forked from github/server
armor and weapon are harder to read than other items.
modifier handling for weapons seems ok, except races.
This commit is contained in:
parent
e86f3e7589
commit
dc891a94b4
1 changed files with 297 additions and 85 deletions
382
src/exparse.c
382
src/exparse.c
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@ -3,7 +3,10 @@
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#endif
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#include "exparse.h"
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#include "alchemy.h"
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#include "kernel/build.h"
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#include "kernel/building.h"
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#include "kernel/item.h"
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#include "kernel/race.h"
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#include "kernel/resources.h"
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@ -35,22 +38,23 @@
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enum {
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EXP_UNKNOWN,
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EXP_RESOURCES,
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EXP_WEAPON,
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EXP_ARMOR,
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EXP_BUILDINGS,
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EXP_SHIPS,
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EXP_MESSAGES,
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EXP_STRINGS,
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};
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typedef struct userdata {
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typedef struct parseinfo {
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int type;
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int depth;
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int errors;
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XML_Char *cdata;
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size_t clength;
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void *object;
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} userdata;
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} parseinfo;
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static int xml_strcmp(const XML_Char *xs, const char *cs) {
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return strcmp(xs, cs);
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@ -64,28 +68,28 @@ static bool xml_bool(const XML_Char *val) {
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}
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static int xml_int(const XML_Char *val) {
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return atoi((const char *)val);
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return atoi(val);
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}
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static double xml_float(const XML_Char *val) {
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return atof((const char *)val);
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return atof(val);
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}
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static variant xml_fraction(const XML_Char *val) {
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int num, den = 100;
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double fval = atof((const char *)val);
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double fval = atof(val);
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num = (int)(fval * den + 0.5);
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return frac_make(num, den);
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}
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static void handle_bad_input(userdata *ud, const XML_Char *el, const XML_Char *attr) {
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static void handle_bad_input(parseinfo *pi, const XML_Char *el, const XML_Char *attr) {
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if (attr) {
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log_error("unknown attribute in <%s>: %s", (const char *)el, (const char *)attr);
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log_error("unknown attribute in <%s>: %s", el, attr);
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}
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else {
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log_error("unexpected element <%s>", (const char *)el);
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log_error("unexpected element <%s>", el);
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}
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++ud->errors;
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++pi->errors;
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}
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static bool handle_flag(int *flags, const XML_Char **pair, const char *names[]) {
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@ -104,7 +108,7 @@ static bool handle_flag(int *flags, const XML_Char **pair, const char *names[])
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return false;
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}
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static void handle_resource(userdata *ud, const XML_Char *el, const XML_Char **attr) {
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static void handle_resource(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "item", "limited", "pooled", NULL };
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int i;
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const char *name = NULL, *appear = NULL;
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@ -113,18 +117,18 @@ static void handle_resource(userdata *ud, const XML_Char *el, const XML_Char **a
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(void)el;
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for (i = 0; attr[i]; i += 2) {
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if (xml_strcmp(attr[i], "name") == 0) {
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name = (const char *)attr[i + 1];
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name = attr[i + 1];
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}
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else if (xml_strcmp(attr[i], "appearance") == 0) {
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/* TODO: appearance should be a property of item, not resource */
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appear = (const char *)attr[i + 1];
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appear = attr[i + 1];
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flags |= RTF_ITEM;
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}
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else if (xml_strcmp(attr[i], "material") == 0) {
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material = xml_bool(attr[i + 1]);
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}
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else if (!handle_flag(&flags, attr + i, flag_names)) {
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handle_bad_input(ud, el, attr[i]);
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handle_bad_input(pi, el, attr[i]);
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}
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}
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if (name) {
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@ -138,14 +142,14 @@ static void handle_resource(userdata *ud, const XML_Char *el, const XML_Char **a
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if (material) {
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rmt_create(rtype);
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}
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ud->object = rtype;
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pi->object = rtype;
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}
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}
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static void handle_item(userdata *ud, const XML_Char *el, const XML_Char **attr) {
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static void handle_item(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "herb", "cursed", "notlost", "big", "animal", "vehicle", "use", NULL };
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int i, flags = ITF_NONE;
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resource_type *rtype = (resource_type *)ud->object;
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resource_type *rtype = (resource_type *)pi->object;
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item_type * itype = rtype->itype;
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assert(rtype);
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if (!itype) {
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@ -175,15 +179,15 @@ static void handle_item(userdata *ud, const XML_Char *el, const XML_Char **attr)
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itype->mask_deny = rc_mask(buffer);
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}
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else if (!handle_flag(&flags, attr + i, flag_names)) {
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handle_bad_input(ud, el, attr[i]);
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handle_bad_input(pi, el, attr[i]);
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}
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}
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itype->flags = flags;
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}
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static void handle_armor(userdata *ud, const XML_Char *el, const XML_Char **attr) {
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static void handle_armor(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "shield", "laen", NULL };
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resource_type *rtype = (resource_type *)ud->object;
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resource_type *rtype = (resource_type *)pi->object;
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item_type * itype = rtype->itype;
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armor_type *atype = new_armortype(itype, 0.0, frac_zero, 0, 0);
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int i, flags = 0;
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atype->magres = xml_fraction(attr[i + 1]);
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}
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else if (!handle_flag(&flags, attr + i, flag_names)) {
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handle_bad_input(ud, el, attr[i]);
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handle_bad_input(pi, el, attr[i]);
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}
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}
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atype->flags = flags;
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}
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static void handle_weapon(userdata *ud, const XML_Char *el, const XML_Char **attr) {
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static void handle_weapon(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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const char *flag_names[] = { "missile", "magical", "pierce", "cut", "bash", "siege", "armorpiercing", "horse", "useshield", NULL };
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resource_type *rtype = (resource_type *)ud->object;
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resource_type *rtype = (resource_type *)pi->object;
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item_type * itype = rtype->itype;
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weapon_type *wtype = new_weapontype(itype, 0, frac_zero, NULL, 0, 0, 0, NOSKILL);
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int i, flags = 0;
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wtype->magres = xml_fraction(attr[i + 1]);;
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}
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else if (!handle_flag(&flags, attr + i, flag_names)) {
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handle_bad_input(ud, el, attr[i]);
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handle_bad_input(pi, el, attr[i]);
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}
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}
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wtype->flags = flags;
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}
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static void XMLCALL start_armor(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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resource_type *rtype = (resource_type *)pi->object;
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assert(rtype && rtype->atype);
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if (xml_strcmp(el, "modifier") == 0) {
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}
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handle_bad_input(pi, el, NULL);
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}
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#define WMOD_MAX 8
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static weapon_mod wmods[WMOD_MAX];
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static int nwmods;
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static void XMLCALL start_weapon(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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resource_type *rtype = (resource_type *)pi->object;
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assert(rtype && rtype->wtype);
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if (xml_strcmp(el, "function") == 0) {
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++pi->errors;
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}
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else if (xml_strcmp(el, "modifier") == 0) {
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const XML_Char *type = NULL;
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race *rc = NULL;
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int i, flags = 0;
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int value = 0;
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for (i = 0; attr[i]; i += 2) {
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if (xml_strcmp(attr[i], "type") == 0) {
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type = attr[i + 1];
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}
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else if (xml_strcmp(attr[i], "value") == 0) {
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value = xml_int(attr[i + 1]);
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}
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else if (xml_strcmp(attr[i], "race") == 0) {
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rc = rc_get_or_create(attr[i + 1]);
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}
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else if (xml_strcmp(attr[i], "offensive") == 0) {
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if (xml_bool(attr[i + 1])) {
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flags |= WMF_OFFENSIVE;
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}
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}
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else if (xml_strcmp(attr[i], "defensive") == 0) {
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if (xml_bool(attr[i + 1])) {
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flags |= WMF_DEFENSIVE;
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}
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}
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else if (xml_strcmp(attr[i], "walking") == 0) {
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if (xml_bool(attr[i + 1])) {
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flags |= WMF_WALKING;
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}
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}
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else if (xml_strcmp(attr[i], "riding") == 0) {
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if (xml_bool(attr[i + 1])) {
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flags |= WMF_RIDING;
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}
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}
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else if (xml_strcmp(attr[i], "against_riding") == 0) {
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if (xml_bool(attr[i + 1])) {
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flags |= WMF_AGAINST_RIDING;
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}
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}
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else if (xml_strcmp(attr[i], "against_walking") == 0) {
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if (xml_bool(attr[i + 1])) {
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flags |= WMF_AGAINST_WALKING;
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}
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}
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else {
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handle_bad_input(pi, el, attr[i]);
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}
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}
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if (type) {
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weapon_mod *mod = wmods + nwmods;
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assert(nwmods < WMOD_MAX);
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++nwmods;
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/* weapon modifiers */
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if (xml_strcmp(type, "missile_target") == 0) {
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flags |= WMF_MISSILE_TARGET;
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}
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else if (xml_strcmp(type, "require") == 0) {
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/* does require even work? */
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flags = flags;
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}
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else if (xml_strcmp(type, "damage") == 0) {
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flags |= WMF_DAMAGE;
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}
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else if (xml_strcmp(type, "skill") == 0) {
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flags |= WMF_SKILL;
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}
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else {
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handle_bad_input(pi, el, type);
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}
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mod->value = value;
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mod->flags = flags;
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mod->races = NULL;
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}
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else {
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++pi->errors;
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}
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}
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else {
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handle_bad_input(pi, el, NULL);
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}
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}
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#define MAX_REQUIREMENTS 8
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static requirement reqs[MAX_REQUIREMENTS];
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static int nreqs;
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static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_Char **attr) {
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resource_type *rtype = (resource_type *)ud->object;
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static void XMLCALL start_resources(parseinfo *pi, const XML_Char *el, const XML_Char **attr) {
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resource_type *rtype = (resource_type *)pi->object;
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if (xml_strcmp(el, "resource") == 0) {
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handle_resource(ud, el, attr);
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handle_resource(pi, el, attr);
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}
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else if (rtype) {
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if (xml_strcmp(el, "item") == 0) {
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assert(rtype);
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handle_item(ud, el, attr);
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handle_item(pi, el, attr);
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}
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else if (xml_strcmp(el, "function") == 0) {
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const XML_Char *name = NULL;
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@ -260,10 +371,10 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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name = attr[i + 1];
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}
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else if (xml_strcmp(attr[i], "value") == 0) {
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fun = get_function((const char *)attr[i + 1]);
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fun = get_function(attr[i + 1]);
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}
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else {
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handle_bad_input(ud, el, attr[i]);
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handle_bad_input(pi, el, attr[i]);
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}
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}
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@ -280,8 +391,6 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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rtype->wtype->attack = (wtype_attack)fun;
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}
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}
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++ud->errors;
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/* TODO */
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}
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else if (rtype->itype) {
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item_type *itype = rtype->itype;
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@ -290,7 +399,7 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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int i;
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for (i = 0; attr[i]; i += 2) {
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if (xml_strcmp(attr[i], "skill") == 0) {
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con->skill = findskill((const char *)attr[i + 1]);
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con->skill = findskill(attr[i + 1]);
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}
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else if (xml_strcmp(attr[i], "maxsize") == 0) {
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con->maxsize = xml_int(attr[i + 1]);
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@ -302,12 +411,50 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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con->minskill = xml_int(attr[i + 1]);
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}
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else {
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handle_bad_input(ud, el, attr[i]);
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handle_bad_input(pi, el, attr[i]);
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}
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}
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itype->construction = con;
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nreqs = 0;
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}
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else if (xml_strcmp(el, "modifier") == 0) {
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int i;
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double value = 0;
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building_type * btype = NULL;
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race *rc = NULL;
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const XML_Char *type = NULL;
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for (i = 0; attr[i]; i += 2) {
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if (xml_strcmp(attr[i], "type") == 0) {
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type = attr[i + 1];
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}
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else if (xml_strcmp(attr[i], "building") == 0) {
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btype = bt_get_or_create(attr[i + 1]);
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}
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else if (xml_strcmp(attr[i], "race") == 0) {
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rc = rc_get_or_create(attr[i + 1]);
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}
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else if (xml_strcmp(attr[i], "value") == 0) {
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value = xml_float(attr[i + 1]);
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}
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else {
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handle_bad_input(pi, el, attr[i]);
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}
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}
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/* resource modifiers */
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if (xml_strcmp(type, "skill") == 0) {
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/* TODO: dupe with weapons! */
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}
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else if (xml_strcmp(type, "save") == 0) {
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}
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else if (xml_strcmp(type, "require") == 0) {
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}
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else if (xml_strcmp(type, "material") == 0) {
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}
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else {
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handle_bad_input(pi, el, type);
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}
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}
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else if (xml_strcmp(el, "requirement") == 0) {
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requirement *req;
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int i;
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|
@ -316,11 +463,14 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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req = reqs + nreqs;
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for (i = 0; attr[i]; i += 2) {
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if (xml_strcmp(attr[i], "type") == 0) {
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req->rtype = rt_get_or_create((const char *)attr[i + 1]);
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req->rtype = rt_get_or_create(attr[i + 1]);
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}
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else if (xml_strcmp(attr[i], "quantity") == 0) {
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req->number = xml_int(attr[i + 1]);
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}
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else {
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handle_bad_input(pi, el, attr[i]);
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}
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}
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++nreqs;
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}
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|
@ -328,14 +478,24 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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rtype->ltype = new_luxurytype(itype, 0);
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}
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else if (xml_strcmp(el, "potion") == 0) {
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/* TODO */
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++ud->errors;
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int i, level = 0;
|
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for (i = 0; attr[i]; i += 2) {
|
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if (xml_strcmp(attr[i], "level") == 0) {
|
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level = xml_int(attr[i + 1]);
|
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}
|
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else {
|
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handle_bad_input(pi, el, attr[i]);
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}
|
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}
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new_potiontype(itype, level);
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}
|
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else if (xml_strcmp(el, "armor") == 0) {
|
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handle_armor(ud, el, attr);
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pi->type = EXP_ARMOR;
|
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handle_armor(pi, el, attr);
|
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}
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else if (xml_strcmp(el, "weapon") == 0) {
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handle_weapon(ud, el, attr);
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pi->type = EXP_WEAPON;
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handle_weapon(pi, el, attr);
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}
|
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else if (rtype->wtype) {
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weapon_type *wtype = rtype->wtype;
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|
@ -352,71 +512,114 @@ static void XMLCALL start_resources(userdata *ud, const XML_Char *el, const XML_
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wtype->damage[pos] = str_strdup(attr[i + 1]);
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}
|
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else {
|
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handle_bad_input(ud, el, NULL);
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handle_bad_input(pi, el, NULL);
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}
|
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}
|
||||
}
|
||||
else {
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
else {
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
else {
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
else {
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static void XMLCALL handle_start(void *data, const XML_Char *el, const XML_Char **attr) {
|
||||
userdata *ud = (userdata *)data;
|
||||
if (ud->depth == 0) {
|
||||
ud->type = EXP_UNKNOWN;
|
||||
parseinfo *pi = (parseinfo *)data;
|
||||
if (pi->depth == 0) {
|
||||
pi->type = EXP_UNKNOWN;
|
||||
if (xml_strcmp(el, "eressea") != 0) {
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
else if (ud->depth == 1) {
|
||||
else if (pi->depth == 1) {
|
||||
if (xml_strcmp(el, "resources") == 0) {
|
||||
ud->type = EXP_RESOURCES;
|
||||
pi->type = EXP_RESOURCES;
|
||||
}
|
||||
else if (xml_strcmp(el, "buildings") == 0) {
|
||||
ud->type = EXP_BUILDINGS;
|
||||
pi->type = EXP_BUILDINGS;
|
||||
}
|
||||
else if (xml_strcmp(el, "ships") == 0) {
|
||||
ud->type = EXP_SHIPS;
|
||||
pi->type = EXP_SHIPS;
|
||||
}
|
||||
else if (xml_strcmp(el, "messages") == 0) {
|
||||
ud->type = EXP_MESSAGES;
|
||||
pi->type = EXP_MESSAGES;
|
||||
}
|
||||
else if (xml_strcmp(el, "strings") == 0) {
|
||||
ud->type = EXP_STRINGS;
|
||||
pi->type = EXP_STRINGS;
|
||||
}
|
||||
else {
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
else {
|
||||
switch (ud->type) {
|
||||
switch (pi->type) {
|
||||
case EXP_RESOURCES:
|
||||
start_resources(ud, el, attr);
|
||||
start_resources(pi, el, attr);
|
||||
break;
|
||||
case EXP_WEAPON:
|
||||
start_weapon(pi, el, attr);
|
||||
break;
|
||||
case EXP_ARMOR:
|
||||
start_armor(pi, el, attr);
|
||||
break;
|
||||
default:
|
||||
/* not implemented */
|
||||
handle_bad_input(ud, el, NULL);
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
++ud->depth;
|
||||
++pi->depth;
|
||||
}
|
||||
|
||||
static void end_resources(userdata *ud, const XML_Char *el) {
|
||||
resource_type *rtype = (resource_type *)ud->object;
|
||||
if (xml_strcmp(el, "construction") == 0) {
|
||||
static void end_armor(parseinfo *pi, const XML_Char *el) {
|
||||
resource_type *rtype = (resource_type *)pi->object;
|
||||
assert(rtype && rtype->atype);
|
||||
|
||||
if (xml_strcmp(el, "armor") == 0) {
|
||||
pi->type = EXP_RESOURCES;
|
||||
}
|
||||
else if (xml_strcmp(el, "modifier") == 0) {
|
||||
}
|
||||
else {
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static void end_weapon(parseinfo *pi, const XML_Char *el) {
|
||||
resource_type *rtype = (resource_type *)pi->object;
|
||||
assert(rtype && rtype->wtype);
|
||||
|
||||
if (xml_strcmp(el, "weapon") == 0) {
|
||||
pi->type = EXP_RESOURCES;
|
||||
}
|
||||
else if (xml_strcmp(el, "modifier") == 0) {
|
||||
if (nwmods > 0) {
|
||||
weapon_type *wtype = rtype->wtype;
|
||||
wtype->modifiers = calloc(sizeof(weapon_mod), nwmods + 1);
|
||||
memcpy(wtype->modifiers, wmods, sizeof(weapon_mod) * nwmods);
|
||||
nwmods = 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
handle_bad_input(pi, el, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
static void end_resources(parseinfo *pi, const XML_Char *el) {
|
||||
resource_type *rtype = (resource_type *)pi->object;
|
||||
if (xml_strcmp(el, "resources") == 0) {
|
||||
pi->type = EXP_UNKNOWN;
|
||||
}
|
||||
else if (xml_strcmp(el, "construction") == 0) {
|
||||
if (nreqs > 0) {
|
||||
construction *con = rtype->itype->construction;
|
||||
con->materials = calloc(sizeof(requirement), nreqs + 1);
|
||||
|
@ -427,43 +630,52 @@ static void end_resources(userdata *ud, const XML_Char *el) {
|
|||
}
|
||||
|
||||
static void XMLCALL handle_end(void *data, const XML_Char *el) {
|
||||
userdata *ud = (userdata *)data;
|
||||
parseinfo *pi = (parseinfo *)data;
|
||||
|
||||
if (ud->type == EXP_RESOURCES) {
|
||||
end_resources(ud, el);
|
||||
}
|
||||
else {
|
||||
if (ud->cdata) {
|
||||
free(ud->cdata);
|
||||
ud->cdata = NULL;
|
||||
ud->clength = 0;
|
||||
switch (pi->type) {
|
||||
case EXP_RESOURCES:
|
||||
end_resources(pi, el);
|
||||
break;
|
||||
case EXP_ARMOR:
|
||||
end_armor(pi, el);
|
||||
break;
|
||||
case EXP_WEAPON:
|
||||
end_weapon(pi, el);
|
||||
break;
|
||||
default:
|
||||
if (pi->depth == 1) {
|
||||
pi->type = EXP_UNKNOWN;
|
||||
}
|
||||
if (pi->cdata) {
|
||||
free(pi->cdata);
|
||||
pi->cdata = NULL;
|
||||
pi->clength = 0;
|
||||
}
|
||||
}
|
||||
--ud->depth;
|
||||
if (ud->depth == 0) {
|
||||
ud->type = EXP_UNKNOWN;
|
||||
--pi->depth;
|
||||
if (pi->depth == 0) {
|
||||
assert(pi->type == EXP_UNKNOWN);
|
||||
}
|
||||
}
|
||||
|
||||
static void XMLCALL handle_data(void *data, const XML_Char *xs, int len) {
|
||||
userdata *ud = (userdata *)data;
|
||||
parseinfo *pi = (parseinfo *)data;
|
||||
if (len > 0) {
|
||||
if (ud->type == EXP_MESSAGES && ud->depth == 4) {
|
||||
if (pi->type == EXP_MESSAGES && pi->depth == 4) {
|
||||
size_t bytes = (size_t)len;
|
||||
ud->cdata = realloc(ud->cdata, ud->clength + bytes);
|
||||
memcpy(ud->cdata + ud->clength, xs, bytes);
|
||||
ud->clength = ud->clength + bytes;
|
||||
pi->cdata = realloc(pi->cdata, pi->clength + bytes);
|
||||
memcpy(pi->cdata + pi->clength, xs, bytes);
|
||||
pi->clength = pi->clength + bytes;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
int exparse_readfile(const char * filename) {
|
||||
XML_Parser xp;
|
||||
FILE *F;
|
||||
int err = 0;
|
||||
char buf[4096];
|
||||
userdata ud;
|
||||
parseinfo pi;
|
||||
|
||||
F = fopen(filename, "r");
|
||||
if (!F) {
|
||||
|
@ -472,8 +684,8 @@ int exparse_readfile(const char * filename) {
|
|||
xp = XML_ParserCreate("UTF-8");
|
||||
XML_SetElementHandler(xp, handle_start, handle_end);
|
||||
XML_SetCharacterDataHandler(xp, handle_data);
|
||||
XML_SetUserData(xp, &ud);
|
||||
memset(&ud, 0, sizeof(ud));
|
||||
XML_SetUserData(xp, &pi);
|
||||
memset(&pi, 0, sizeof(pi));
|
||||
for (;;) {
|
||||
size_t len = (int) fread(buf, 1, sizeof(buf), F);
|
||||
int done;
|
||||
|
@ -496,11 +708,11 @@ int exparse_readfile(const char * filename) {
|
|||
break;
|
||||
}
|
||||
}
|
||||
assert(ud.depth == 0);
|
||||
assert(pi.depth == 0);
|
||||
XML_ParserFree(xp);
|
||||
fclose(F);
|
||||
if (err != 0) {
|
||||
return err;
|
||||
}
|
||||
return ud.errors;
|
||||
return pi.errors;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue