Enno Rehling
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34c6222b8f
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BUG 2436: Fix the E3 tactics bonus for ships.
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2018-05-03 22:44:01 +02:00 |
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Enno Rehling
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5bcd8369af
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ignore sqlite setting errno
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2018-05-03 22:40:54 +02:00 |
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Enno Rehling
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069047d0ac
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uninitialized variable crash, seenspells.
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2018-05-03 22:32:11 +02:00 |
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Enno Rehling
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cb27895b81
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parsing ships, done!
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2018-05-03 22:27:28 +02:00 |
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Enno Rehling
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20b82fee51
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old spellbooks no longer used anywhere
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2018-05-02 21:55:17 +02:00 |
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Enno Rehling
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6d9ecd1879
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finish loading buildings with expat.
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2018-05-02 21:37:57 +02:00 |
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Enno Rehling
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50839068e5
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Merge branch 'exparse' of https://github.com/ennorehling/eressea.git
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2018-05-01 20:58:34 +02:00 |
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Enno Rehling
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59f74d0a98
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parse building stages, too.
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2018-05-01 20:58:30 +02:00 |
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Enno Rehling
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7128e1fb5c
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extract modifier parsing so it can be used for buildings.
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2018-05-01 20:05:46 +02:00 |
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Enno Rehling
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d2eccd56b9
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defaults
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2018-05-01 19:39:41 +02:00 |
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Enno Rehling
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962b8082b7
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fix test for lifepotion (tree growth was fuxxing it up)
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2018-05-01 19:05:04 +02:00 |
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Enno Rehling
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e5d3d77c06
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begin parsing buildings.
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2018-05-01 18:52:48 +02:00 |
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Enno Rehling
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3db9d5d878
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merge from develop. luxuty price conflict resolved.
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2018-05-01 17:23:46 +02:00 |
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Enno Rehling
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b5b9611a16
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eliminate construction.improvement,
create building_type.stages instead.
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2018-05-01 15:40:11 +02:00 |
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Enno Rehling
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8a21b42b65
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start extracting building-only construction stuff.
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2018-05-01 11:22:47 +02:00 |
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Enno Rehling
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0b097371a1
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items: less xpath, more child iteration.
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2018-05-01 11:20:13 +02:00 |
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Enno Rehling
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dddbf5287a
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refactor construction list.
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2018-05-01 10:53:12 +02:00 |
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Enno Rehling
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bddf4bff39
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unnecessary xpath wrangling
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2018-05-01 10:47:17 +02:00 |
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Enno Rehling
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c7ae070fa7
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nobody needs the construct_t enum.
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2018-05-01 07:02:55 +02:00 |
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Enno Rehling
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969c28692f
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Merge branch 'develop' of https://github.com/ennorehling/eressea.git
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2018-04-30 23:24:02 +02:00 |
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Enno Rehling
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b44e4e747d
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ships and items never have multi-stage builds.
we are going to make sure of this soon.
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2018-04-30 23:23:48 +02:00 |
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Enno Rehling
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e0cae602dd
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add a test for building items.
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2018-04-30 23:18:39 +02:00 |
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Enno Rehling
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e0e873044d
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fix stone golems (assert).
remove improvement logic from build().
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2018-04-30 23:11:13 +02:00 |
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Enno Rehling
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22734a4ae4
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refactor building stages into build_stages().
TODO: remove them from build().
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2018-04-30 22:52:38 +02:00 |
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Enno Rehling
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6b38fdf4e6
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fix build
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2018-04-30 20:25:58 +02:00 |
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Enno Rehling
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a8f6f1a40c
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there is no require element for weapons. oops.
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2018-04-29 20:23:41 +02:00 |
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Enno Rehling
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2579bf71b5
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fix test_troll_quarrying_bonus
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2018-04-29 19:33:39 +02:00 |
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Enno Rehling
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12416e8b0d
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fix reading skill modifiers.
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2018-04-29 18:44:17 +02:00 |
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Enno Rehling
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177e0159c4
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init construction defaults.
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2018-04-29 18:23:23 +02:00 |
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Enno Rehling
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ec9038a5ea
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fix copy/paste errors, remove armor element handlers.
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2018-04-29 17:27:12 +02:00 |
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Enno Rehling
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10884c825e
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fix compile, invalid use of rc_mask.
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2018-04-29 16:11:35 +02:00 |
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Enno Rehling
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f6735049d8
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add a few tests for fighters equipping the right weapons and armor.
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2018-04-29 15:25:46 +02:00 |
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Enno Rehling
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c01e9b24ad
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unit tests for racial weapon permissions.
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2018-04-29 15:09:07 +02:00 |
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Enno Rehling
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1ef57ef4f0
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merge conflicts, race masking.
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2018-04-29 13:50:56 +02:00 |
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Enno Rehling
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837ab325f9
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XML simplificatio: unified system for masking races on modifiers.
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2018-04-29 13:46:17 +02:00 |
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Enno Rehling
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ac786e034c
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extract rc_mask, add it to exparse code.
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2018-04-29 13:16:07 +02:00 |
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Enno Rehling
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3cb1d1a071
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simplify race masking for weapon modifiers.
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2018-04-29 13:13:10 +02:00 |
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Enno Rehling
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dc891a94b4
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armor and weapon are harder to read than other items.
modifier handling for weapons seems ok, except races.
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2018-04-29 10:32:10 +02:00 |
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Enno Rehling
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e86f3e7589
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read callback fucntions for resources and weapons.
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2018-04-28 21:46:01 +02:00 |
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Enno Rehling
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46f5fa0211
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item does not have funtions.
resourcelimit is gone.
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2018-04-28 21:27:34 +02:00 |
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Enno Rehling
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4812fa1c41
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unnecessary xpath searches.
1. item does not have functions.
2. resourcelimit is gone.
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2018-04-28 21:25:26 +02:00 |
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Enno Rehling
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9dbfaea708
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parse construction requirements for items.
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2018-04-28 21:12:28 +02:00 |
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Enno Rehling
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9d3385de97
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still cannot read potions, requirements, functions.
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2018-04-28 18:49:13 +02:00 |
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Enno Rehling
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e4a2b6cb35
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loading armor with expat.
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2018-04-28 18:47:17 +02:00 |
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Enno Rehling
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16cebed013
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implement weapons loading with expat.
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2018-04-28 18:40:14 +02:00 |
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Enno Rehling
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ce50b888c9
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finish loading luxury items.
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2018-04-28 18:10:04 +02:00 |
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Enno Rehling
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ff4bae4da1
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delete unused static functions.
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2018-04-28 17:52:48 +02:00 |
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Enno Rehling
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03cff6d595
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extract rc_mask, add it to exparse code.
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2018-04-28 16:14:32 +02:00 |
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Enno Rehling
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edadf2cbab
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exparse: parse (most of) the resource data.
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2018-04-28 15:58:14 +02:00 |
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Enno Rehling
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08663b6eb5
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fix last commit. refactoring with the MSVC IDE is prone to errors.
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2018-04-28 15:57:51 +02:00 |
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