forked from github/server
remove the BLD_WORKING flag.
it's all about BLD_MAINTAINED now. fix region.blocked (Lua property).
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d3e05c7ddf
commit
a42bd9c3bf
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@ -1097,13 +1097,6 @@
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<text locale="de">"Plötzlich löst sich $building($building) in kleine Traumwolken auf."</text>
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<text locale="en">"$building($building) suddenly dissolves into small pink clouds."</text>
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</message>
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<message name="maintenance_none" section="events">
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<type>
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<arg name="building" type="building"/>
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</type>
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<text locale="de">"Für das Gebäude $building($building) konnte die ganze Woche kein Unterhalt bezahlt werden."</text>
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<text locale="en">"Upkeep for $building($building) could not be paid all week."</text>
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</message>
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<message name="buildingcrash" section="events">
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<type>
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<arg name="region" type="region"/>
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@ -52,15 +52,15 @@ static int tolua_building_set_working(lua_State * L)
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{
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building *self = (building *)tolua_tousertype(L, 1, 0);
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bool flag = !!lua_toboolean(L, 2);
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if (flag) self->flags |= BLD_WORKING;
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else self->flags &= ~BLD_WORKING;
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if (flag) self->flags |= BLD_MAINTAINED;
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else self->flags &= ~BLD_MAINTAINED;
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return 1;
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}
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static int tolua_building_get_working(lua_State * L)
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{
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building *self = (building *)tolua_tousertype(L, 1, 0);
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bool flag = (self->flags&BLD_WORKING) != 0;
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bool flag = (self->flags&BLD_MAINTAINED) != 0;
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lua_pushboolean(L, flag);
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return 1;
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}
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@ -77,8 +77,8 @@ static int tolua_region_set_blocked(lua_State * L)
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{
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region *self = (region *)tolua_tousertype(L, 1, 0);
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bool flag = !!tolua_toboolean(L, 2, 1);
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if (flag) self->flags |= BLD_WORKING;
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else self->flags &= ~BLD_WORKING;
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if (flag) self->flags |= RF_BLOCKED;
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else self->flags &= ~RF_BLOCKED;
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return 0;
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}
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@ -717,7 +717,7 @@ static int maintain(building * b)
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unit *u;
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if (fval(b, BLD_MAINTAINED) || b->type == NULL || b->type->maintenance == NULL) {
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return (BLD_MAINTAINED|BLD_WORKING);
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return BLD_MAINTAINED;
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}
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if (fval(b, BLD_DONTPAY)) {
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return 0;
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@ -801,7 +801,7 @@ static int maintain(building * b)
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}
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if (work) {
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ADDMSG(&u->faction->msgs, msg_message("maintenance", "unit building", u, b));
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return (BLD_MAINTAINED | BLD_WORKING);
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return BLD_MAINTAINED;
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}
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}
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ADDMSG(&u->faction->msgs, msg_message("maintenancefail", "unit building", u, b));
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@ -814,19 +814,16 @@ void maintain_buildings(region * r)
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building **bp = &r->buildings;
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while (*bp) {
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building *b = *bp;
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int flags = (BLD_MAINTAINED | BLD_WORKING);
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int flags = BLD_MAINTAINED;
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if (!curse_active(get_curse(b->attribs, nocost_ct))) {
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flags = maintain(b);
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}
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fset(b, flags);
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if (!fval(b, BLD_WORKING)) {
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if (!fval(b, BLD_MAINTAINED)) {
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unit *u = building_owner(b);
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const char *msgtype =
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flags ? "maintenance_nowork" : "maintenance_none";
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struct message *msg = msg_message(msgtype, "building", b);
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struct message *msg = msg_message("maintenance_nowork", "building", b);
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if (u) {
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add_message(&u->faction->msgs, msg);
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r_addmessage(r, u->faction, msg);
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@ -805,7 +805,7 @@ build_building(unit * u, const building_type * btype, int id, int want, order *
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/* build a new building */
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b = new_building(btype, r, lang);
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b->type = btype;
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fset(b, BLD_MAINTAINED | BLD_WORKING);
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fset(b, BLD_MAINTAINED);
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/* Die Einheit befindet sich automatisch im Inneren der neuen Burg. */
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if (u->number && leave(u, false)) {
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@ -83,7 +83,7 @@ static void test_build_requires_building(CuTest *tc) {
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btype->capacity = 1;
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CuAssertIntEquals_Msg(tc, "must be inside a production building", EBUILDINGREQ, build(u, &bf.cons, 0, 1));
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u->building = test_create_building(u->region, btype);
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fset(u->building, BLD_WORKING);
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fset(u->building, BLD_MAINTAINED);
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CuAssertIntEquals(tc, 1, build(u, &bf.cons, 0, 1));
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btype->maxcapacity = 0;
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CuAssertIntEquals_Msg(tc, "cannot build when production building capacity exceeded", EBUILDINGREQ, build(u, &bf.cons, 0, 1));
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@ -648,7 +648,7 @@ buildingtype_exists(const region * r, const building_type * bt, bool working)
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building *b;
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for (b = rbuildings(r); b; b = b->next) {
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if (b->type == bt && (!working || fval(b, BLD_WORKING)) && building_finished(b)) {
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if (b->type == bt && (!working || fval(b, BLD_MAINTAINED)) && building_finished(b)) {
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return true;
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}
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}
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@ -661,7 +661,7 @@ bool building_finished(const struct building *b) {
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}
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bool building_is_active(const struct building *b) {
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return b && fval(b, BLD_WORKING) && building_finished(b);
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return b && fval(b, BLD_MAINTAINED) && building_finished(b);
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}
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building *active_building(const unit *u, const struct building_type *btype) {
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@ -95,11 +95,10 @@ extern "C" {
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#define BFL_NONE 0x00
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#define BLD_MAINTAINED 0x01 /* vital maintenance paid for */
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#define BLD_WORKING 0x02 /* full maintenance paid, it works */
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#define BLD_DONTPAY 0x02 /* PAY NOT */
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#define BLD_UNGUARDED 0x04 /* you can enter this building anytime */
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#define BLD_EXPANDED 0x08 /* has been expanded this turn */
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#define BLD_SELECT 0x10 /* formerly FL_DH */
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#define BLD_DONTPAY 0x20 /* PAY NOT */
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#define BLD_SAVEMASK 0x00 /* mask for persistent flags */
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@ -409,17 +409,17 @@ static void test_buildingtype_exists(CuTest * tc)
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CuAssertTrue(tc, buildingtype_exists(r, btype, false));
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b->size = 9;
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fset(b, BLD_WORKING);
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fset(b, BLD_MAINTAINED);
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CuAssertTrue(tc, !buildingtype_exists(r, btype, false));
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btype->maxsize = 0;
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freset(b, BLD_WORKING);
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freset(b, BLD_MAINTAINED);
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CuAssertTrue(tc, buildingtype_exists(r, btype, false));
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btype->maxsize = 10;
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b->size = 10;
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fset(b, BLD_WORKING);
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fset(b, BLD_MAINTAINED);
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CuAssertTrue(tc, buildingtype_exists(r, btype, true));
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freset(b, BLD_WORKING);
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freset(b, BLD_MAINTAINED);
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CuAssertTrue(tc, !buildingtype_exists(r, btype, true));
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}
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@ -438,7 +438,7 @@ static void test_active_building(CuTest *tc) {
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CuAssertIntEquals(tc, false, building_is_active(b));
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CuAssertPtrEquals(tc, NULL, active_building(u, btype));
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b->flags |= BLD_WORKING;
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b->flags |= BLD_MAINTAINED;
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CuAssertIntEquals(tc, true, building_is_active(b));
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CuAssertPtrEquals(tc, NULL, active_building(u, btype));
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u_set_building(u, b);
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@ -452,7 +452,7 @@ static void test_active_building(CuTest *tc) {
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CuAssertIntEquals(tc, false, building_is_active(b));
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CuAssertPtrEquals(tc, NULL, active_building(u, btype));
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btype->maxsize = -1;
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b->flags &= ~BLD_WORKING;
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b->flags &= ~BLD_MAINTAINED;
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CuAssertIntEquals(tc, false, building_is_active(b));
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CuAssertPtrEquals(tc, NULL, active_building(u, btype));
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test_cleanup();
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@ -66,7 +66,7 @@ void update_lighthouse(building * lh)
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int lighthouse_range(const building * b, const faction * f)
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{
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int d = 0;
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if (fval(b, BLD_WORKING) && b->size >= 10) {
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if (fval(b, BLD_MAINTAINED) && b->size >= 10) {
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int maxd = (int)log10(b->size) + 1;
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if (skill_enabled(SK_PERCEPTION)) {
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@ -112,7 +112,7 @@ bool check_leuchtturm(region * r, faction * f)
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building *b = (building *)a->data.v;
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assert(b->type == bt_find("lighthouse"));
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if (fval(b, BLD_WORKING) && b->size >= 10) {
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if (fval(b, BLD_MAINTAINED) && b->size >= 10) {
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int maxd = (int)log10(b->size) + 1;
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if (skill_enabled(SK_PERCEPTION) && f) {
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@ -67,7 +67,7 @@ static void test_market_curse(CuTest * tc)
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}
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r = findregion(1, 1);
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b = test_create_building(r, btype);
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b->flags |= BLD_WORKING;
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b->flags |= BLD_MAINTAINED;
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b->size = b->type->maxsize;
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f = test_create_faction(0);
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@ -76,7 +76,7 @@ static void setup_harbor(move_fixture *mf) {
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r = test_create_region(0, 0, ttype);
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b = test_create_building(r, btype);
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b->flags |= BLD_WORKING;
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b->flags |= BLD_MAINTAINED;
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u = test_create_unit(test_create_faction(0), r);
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u->ship = sh;
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@ -161,7 +161,7 @@ static void test_study_bug_2194(CuTest *tc) {
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u_set_building(u2, b);
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i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 50);
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i_change(&u2->items, get_resourcetype(R_SILVER)->itype, 50);
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b->flags = BLD_WORKING;
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b->flags = BLD_MAINTAINED;
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learn_inject();
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teach_cmd(u, u->thisorder);
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learn_reset();
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@ -236,7 +236,7 @@ static void test_academy_building(CuTest *tc) {
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u_set_building(u2, b);
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i_change(&u1->items, get_resourcetype(R_SILVER)->itype, 50);
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i_change(&u2->items, get_resourcetype(R_SILVER)->itype, 50);
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b->flags = BLD_WORKING;
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b->flags = BLD_MAINTAINED;
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learn_inject();
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teach_cmd(u, u->thisorder);
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learn_reset();
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