forked from github/server
re-enable silver weight
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02e43d2772
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@ -2,7 +2,7 @@
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<resources>
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<resource name="money">
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<item weight="0"/>
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<item weight="1"/>
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</resource>
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<resource name="ao_healing" appearance="amulet">
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@ -712,7 +712,7 @@ function test_golem_use_four_iron()
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assert_equal(4, u1:get_item("towershield"))
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end
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function skip_test_silver_weight_stops_movement()
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function test_silver_weight_stops_movement()
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local r1 = region.create(1, 1, "plain")
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local r2 = region.create(2, 1, "plain")
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region.create(3, 1, "plain")
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@ -729,7 +729,7 @@ function skip_test_silver_weight_stops_movement()
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assert_equal(r2, u1.region)
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end
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function skip_test_silver_weight_stops_ship()
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function test_silver_weight_stops_ship()
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local r1 = region.create(1, 1, "ocean")
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local r2 = region.create(2, 1, "ocean")
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region.create(3, 1, "ocean")
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@ -771,15 +771,6 @@ function test_building_owner_can_enter_ship()
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assert_equal(null, u1.building, "owner of the building can not go into a ship")
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end
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function test_weightless_silver()
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local r1 = region.create(1, 2, "plain")
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local f1 = faction.create("noreply@eressea.de", "human", "de")
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local u1 = unit.create(f1, r1, 1)
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assert_equal(1000, u1.weight)
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u1:add_item("money", 540)
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assert_equal(1000, u1.weight)
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end
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function test_only_building_owner_can_set_not_paid()
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local r = region.create(0, 0, "plain")
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local f = faction.create("noreply@eressea.de", "human", "de")
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@ -6,6 +6,7 @@ local f
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function setup()
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f = faction.create("faction@eressea.de", "human", "de")
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assert(f~=nil)
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end
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function test_faction_flags()
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