.. |
attributes
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try to allow visual studio to build with all warnings (/WAll) enabled.
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2015-01-12 22:53:21 +01:00 |
items
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shipspeed should be in ship.c, not in config.c
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2014-12-25 18:16:24 +01:00 |
kernel
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try to allow visual studio to build with all warnings (/WAll) enabled.
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2015-01-12 22:53:21 +01:00 |
modules
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avoid fix_demand hitting an endless loop, kill bad use of static variables.
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2014-12-31 20:01:01 +01:00 |
races
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config cleanup contd.
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2014-12-25 18:40:46 +01:00 |
spells
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corrected good dreams message
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2015-01-12 18:22:00 +01:00 |
tools
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removing the core directory (moving to res and scripts).
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2014-07-28 14:27:30 +02:00 |
triggers
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remove even more obsolete datafile version support.
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2014-12-12 23:00:30 +01:00 |
util
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try to allow visual studio to build with all warnings (/WAll) enabled.
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2015-01-12 22:53:21 +01:00 |
CMakeLists.txt
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separate the game into a static library shared by server and tests.
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2015-01-10 17:27:18 +01:00 |
alchemy.c
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cleanup, fix a TODO, eliminate dead code.
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2014-12-10 09:39:11 +01:00 |
alchemy.h
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fix gcc build, forward-declare structs in the header.
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2014-11-01 13:10:22 +01:00 |
battle.c
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Erstmal nur der Burgenbonus
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2015-01-09 15:53:14 +01:00 |
battle.h
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make tests more valgrind-friendly by not leaking memory
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2014-12-12 11:32:12 +01:00 |
battle.test.c
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fix the castle bonus PR so it can pass gcc.
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2015-01-12 20:23:25 +01:00 |
bind_building.c
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cleanup, fix a TODO, eliminate dead code.
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2014-12-10 09:39:11 +01:00 |
bind_building.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_config.c
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call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
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2015-01-08 20:55:29 +01:00 |
bind_config.h
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read keywords from json configuration, use German imperative forms.
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2014-10-29 19:40:09 +01:00 |
bind_eressea.c
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I broke the Lua tests, must initialize resources in eressea.free_game binding
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2014-12-31 00:20:19 +01:00 |
bind_eressea.h
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remove obsolete commands (PRAY) and parameters
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2014-06-21 07:34:36 -07:00 |
bind_faction.c
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always nice to eliminate a few TODO's and kill some bitrot.
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2014-12-09 23:27:05 +01:00 |
bind_faction.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_gmtool.c
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move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
bind_gmtool.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_hashtable.c
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use cmake for autoconf, slim down platform.h
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2014-03-15 19:29:11 +01:00 |
bind_hashtable.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_locale.c
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directions can now be read from json configuration.
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2014-06-15 22:17:08 -07:00 |
bind_locale.h
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begin binding locales (need to init_locales in the right place, still).
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2014-06-14 07:52:32 -07:00 |
bind_log.c
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bindings for error logging, phase 1.
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2014-06-13 13:02:03 -07:00 |
bind_log.h
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bindings for error logging, phase 1.
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2014-06-13 13:02:03 -07:00 |
bind_message.c
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refactoring: special directions into their own file (vortex.c).
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2014-08-27 21:30:24 +02:00 |
bind_message.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_monsters.c
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refactoring: move all monster-related code into monster.c
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2014-11-11 16:53:56 +01:00 |
bind_process.c
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move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
bind_process.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_region.c
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do not try setting luxury demand on oceans.
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2015-01-01 10:12:03 +01:00 |
bind_region.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_settings.c
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move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
bind_settings.h
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clean up indentation.
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2014-06-12 17:38:45 -07:00 |
bind_ship.c
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always nice to eliminate a few TODO's and kill some bitrot.
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2014-12-09 23:27:05 +01:00 |
bind_ship.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_sqlite.c
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save game id in the data file, not name of XML file
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2014-07-23 11:54:51 +02:00 |
bind_storage.c
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update to latest version of storage library.
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2014-11-03 22:29:04 +01:00 |
bind_storage.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bind_tolua.c
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try to allow visual studio to build with all warnings (/WAll) enabled.
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2015-01-12 22:53:21 +01:00 |
bind_tolua.h
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
bind_unit.c
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move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
bind_unit.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
bindings.c
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call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
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2015-01-08 20:55:29 +01:00 |
bindings.h
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remove -Cef, parse any arguments as a file to run.
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2014-04-24 14:41:04 +02:00 |
building_action.c
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remove even more obsolete datafile version support.
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2014-12-12 23:00:30 +01:00 |
buildno.h
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Merge branch 'version-3-3'
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2015-01-11 01:25:10 +01:00 |
callback.c
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try to allow visual studio to build with all warnings (/WAll) enabled.
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2015-01-12 22:53:21 +01:00 |
callback.h
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resolve naming conflict on windows.
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2014-07-03 12:20:50 -07:00 |
callback.test.c
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resolve naming conflict on windows.
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2014-07-03 12:20:50 -07:00 |
chaos.c
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config cleanup contd.
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2014-12-25 18:40:46 +01:00 |
chaos.h
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fix the loading of chaoscount attributes that I broke in the refactoring.
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2014-12-13 17:31:55 +01:00 |
config.pkg
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read keywords from json configuration, use German imperative forms.
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2014-10-29 19:40:09 +01:00 |
config.pkg.c
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read keywords from json configuration, use German imperative forms.
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2014-10-29 19:40:09 +01:00 |
console.c
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remove old SQL patch code, we have sqlite now.
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2014-06-11 22:21:52 -07:00 |
console.h
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remove old SQL patch code, we have sqlite now.
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2014-06-11 22:21:52 -07:00 |
creport.c
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call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
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2015-01-08 20:55:29 +01:00 |
creport.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
direction.c
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call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
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2015-01-08 20:55:29 +01:00 |
direction.h
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fix astral space special direction, vortex (translation issue).
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2014-09-29 21:19:07 +02:00 |
direction.test.c
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move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
economy.c
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BREED/PLANT/GROW are technically the same command, merge them.
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2015-01-04 15:11:49 +01:00 |
economy.h
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fix struct declarations.
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2014-11-03 17:32:55 +01:00 |
economy.test.c
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refactor tests for giving, add test for GIVE HERBS.
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2014-11-03 08:33:07 +01:00 |
eressea.c
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Implement tests for magicpath. They are failing (Bug 2066).
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2015-01-12 08:18:41 +01:00 |
eressea.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
eressea.pkg
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
eressea.pkg.c
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
game.pkg
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
game.pkg.c
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
give.c
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rename to gettoken, use more widely, add a basic test.
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2014-12-22 16:28:17 +01:00 |
give.h
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refactor: eliminate the getunitpeasants global variable.
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2014-12-12 20:53:39 +01:00 |
give.test.c
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add a utility function to test for message types.
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2015-01-12 17:50:10 +01:00 |
gmtool.c
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remove the obsolete dungeons module.
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2014-12-13 00:03:24 +01:00 |
gmtool.h
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fix gcc build, forward-declare structs in the header.
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2014-11-01 13:10:22 +01:00 |
gmtool_structs.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
helpers.c
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Beim Aufräumen was vergessen.
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2015-01-09 16:00:11 +01:00 |
helpers.h
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move bindings into src/ make the code compile from scratch again.
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2014-02-22 00:32:59 -08:00 |
items.c
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rename to gettoken, use more widely, add a basic test.
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2014-12-22 16:28:17 +01:00 |
items.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
json.c
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move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
json.h
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remove obsolete commands (PRAY) and parameters
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2014-06-21 07:34:36 -07:00 |
json.test.c
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properly free items at cleanup.
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2014-12-30 23:49:50 +01:00 |
keyword.c
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BREED/PLANT/GROW are technically the same command, merge them.
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2015-01-04 15:11:49 +01:00 |
keyword.h
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BREED/PLANT/GROW are technically the same command, merge them.
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2015-01-04 15:11:49 +01:00 |
keyword.test.c
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make tests more valgrind-friendly by not leaking memory
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2014-12-12 11:32:12 +01:00 |
laws.c
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Merge branch 'bug-2059-force-leave' of github.com:badgerman/eressea into bug-2059-force-leave
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2015-01-13 07:48:46 +01:00 |
laws.h
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Bug 2059: building owners kick out anyone they don't HELP GUARD.
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2015-01-13 07:32:23 +01:00 |
laws.test.c
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add a message to the unit that gets kicked, with tests
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2015-01-13 07:43:30 +01:00 |
lighthouse.c
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call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
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2015-01-08 20:55:29 +01:00 |
lighthouse.h
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gcc/clang want structs to be defined before used in an argument list
|
2014-12-17 18:47:01 +01:00 |
listbox.c
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update cmake to compile without sqlite3, curses or libxml2 installed.
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2014-06-11 20:30:34 -07:00 |
listbox.h
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update cmake to compile without sqlite3, curses or libxml2 installed.
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2014-06-11 20:30:34 -07:00 |
locale.pkg
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
locale.pkg.c
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
log.pkg
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
log.pkg.c
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MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
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2014-08-14 19:39:17 +02:00 |
magic.c
|
free spellbooks correctly.
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2014-12-31 01:38:49 +01:00 |
magic.h
|
move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
magic.test.c
|
all good tests cleanup after themselves.
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2014-12-31 01:40:46 +01:00 |
main.c
|
Implement tests for magicpath. They are failing (Bug 2066).
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2015-01-12 08:18:41 +01:00 |
market.c
|
remove static variables optimizations, they create global state that is bad for testing
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2014-06-17 23:10:55 -07:00 |
market.h
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I am killing the core/ directory.
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2014-02-18 05:45:00 +01:00 |
market.test.c
|
fixed memory leaks in tests, thanks to valgrind
|
2014-12-30 23:34:24 +01:00 |
monster.c
|
added a function that sets a monster's name to NULL if it is the name of its race.
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2014-12-09 07:20:36 +01:00 |
monster.h
|
added a function that sets a monster's name to NULL if it is the name of its race.
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2014-12-09 07:20:36 +01:00 |
monsters.c
|
config cleanup contd.
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2014-12-25 18:40:46 +01:00 |
morale.c
|
Refactoring morale into a separate module.
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2014-12-10 19:04:02 +01:00 |
morale.h
|
Refactoring morale into a separate module.
|
2014-12-10 19:04:02 +01:00 |
move.c
|
shipspeed should be in ship.c, not in config.c
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2014-12-25 18:16:24 +01:00 |
move.h
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shipspeed should be in ship.c, not in config.c
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2014-12-25 18:16:24 +01:00 |
move.test.c
|
more casual leak removal.
|
2014-12-31 01:00:10 +01:00 |
names.c
|
Some additional TODO comments for things I want to tackle eventually. #comment-only
|
2015-01-10 17:05:10 +01:00 |
names.h
|
reorganized directory structure.
|
2014-08-27 06:40:35 +02:00 |
platform.h
|
try to allow visual studio to build with all warnings (/WAll) enabled.
|
2015-01-12 22:53:21 +01:00 |
process.pkg
|
MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
|
2014-08-14 19:39:17 +02:00 |
process.pkg.c
|
MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
|
2014-08-14 19:39:17 +02:00 |
randenc.c
|
refactoring: moving plagues out of config.c
|
2014-12-16 14:18:29 +01:00 |
randenc.h
|
refactoring: moving plagues out of config.c
|
2014-12-16 14:18:29 +01:00 |
report.c
|
Some additional TODO comments for things I want to tackle eventually. #comment-only
|
2015-01-10 17:05:10 +01:00 |
report.h
|
save game id in the data file, not name of XML file
|
2014-07-23 11:54:51 +02:00 |
reports.c
|
call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
|
2015-01-08 20:55:29 +01:00 |
reports.h
|
remove strlist from config.c, move it to reports.c (where it is used primarily).
|
2014-12-17 17:40:36 +01:00 |
reports.test.c
|
try to allow visual studio to build with all warnings (/WAll) enabled.
|
2015-01-12 22:53:21 +01:00 |
settings.h
|
Merge pull request #67 from badgerman/version-cleanup
|
2014-12-13 13:26:23 +01:00 |
settings.pkg
|
MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
|
2014-08-14 19:39:17 +02:00 |
settings.pkg.c
|
MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable)
|
2014-08-14 19:39:17 +02:00 |
skill.c
|
call init_locales after parse_json from Lua, downgrade missing string warnings during that to DEBUG (because it's quite common not to have them).
|
2015-01-08 20:55:29 +01:00 |
skill.h
|
move skill_t into a separate file, give it unit tests.
|
2014-06-20 23:59:04 -07:00 |
skill.test.c
|
move magic out of kernel, into src.
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2014-11-01 12:57:01 +01:00 |
spells.c
|
remove dead code, move weight(unit) to unit.c
|
2014-12-25 19:40:40 +01:00 |
spells.h
|
refactoring: special directions into their own file (vortex.c).
|
2014-08-27 21:30:24 +02:00 |
spy.c
|
fix running game-specific tests for E3, add them to the test suite.
|
2014-12-31 21:07:42 +01:00 |
spy.h
|
I am killing the core/ directory.
|
2014-02-18 05:45:00 +01:00 |
sqlite.c
|
make race::_name a string, not an array of strings. add a test for rc_name.
|
2014-08-24 23:58:29 +02:00 |
stdafx.h
|
I am killing the core/ directory.
|
2014-02-18 05:45:00 +01:00 |
study.c
|
additional tests for the parser.
|
2014-12-22 16:45:56 +01:00 |
study.h
|
move skill_t into a separate file, give it unit tests.
|
2014-06-20 23:59:04 -07:00 |
summary.c
|
added a function that sets a monster's name to NULL if it is the name of its race.
|
2014-12-09 07:20:36 +01:00 |
summary.h
|
reorganized directory structure.
|
2014-08-27 06:40:35 +02:00 |
test_eressea.c
|
Implement tests for magicpath. They are failing (Bug 2066).
|
2015-01-12 08:18:41 +01:00 |
tests.c
|
add a message to the unit that gets kicked, with tests
|
2015-01-13 07:43:30 +01:00 |
tests.h
|
add a message to the unit that gets kicked, with tests
|
2015-01-13 07:43:30 +01:00 |
tests.test.c
|
do not initialize resources in test_cleanup, that makes no sense.
|
2014-12-31 00:16:24 +01:00 |
upkeep.c
|
refactoring: move all monster-related code into monster.c
|
2014-11-11 16:53:56 +01:00 |
upkeep.h
|
cleaning out config.c, there is too much code in there.
|
2014-08-31 16:50:37 +02:00 |
upkeep.test.c
|
cleaning out config.c, there is too much code in there.
|
2014-08-31 16:50:37 +02:00 |
vortex.c
|
try to allow visual studio to build with all warnings (/WAll) enabled.
|
2015-01-12 22:53:21 +01:00 |
vortex.h
|
fix compilation warning on gcc.
|
2014-09-29 21:22:44 +02:00 |
vortex.test.c
|
make tests more valgrind-friendly by not leaking memory
|
2014-12-12 11:32:12 +01:00 |
wormhole.c
|
Update wormholes to the module naming convention.
|
2014-12-13 16:43:35 +01:00 |
wormhole.h
|
Update wormholes to the module naming convention.
|
2014-12-13 16:43:35 +01:00 |
wormhole.test.c
|
refactoring and tests for wormhole module.
|
2014-09-29 23:19:59 +02:00 |
xmlreport.c
|
reorganized directory structure.
|
2014-08-27 06:40:35 +02:00 |
xmlreport.h
|
I am killing the core/ directory.
|
2014-02-18 05:45:00 +01:00 |