forked from github/server
Zauber trollbelt war verloren gegangen.
find_spellbyid bekommt ein Fallback für Zauber, die die ID gewechselt haben.
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@ -7596,6 +7596,27 @@ get_spellfromtoken(unit *u, const char *name, const struct locale * lang)
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spell *
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find_spellbyid(spellid_t id)
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{
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struct {
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spellid_t id;
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const char * name;
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magic_t mtype;
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} * oldspell, oldspells[] = {
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{ LUASPL_ARTEFAKT_NIMBLEFINGERRING, "create_roqf", M_BARDE },
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{ LUASPL_ARTEFAKT_SACK_OF_CONSERVATION, "create_magicherbbag", M_DRUIDE },
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{ LUASPL_FIRESWORD, "create_firesword", M_CHAOS },
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{ LUASPL_INVISIBILITY_CERDDOR, "create_roi", M_BARDE },
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{ LUASPL_INVISIBILITY_DRAIG, "create_roi", M_CHAOS },
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{ LUASPL_INVISIBILITY_GWYRRD, "create_roi", M_DRUIDE },
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{ LUASPL_INVISIBILITY_ILLAUN, "create_roi", M_TRAUM },
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{ LUASPL_INVISIBILITY_TYBIED, "create_roi", M_ASTRAL },
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{ LUASPL_STRENGTH, "create_trollbelt", M_CHAOS },
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{ LUASPL_TRUESEEING_CERDDOR, "create_aots", M_BARDE },
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{ LUASPL_TRUESEEING_DRAIG, "create_aots", M_CHAOS },
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{ LUASPL_TRUESEEING_GWYRRD, "create_aots", M_DRUIDE },
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{ LUASPL_TRUESEEING_ILLAUN, "create_aots", M_TRAUM },
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{ LUASPL_TRUESEEING_TYBIED, "create_aots", M_ASTRAL },
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{ 0, NULL, 0 }
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};
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spell_list * slist;
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assert(id>=0);
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@ -7608,6 +7629,10 @@ find_spellbyid(spellid_t id)
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spell* sp = slist->data;
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if (sp->id == id) return sp;
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}
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for (oldspell=oldspells;oldspell->name;++oldspell) {
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if (oldspell->id==id) return find_spell(oldspell->mtype, oldspell->name);
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}
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log_warning(("cannot find spell by id: %u\n", id));
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return NULL;
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}
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@ -23,6 +23,12 @@
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<resource name="permaura" amount="1" cost="fixed"/>
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</spell>
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<spell name="create_trollbelt" type="draig" ship="true" rank="5" level="9">
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<function name="cast" value="luaspell"/>
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<resource name="aura" amount="20" cost="fixed"/>
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<resource name="dragonblood" amount="1" cost="fixed"/>
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</spell>
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<!-- gwyrrd spells -->
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<spell name="create_roi" type="gwyrrd" ship="true" rank="5" level="6">
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<function name="cast" value="luaspell"/>
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