Commit Graph

368 Commits

Author SHA1 Message Date
Enno Rehling 42f1030251 separate test script for E4:
even though it has mostly the same rules, it does not have xmastrees, and loads a different config
remove dead `inactivefaction` function, we have no use for the file it creates.
2015-09-12 14:10:08 +02:00
Enno Rehling 3003b7fc61 remove prefixes from E3
move prefix test to common.lua
2015-09-12 13:37:43 +02:00
Enno Rehling 767ef13722 add a functional test for prefixes in E2 before refactoring any of that code. 2015-09-12 12:05:38 +02:00
Enno Rehling cf08cdf3fb configuration type-fixes: int to bool where appropriate (possibly incomplete)
rename some rules to make it more obvious that they are flags or other integer values.
2015-09-11 10:04:08 +02:00
Enno Rehling 1a9dd531c5 use boolean values in E2 config.
add a runtests.bat file for windows developers.
make some tests clean up after themselves (os.remove on files they create).
2015-09-11 09:34:38 +02:00
Enno Rehling 9bb2a625f9 fix xmlreader bug introduced by last commit (xpath->node not initialized) 2015-09-11 09:10:00 +02:00
Enno Rehling 34580ab9fa fix test requiring a data directory (sigsegv) 2015-09-06 20:07:15 +02:00
Enno Rehling b33babd316 fix cursed factions (broke it during bit32 changes) 2015-09-06 13:20:37 +02:00
Enno Rehling 552f32ff97 bugfix https://bugs.eressea.de/view.php?id=2133
era in the CR is wrong for E2
build in the CR should be a string (did not have quotes)
Lua < 5.2 does not have bit32 (and Windows build uses 5.1)
2015-09-04 14:39:44 +02:00
Enno Rehling f0a9cc8233 added a lua module that marks factions as cursed 2015-08-31 12:50:58 +02:00
Enno Rehling f12454870f fix segfault, disable intermittent test 2015-08-20 16:17:19 +02:00
Enno Rehling 5537f0ac68 simple and basic tests for ships 2015-08-07 13:03:19 +02:00
Enno Rehling d1b638f9b1 Merge branch 'feature/test-world' of https://github.com/ennorehling/eressea into ennorehling-feature/test-world
Conflicts:
	scripts/tests/e2/init.lua
	scripts/tests/e3/init.lua
2015-08-07 00:16:32 +02:00
Enno Rehling 3081a89f1c Merge branch 'develop' of github.com:ennorehling/eressea into develop 2015-08-06 19:17:00 +02:00
Enno Rehling 397a157fdc Merge branch 'develop' into feature/bug-1588-magicpower-limit
Conflicts:
	scripts/tests/e2/init.lua
	src/battle.c
	src/bind_unit.c
	src/kernel/spellid.h
	src/magic.c
	src/magic.h
2015-08-06 19:16:05 +02:00
Enno Rehling b8a2b9d0b7 Merge pull request #7 from ennorehling/feature/bug-2101-study-teach-testing
bug 2101: increase max printed length of orders
2015-08-06 17:05:32 +02:00
Enno Rehling 420574c7e4 add unit-test for casting spells, fix spell-casting (was looking for thisorder), all E3 tests pass again 2015-08-05 10:25:25 +02:00
Enno Rehling 4d061d8592 repair update_long_order and K_DESTROY handling according to discussion in https://bugs.eressea.de/view.php?id=2080 2015-08-04 22:47:55 +02:00
Enno Rehling 802f8b08d6 try setting origin manually 2015-07-31 14:10:30 +02:00
Enno Rehling 51fc6680dd require trees for new player regions 2015-07-28 10:51:14 +02:00
Enno Rehling a31dd95de0 give the first unit a sword, set skills from the equipment-config, not script
make the preview link use a soft-link, not calculate the build-directory again.
2015-07-19 20:07:08 +02:00
Enno Rehling 38ecf783c2 ignore comments 2015-07-12 16:16:57 +02:00
Enno Rehling 083c848db1 merge with latest hotfix 2015-07-12 04:53:10 +02:00
Enno Rehling 6d4f05fad8 quicklist updates 2015-07-11 12:48:03 +02:00
Enno Rehling f1217ed7a9 Bug 1965: verify that buildings cannot be built on packice. 2015-07-08 16:11:25 +02:00
Enno Rehling cc3c5580d4 rewrite and unit tests 2015-07-07 20:23:24 +02:00
Enno Rehling c1ba6a99e3 add a holy ground curse to all new starting regions. 2015-07-05 18:45:15 +02:00
Enno Rehling 7906d4469d return to old mechanism of equipping the first unit, and give some basic necessities to special races. 2015-07-05 16:40:49 +02:00
Enno Rehling 6672251b2d fewer units for new players, two players per region 2015-07-05 16:03:04 +02:00
Enno Rehling 3074a6077d avoid monsters: only seed new factions in hexes that have no units nearby. 2015-07-05 15:24:06 +02:00
Enno Rehling 9185b2af28 simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 15:23:54 +02:00
Enno Rehling 89ea0b9946 simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 14:16:17 +02:00
Enno Rehling 03a8c6a89f avoid monsters: only seed new factions in hexes that have no units nearby. 2015-07-05 14:08:06 +02:00
Enno Rehling b2d981e577 improved tests for DESTROY, fix destroy-after-attack 2015-07-03 13:08:06 +02:00
Enno Rehling 37eb189cd0 Merge pull request #242 from badgerman/feature/bug-2080-move-after-destroy
bug 2080: long actions after DESTROY
2015-07-02 11:58:12 +02:00
Enno Rehling fc2b8f3471 bug 2080: long actions after DESTROY
https://bugs.eressea.de/view.php?id=2080
we forgot to set the flags. also added a test for the future.
2015-07-02 11:42:18 +02:00
Enno Rehling a70b0d4902 Merge pull request #241 from badgerman/feature/bug-1890-monster-give-orders
bug 1890: make monsters give GIVE orders
2015-07-02 11:23:13 +02:00
Enno Rehling b53d01eb18 Bug 1890: monsters do not respect the rules when giving excess weight to peasants.
https://bugs.eressea.de/view.php?id=1890
fixed by creating a give order instead of calling give_item directly.
2015-07-02 11:08:38 +02:00
Enno Rehling 258f3c37c0 add test coverage for bug report 2094 (prove that it is invalid) 2015-07-02 08:55:05 +02:00
Enno Rehling e0a383aa24 test the upper limit of the bag, too. 2015-07-01 22:16:43 +02:00
Enno Rehling c634a01a3f Bug 1949: Zauberbeutelverhalten (magic bag tests & config changes)
https://bugs.eressea.de/view.php?id=1949
2015-07-01 22:13:24 +02:00
Enno Rehling 2f21f3c086 Merge remote-tracking branch 'upstream/develop' into develop 2015-07-01 21:28:29 +02:00
Enno Rehling 15e9c5962c merge feature/test-cleanup
removing old test files
merging old tests into current system
fixing some internal bugs (i.e. adjust_coordinates)
2015-07-01 21:24:44 +02:00
Enno Rehling b7b20bdec6 fewer units for new players, two players per region 2015-06-26 14:19:36 +02:00
Enno Rehling 9b7a4e813b functional test for forced leave configuration.
functional test for forced leave after combat.
functional test for MAKE TEMP.
error handling for Lua function building.create().
reduce some errors to warnings.
initialize race.battle_flags correctly (when not created through XML).
re-initialize processor in case config has changed.
handle missing translation of combat status, with error message.
2015-06-19 13:17:01 +02:00
Enno Rehling 6e9f889e77 Merge branch 'master' of github.com:eressea/server
Conflicts:
	src/laws.test.c
2015-06-08 08:47:36 +02:00
Enno Rehling b8de887399 change log level from warn->info 2015-05-24 16:21:12 +02:00
Enno Rehling 59400b1e27 Merge branch 'release-3-5' into develop
Conflicts:
	s/runtests
	src/buildno.h
2015-05-24 14:10:42 +02:00
Enno Rehling 4b721e074d diable test_peasantluck, it fails on master
do not load any config for run-tests.lua
2015-05-24 10:31:11 +02:00
Enno Rehling e9992db51c fix pool test (GiveRestriction broke it).
- do not default to loading the E2 rules for tests, so GiveRestriction
will not be set to a default value.
- only load configuration if a ruleset has been defined.
2015-05-24 09:09:34 +02:00
Enno Rehling 9780ec845f still having problems with GiveRestriction 2015-05-24 07:49:01 +02:00
Enno Rehling e99db198eb bugfix use_item (use_skillpotion did not use pool).
from here on, all use_* functions return the number of items used, and
use_item handles removing them from the unit (or the pool).
2015-05-24 07:17:23 +02:00
Enno Rehling 73fa9a276d Make GiveRestriction default to 0, do not cache the value in a static variable. 2015-05-22 16:23:18 +02:00
Enno Rehling 1c4778e3ef abort tests when non-zero exit-code is returned, fix GiveRestriction for pool tests 2015-05-21 11:05:24 +02:00
Enno Rehling 88f454e1f7 failed tests abort runtests and return an error code
small test world for (future) valgrind tests.
2015-05-21 08:29:22 +02:00
Enno Rehling 657c621582 if the game has no region named Muschelplateau, then ignore this code 2015-05-20 13:05:47 +02:00
Enno Rehling e8fa654a38 test processing and reports for E2 and E3 both 2015-05-20 12:42:30 +02:00
Enno Rehling 455e742116 add a test for writing reports 2015-05-19 23:27:57 +02:00
Enno Rehling d0f8825240 use the syntax_error function where appropriate.
fix bug w. releasing message too soon.
2015-05-18 11:34:52 +02:00
Enno Rehling 177d1c701f Merge branch 'lua-test-framework' of https://github.com/badgerman/eressea into badgerman-lua-test-framework
Conflicts:
	src/kernel/region.c
	src/util/log.h
2015-05-17 17:39:10 +02:00
Enno Rehling 94929be51f Merge pull request #187 from badgerman/develop
Convert all XML files to UTF-8
2015-05-11 23:29:28 -07:00
Enno Rehling a4774be652 Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
Enno Rehling a4de46dab5 Merge pull request #181 from stm2/missing_curse_name
fix crash of Analyze Magic (mantis bug 2099)
2015-05-10 19:49:57 -07:00
Enno Rehling 82d020701f consistent naming of new players file across scripts and autoseed 2015-05-10 13:56:24 -07:00
Steffen Mecke 05ffb95c65 deactivated write_reports in test, because it's irritating 2015-05-07 18:28:44 +02:00
Steffen Mecke 22e8e39a99 check that analyze magic works 2015-05-07 13:28:37 +02:00
Enno Rehling 42783ff02c binding a magician's spellbook to Lua, with test. 2015-05-05 08:44:58 -07:00
Enno Rehling 5291b32459 new players are now read from a players.txt file
check for duplicates
start with better miners
2015-05-05 14:20:19 +02:00
Enno Rehling e55c2d63bf remove email address
should not put player emails in the source of this script, obfuscating to prevent misuse
2015-05-04 22:23:18 +02:00
Enno Rehling 24dbe64ef7 new players: more money, entertainers. 2015-05-03 23:23:21 +02:00
Enno Rehling b00d7b6d5a increase magic power for low levels in E3 (instead of divide by 2 sometimes giving powers of < 1.0, cap it below at 1)
several spells have now had problems with powers lower than they were ever designed for, including shapeshift
also added a test and some framework for shapeshift spell (in E2).
https://bugs.eressea.de/view.php?id=1588
2015-04-30 15:59:52 +02:00
Enno Rehling 6c4e74bc25 as-hoc scripts for seeding new players into old game 2015-04-30 15:22:06 +02:00
Enno Rehling a5e68e10fe test for FOLLOW SHIP 2015-04-20 15:19:17 +02:00
Enno Rehling d2fbdec831 re-enable disabled tests for E2, add test for FOLLOW. 2015-04-20 15:07:10 +02:00
Enno Rehling a5da77c376 Merge pull request #168 from badgerman/hotfix-3-4-5
tests for volcanooutbreak and spyreport messages
2015-04-10 11:13:44 +02:00
Enno Rehling 224a9af33c Test "guarding makes ATTACK a short command"
https://bugs.eressea.de/view.php?id=1493
expose unit.guard values to Lua
2015-04-09 12:19:17 +02:00
Enno Rehling b1c27ac210 Test legal movement of dolphins.
There were some unsubstantiated reports of dolphins possibly being able to walk on land, but tests do not confirm this.
2015-04-09 01:41:16 +02:00
Enno Rehling 168fa02e68 for reasons, sometimes libxml2 is not compile, and all tests will fail. detect that. 2015-04-06 17:49:40 +02:00
Enno Rehling 4fb0c133e8 enable json reports for develop branch 2015-04-05 12:50:10 +02:00
Enno Rehling cda55ef8fb Merge pull request #160 from badgerman/feature-jsreport
JSON reports
2015-04-04 09:39:36 +02:00
Enno Rehling d8c1f03f55 new module to enable jsreport for selected factions. 2015-04-04 09:19:10 +02:00
Enno Rehling 757e196973 remove the change_locales code, this feature was moved in eressea/locales.lua some time ago 2015-04-04 08:55:58 +02:00
Enno Rehling 8edafa19c5 fix faction.create locale handling 2015-03-13 20:39:36 +01:00
Enno Rehling 654ee9e6bf minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
Enno Rehling 677f0903cb fix broken tests (they were fixed in master, but not in develop?) 2015-03-07 14:11:32 +01:00
Enno Rehling cad154ac59 re-enable silver weight
Conflicts:
	scripts/tests/e3/rules.lua
	scripts/tests/faction.lua
2015-03-07 13:58:44 +01:00
Enno Rehling 491f6f2cb3 re-enable silver weight 2015-03-07 13:56:31 +01:00
Enno Rehling 02e43d2772 fix a crash in the ancient wedding code? 2015-03-06 22:38:27 +01:00
Enno Rehling b68e2a983e added tests to make sure volcanooutbreak and spyreport are no longer empty messages. 2015-02-22 22:31:50 +01:00
Enno Rehling ffbfdee4ff whitespace changes 2015-02-20 20:35:02 +01:00
Enno Rehling 45b77c9993 Merge branch 'repairing_lua_tests' of https://github.com/CTD1/eressea-server-bugfixing into CTD1-repairing_lua_tests
Conflicts:
	scripts/run-tests.lua
2015-02-20 20:28:36 +01:00
Enno Rehling cbb88d0d11 Merge pull request #150 from badgerman/bug-2077-ents
Bug 2077: ents were created as undead
2015-02-19 19:32:59 +01:00
Enno Rehling 4eed731b8f repair bad ents, do not create them as undead. 2015-02-19 17:30:13 +01:00
Enno Rehling 426aeee076 Make tests return the number of errors as exit code. 2015-02-16 16:59:07 +01:00
CTD 8f21aa7a11 repairing lua tests
Das ist totales Chaos, viele Testcases wurden einfach nicht ausgeführt
weil sie nicht in den init files stehen.
Etwas neu strukturiert, Test laufen jetzt auch wenn sie nicht aus dem
eressea root Ordner gestartet werden wie in s/runtest und es sind einige
Testcases mehr als bisher. Auch macht Travis jetzt die E3 Test. Dabei
ist ein schwerwiegender Fehler beim neuen Bewache aufgefallen!
2015-02-13 16:03:05 +01:00
Enno Rehling c3ed521d4f Merge branch 'version-3-4' of https://github.com/badgerman/eressea into badgerman-version-3-4
Conflicts:
	src/laws.c
2015-01-29 18:03:21 +01:00
Enno Rehling 7527e6e903 disable silver weight for the initial rollout of version 3.4
two weeks after launch, revert this commit
2015-01-29 16:56:21 +01:00
Enno Rehling 6fb23af66a test that ships are encumbered by money. define money in XML, not just in code. 2015-01-14 17:56:12 +01:00
Enno Rehling 468882f974 test that money has weight, add weight in init_resources (TODO: use the config files). 2015-01-14 07:46:42 +01:00
CTD ac3195851a Erstmal nur der Burgenbonus
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00