forked from github/server
fix xmlreader bug introduced by last commit (xpath->node not initialized)
This commit is contained in:
parent
1a7d6dd91d
commit
9bb2a625f9
|
@ -146,6 +146,21 @@ function test_no_stealth()
|
|||
assert_equal(-1, u:get_skill("stealth"))
|
||||
end
|
||||
|
||||
function test_no_teach()
|
||||
local r = region.create(0,0, "plain")
|
||||
local f = faction.create("noreply@eressea.de", "human", "de")
|
||||
local u1 = unit.create(f, r, 1)
|
||||
local u2 = unit.create(f, r, 1)
|
||||
|
||||
u1:clear_orders()
|
||||
u2:clear_orders()
|
||||
u1:set_skill("riding", 3)
|
||||
u2:add_order("LERNE Reiten")
|
||||
u1:add_order("LEHRE " .. itoa36(u2.id))
|
||||
process_orders()
|
||||
-- TODO: assert something (reflecting skills sucks!)
|
||||
end
|
||||
|
||||
function test_seecast()
|
||||
local r = region.create(0,0, "plain")
|
||||
for i = 1,10 do
|
||||
|
|
|
@ -2231,6 +2231,7 @@ static int parse_main(xmlDocPtr doc)
|
|||
|
||||
xmlXPathFreeObject(result);
|
||||
|
||||
xpath->node = node;
|
||||
/* reading eressea/game/order */
|
||||
result = xmlXPathEvalExpression(BAD_CAST "order", xpath);
|
||||
nodes = result->nodesetval;
|
||||
|
|
|
@ -270,10 +270,10 @@ void init_translations(const struct locale *lang, int ut, const char * (*string_
|
|||
for (i = 0; i != maxstrings; ++i) {
|
||||
// TODO: swap the name of s and key
|
||||
const char * s = string_cb(i);
|
||||
const char * key = s ? locale_string(lang, s, false) : 0;
|
||||
key = key ? key : s;
|
||||
if (key) {
|
||||
if (s) {
|
||||
struct critbit_tree ** cb = (struct critbit_tree **)tokens;
|
||||
const char * key = locale_string(lang, s, false);
|
||||
if (!key) key = s;
|
||||
add_translation(cb, key, i);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue