forked from github/server
1af315ebf2
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
#include <platform.h>
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#include "skill.h"
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#include "util/language.h"
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#include "tests.h"
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#include <CuTest.h>
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static void test_init_skills(CuTest *tc) {
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struct locale *lang;
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test_cleanup();
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lang = get_or_create_locale("de");
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// locale_setstring(lang, "alchemy", "Alchemie");
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init_skill(lang, SK_ALCHEMY, "Alchemie");
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CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemie", lang));
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test_cleanup();
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}
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static void test_init_skill(CuTest *tc) {
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struct locale *lang;
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test_cleanup();
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lang = get_or_create_locale("de");
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init_skill(lang, SK_ALCHEMY, "Alchemie");
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CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemie", lang));
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CuAssertIntEquals(tc, NOSKILL, get_skill("east", lang));
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test_cleanup();
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}
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static void test_get_skill(CuTest *tc) {
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test_cleanup();
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CuAssertIntEquals(tc, SK_ALCHEMY, findskill("alchemy"));
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CuAssertIntEquals(tc, SK_CROSSBOW, findskill("crossbow"));
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CuAssertIntEquals(tc, NOSKILL, findskill(""));
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CuAssertIntEquals(tc, NOSKILL, findskill("potato"));
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}
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static void test_get_skill_default(CuTest *tc) {
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struct locale *lang;
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test_cleanup();
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lang = get_or_create_locale("en");
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CuAssertIntEquals(tc, NOSKILL, get_skill("potato", lang));
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CuAssertIntEquals(tc, SK_ALCHEMY, get_skill("alchemy", lang));
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CuAssertIntEquals(tc, SK_CROSSBOW, get_skill("crossbow", lang));
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}
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#define SUITE_DISABLE_TEST(suite, test) (void)test
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CuSuite *get_skill_suite(void)
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{
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CuSuite *suite = CuSuiteNew();
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SUITE_ADD_TEST(suite, test_init_skill);
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SUITE_ADD_TEST(suite, test_init_skills);
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SUITE_ADD_TEST(suite, test_get_skill);
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SUITE_DISABLE_TEST(suite, test_get_skill_default);
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return suite;
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}
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