forked from github/server
refactor, move give_cmd into give.c
This commit is contained in:
parent
38a0a02565
commit
b2140f54fd
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@ -0,0 +1,33 @@
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function recover(turn)
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eressea.free_game()
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eressea.read_game(turn .. ".dat")
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ships = {}
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bldgs = {}
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for r in regions() do
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for b in r.buildings do
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if b.info~=nil and (string.len(b.info)>120) then
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bldgs[b.id] = b.info
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end
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end
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for b in r.ships do
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if b.info~=nil and (string.len(b.info)>120) then
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ships[b.id] = b.info
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end
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end
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end
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eressea.free_game()
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eressea.read_game((turn+1) .. ".dat")
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for k, v in pairs(bldgs) do
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b = get_building(k)
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if b~=nil then
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b.info = v
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end
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end
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for k, v in pairs(ships) do
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b = get_ship(k)
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if b~=nil then
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b.info = v
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end
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end
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eressea.write_game((turn+1) .. ".fixed")
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end
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@ -166,6 +166,7 @@ set(TESTS_SRC
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economy.test.c
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json.test.c
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keyword.test.c
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give.test.c
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laws.test.c
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magic.test.c
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market.test.c
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299
src/economy.c
299
src/economy.c
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@ -388,36 +388,6 @@ static int do_recruiting(recruitment * recruits, int available)
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return recruited;
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}
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static void feedback_give_not_allowed(unit * u, order * ord)
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{
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_give_forbidden",
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""));
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}
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static bool can_give(const unit * u, const unit * u2, const item_type * itype, int mask)
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{
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if (u2) {
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if (u->faction != u2->faction) {
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int rule = rule_give();
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if (itype) {
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assert(mask == 0);
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if (itype->rtype->ltype)
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mask |= GIVE_LUXURIES;
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else if (fval(itype, ITF_HERB))
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mask |= GIVE_HERBS;
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else
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mask |= GIVE_GOODS;
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}
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return (rule & mask) != 0;
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}
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}
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else {
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int rule = rule_give();
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return (rule & GIVE_PEASANTS) != 0;
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}
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return true;
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}
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void free_recruitments(recruitment * recruits)
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{
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while (recruits) {
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@ -708,275 +678,6 @@ int give_control_cmd(unit * u, order * ord)
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return 0;
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}
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message *check_give(const unit *u, const unit *u2, order * ord) {
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if (!can_give(u, u2, NULL, GIVE_ALLITEMS)) {
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return msg_feedback(u, ord, "feedback_give_forbidden", "");
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}
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return 0;
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}
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void give_cmd(unit * u, order * ord)
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{
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region *r = u->region;
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unit *u2;
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const char *s;
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int n;
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const item_type *itype;
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param_t p;
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plane *pl;
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message *msg;
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keyword_t kwd;
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kwd = init_order(ord);
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assert(kwd == K_GIVE);
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u2 = getunit(r, u->faction);
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s = getstrtoken();
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n = s ? atoip(s) : 0;
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p = (n > 0) ? NOPARAM : findparam(s, u->faction->locale);
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/* first, do all the ones that do not require HELP_GIVE or CONTACT */
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if (p == P_CONTROL) {
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/* handled in give_control_cmd */
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return;
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}
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if (!u2 && !getunitpeasants) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
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""));
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return;
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}
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msg = check_give(u, u2, ord);
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if (msg) {
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ADDMSG(&u->faction->msgs, msg);
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return;
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}
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/* Damit Tarner nicht durch die Fehlermeldung enttarnt werden können */
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if (u2 && !alliedunit(u2, u->faction, HELP_GIVE)
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&& !cansee(u->faction, r, u2, 0) && !ucontact(u2, u)
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&& !fval(u2, UFL_TAKEALL)) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
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""));
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return;
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}
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if (u == u2) {
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cmistake(u, ord, 8, MSG_COMMERCE);
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return;
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}
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/* UFL_TAKEALL ist ein grober Hack. Generalisierung tut not, ist aber nicht
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* wirklich einfach. */
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pl = rplane(r);
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if (pl && fval(pl, PFL_NOGIVE) && (!u2 || !fval(u2, UFL_TAKEALL))) {
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cmistake(u, ord, 268, MSG_COMMERCE);
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return;
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}
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if (u2 && u_race(u2) == get_race(RC_SPELL)) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
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""));
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return;
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}
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else if (u2 && !alliedunit(u2, u->faction, HELP_GIVE) && !ucontact(u2, u)) {
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cmistake(u, ord, 40, MSG_COMMERCE);
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return;
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}
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else if (p == P_HERBS) {
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bool given = false;
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if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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return;
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}
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if (!can_give(u, u2, NULL, GIVE_HERBS)) {
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feedback_give_not_allowed(u, ord);
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return;
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}
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if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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return;
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}
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if (!u2) {
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if (!getunitpeasants) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord,
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"feedback_unit_not_found", ""));
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return;
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}
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}
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if (u->items) {
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item **itmp = &u->items;
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while (*itmp) {
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item *itm = *itmp;
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const item_type *itype = itm->type;
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if (fval(itype, ITF_HERB) && itm->number > 0) {
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/* give_item ändert im fall,das man alles übergibt, die
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* item-liste der unit, darum continue vor pointerumsetzten */
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if (give_item(itm->number, itm->type, u, u2, ord) == 0) {
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given = true;
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if (*itmp != itm)
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continue;
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continue;
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}
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}
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itmp = &itm->next;
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}
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}
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if (!given)
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cmistake(u, ord, 38, MSG_COMMERCE);
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return;
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}
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else if (p == P_ZAUBER) {
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cmistake(u, ord, 7, MSG_COMMERCE);
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/* geht nimmer */
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return;
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}
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else if (p == P_UNIT) { /* Einheiten uebergeben */
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if (!(u_race(u)->ec_flags & GIVEUNIT)) {
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cmistake(u, ord, 167, MSG_COMMERCE);
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return;
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}
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give_unit(u, u2, ord);
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return;
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}
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else if (p == P_ANY) {
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const char *s;
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if (!can_give(u, u2, NULL, GIVE_ALLITEMS)) {
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feedback_give_not_allowed(u, ord);
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return;
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}
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s = getstrtoken();
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if (!s || *s == 0) { /* GIVE ALL items that you have */
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/* do these checks once, not for each item we have: */
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if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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return;
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}
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if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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return;
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}
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/* für alle items einmal prüfen, ob wir mehr als von diesem Typ
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* reserviert ist besitzen und diesen Teil dann übergeben */
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if (u->items) {
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item **itmp = &u->items;
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while (*itmp) {
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item *itm = *itmp;
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const item_type *itype = itm->type;
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if (itm->number > 0
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&& itm->number - get_reservation(u, itype->rtype) > 0) {
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n = itm->number - get_reservation(u, itype->rtype);
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if (give_item(n, itype, u, u2, ord) == 0) {
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if (*itmp != itm)
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continue;
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}
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}
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itmp = &itm->next;
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}
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}
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}
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else {
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if (isparam(s, u->faction->locale, P_PERSON)) {
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if (!(u_race(u)->ec_flags & GIVEPERSON)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_noregroup", "race", u_race(u)));
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}
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else {
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n = u->number;
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give_men(n, u, u2, ord);
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}
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}
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else if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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}
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else if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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}
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else {
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itype = finditemtype(s, u->faction->locale);
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if (itype != NULL) {
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item *i = *i_find(&u->items, itype);
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if (i != NULL) {
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if (can_give(u, u2, itype, 0)) {
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n = i->number - get_reservation(u, itype->rtype);
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give_item(n, itype, u, u2, ord);
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}
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else {
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feedback_give_not_allowed(u, ord);
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}
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}
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}
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}
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}
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return;
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}
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else if (p == P_EACH) {
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if (u2 == NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "peasants_give_invalid", ""));
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return;
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}
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s = getstrtoken(); /* skip one ahead to get the amount. */
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n = atoip(s); /* n: Anzahl */
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n *= u2->number;
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}
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s = getstrtoken();
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if (s == NULL) {
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cmistake(u, ord, 113, MSG_COMMERCE);
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return;
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}
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if (isparam(s, u->faction->locale, P_PERSON)) {
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if (!(u_race(u)->ec_flags & GIVEPERSON)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_noregroup", "race", u_race(u)));
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return;
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}
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give_men(n, u, u2, ord);
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return;
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}
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if (u2 != NULL) {
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if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
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return;
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}
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if (!(u_race(u2)->ec_flags & GETITEM)) {
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ADDMSG(&u->faction->msgs,
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msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
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return;
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}
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}
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itype = finditemtype(s, u->faction->locale);
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if (itype != NULL) {
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if (can_give(u, u2, itype, 0)) {
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give_item(n, itype, u, u2, ord);
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}
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else {
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feedback_give_not_allowed(u, ord);
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}
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return;
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}
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cmistake(u, ord, 123, MSG_COMMERCE);
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}
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static int forget_cmd(unit * u, order * ord)
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{
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skill_t sk;
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@ -54,10 +54,8 @@ extern "C" {
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extern int recruit_archetypes(void);
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extern int give_control_cmd(struct unit *u, struct order *ord);
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extern void give_control(struct unit * u, struct unit * u2);
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void give_cmd(struct unit * u, struct order * ord);
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struct message * check_steal(const struct unit * u, struct order *ord);
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struct message * check_give(const struct unit * u, const struct unit * u2, struct order *ord);
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#ifdef __cplusplus
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}
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303
src/give.c
303
src/give.c
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@ -15,6 +15,7 @@
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#include "give.h"
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#include "economy.h"
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#include "laws.h"
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/* kernel includes */
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#include <kernel/curse.h>
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@ -22,6 +23,7 @@
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#include <kernel/item.h>
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#include <kernel/messages.h>
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#include <kernel/order.h>
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#include <kernel/plane.h>
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#include <kernel/pool.h>
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#include <kernel/race.h>
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#include <kernel/region.h>
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@ -38,6 +40,7 @@
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#include <util/base36.h>
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#include <util/event.h>
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#include <util/log.h>
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#include <util/parser.h>
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/* libc includes */
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#include <assert.h>
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@ -59,6 +62,36 @@ static int GiveRestriction(void)
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return value;
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}
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static void feedback_give_not_allowed(unit * u, order * ord)
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{
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_give_forbidden",
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""));
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}
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static bool can_give(const unit * u, const unit * u2, const item_type * itype, int mask)
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{
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if (u2) {
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if (u->faction != u2->faction) {
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int rule = rule_give();
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if (itype) {
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assert(mask == 0);
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if (itype->rtype->ltype)
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mask |= GIVE_LUXURIES;
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else if (fval(itype, ITF_HERB))
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mask |= GIVE_HERBS;
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else
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mask |= GIVE_GOODS;
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}
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return (rule & mask) != 0;
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}
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}
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else {
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int rule = rule_give();
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return (rule & GIVE_PEASANTS) != 0;
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}
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return true;
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}
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static void
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add_give(unit * u, unit * u2, int given, int received,
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const resource_type * rtype, struct order *ord, int error)
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@ -456,3 +489,273 @@ void give_unit(unit * u, unit * u2, order * ord)
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u_setfaction(u, u2->faction);
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u2->faction->newbies += n;
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}
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void give_cmd(unit * u, order * ord)
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{
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region *r = u->region;
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unit *u2;
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const char *s;
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int n;
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const item_type *itype;
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param_t p;
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plane *pl;
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message *msg;
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keyword_t kwd;
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kwd = init_order(ord);
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assert(kwd == K_GIVE);
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u2 = getunit(r, u->faction);
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s = getstrtoken();
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n = s ? atoip(s) : 0;
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p = (n > 0) ? NOPARAM : findparam(s, u->faction->locale);
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/* first, do all the ones that do not require HELP_GIVE or CONTACT */
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if (p == P_CONTROL) {
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/* handled in give_control_cmd */
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return;
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}
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if (!u2 && !getunitpeasants) {
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ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
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""));
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return;
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}
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msg = check_give(u, u2, ord);
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if (msg) {
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ADDMSG(&u->faction->msgs, msg);
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return;
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}
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/* Damit Tarner nicht durch die Fehlermeldung enttarnt werden können */
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if (u2 && !alliedunit(u2, u->faction, HELP_GIVE)
|
||||
&& !cansee(u->faction, r, u2, 0) && !ucontact(u2, u)
|
||||
&& !fval(u2, UFL_TAKEALL)) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
|
||||
""));
|
||||
return;
|
||||
}
|
||||
if (u == u2) {
|
||||
cmistake(u, ord, 8, MSG_COMMERCE);
|
||||
return;
|
||||
}
|
||||
|
||||
/* UFL_TAKEALL ist ein grober Hack. Generalisierung tut not, ist aber nicht
|
||||
* wirklich einfach. */
|
||||
pl = rplane(r);
|
||||
if (pl && fval(pl, PFL_NOGIVE) && (!u2 || !fval(u2, UFL_TAKEALL))) {
|
||||
cmistake(u, ord, 268, MSG_COMMERCE);
|
||||
return;
|
||||
}
|
||||
|
||||
if (u2 && u_race(u2) == get_race(RC_SPELL)) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord, "feedback_unit_not_found",
|
||||
""));
|
||||
return;
|
||||
}
|
||||
|
||||
else if (u2 && !alliedunit(u2, u->faction, HELP_GIVE) && !ucontact(u2, u)) {
|
||||
cmistake(u, ord, 40, MSG_COMMERCE);
|
||||
return;
|
||||
}
|
||||
|
||||
else if (p == P_HERBS) {
|
||||
bool given = false;
|
||||
if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
|
||||
return;
|
||||
}
|
||||
if (!can_give(u, u2, NULL, GIVE_HERBS)) {
|
||||
feedback_give_not_allowed(u, ord);
|
||||
return;
|
||||
}
|
||||
if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
|
||||
return;
|
||||
}
|
||||
if (!u2) {
|
||||
if (!getunitpeasants) {
|
||||
ADDMSG(&u->faction->msgs, msg_feedback(u, ord,
|
||||
"feedback_unit_not_found", ""));
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (u->items) {
|
||||
item **itmp = &u->items;
|
||||
while (*itmp) {
|
||||
item *itm = *itmp;
|
||||
const item_type *itype = itm->type;
|
||||
if (fval(itype, ITF_HERB) && itm->number > 0) {
|
||||
/* give_item ändert im fall,das man alles übergibt, die
|
||||
* item-liste der unit, darum continue vor pointerumsetzten */
|
||||
if (give_item(itm->number, itm->type, u, u2, ord) == 0) {
|
||||
given = true;
|
||||
if (*itmp != itm)
|
||||
continue;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
itmp = &itm->next;
|
||||
}
|
||||
}
|
||||
if (!given)
|
||||
cmistake(u, ord, 38, MSG_COMMERCE);
|
||||
return;
|
||||
}
|
||||
|
||||
else if (p == P_ZAUBER) {
|
||||
cmistake(u, ord, 7, MSG_COMMERCE);
|
||||
/* geht nimmer */
|
||||
return;
|
||||
}
|
||||
|
||||
else if (p == P_UNIT) { /* Einheiten uebergeben */
|
||||
if (!(u_race(u)->ec_flags & GIVEUNIT)) {
|
||||
cmistake(u, ord, 167, MSG_COMMERCE);
|
||||
return;
|
||||
}
|
||||
|
||||
give_unit(u, u2, ord);
|
||||
return;
|
||||
}
|
||||
|
||||
else if (p == P_ANY) {
|
||||
const char *s;
|
||||
|
||||
if (!can_give(u, u2, NULL, GIVE_ALLITEMS)) {
|
||||
feedback_give_not_allowed(u, ord);
|
||||
return;
|
||||
}
|
||||
s = getstrtoken();
|
||||
if (!s || *s == 0) { /* GIVE ALL items that you have */
|
||||
|
||||
/* do these checks once, not for each item we have: */
|
||||
if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
|
||||
return;
|
||||
}
|
||||
if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
|
||||
return;
|
||||
}
|
||||
|
||||
/* für alle items einmal prüfen, ob wir mehr als von diesem Typ
|
||||
* reserviert ist besitzen und diesen Teil dann übergeben */
|
||||
if (u->items) {
|
||||
item **itmp = &u->items;
|
||||
while (*itmp) {
|
||||
item *itm = *itmp;
|
||||
const item_type *itype = itm->type;
|
||||
if (itm->number > 0
|
||||
&& itm->number - get_reservation(u, itype->rtype) > 0) {
|
||||
n = itm->number - get_reservation(u, itype->rtype);
|
||||
if (give_item(n, itype, u, u2, ord) == 0) {
|
||||
if (*itmp != itm)
|
||||
continue;
|
||||
}
|
||||
}
|
||||
itmp = &itm->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (isparam(s, u->faction->locale, P_PERSON)) {
|
||||
if (!(u_race(u)->ec_flags & GIVEPERSON)) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_noregroup", "race", u_race(u)));
|
||||
}
|
||||
else {
|
||||
n = u->number;
|
||||
give_men(n, u, u2, ord);
|
||||
}
|
||||
}
|
||||
else if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
|
||||
}
|
||||
else if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
|
||||
}
|
||||
else {
|
||||
itype = finditemtype(s, u->faction->locale);
|
||||
if (itype != NULL) {
|
||||
item *i = *i_find(&u->items, itype);
|
||||
if (i != NULL) {
|
||||
if (can_give(u, u2, itype, 0)) {
|
||||
n = i->number - get_reservation(u, itype->rtype);
|
||||
give_item(n, itype, u, u2, ord);
|
||||
}
|
||||
else {
|
||||
feedback_give_not_allowed(u, ord);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
else if (p == P_EACH) {
|
||||
if (u2 == NULL) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "peasants_give_invalid", ""));
|
||||
return;
|
||||
}
|
||||
s = getstrtoken(); /* skip one ahead to get the amount. */
|
||||
n = atoip(s); /* n: Anzahl */
|
||||
n *= u2->number;
|
||||
}
|
||||
s = getstrtoken();
|
||||
|
||||
if (s == NULL) {
|
||||
cmistake(u, ord, 113, MSG_COMMERCE);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isparam(s, u->faction->locale, P_PERSON)) {
|
||||
if (!(u_race(u)->ec_flags & GIVEPERSON)) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_noregroup", "race", u_race(u)));
|
||||
return;
|
||||
}
|
||||
give_men(n, u, u2, ord);
|
||||
return;
|
||||
}
|
||||
|
||||
if (u2 != NULL) {
|
||||
if (!(u_race(u)->ec_flags & GIVEITEM) && u2 != NULL) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
|
||||
return;
|
||||
}
|
||||
if (!(u_race(u2)->ec_flags & GETITEM)) {
|
||||
ADDMSG(&u->faction->msgs,
|
||||
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
itype = finditemtype(s, u->faction->locale);
|
||||
if (itype != NULL) {
|
||||
if (can_give(u, u2, itype, 0)) {
|
||||
give_item(n, itype, u, u2, ord);
|
||||
}
|
||||
else {
|
||||
feedback_give_not_allowed(u, ord);
|
||||
}
|
||||
return;
|
||||
}
|
||||
cmistake(u, ord, 123, MSG_COMMERCE);
|
||||
}
|
||||
|
||||
message *check_give(const unit *u, const unit *u2, order * ord) {
|
||||
if (!can_give(u, u2, NULL, GIVE_ALLITEMS)) {
|
||||
return msg_feedback(u, ord, "feedback_give_forbidden", "");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -20,11 +20,13 @@ extern "C" {
|
|||
struct order;
|
||||
struct unit;
|
||||
|
||||
extern int give_item(int want, const struct item_type *itype,
|
||||
int give_item(int want, const struct item_type *itype,
|
||||
struct unit *src, struct unit *dest, struct order *ord);
|
||||
extern void give_men(int n, struct unit *u, struct unit *u2,
|
||||
void give_men(int n, struct unit *u, struct unit *u2,
|
||||
struct order *ord);
|
||||
extern void give_unit(struct unit *u, struct unit *u2, struct order *ord);
|
||||
void give_unit(struct unit *u, struct unit *u2, struct order *ord);
|
||||
void give_cmd(struct unit * u, struct order * ord);
|
||||
struct message * check_give(const struct unit * u, const struct unit * u2, struct order *ord);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue