server/src
2016-09-18 11:46:54 +02:00
..
attributes move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
items remove dead phoenix feature. 2016-08-29 20:56:00 +01:00
kernel fix failing unit tests, remove deleted unit from f->units list. 2016-09-18 11:46:54 +02:00
modules change ship_allowed constants just a little bit 2016-06-10 18:00:22 +02:00
races fix indentation in every file 2015-01-30 20:37:14 +01:00
spells move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
tools fix indentation in every file 2015-01-30 20:37:14 +01:00
triggers move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
util move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
academy.c repair the test for academies, make academy bonus use non-deprecated learn_skill 2016-03-24 13:44:29 +01:00
academy.h just a little bit of refactoring 2016-03-11 21:36:10 +01:00
alchemy.c add some more local caching. 2016-09-11 12:48:00 +02:00
alchemy.h remove superfluous argument from herbsearch 2015-08-27 14:46:08 +02:00
alchemy.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
battle.c delete dead code 2016-09-11 16:44:35 +02:00
battle.h healing potion works once per battle with 100% 2016-06-12 23:23:22 +02:00
battle.test.c remove more static curse_type variables 2016-08-29 20:34:30 +01:00
bind_building.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
bind_building.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_config.c eliminate global log_flags, revert the mode arguments for fopen. 2016-02-05 23:10:05 +01:00
bind_config.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_dict.c more lua_pushinteger conversion for lua 5.3 2015-06-08 21:19:17 +02:00
bind_dict.h fix preview crash in embassies.lua. 2015-02-01 10:03:30 +01:00
bind_eressea.c eliminate global log_flags, revert the mode arguments for fopen. 2016-02-05 23:10:05 +01:00
bind_eressea.h remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
bind_faction.c fix integration test data file 2016-02-22 21:35:37 +01:00
bind_faction.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_gmtool.c replace pushnumber with pushinteger where applicable (prep for Lua 5.3). 2015-06-08 20:53:40 +02:00
bind_gmtool.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_locale.c add a lua binding to convert user-language strings to directions 2015-12-22 18:38:12 +01:00
bind_locale.h add a lua binding to convert user-language strings to directions 2015-12-22 18:38:12 +01:00
bind_log.c bindings for error logging, phase 1. 2014-06-13 13:02:03 -07:00
bind_log.h bindings for error logging, phase 1. 2014-06-13 13:02:03 -07:00
bind_message.c add tests for snowglobe error messages 2016-01-01 16:30:09 +01:00
bind_message.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_monsters.c split out seaserpent creation for testing 2016-08-31 11:35:07 +02:00
bind_order.c add missing files 2015-12-30 21:22:28 +01:00
bind_order.h add missing files 2015-12-30 21:22:28 +01:00
bind_process.c remove any reference to old two-stage maintenance. 2016-08-21 20:02:20 +02:00
bind_process.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_region.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
bind_region.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_ship.c delete dead code 2016-09-11 16:44:35 +02:00
bind_ship.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_sqlite.c replace pushnumber with pushinteger where applicable (prep for Lua 5.3). 2015-06-08 20:53:40 +02:00
bind_storage.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
bind_storage.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bind_tolua.c Address MS Visual Studio 2015 update 1 breaking changes 2015-12-16 17:01:47 +01:00
bind_tolua.h MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
bind_unit.c delete dead code 2016-09-11 16:44:35 +02:00
bind_unit.h fix indentation in every file 2015-01-30 20:37:14 +01:00
bindings.c WIP: add a simple test for summary, add a simple dtor for them (it is still leaking stuff). 2016-09-09 17:20:09 +02:00
bindings.h fix indentation in every file 2015-01-30 20:37:14 +01:00
building_action.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
calendar.c fix some calendar-related leaks and issues 2016-09-09 18:39:38 +02:00
calendar.h moving the calendar module out of the kernel directory, it does not belong with the major game objects 2015-09-12 12:54:09 +02:00
callback.c fix indentation in every file 2015-01-30 20:37:14 +01:00
callback.h fix indentation in every file 2015-01-30 20:37:14 +01:00
callback.test.c fix indentation in every file 2015-01-30 20:37:14 +01:00
chaos.c update key attribute api 2016-02-09 06:43:19 +01:00
chaos.h fix copyright notice 2015-01-30 22:10:29 +01:00
CMakeLists.txt test lighthouses 2016-09-17 12:34:02 +02:00
config.pkg read keywords from json configuration, use German imperative forms. 2014-10-29 19:40:09 +01:00
config.pkg.c read keywords from json configuration, use German imperative forms. 2014-10-29 19:40:09 +01:00
console.c fix indentation in every file 2015-01-30 20:37:14 +01:00
console.h fix copyright notice 2015-01-30 22:10:29 +01:00
creport.c move version string into a single object file 2016-09-16 16:30:17 +02:00
creport.h fix missing units from CR, add a test, partially convert from FILE* to stream 2015-08-05 14:45:46 +02:00
direction.c fix memory leak in umlaut.c with reference counting (sad). 2016-09-06 19:57:07 +01:00
direction.h fix indentation in every file 2015-01-30 20:37:14 +01:00
direction.test.c relocate the addtoken leak "test" to umlaut.test.c 2016-09-05 18:46:02 +02:00
donations.c kill stray semicolon 2015-09-10 21:22:55 +02:00
donations.h refactor donations into a seaprate code module, add a basic test 2015-09-09 15:45:20 +02:00
donations.test.c refactor donations into a seaprate code module, add a basic test 2015-09-09 15:45:20 +02:00
economy.c add (failing) test for recruiting into existing units. 2016-09-18 11:34:54 +02:00
economy.h add (failing) test for recruiting into existing units. 2016-09-18 11:34:54 +02:00
economy.test.c add (failing) test for recruiting into existing units. 2016-09-18 11:34:54 +02:00
eressea.c fix some calendar-related leaks and issues 2016-09-09 18:39:38 +02:00
eressea.h fix indentation in every file 2015-01-30 20:37:14 +01:00
eressea.pkg MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
eressea.pkg.c MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
game.pkg MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
game.pkg.c MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
give.c fix giving items to dead units, https://bugs.eressea.de/view.php?id=2230 2016-08-21 11:58:53 +02:00
give.h fix indentation in every file 2015-01-30 20:37:14 +01:00
give.test.c add unit tests for giving stuff to empty units. 2016-08-21 11:46:54 +02:00
gmtool.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
gmtool.h support different editor codepages 2016-08-07 19:19:35 +02:00
gmtool_structs.h fix indentation in every file 2015-01-30 20:37:14 +01:00
guard.c update key attribute api 2016-02-09 06:43:19 +01:00
guard.h move at_guard into guard module as well 2015-09-12 23:38:31 +02:00
helpers.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
helpers.h fix indentation in every file 2015-01-30 20:37:14 +01:00
inc fix tolua, I guess 2015-07-11 23:45:59 +02:00
items.c converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
items.h fix indentation in every file 2015-01-30 20:37:14 +01:00
json.c increase the datatype for scores from int to long long 2015-09-06 19:04:04 +02:00
json.h remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
json.test.c test-only leak: do some json surgery and delete the entire tree from the export 2015-10-15 09:06:44 +02:00
jsreport.c replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
jsreport.h Implement an optional JSON report writer. Currently writes readable maps for Tiled. 2015-03-29 14:03:56 +02:00
keyword.c disable features by name that are not keywords 2015-09-12 17:37:29 +02:00
keyword.h disable features by name that are not keywords 2015-09-12 17:37:29 +02:00
keyword.test.c remove invalid tests. uninitialized locales do not have default words 2015-11-01 05:35:10 +01:00
laws.c add some more local caching. 2016-09-11 12:48:00 +02:00
laws.h make the password pseudo-private to faction.c 2016-01-12 06:46:51 +01:00
laws.test.c do not call log10(0) for new lighthouses. 2016-09-11 11:02:04 +02:00
lighthouse.c test lighthouses 2016-09-17 12:34:02 +02:00
lighthouse.h test lighthouses 2016-09-17 12:34:02 +02:00
lighthouse.test.c add a lighthouse to the sample data. 2016-09-17 20:01:49 +02:00
listbox.c fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info 2015-09-12 19:48:03 +02:00
listbox.h update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
locale.pkg add a lua binding to convert user-language strings to directions 2015-12-22 18:38:12 +01:00
locale.pkg.c add a lua binding to convert user-language strings to directions 2015-12-22 18:38:12 +01:00
log.pkg MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
log.pkg.c MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
magic.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
magic.h pass the parent of an attribute into a_age and attrib_type::age 2016-02-20 16:50:04 +01:00
magic.test.c use test_setup to start tests 2016-09-08 08:12:26 +02:00
main.c move version string into a single object file 2016-09-16 16:30:17 +02:00
market.c update key attribute api 2016-02-09 06:43:19 +01:00
market.h fix indentation in every file 2015-01-30 20:37:14 +01:00
market.test.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
monster.c remove code for alp (non-functional) 2016-03-25 21:18:57 +01:00
monster.h Fix a bug reporting DETROY messages to the correct unit. 2015-07-07 00:49:12 +02:00
monsters.c Merge pull request #548 from ennorehling/refactor-volcano 2016-08-31 17:19:29 +01:00
monsters.h split out seaserpent creation for testing 2016-08-31 11:35:07 +02:00
monsters.test.c fix broken seaserpent test 2016-08-31 16:47:36 +02:00
morale.c encapsulate r->land->peasants, money, horses, herbs, morale 2015-12-08 17:57:23 +01:00
morale.h fix copyright notice 2015-01-30 22:10:29 +01:00
move.c Merge branch 'master' into develop 2016-09-01 21:55:52 +02:00
move.h remove move_on_land argument from move_cmd 2016-08-20 19:25:44 +02:00
move.test.c remove the BLD_WORKING flag. 2016-08-21 20:12:28 +02:00
names.c CID 146892: null-pointer check should be an assert. 2016-09-11 19:09:23 +02:00
names.h refactoring prior to removing static variable 2016-08-28 18:15:00 +01:00
names.test.c make describe_braineater more generic (describe_race). 2016-08-28 20:44:45 +01:00
piracy.c fix order-related memory leaks 2016-09-06 21:07:23 +02:00
piracy.h fix piracy order aliasing issue #549 2016-09-01 20:40:07 +01:00
piracy.test.c fix piracy order aliasing issue #549 2016-09-01 20:40:07 +01:00
platform.h only disable MSVC2015 warnings in MSVC2015, do not break confuse compilers. 2015-10-11 14:39:51 +02:00
prefix.c implement JSON prefixes. fix free_prefixes not resetting size (TODO: quicklist). 2015-09-12 12:49:12 +02:00
prefix.h free race prefixes when the game is done (small memory leak). 2015-09-12 12:29:42 +02:00
prefix.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
process.pkg MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
process.pkg.c MSVC: disable level 4 warning C4100 for tolua-generated code (unused variable) 2014-08-14 19:39:17 +02:00
randenc.c optimization: the orcish curse is pretty rare, and we are spending a lot of time on processing it. 2016-08-29 19:44:43 +01:00
randenc.h converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
report.c delete dead code 2016-09-11 16:44:35 +02:00
report.h added tests for all kinds of syntax parameters 2015-11-13 00:57:14 +01:00
reports.c prepare_report should stay static, remove that change. 2016-09-17 15:37:11 +02:00
reports.h prepare_report should stay static, remove that change. 2016-09-17 15:37:11 +02:00
reports.test.c previous test was bad and did not actually exercise prepare_lighthouse. 2016-09-17 15:29:28 +02:00
seen.c refactor: add a faction_add_seen function that also updates [first, last) interval. 2015-09-09 11:08:33 +02:00
seen.h braineaters outside of astral sapce lose 50% of their innate magic resistance. 2016-01-28 10:58:28 +01:00
seen.test.c fix seen.test creating a unit without a region 2016-09-08 09:06:02 +02:00
settings.h eliminate even more static variable caches 2015-11-22 16:14:27 +01:00
settings.pkg introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
settings.pkg.c introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
skill.c CID 22554: Improper use of negative value (REVERSE_NEGATIVE) 2015-10-30 12:40:48 +01:00
skill.h refactor donations into a seaprate code module, add a basic test 2015-09-09 15:45:20 +02:00
skill.test.c remove invalid tests. uninitialized locales do not have default words 2015-11-01 05:35:10 +01:00
spells.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
spells.h test good/bad dreams 2015-05-06 18:15:10 +02:00
spells.test.c pass the parent of an attribute into a_age and attrib_type::age 2016-02-20 16:50:04 +01:00
spy.c refactoring: move produceexp from unit.c to study.c 2016-03-09 14:50:54 +01:00
spy.h fix copyright notice 2015-01-30 22:10:29 +01:00
spy.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
sqlite.c remove crypto submodule, stea mtrand from it 2016-09-04 10:47:21 +02:00
study.c eliminate static curse variables (gbdream & more) 2016-08-29 20:31:18 +01:00
study.h fix experimental separation of test-only code 2016-03-24 22:32:29 +01:00
study.test.c do not call log10(0) for new lighthouses. 2016-09-11 11:02:04 +02:00
summary.c introduced a bug when refactoring 2016-09-09 17:42:00 +02:00
summary.h WIP: add a simple test for summary, add a simple dtor for them (it is still leaking stuff). 2016-09-09 17:20:09 +02:00
summary.test.c make the summary test pass without a leak 2016-09-09 17:40:36 +02:00
teleport.c fix crash when aging stone circles without an astral plane 2016-01-31 13:47:18 +01:00
teleport.h get_normalplane is unnecessary 2016-01-28 12:46:38 +01:00
test_eressea.c test lighthouses 2016-09-17 12:34:02 +02:00
tests.c do not call log10(0) for new lighthouses. 2016-09-11 11:02:04 +02:00
tests.h promote spell.test error logging to a tests.c API, use it for item.test 2016-08-29 15:19:17 +01:00
tests.test.c use test_setup to start tests 2016-09-08 08:12:26 +02:00
travelthru.c memory leak: at_travelunit contains a quicklist, needs custom cleanup code. 2015-10-13 22:09:41 +02:00
travelthru.h replace all at_travelunit code with travelthru_map calls. 2015-08-19 14:37:51 +02:00
travelthru.test.c unit needs to be in a region or test_cleanup will not free it 2015-10-14 22:19:15 +02:00
upkeep.c death to static caches! 2016-08-30 07:51:05 +01:00
upkeep.h cleaning out config.c, there is too much code in there. 2014-08-31 16:50:37 +02:00
upkeep.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
volcano.c verify arguments for volcanooutbreak message. 2016-08-27 08:29:01 +01:00
volcano.h activate, fix and improve volcano test. 2016-08-26 17:26:26 +01:00
volcano.test.c use test_setup to start tests 2016-09-08 08:12:26 +02:00
vortex.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
vortex.h fix compilation warning on gcc. 2014-09-29 21:22:44 +02:00
vortex.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
wormhole.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
wormhole.h fix copyright notice 2015-01-30 22:10:29 +01:00
wormhole.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
xmlreport.c fix indentation in every file 2015-01-30 20:37:14 +01:00
xmlreport.h fix indentation in every file 2015-01-30 20:37:14 +01:00