forked from github/server
ships mentioning terrain-types that don't exist.
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3c749d4121
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@ -471,7 +471,7 @@ parse_ships(xmlDocPtr doc)
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xmlChar * property;
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ship_type * st = calloc(sizeof(ship_type), 1);
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xmlXPathObjectPtr result;
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int k;
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int k, c;
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property = xmlGetProp(node, BAD_CAST "name");
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assert(property!=NULL);
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@ -500,7 +500,7 @@ parse_ships(xmlDocPtr doc)
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/* reading eressea/ships/ship/coast */
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xpath->node = node;
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result = xmlXPathEvalExpression(BAD_CAST "coast", xpath);
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for (k=0;k!=result->nodesetval->nodeNr;) {
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for (c=0,k=0;k!=result->nodesetval->nodeNr;++k) {
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xmlNodePtr node = result->nodesetval->nodeTab[k];
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if (k==0) {
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@ -511,8 +511,8 @@ parse_ships(xmlDocPtr doc)
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property = xmlGetProp(node, BAD_CAST "terrain");
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assert(property!=NULL);
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st->coasts[k] = get_terrain((const char*)property);
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if (st->coasts[k]!=NULL) ++k;
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st->coasts[c] = get_terrain((const char*)property);
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if (st->coasts[c]!=NULL) ++c;
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else {
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log_warning(("ship %s mentions a non-existing terrain %s.\n", st->name[0], property));
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}
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