Enno Rehling
2a3fdab394
remove the obsolete at_gm attribute.
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The code did almost nothing, and player-operated quests are no longer something I want to do.
2014-12-17 17:32:32 +01:00
Enno Rehling
8971f59ecc
move more things out of config.c.
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- lighthouses into their own module.
- lastregion/firstregion into reports.c.
2014-12-17 17:22:26 +01:00
Enno Rehling
fb0eb4dce6
refactoring: moving plagues out of config.c
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cleaning up the code, moving chance into the random event code, it is not used by the plague spell (reduce signature by one argument)
2014-12-16 14:18:29 +01:00
Enno Rehling
d6ce30a9a9
Merge pull request #78 from badgerman/bug-2052
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bugfix: could not GIVE to TEMP units.
2014-12-14 16:31:48 +01:00
Enno Rehling
c5774e652a
also prevent monsters from studying unarmed combat if they cannot learn things.
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refactor the unit_can_study functionality into a separate function, we are now using it in multiple places.
2014-12-14 16:17:01 +01:00
Enno Rehling
0645578305
bugfix: could not GIVE to TEMP units.
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https://bugs.eressea.de/view.php?id=2052
2014-12-14 15:23:28 +01:00
Enno Rehling
455b3dc90e
ignore obsolete "lua" attributes in ancient data files.
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fix a small bug in the mechanism for reading deprecated attrib_types.
2014-12-13 22:08:57 +01:00
Enno Rehling
a2c98778fd
Merge pull request #69 from badgerman/chaos-module
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Moving the E2 chaos-region code into a separate module
2014-12-13 15:54:13 +01:00
Enno Rehling
5751a9b3a9
Merge pull request #66 from badgerman/getunit-refactor
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refactoring getunit
2014-12-13 13:26:32 +01:00
Enno Rehling
fcffb3d8e1
Merge pull request #67 from badgerman/version-cleanup
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eliminating support for old datafile versions, prior to binary formats
2014-12-13 13:26:23 +01:00
Enno Rehling
c4b898e968
remove some inactive #define macros and the code that goes with them.
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mostly rules that were experimental, but have made it into common use (not worth the effort of making them configurable).
2014-12-13 11:53:16 +01:00
Enno Rehling
2da1d11277
move chaos to a separate module (it is an old E2 feature)
2014-12-13 11:44:14 +01:00
Enno Rehling
1c96c626b6
merge failure, try again.
2014-12-13 00:13:08 +01:00
Enno Rehling
a8849f2b91
remove the obsolete dungeons module.
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I don't think this has ever been used, and it has fallen victim to entropy since it was first written. good riddance!
2014-12-13 00:03:24 +01:00
Enno Rehling
0967ccaac6
remove even more obsolete datafile version support.
2014-12-12 23:00:30 +01:00
Enno Rehling
d492487a5b
remove support for versions prior to turn 572 (INTPAK_VERSION).
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reading anything prior stopped working some time ago, let's not kid ourselves.
nobody needs to read those datafiles, they are more than 7 years old.
less code is better.
if access to these files is needed, check out an old version from source control.
2014-12-12 22:52:23 +01:00
Enno Rehling
63f69ec1cf
add the test coverage for getunit.
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fix a bug where NULL was not returned when unit is in the wrong region.
2014-12-12 21:55:44 +01:00
Enno Rehling
98994f233d
remove the deprecated getunit function.
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fix the build, missing return value from give_control_cmd.
2014-12-12 21:06:47 +01:00
Enno Rehling
481275aef1
refactor: eliminate the getunitpeasants global variable.
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bugfix: it was possible to uncover stealth units with GIVE CONTROL.
2014-12-12 20:53:39 +01:00
Enno Rehling
3d0f8d0101
Merge remote-tracking branch 'eressea/master'
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Conflicts:
.travis.yml
critbit
src/buildno.h
src/test_eressea.c
2014-12-12 17:28:20 +01:00
Enno Rehling
cd70b8684d
fix escape_string mmeory corruption error.
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fix a number of small stuff that happens when loading very old data files (like 572).
2014-12-12 11:28:37 +01:00
Enno Rehling
e1d5033b76
make tests more valgrind-friendly by not leaking memory
2014-12-12 11:13:25 +01:00
Enno Rehling
d7c2fc2b04
remove the R_UNIT resource.
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https://bugs.eressea.de/view.php?id=1945
assert that only items can be reserved.
2014-12-11 23:24:00 +01:00
Enno Rehling
215136465b
refactoring: getunitpeasants is an awful global hack, and I am pushing it out of give_men so I can eliminate it more easily.
2014-12-10 23:05:29 +01:00
Enno Rehling
33a5e0aa9d
test giving men to other faction.
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refactor give_men to return a message.
major milestone reached: 200 unit tests.
2014-12-10 21:17:00 +01:00
Enno Rehling
2a61dc4d11
prepare for give_men refactoring by writing some basic tests.
2014-12-10 20:44:33 +01:00
Enno Rehling
1024dd5c81
Refactoring morale into a separate module.
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Not all of it yet, because it is inconveniently part of kernel/region.
2014-12-10 19:04:02 +01:00
Enno Rehling
01877f5169
cleanup, fix a TODO, eliminate dead code.
2014-12-10 09:39:11 +01:00
Enno Rehling
0c54c7e32d
always nice to eliminate a few TODO's and kill some bitrot.
2014-12-09 23:27:05 +01:00
Enno Rehling
188e003f7c
retrofit tests for alliances.
2014-12-09 14:43:11 +01:00
Enno Rehling
9b56ccf53c
cleaning up some alliance code, killing bitrot from WDW.
2014-12-09 14:14:35 +01:00
Enno Rehling
2c077c25e8
space savings: update data files, remove names from NPC units where their name is their race.
2014-12-09 07:44:26 +01:00
Enno Rehling
0fead39b41
added a function that sets a monster's name to NULL if it is the name of its race.
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deprecate old rc_name function (renamed to rc_name_s) because it used a static return string.
2014-12-09 07:20:36 +01:00
Enno Rehling
bde56aa1f8
eliminate unused variables, fix CI build.
2014-12-09 06:46:45 +01:00
Enno Rehling
9394c4324e
units without a name will use their race as a default name.
2014-12-09 06:45:21 +01:00
Enno Rehling
3428f40f81
load inifile in main, it is only used by the server.
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this should fix the broken CI build.
2014-12-09 06:01:10 +01:00
Enno Rehling
b551edbdb3
refactoring: moving unitname to unit.c.
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also removing static-string some cruft from config.c.
2014-12-09 05:55:16 +01:00
Enno Rehling
669712f04f
rename race_ to _race, to follow the style guide.
2014-12-08 22:06:05 +01:00
Enno Rehling
3dd3761acd
prevent an invalid assert when undead heroes are magical
2014-12-07 11:14:14 +01:00
Enno Rehling
7b2d1991d8
add missing file, fix factions that lack a locale.
2014-11-23 21:15:09 +01:00
Enno Rehling
5b9eb9080f
refactoring: move all monster-related code into monster.c
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make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
ebd115b04a
refactor of rc_specialdamage, and move it into battle, nothing else uses it.
2014-11-09 22:31:41 +01:00
Enno Rehling
e9084d9678
when free_gamedata, also unhash all factions. speed up is_monsters().
2014-11-07 22:58:29 +01:00
Enno Rehling
d1f7fb571c
fix test for get_monsters(), nobody needs the function to ever return NULL.
2014-11-07 21:28:58 +01:00
Enno Rehling
c8f2f33eab
clean up some dealings with monsters and NPCs
2014-11-07 21:15:46 +01:00
Enno Rehling
143fab9653
Some changes after talking to Don.
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moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling
93e20ac7a9
clean up data files after tests are finished.
2014-11-04 08:06:46 +01:00
Enno Rehling
dbf60a7ce5
update to latest version of storage library.
2014-11-03 22:29:04 +01:00
Enno Rehling
f623133344
storage takes ownership of the FILE* (really need to change this API).
2014-11-03 19:03:44 +01:00
Enno Rehling
16c03a8e0e
typo broke gcc build.
2014-11-03 18:44:49 +01:00