Enno Rehling
e2c7b2c711
merge with master, which was far behind
2017-10-15 20:32:19 +02:00
Enno Rehling
1b53128e1a
BUG 2366: Fix cansee for seen_spell regions.
2017-10-10 20:24:20 +02:00
Enno Rehling
5e204083b8
remove noreply email, monster report.
2017-09-18 21:43:52 +02:00
Enno Rehling
455e03fa05
try and make coverity understand the equipment trie.
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shorten names.
2017-09-17 20:42:43 +02:00
Enno Rehling
c5181195d7
new feature: sea serpents will not go after small targets.
2017-09-09 12:58:10 +02:00
Enno Rehling
7985ebe511
replace ct_find calls with constants.
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reorder a lot of includes.
2017-08-21 20:18:19 +02:00
Enno Rehling
8178f3f1e6
BUG 2334: Nochmal Ponnuki
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Monsters cannot attack or guard when they are fleeing
2017-06-18 14:20:01 +02:00
Enno Rehling
ad465f1028
Ponnuki should not be aggressive.
2017-05-07 17:29:55 +02:00
Enno Rehling
1885831204
remove handle_events for unused events.
2017-04-30 03:48:50 +02:00
Enno Rehling
b06e93db7a
BUG 2317: wyrms in E2 didn't move
2017-04-17 16:50:15 +02:00
Enno Rehling
b44c5e54bf
Neuer Befehlespräfix: ! zur Unterdrückung von Fehlern.
2017-03-25 11:18:48 +01:00
Enno Rehling
4e5f1d05ce
Be very strict about C standards.
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Compile with -std=c89 in gcc.
remove all // comments (they are nice, but unnecessary).
variables only declared at start of block.
various pedantery.
backwards compatible va_copy for pre-C99 gcc.
2017-02-18 21:15:14 +01:00
Enno Rehling
5b52451d9d
remove unused ai.aggression atribute
2017-02-18 19:21:54 +01:00
Enno Rehling
f2ed2c892a
bugfix: Drachen "scare" attribut
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muss mit MOD, nicht AND angewendet werden. rng_int() & 400 ist eine bekloppte Rechnung.
2017-02-05 18:42:06 +01:00
Enno Rehling
d94cde67a4
kill autoconf.h, replace platform.h for C99 compatibility work
2017-01-26 18:03:48 +01:00
Enno Rehling
8c045d7a78
fix flt/int compilation bug.
2017-01-26 17:57:21 +01:00
Enno Rehling
f297d89958
merge monster.c and monsters.c
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move RCF_DESERT handling to monsters.c
2017-01-26 17:57:21 +01:00
Enno Rehling
a4badc0a75
remove quicklist shim, use selist everywhere
2017-01-26 17:41:21 +01:00
Enno Rehling
ec4060cb9a
fix curse-vigour calculation math.
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also fix a ton of small other niggles from pvs-studio.
2016-11-20 19:08:39 +01:00
Enno Rehling
467ffe2db0
include guard.h directly, not through laws.h
2016-11-01 22:11:10 +01:00
Enno Rehling
754ad78db7
WIP: remove GUARD_* flags.
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TODO: does not compile
TODO: write new guard.test.c tests
2016-10-31 07:45:06 +01:00
Enno Rehling
fbdf845cb9
fix overpopulation-checks and movement based on splitsize.
2016-10-03 20:15:38 +02:00
Enno Rehling
26a416c5ba
do not call can_survive all this much.
2016-10-03 16:38:17 +02:00
Enno Rehling
ef43aaa830
eliminate some duplicate calculations.
2016-10-03 16:28:18 +02:00
Enno Rehling
42e75007c3
little bit of refactoring and better variable names.
2016-10-03 16:26:40 +02:00
Enno Rehling
423e293745
some more config lookup caching
2016-09-23 20:39:08 +02:00
Enno Rehling
12239178c6
rc_find optimizations in monster AI.
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remove dead alp code.
2016-09-19 20:10:01 +02:00
Enno Rehling
1f100a1b6c
replace old_race calls with get_race.
2016-09-19 16:10:10 +02:00
Enno Rehling
87fed5b7d2
Merge pull request #548 from ennorehling/refactor-volcano
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new tests, TODOs removed, remove code duplication
2016-08-31 17:19:29 +01:00
Enno Rehling
9a72157cf3
split out seaserpent creation for testing
2016-08-31 11:35:07 +02:00
Enno Rehling
1a1ec3f363
cleanup: remove static curse_type variables.
2016-08-29 20:12:31 +01:00
Steffen Mecke
c5014fd766
integrated Ennos suggestions for dragon growls
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Dragons now growl 20% more elegantly!
2016-06-11 13:47:38 +02:00
Steffen Mecke
ce312afc95
fix dragon growl for regions with an apostrophe
2016-05-31 01:54:06 +02:00
Enno Rehling
75f2be75d8
remove code for alp (non-functional)
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remove code for removecurse trigger (only used by alp)
2016-03-25 21:18:57 +01:00
Enno Rehling
3d5c7ba8fb
refactoring: move produceexp from unit.c to study.c
2016-03-09 14:50:54 +01:00
Steffen Mecke
1aca1c6a87
fix logic bug
2015-12-30 14:04:10 +01:00
Steffen Mecke
09836ed249
make dragon movement more deterministic
2015-12-17 11:47:08 +01:00
Steffen Mecke
1f4c521ac8
encapsulate r->land->peasants, money, horses, herbs, morale
2015-12-08 17:57:23 +01:00
Steffen Mecke
e3d7d23d00
re-enable sea serpent piracy
2015-12-01 22:30:51 +01:00
Enno Rehling
70354a355b
disable piracy for sea serpents, piracy_cmd cannot handle it (issue #418 )
2015-12-01 12:22:03 +01:00
Enno Rehling
6c2f4be4af
fix sea serpents using piracy (by re-ordering the decision making process)
2015-11-25 15:29:26 +01:00
Enno Rehling
c85e489f4f
Merge branch 'monster_leftovers' of https://github.com/stm2/server into stm2-monster_leftovers
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Conflicts:
src/kernel/unit.c
src/laws.test.c
src/monsters.c
2015-11-25 14:25:42 +01:00
Enno Rehling
5b9333f6d9
Merge branch 'release-3.7' into develop
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Conflicts:
src/buildno.h
src/monsters.c
2015-11-23 17:12:48 +01:00
Enno Rehling
4b7b32cbb5
use monster_attack, not explicit create_order, because we need to check buildings, etc.
2015-11-23 17:00:07 +01:00
Enno Rehling
defd870cd1
https://bugs.eressea.de/view.php?id=2163
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Fix order of Arguments when checking for defensive building.
Solthar reminds us that good variable names are good.
2015-11-23 16:48:05 +01:00
Enno Rehling
c7ab0e8f59
fix https://bugs.eressea.de/view.php?id=2164 (ships get no damage when they drift).
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simplify attack_chance configuration, set it only once.
this way, I can more easily fudge it to 1.0 in the debugger.
2015-11-23 12:37:42 +01:00
Enno Rehling
a4cb5e2906
replace all get_param_* for global.parameters with config_get_*
2015-11-22 10:44:46 +01:00
Steffen Mecke
8a063c3567
fix bug in dragon_affinity
2015-11-17 17:19:06 +01:00
Steffen Mecke
a144686e66
monsters may attack on ocean
2015-11-17 12:13:23 +01:00
Steffen Mecke
a366cd4b17
tests for plan_monster
2015-11-17 12:12:06 +01:00
Steffen Mecke
384a2ea7d7
remove duplicate monster_attacks code
2015-11-17 02:16:07 +01:00
Steffen Mecke
069303d0ae
slightly improved monster code
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change normalvariate to more efficient dice based method
try harder to learn a useful skill
2015-11-17 02:14:28 +01:00
Steffen Mecke
8cec4b20e0
reduce code obfuscation
2015-11-17 02:14:08 +01:00
Enno Rehling
efc87a16e3
clarify dragon planning code (bug 2159)
2015-11-16 16:57:51 +01:00
Enno Rehling
7fb5adc7af
in_safe_building needs a test and some changes to logic
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github issue #393 fixed
2015-11-12 17:55:39 +01:00
Enno Rehling
4eb4ff40ac
https://bugs.eressea.de/view.php?id=2155
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monsters do not attack units inside a castle or watch
dragons do not attack guards
2015-11-11 14:36:56 +01:00
Enno Rehling
f70b385bef
clean up plan_monsters and make it a bit more readable
2015-11-02 15:27:01 +01:00
Enno Rehling
84a92124bd
Merge branch 'feature/bug-2053-attack-monsters' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-2053-attack-monsters
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Conflicts:
conf/e3/config.xml
2015-09-19 13:35:53 +02:00
Enno Rehling
5f7b9129bc
Merge branch 'master' into develop
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Conflicts:
tests/runtests.bat
2015-09-12 22:47:33 +02:00
Enno Rehling
06a04d0e20
fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
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remove some code that accesses `verbosity` variable (todo: hide it more, fix logging)
2015-09-12 19:48:03 +02:00
Enno Rehling
9bdc811582
produceexp uses a json-configurable constant
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make get_param_flt return a double, floats are for wimps.
2015-09-12 16:38:51 +02:00
Enno Rehling
de808bf146
change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups.
2015-08-27 16:16:55 +02:00
Enno Rehling
b50c1720cf
several monster_attack fixes.
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1. do not try to attack other monsters.
2. monsters outside of a building can attack units outside of buildings.
3. dragons can guard without weapons.
2015-08-16 16:18:59 +02:00
Enno Rehling
b53d01eb18
Bug 1890: monsters do not respect the rules when giving excess weight to peasants.
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https://bugs.eressea.de/view.php?id=1890
fixed by creating a give order instead of calling give_item directly.
2015-07-02 11:08:38 +02:00
Enno Rehling
abca25d1d5
fix indentation in every file
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fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Enno Rehling
901c70efd9
config cleanup contd.
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createunit => create_unit, everywhere.
make_undead_unit in zombies.c
2014-12-25 18:40:46 +01:00
Enno Rehling
f6f193ab76
Monsters should LOOT if the rules don't allow TAX.
2014-12-20 21:37:06 +01:00
Enno Rehling
c5774e652a
also prevent monsters from studying unarmed combat if they cannot learn things.
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refactor the unit_can_study functionality into a separate function, we are now using it in multiple places.
2014-12-14 16:17:01 +01:00
Enno Rehling
595dc35fb0
bugfix: monster races that cannot learn skills, will not try to study.
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This fixes https://bugs.eressea.de/view.php?id=2054
2014-12-14 15:59:20 +01:00
Enno Rehling
2da1d11277
move chaos to a separate module (it is an old E2 feature)
2014-12-13 11:44:14 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
ecc3b1b441
Dragons re using the new LOOT command.
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Fixing the income message (missing ")").
2014-11-02 11:10:26 +01:00
Enno Rehling
81bfb598d0
refactoring modules, cleaning out the config.c kitchen sink.
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- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
CTD
2875fdddd1
Fixing Monsters
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Drachen haben die Attacke-Chance Einstellung komplett ignoriert.
Jetzt machen sie zumindest bei 0 nicht mehr.
2014-09-01 15:42:56 +02:00
Enno Rehling
a9a0455207
reorganized directory structure.
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flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00
Enno Rehling
4c00777553
make race::_name a string, not an array of strings. add a test for rc_name.
2014-08-24 23:58:29 +02:00
Enno Rehling
e69fb78e6b
Monster attackieren keine Einheiten in Gebäuden.
2014-08-19 15:31:16 +02:00
Enno Rehling
3fde10d9e8
Configurable monster attack chance, default to 40%.
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E3 chance to attack is only 10%.
2014-08-19 15:24:30 +02:00
Enno Rehling
8803a9e9a8
properly create missing monster faction when spawning dragons.
2014-08-16 13:46:34 +02:00
Enno Rehling
c3dfbdea18
eliminate new_race array in favor of a function (TODO: make it fast)
2014-06-29 18:10:02 -07:00
Enno Rehling
2c831230a0
Added a test for expensive skills.
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When resetting the game rules, make sure basic resources (money, hp, person) are initialized.
2014-06-22 07:55:14 -07:00
Enno Rehling
bff25f3c51
move skill_t into a separate file, give it unit tests.
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name functions the same as we did for keyword/direction earlier.
to do: json configuration and lua test.
2014-06-20 23:59:04 -07:00
Enno Rehling
0675c50c7f
keyword lookup macro
2014-06-16 23:05:39 -07:00
Enno Rehling
3c4b6b9dd4
rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/
...
begin json config files (WIP)
2014-06-09 09:56:49 -07:00
Enno Rehling
0ae8737062
rename MIN/MAX to _min/_max
2014-03-16 05:03:17 +01:00
Enno Rehling
03c247c788
I am killing the core/ directory.
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Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00
Enno Rehling
b4b8c49934
use getters/setters to access unit::race
2013-05-02 03:50:24 +02:00
Enno Rehling
f7edcf589a
update to latest version of the eressea module
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fixes for bool type
fixes for lua 5.2
fixes for some intermittent tests
2012-07-09 02:51:48 +02:00
Enno Rehling
4e7a758a75
making server compile with new github repository layout
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todo: fix scripts and config files
2012-06-04 21:45:25 -07:00
Enno Rehling
1f0d5f205e
rename _log_error to log_error and get rid of the cumbersome #define
2012-05-16 16:52:12 -07:00
Enno Rehling
3c1982da4c
improve logging verbosity
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adapt to changes in log module
2012-05-16 09:49:28 +02:00
Enno Rehling
835f51c512
eliminate region_list usage from the monster pathfinder
2011-04-25 22:20:27 -07:00
Enno Rehling
d8abd09076
rconnect is not as nice as get_neighbours
2011-04-24 17:44:00 -07:00
Enno
b95f663087
compiling with -pedantic on linux
2011-03-08 08:42:31 +01:00
Enno
d940f29a6c
indentation rules, slightly updated
2011-03-07 08:24:48 +01:00
Enno
347a888b67
indentation rules, strictly applied
2011-03-07 08:03:10 +01:00
Enno Rehling
0837fe4176
http://bugs.eressea.de/view.php?id=1809
...
Monsters attacking units that they cannot see? Bad!
2010-10-10 21:42:27 -07:00
Enno
0f93601454
undo CRLF crazy
2010-08-08 09:40:42 +02:00
Enno Rehling
f8094f77dc
use libraries from the external folder, don't depend on any additional installations (VS 2010)
2010-08-07 22:53:41 -07:00
Enno Rehling
64fb51c067
more moving around
2010-03-06 14:40:26 -08:00