Commit Graph

231 Commits

Author SHA1 Message Date
Enno Rehling 491f6f2cb3 re-enable silver weight 2015-03-07 13:56:31 +01:00
Enno Rehling 02e43d2772 fix a crash in the ancient wedding code? 2015-03-06 22:38:27 +01:00
Enno Rehling ffbfdee4ff whitespace changes 2015-02-20 20:35:02 +01:00
Enno Rehling 45b77c9993 Merge branch 'repairing_lua_tests' of https://github.com/CTD1/eressea-server-bugfixing into CTD1-repairing_lua_tests
Conflicts:
	scripts/run-tests.lua
2015-02-20 20:28:36 +01:00
Enno Rehling cbb88d0d11 Merge pull request #150 from badgerman/bug-2077-ents
Bug 2077: ents were created as undead
2015-02-19 19:32:59 +01:00
Enno Rehling 4eed731b8f repair bad ents, do not create them as undead. 2015-02-19 17:30:13 +01:00
Enno Rehling 426aeee076 Make tests return the number of errors as exit code. 2015-02-16 16:59:07 +01:00
CTD 8f21aa7a11 repairing lua tests
Das ist totales Chaos, viele Testcases wurden einfach nicht ausgeführt
weil sie nicht in den init files stehen.
Etwas neu strukturiert, Test laufen jetzt auch wenn sie nicht aus dem
eressea root Ordner gestartet werden wie in s/runtest und es sind einige
Testcases mehr als bisher. Auch macht Travis jetzt die E3 Test. Dabei
ist ein schwerwiegender Fehler beim neuen Bewache aufgefallen!
2015-02-13 16:03:05 +01:00
Enno Rehling c3ed521d4f Merge branch 'version-3-4' of https://github.com/badgerman/eressea into badgerman-version-3-4
Conflicts:
	src/laws.c
2015-01-29 18:03:21 +01:00
Enno Rehling 7527e6e903 disable silver weight for the initial rollout of version 3.4
two weeks after launch, revert this commit
2015-01-29 16:56:21 +01:00
Enno Rehling 6fb23af66a test that ships are encumbered by money. define money in XML, not just in code. 2015-01-14 17:56:12 +01:00
Enno Rehling 468882f974 test that money has weight, add weight in init_resources (TODO: use the config files). 2015-01-14 07:46:42 +01:00
CTD ac3195851a Erstmal nur der Burgenbonus
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling d3524b9eab do not write reports from tests 2015-01-04 16:43:47 +01:00
Enno Rehling 3db403d7fd functional test for GROW/BREED horses (Bug 1886) 2015-01-04 15:42:36 +01:00
Enno Rehling 0aa002a6d2 Functional test for bug 1882: Verify that COMBAT/FIGHT/KÄMPFE have the desired effect. 2015-01-04 13:20:11 +01:00
Enno Rehling 14b1a164ed when tests are modifying important global state, they should reset it in teardown.
TODO: actually, they probably should not modify state in the first place.
2015-01-03 16:11:33 +01:00
Enno Rehling 4ed469c126 do not try setting luxury demand on oceans.
add some old E3 tests, disable those that have rotted.
2015-01-01 10:12:03 +01:00
Enno Rehling 9453aff7f5 fix running game-specific tests for E3, add them to the test suite. 2014-12-31 21:07:42 +01:00
Enno Rehling f524f23cd4 superfluous semicolons and other small stuff.
missing strings are an error, not a warning.
2014-12-31 13:17:54 +01:00
Enno Rehling 880b965c54 Merge branch 'version-3-3'
Conflicts:
	src/build.h
2014-12-28 17:29:34 +01:00
Enno Rehling df3ce116a7 limit eternath gates to 1-person units, avoid crash 2014-12-27 23:51:48 +01:00
Enno Rehling 9ac90dd6a5 bugfix: USE snowman did not check that the unit actually owned a snowman, causing a unit to have negative snowmen in turn 629 (exploit). 2014-12-13 23:20:10 +01:00
Enno Rehling e5d53769df lock files to prevent accidents.
preview will only run if the turn worked out.
cannot accidentally run in the game directory.
2014-12-11 12:19:31 +01:00
Enno Rehling 20234ca27a lock files to prevent accidents.
preview will only run if the turn worked out.
cannot accidentally run in the game directory.
2014-12-11 12:19:04 +01:00
Enno Rehling 9c6b7af27f fix a bug in the eternath quest gates (re-running old turn sometimes needs this). 2014-12-11 09:15:19 +01:00
Enno Rehling 6438d6807e accepting Don's changes to the setup script.
back-filling test for faction.get and get_faction.
2014-11-26 18:37:07 +01:00
Enno Rehling 7b2d1991d8 add missing file, fix factions that lack a locale. 2014-11-23 21:15:09 +01:00
Enno Rehling f92df416ff monsters need a default locale, or their report will crash (thanks, Don!)
- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
2014-11-23 15:50:22 +01:00
Enno Rehling 49493fa630 fix typo in last commit.
package is a standard lua module, not a good variable name.
log name of script.
2014-11-06 07:53:15 +01:00
Enno Rehling 143fab9653 Some changes after talking to Don.
moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling 93e20ac7a9 clean up data files after tests are finished. 2014-11-04 08:06:46 +01:00
Enno Rehling b2140f54fd refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
Enno Rehling 6bd52012c0 read keywords from json configuration, use German imperative forms. 2014-10-29 19:40:09 +01:00
Enno Rehling f9c5d58f41 read json config file if available.
missed an include, broke the build.
2014-10-29 08:30:07 +01:00
Enno Rehling cd470d5e27 fix string concatenation operator 2014-10-16 14:33:20 +02:00
Enno Rehling 7987b82c62 remove obsolete scripts and module definitions.
a lot of these were from before the module rewrite, and duplicates of the new code.
2014-10-14 18:55:44 +02:00
Enno Rehling 61a1b6fafd useful scripts for setting up the game.
fix silver->money in the build scripts.
config.lua: load the game configuration
reports.lua: write the reports for the (initial) turn
2014-10-10 20:19:04 +02:00
Enno Rehling 206e0a2fc5 Accidentally deleted initial path logic.
This code is important for bootstrapping the LUA_PATH
2014-08-12 23:15:35 +02:00
Enno Rehling f0ac736bd1 map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
Enno Rehling 91ec503b43 fix the mapper script.
1. move xml configuration reading to a separate module, it's compliated.
2. move the map file to the main scripts folder.
2014-08-12 22:54:55 +02:00
Enno Rehling 3c2ae7ca93 preview script and logging cleanup
1. all log messages will be terminated with \n, whether the user provided
	it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling 130f6401b7 No christmas trees in E4
- Bugfix for http://bugs.eressea.de/view.php?id=2019
- removing some old tests
2014-08-10 23:07:25 +02:00
Enno Rehling 91eead0993 fix test runner 2014-08-07 13:23:11 +02:00
Enno Rehling d2bee4e185 new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
Enno Rehling 7348ce698b add config.path parsing to a module of its own. 2014-08-06 23:47:16 +02:00
Enno Rehling 71056cc2e5 in Lua 5.2, table.getn no longer exists 2014-08-03 20:51:22 +02:00
Enno Rehling afd41286b5 config file reading based on game name and install location. 2014-08-03 20:37:05 +02:00
Enno Rehling ebe078df61 replace backslash with forward for unix-style paths 2014-08-03 12:43:16 +02:00
Enno Rehling 9cb0deb4f9 Eressea tests, rewritten 2014-08-02 23:17:55 +02:00