server/src/gmtool_structs.h
Enno Rehling 03c247c788 I am killing the core/ directory.
Lots of files are moving to a new location in src/
Some intersting CMake changes.
2014-02-18 05:45:00 +01:00

102 lines
2.4 KiB
C

/* vi: set ts=2:
* +-------------------+ Christian Schlittchen <corwin@amber.kn-bremen.de>
* | | Enno Rehling <enno@eressea.de>
* | Eressea PBEM host | Katja Zedel <katze@felidae.kn-bremen.de>
* | (c) 1998 - 2006 |
* | | This program may not be used, modified or distributed
* +-------------------+ without prior permission by the authors of Eressea.
*
*/
#ifndef H_GMTOOL_STRUCTS
#define H_GMTOOL_STRUCTS
#ifdef __cplusplus
extern "C" {
#endif
/* types imported from eressea: */
struct region;
typedef struct extent {
/* Ein Vektor */
int width, height;
} extent;
typedef struct point {
/* Eine Koordinate in einer Ascii-Karte */
int x, y;
} point;
typedef struct coordinate {
/* Eine Koordinate im Editor, nicht normalisiert */
int x, y;
struct plane *pl;
} coordinate;
typedef struct map_region {
struct region *r;
coordinate coord;
} map_region;
typedef struct view {
struct map_region *regions;
struct plane *pl;
coordinate topleft; /* upper left corner in map. */
extent size; /* dimensions. */
} view;
typedef struct tag {
coordinate coord;
struct tag *nexthash;
} tag;
#define MAXTHASH 512
typedef struct selection {
tag *tags[MAXTHASH];
} selection;
typedef struct state {
coordinate cursor;
selection *selected;
struct state *prev;
view display;
int modified;
unsigned int info_flags;
struct window *wnd_info;
struct window *wnd_map;
struct window *wnd_status;
} state;
typedef struct window {
bool(*handlekey) (struct window * win, struct state * st, int key);
void (*paint) (struct window * win, const struct state * st);
WINDOW *handle;
struct window *next;
struct window *prev;
bool initialized;
int update;
} window;
extern map_region *cursor_region(const view * v, const coordinate * c);
extern void cnormalize(const coordinate * c, int *x, int *y);
extern state *current_state;
extern void set_info_function(void (*callback) (struct window *,
const struct state *));
#define TWIDTH 2 /* width of tile */
#define THEIGHT 1 /* height of tile */
#ifdef WIN32
#define wxborder(win) wborder(win, 0, 0, 0, 0, 0, 0, 0, 0)
#else
#define wxborder(win) wborder(win, '|', '|', '-', '-', '+', '+', '+', '+')
#endif
#ifdef __cplusplus
}
#endif
#endif