernt.
2005-09-08 19:03:42 +00:00
Enno Rehling
c1b275dad9
http://eressea.upb.de/mantis/view.php?id=698
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Auf der Einheit liegen -3 Wirkungen Schaffenstrunk.
2005-09-08 18:38:14 +00:00
Enno Rehling
11f9e607ca
Spell translations.
2005-09-03 09:27:01 +00:00
Enno Rehling
0ee59cf55e
http://eressea.upb.de/mantis/view.php?id=694
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global warming "infection" not with regular glaciers
2005-09-03 09:13:36 +00:00
Enno Rehling
118230a737
implemented global warming (glacier belts with age > 200 can melt)
2005-09-03 08:54:19 +00:00
Enno Rehling
b7ebf40866
Better version of the ocean-age fixes produces proper firewalls around the
...
world
2005-09-03 07:50:00 +00:00
Enno Rehling
d09071eff7
null-pointer crash when running with --lomem
2005-09-03 06:49:26 +00:00
Enno Rehling
0e74ca4ef7
stone golem -> stonegolem, for the last time
2005-09-03 06:29:29 +00:00
Enno Rehling
6ec1bbe52e
Drawing borders around regions requires that oceans have an age, too. Fixed.
...
Also, removing some unnecessary race-enums
2005-09-03 00:30:03 +00:00
Enno Rehling
b87c87cea6
http://eressea.upb.de/mantis/view.php?id=693
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Meldung für fehlenden Gebäudeunterhalt nicht korrekt
2005-08-22 20:43:10 +00:00
Enno Rehling
951ad4a615
oldrace young dragon had another space.
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updated todo-file
some indentation in battle.c
2005-08-22 20:14:42 +00:00
Enno Rehling
a3bef667d1
initializing oldrace, sanity checks.
2005-08-22 20:10:03 +00:00
Enno Rehling
1b15838f4e
Not saving more than 128 orders in the datafile (damn those script-kiddies)
2005-08-22 19:49:51 +00:00
Enno Rehling
16679a9346
bugfix spaces in oldraces.
2005-08-22 19:35:31 +00:00
Enno Rehling
ccfc5549af
bugfix space-removal
2005-08-22 09:31:28 +00:00
Enno Rehling
b252b00163
Der server mag es nicht, wenn Rassen ein space im internal name haben, weil
...
trigger den rassennamen ohne "" schreiben. also operiere ich die mal raus,
spaces soll man da auch nicht haben.
2005-08-21 09:24:14 +00:00
Enno Rehling
923ea5bcf8
http://eressea.upb.de/mantis/view.php?id=683
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Name von Monumenten änderbar
2005-08-20 18:04:09 +00:00
Katja Zedel
0127f3446c
überladene drachen fix
2005-08-14 11:50:23 +00:00
Katja Zedel
5a756a03f0
neue wdw rasse
2005-08-14 11:48:02 +00:00
Enno Rehling
db7c4914f3
script-fix welcome-text für neue spieler.
2005-08-07 14:37:25 +00:00
Enno Rehling
e639a1258b
autoseed, creating island controlled from script.
...
bugfix empty orders in savefile
2005-08-07 13:48:18 +00:00
Enno Rehling
3b671396c1
SCORE_MODULE fuer das tutorial (kompiliert sonst nicht, muss ich mir ansehen)
2005-08-01 07:58:55 +00:00
Enno Rehling
bfd26dc9b4
COMPATIBILITY macro removed, hasn't been used since item_type got introduced.
2005-07-31 19:49:04 +00:00
Enno Rehling
fc6e6d40dc
when you delete an I_ enum, you must also delete the R_ enum that belongs to it.
2005-07-31 19:44:56 +00:00
Enno Rehling
f7502f08cf
item-scores were broken
...
removed laen shield and laen mail from the sorce and put them in the XML files - because I can.
2005-07-31 19:22:14 +00:00
Enno Rehling
db82711cc3
falsche locale in undeadrise message
2005-07-31 18:45:42 +00:00
Enno Rehling
6ef380b824
falsche locale in maintenance_none message
2005-07-31 18:44:52 +00:00
Enno Rehling
3a2d23907a
http://eressea.upb.de/mantis/view.php?id=657
...
sea serpents didn't drop any items.
2005-07-31 18:41:58 +00:00
Enno Rehling
4de62148fa
http://eressea.upb.de/mantis/view.php?id=621
...
kosmetischer fehler spell-level
2005-07-31 17:49:46 +00:00
Enno Rehling
c9e8c80c60
race spoils
2005-07-31 17:48:50 +00:00
Enno Rehling
47cf1024f8
racespoils raus aus dem jamfile
2005-07-31 17:13:16 +00:00
Enno Rehling
62a51a8bf0
scores are now an optional module.
...
spoils are moved to the XMl data, and the racespoils functions are greatly reduced (less LOC -> less bugs).
phoenix feather is a wdw-only item
2005-07-31 16:07:02 +00:00
Enno Rehling
a6a98faebd
http://eressea.upb.de/mantis/view.php?id=620
...
Meldung über fehlenden Upkeep zum Wochenbeginn etwas klarer gemacht.
2005-07-31 14:51:06 +00:00
Enno Rehling
8bee14a0ea
translated two more ship movement messages to english.
2005-07-31 09:12:36 +00:00
Enno Rehling
7b0340b69c
missing message type for english reports.
2005-07-31 08:52:52 +00:00
Enno Rehling
137e26e670
cleaning up armor structs
...
rearranging code to avoid nullpointer-crashes
2005-07-31 08:28:21 +00:00