server/src/res/de/strings.xml

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<comment>
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_d: dativ (wir erkl<6B>ren allen /Trollen/ den Krieg)
_p: plural (13 /Trolle/)
_x: preposition (15 /Troll/schwerter)
_a: including article (ein Troll, a troll)
</comment>
<strings>
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<string name="Tresen">
<text locale="de">Tresen</text>
<text locale="en">counter </text>
</string>
<string name="wenige">
<text locale="de">wenige</text>
<text locale="en">few </text>
</string>
<string name="viele">
<text locale="de">viele</text>
<text locale="en">many </text>
</string>
<string name="relativ viele">
<text locale="de">relativ viele</text>
<text locale="en">rather many </text>
</string>
<string name="sehr wenige">
<text locale="de">sehr wenige</text>
<text locale="en">very few </text>
</string>
<string name="sehr viele">
<text locale="de">sehr viele</text>
<text locale="en">a great many </text>
</string>
<string name="prefix_Dunkel">
<text locale="de">Dunkel</text>
<text locale="en">dark </text>
</string>
<string name="prefix_Licht">
<text locale="de">Licht</text>
<text locale="en">light </text>
</string>
<string name="prefix_flame">
<text locale="de">Flammen</text>
<text locale="en">flame</text>
</string>
<string name="nr_trade_intro">
<text locale="de">Geboten wird f<>r</text>
<text locale="en">Traders can sell</text>
</string>
<string name="nr_trade_final">
<text locale="de">und f<>r</text>
<text locale="en">and</text>
</string>
<string name="nr_trade_end">
<text locale="de">.</text>
<text locale="en">.</text>
</string>
<string name="nr_trade_next">
<text locale="de">, f<>r</text>
<text locale="en">,</text>
</string>
<string name="nr_nb_next">
<text locale="de">, im </text>
<text locale="en">, to the </text>
</string>
<string name="nr_nb_final">
<text locale="de">und im </text>
<text locale="en">and to the </text>
</string>
<string name="unitdefault">
<text locale="de">Einheit</text>
<text locale="en">Unit</text>
</string>
<string name="factiondefault">
<text locale="de">Partei</text>
<text locale="en">Faction</text>
</string>
<string name="enterpasswd">
<text locale="de">hier_passwort_eintragen</text>
<text locale="en">insert_your_password_here</text>
</string>
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<string name="prefix_ice">
<text locale="de">Eis</text>
<text locale="en">ice</text>
</string>
<string name="prefix_Klein">
<text locale="de">Klein</text>
<text locale="en">gully </text>
</string>
<string name="prefix_Hoch">
<text locale="de">Hoch</text>
<text locale="en">high </text>
</string>
<string name="prefix_Huegel">
<text locale="de">H<EFBFBD>gel</text>
<text locale="en">hill </text>
</string>
<string name="prefix_Berg">
<text locale="de">Berg</text>
<text locale="en">mountain </text>
</string>
<string name="prefix_Wald">
<text locale="de">Wald</text>
<text locale="en">wood </text>
</string>
<string name="prefix_Sumpf">
<text locale="de">Sumpf</text>
<text locale="en">swamp </text>
</string>
<string name="prefix_Schnee">
<text locale="de">Schnee</text>
<text locale="en">snow </text>
</string>
<string name="prefix_Sonnen">
<text locale="de">Sonnen</text>
<text locale="en">sun </text>
</string>
<string name="prefix_Mond">
<text locale="de">Mond</text>
<text locale="en">moon </text>
</string>
<string name="prefix_See">
<text locale="de">See</text>
<text locale="en">sea </text>
</string>
<string name="prefix_Tal">
<text locale="de">Tal</text>
<text locale="en">valley </text>
</string>
<string name="prefix_Schatten">
<text locale="de">Schatten</text>
<text locale="en">shadow </text>
</string>
<string name="prefix_Hoehlen">
<text locale="de">H<EFBFBD>hlen</text>
<text locale="en">cave </text>
</string>
<string name="prefix_Blut">
<text locale="de">Blut</text>
<text locale="en">blood </text>
</string>
<string name="prefix_Wild">
<text locale="de">Wild</text>
<text locale="en">wild </text>
</string>
<string name="prefix_Chaos">
<text locale="de">Chaos</text>
<text locale="en">chaos </text>
</string>
<string name="prefix_Nacht">
<text locale="de">Nacht</text>
<text locale="en">night </text>
</string>
<string name="prefix_Nebel">
<text locale="de">Nebel</text>
<text locale="en">mist </text>
</string>
<string name="prefix_Grau">
<text locale="de">Grau</text>
<text locale="en">grey </text>
</string>
<string name="prefix_Frost">
<text locale="de">Frost</text>
<text locale="en">cold </text>
</string>
<string name="prefix_Finster">
<text locale="de">Finster</text>
<text locale="en">gloom </text>
</string>
<string name="prefix_Duester">
<text locale="de">D<EFBFBD>ster</text>
<text locale="en">black </text>
</string>
<string name="tree">
<text locale="de">Baum</text>
<text locale="en">tree</text>
</string>
<string name="tree_p">
<text locale="de">B<EFBFBD>ume</text>
<text locale="en">trees</text>
</string>
<string name="mallorntree">
<text locale="de">Mallornbaum</text>
<text locale="en">mallorn tree</text>
</string>
<string name="mallorntree_p">
<text locale="de">Mallornb<EFBFBD>ume</text>
<text locale="en">mallorn trees</text>
</string>
<comment>K<EFBFBD>sten</comment>
<string name="Nordwestk<74>ste">
<text locale="de">Nordwestk<EFBFBD>ste</text>
</string>
<string name="Nordostk<74>ste">
<text locale="de">Nordostk<EFBFBD>ste</text>
</string>
<string name="Ostk<74>ste">
<text locale="de">Ostk<EFBFBD>ste</text>
</string>
<string name="S<>dostk<74>ste">
<text locale="de">S<EFBFBD>dostk<EFBFBD>ste</text>
</string>
<string name="S<>dwestk<74>ste">
<text locale="de">S<EFBFBD>dwestk<EFBFBD>ste</text>
</string>
<string name="Westk<74>ste">
<text locale="de">Westk<EFBFBD>ste</text>
</string>
<comment>OPTION [x]</comment>
<string name="AUSWERTUNG">
<text locale="de">AUSWERTUNG</text>
</string>
<string name="COMPUTER">
<text locale="de">COMPUTER</text>
</string>
<string name="ZUGVORLAGE">
<text locale="de">ZUGVORLAGE</text>
</string>
<string name="SILBERPOOL">
<text locale="de">SILBERPOOL</text>
</string>
<string name="STATISTIK">
<text locale="de">STATISTIK</text>
</string>
<string name="DEBUG">
<text locale="de">DEBUG</text>
</string>
<string name="ZIPPED">
<text locale="de">ZIPPED</text>
</string>
<string name="ZEITUNG">
<text locale="de">ZEITUNG</text>
</string>
<string name="MATERIALPOOL">
<text locale="de">MATERIALPOOL</text>
</string>
<string name="ADRESSEN">
<text locale="de">ADRESSEN</text>
</string>
<string name="BZIP2">
<text locale="de">BZIP2</text>
</string>
<string name="PUNKTE">
<text locale="de">PUNKTE</text>
</string>
<string name="SHOWSKCHANGE">
<text locale="de">TALENTVERSCHIEBUNGEN</text>
</string>
<comment>Schiffstypen</comment>
<string name="balloon_a">
<text locale="de">ein Ballon</text>
</string>
<string name="caravel_a">
<text locale="de">eine Karavelle</text>
</string>
<string name="boat_a">
<text locale="de">ein Boot</text>
</string>
<string name="longboat_a">
<text locale="de">ein Langboot</text>
</string>
<string name="dragonship_a">
<text locale="de">ein Drachenschiff</text>
</string>
<string name="Trireme_a">
<text locale="de">eine Trireme</text>
</string>
<string name="balloon">
<text locale="de">Ballon</text>
</string>
<string name="caravel">
<text locale="de">Karavelle</text>
</string>
<string name="boat">
<text locale="de">Boot</text>
</string>
<string name="longboat">
<text locale="de">Langboot</text>
</string>
<string name="dragonship">
<text locale="de">Drachenschiff</text>
</string>
<string name="trireme">
<text locale="de">Trireme</text>
</string>
<comment>Terraintypen</comment>
<string name="maelstrom">
<text locale="de">Mahlstrom</text>
</string>
<string name="ocean">
<text locale="de">Ozean</text>
</string>
<string name="plain">
<text locale="de">Ebene</text>
</string>
<string name="forest">
<text locale="de">Wald</text>
</string>
<string name="swamp">
<text locale="de">Sumpf</text>
</string>
<string name="desert">
<text locale="de">W<EFBFBD>ste</text>
</string>
<string name="highland">
<text locale="de">Hochland</text>
</string>
<string name="mountain">
<text locale="de">Berge</text>
</string>
<string name="glacier">
<text locale="de">Gletscher</text>
</string>
<string name="firewall">
<text locale="de">Feuerwand</text>
</string>
<string name="grassland">
<text locale="de">Steppe</text>
</string>
<string name="volcano">
<text locale="de">Vulkan</text>
</string>
<string name="fog">
<text locale="de">Nebel</text>
</string>
<string name="iceberg">
<text locale="de">Eisberg</text>
</string>
<string name="thickfog">
<text locale="de">Dichter Nebel</text>
</string>
<string name="hell">
<text locale="de">Ebene aus Feuer und Dunkelheit</text>
</string>
<string name="activevolcano">
<text locale="de">Aktiver Vulkan</text>
</string>
<string name="hall1">
<text locale="de">Halle</text>
</string>
<string name="corridor1">
<text locale="de">Gang</text>
</string>
<string name="wall1">
<text locale="de">Wand</text>
</string>
<string name="magicstorm">
<text locale="de">Magischer Sturm</text>
</string>
<string name="maelstrom_trail">
<text locale="de">ein %s</text>
</string>
<string name="ocean_trail">
<text locale="de">%s</text>
</string>
<string name="plain_trail">
<text locale="de">die Ebene von %s</text>
</string>
<string name="forest_trail">
<text locale="de">der Wald von %s</text>
</string>
<string name="swamp_trail">
<text locale="de">der Sumpf von %s</text>
</string>
<string name="desert_trail">
<text locale="de">die W<>ste von %s</text>
</string>
<string name="highland_trail">
<text locale="de">das Hochland von %s</text>
</string>
<string name="mountain_trail">
<text locale="de">das Bergland von %s</text>
</string>
<string name="glacier_trail">
<text locale="de">der Gletscher von %s</text>
</string>
<string name="firewall_trail">
<text locale="de">eine %s</text>
</string>
<string name="grassland_trail">
<text locale="de">die Steppe von %s</text>
</string>
<string name="volcano_trail">
<text locale="de">der Vulkan von %s</text>
</string>
<string name="fog_trail">
<text locale="de">ein %s</text>
</string>
<string name="iceberg_trail">
<text locale="de">der Eisberg von %s</text>
</string>
<string name="thickfog_trail">
<text locale="de">%s</text>
</string>
<string name="hell_trail">
<text locale="de">eine %s</text>
</string>
<string name="activevolcano_trail">
<text locale="de">der Vulkan von %s</text>
</string>
<string name="hall1_trail">
<text locale="de">die %s</text>
</string>
<string name="corridor1_trail">
<text locale="de">die %s</text>
</string>
<string name="wall1_trail">
<text locale="de">eine m<>chtige Mauer</text>
</string>
<string name="magicstorm_trail">
<text locale="de">ein %s</text>
</string>
<string name="caldera">
<text locale="de">Krater</text>
</string>
<string name="xmas_exit">
<text locale="de">Pforte</text>
</string>
<string name="coal">
<text locale="de">Kohlenst<EFBFBD>ck</text>
</string>
<string name="coal_p">
<text locale="de">Kohlenst<EFBFBD>cke</text>
</string>
<comment>Himmelsrichtungen</comment>
<string name="west">
<text locale="de">Westen</text>
</string>
<string name="northwest">
<text locale="de">Nordwesten</text>
</string>
<string name="northeast">
<text locale="de">Nordosten</text>
</string>
<string name="east">
<text locale="de">Osten</text>
</string>
<string name="southwest">
<text locale="de">S<EFBFBD>dwesten</text>
</string>
<string name="southeast">
<text locale="de">S<EFBFBD>dosten</text>
</string>
<string name="dir_nw">
<text locale="de">NW</text>
</string>
<string name="dir_ne">
<text locale="de">NO</text>
</string>
<string name="dir_east">
<text locale="de">Ost</text>
</string>
<string name="dir_se">
<text locale="de">SO</text>
</string>
<string name="dir_sw">
<text locale="de">SW</text>
</string>
<string name="dir_west">
<text locale="de">West</text>
</string>
<comment>Verschiedenes</comment>
<string name="unknownunit">
<text locale="de">eine unbekannte Einheit</text>
</string>
<comment>Meldungssektionen</comment>
<string name="section_events">
<text locale="de">Meldungen und Ereignisse</text>
</string>
<string name="section_errors">
<text locale="de">Warnungen und Fehler</text>
</string>
<string name="section_economy">
<text locale="de">Wirtschaft und Handel</text>
</string>
<string name="section_production">
<text locale="de">Rohstoffe und Produktion</text>
</string>
<string name="section_magic">
<text locale="de">Magie und Artefakte</text>
</string>
<string name="section_movement">
<text locale="de">Reisen und Bewegung</text>
</string>
<string name="section_study">
<text locale="de">Lehren und Lernen</text>
</string>
<string name="section_battle">
<text locale="de">K<EFBFBD>mpfe</text>
</string>
<string name="section_none">
<text locale="de">Verschiedenes</text>
</string>
<string name="section_newspells">
<text locale="de">Neue Zauber</text>
</string>
<string name="section_newpotions">
<text locale="de">Neue Tr<54>nke</text>
</string>
<comment>Geb<EFBFBD>udetypen</comment>
<string name="fortress_generic">
<text locale="de">Burg</text>
</string>
<string name="lighthouse">
<text locale="de">Leuchtturm</text>
</string>
<string name="mine">
<text locale="de">Bergwerk</text>
</string>
<string name="quarry">
<text locale="de">Steinbruch</text>
</string>
<string name="harbour">
<text locale="de">Hafen</text>
</string>
<string name="academy">
<text locale="de">Akademie</text>
</string>
<string name="magictower">
<text locale="de">Magierturm</text>
</string>
<string name="smithy">
<text locale="de">Schmiede</text>
</string>
<string name="sawmill">
<text locale="de">S<EFBFBD>gewerk</text>
</string>
<string name="stables">
<text locale="de">Pferdezucht</text>
</string>
<string name="monument">
<text locale="de">Monument</text>
</string>
<string name="dam">
<text locale="de">Damm</text>
</string>
<string name="caravan">
<text locale="de">Karawanserei</text>
</string>
<string name="tunnel">
<text locale="de">Tunnel</text>
</string>
<string name="inn">
<text locale="de">Taverne</text>
</string>
<string name="stonecircle">
<text locale="de">Steinkreis</text>
</string>
<string name="blessedstonecircle">
<text locale="de">Gesegneter Steinkreis</text>
</string>
<string name="illusioncastle">
<text locale="de">Traumschl<EFBFBD><EFBFBD>chen</text>
</string>
<string name="genericbuilding">
<text locale="de">Struktur</text>
</string>
<comment>Testitem</comment>
<string name="wand">
<text locale="de">Zauberstab</text>
</string>
<string name="wand_p">
<text locale="de">Zauberst<EFBFBD>be</text>
</string>
<comment>Burgausbaustufen</comment>
<string name="site">
<text locale="de">Grundmauern</text>
</string>
<string name="tradepost">
<text locale="de">Handelsposten</text>
</string>
<string name="fortification">
<text locale="de">Befestigung</text>
</string>
<string name="tower">
<text locale="de">Turm</text>
</string>
<string name="castle">
<text locale="de">Burg</text>
</string>
<string name="fortress">
<text locale="de">Festung</text>
</string>
<string name="citadel">
<text locale="de">Zitadelle</text>
</string>
<comment>Items</comment>
<string name="sphereofinv">
<text locale="de">Sph<EFBFBD>re der Unsichtbarkeit</text>
<text locale="en">sphere of invisibility</text>
</string>
<string name="sphereofinv_p">
<text locale="de">Sph<EFBFBD>ren der Unsichtbarkeit</text>
<text locale="en">spheres of invisibility</text>
</string>
<string name="herb">
<text locale="de">Kraut</text>
</string>
<string name="herbbag">
<text locale="de">Kr<EFBFBD>uterbeutel</text>
</string>
<string name="vial">
<text locale="de">Phiole</text>
</string>
<string name="vial_p">
<text locale="de">Phiolen</text>
</string>
<string name="catapultammo">
<text locale="de">Katapultmunition</text>
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<text locale="en">ammunition</text>
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</string>
<string name="catapultammo_p">
<text locale="de">Katapultmunition</text>
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<text locale="en">ammunition</text>
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</string>
<string name="elfspoil">
<text locale="de">Elfenohr</text>
<text locale="en">elven ear</text>
</string>
<string name="elfspoil_p">
<text locale="de">Elfenohren</text>
<text locale="en">elven ears</text>
</string>
<string name="demonspoil">
<text locale="de">D<EFBFBD>monenblut</text>
<text locale="en">demon blood</text>
</string>
<string name="demonspoil_p">
<text locale="de">D<EFBFBD>monenblut</text>
<text locale="en">demon blood</text>
</string>
<string name="goblinspoil">
<text locale="de">Goblinkopf</text>
<text locale="en">goblin head</text>
</string>
<string name="goblinspoil_p">
<text locale="de">Goblink<EFBFBD>pfe</text>
<text locale="en">goblinheads</text>
</string>
<string name="dwarfspoil">
<text locale="de">Zwergenbart</text>
<text locale="en">dwarven beard</text>
</string>
<string name="dwarfspoil_p">
<text locale="de">Zwergenb<EFBFBD>rte</text>
<text locale="en">dwarven beards</text>
</string>
<string name="halflingspoil">
<text locale="de">Halblingfu<EFBFBD></text>
<text locale="en">halfling foot</text>
</string>
<string name="halflingspoil_p">
<text locale="de">Halblingf<EFBFBD><EFBFBD>e</text>
<text locale="en">halfling feet</text>
</string>
<string name="humanspoil">
<text locale="de">Menschenskalp</text>
<text locale="en">human scalp</text>
</string>
<string name="humanspoil_p">
<text locale="de">Menschenskalpe</text>
<text locale="en">human scalps</text>
</string>
<string name="aquarianspoil">
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<text locale="de">Meermenschschuppe</text>
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<text locale="en">aquarian scale</text>
</string>
<string name="aquarianspoil_p">
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<text locale="de">Meermenschschuppen</text>
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<text locale="en">aquarian scales</text>
</string>
<string name="insectspoil">
<text locale="de">Insektenf<EFBFBD>hler</text>
<text locale="en">insect antenna</text>
</string>
<string name="insectspoil_p">
<text locale="de">Insektenf<EFBFBD>hler</text>
<text locale="en">insect antenna</text>
</string>
<string name="catspoil">
<text locale="de">Katzenschwanz</text>
<text locale="en">cat tail</text>
</string>
<string name="catspoil_p">
<text locale="de">Katzenschw<EFBFBD>nze</text>
<text locale="en">cat tails</text>
</string>
<string name="orcspoil">
<text locale="de">Orkhauer</text>
<text locale="en">orc tusk</text>
</string>
<string name="orcspoil_p">
<text locale="de">Orkhauer</text>
<text locale="en">orc tusks</text>
</string>
<string name="trollspoil">
<text locale="de">Trollhorn</text>
<text locale="en">troll horn</text>
</string>
<string name="trollspoil_p">
<text locale="de">Trollh<EFBFBD>rner</text>
<text locale="en">troll horns</text>
</string>
<comment>Resourcen</comment>
<string name="money">
<text locale="de">Silber</text>
</string>
<string name="money_p">
<text locale="de">Silber</text>
</string>
<string name="hp">
<text locale="de">Trefferpunkt</text>
</string>
<string name="hp_p">
<text locale="de">Trefferpunkte</text>
</string>
<string name="aura">
<text locale="de">Aura</text>
</string>
<string name="aura_p">
<text locale="de">Aura</text>
</string>
<string name="permaura">
<text locale="de">permanente Aura</text>
</string>
<string name="permaura_p">
<text locale="de">permanente Aura</text>
</string>
<string name="peasant">
<text locale="de">Bauer</text>
</string>
<string name="peasant_p">
<text locale="de">Bauern</text>
</string>
<string name="unit">
<text locale="de">Einheit</text>
</string>
<string name="unit_p">
<text locale="de">Einheiten</text>
</string>
<string name="person">
<text locale="de">Person</text>
</string>
<string name="person_p">
<text locale="de">Personen</text>
</string>
<comment>items</comment>
<string name="runesword">
<text locale="de">Runenschwert</text>
</string>
<string name="runesword_p">
<text locale="de">Runenschwerter</text>
</string>
<string name="iron">
<text locale="de">Eisen</text>
</string>
<string name="iron_p">
<text locale="de">Eisen</text>
</string>
<string name="log">
<text locale="de">Holz</text>
</string>
<string name="log_p">
<text locale="de">Holz</text>
</string>
<string name="stone">
<text locale="de">Stein</text>
</string>
<string name="stone_p">
<text locale="de">Steine</text>
</string>
<string name="cart">
<text locale="de">Wagen</text>
</string>
<string name="cart_p">
<text locale="de">Wagen</text>
</string>
<string name="catapult">
<text locale="de">Katapult</text>
</string>
<string name="catapult_p">
<text locale="de">Katapulte</text>
</string>
<string name="sword">
<text locale="de">Schwert</text>
</string>
<string name="sword_p">
<text locale="de">Schwerter</text>
</string>
<string name="spear">
<text locale="de">Speer</text>
</string>
<string name="spear_p">
<text locale="de">Speere</text>
</string>
<string name="mallornspear">
<text locale="de">Mallornspeer</text>
</string>
<string name="mallornspear_p">
<text locale="de">Mallornspeere</text>
</string>
<string name="crossbow">
<text locale="de">Armbrust</text>
</string>
<string name="crossbow_p">
<text locale="de">Armbr<EFBFBD>ste</text>
</string>
<string name="mallorncrossbow">
<text locale="de">Mallornarmbrust</text>
</string>
<string name="mallorncrossbow_p">
<text locale="de">Mallornarmbr<EFBFBD>ste</text>
</string>
<string name="bow">
<text locale="de">Bogen</text>
</string>
<string name="bow_p">
<text locale="de">B<EFBFBD>gen</text>
</string>
<string name="mallornbow">
<text locale="de">Mallornbogen</text>
</string>
<string name="mallornbow_p">
<text locale="de">Mallornb<EFBFBD>gen</text>
</string>
<comment>more items</comment>
<string name="chainmail">
<text locale="de">Kettenhemd</text>
</string>
<string name="chainmail_p">
<text locale="de">Kettenhemden</text>
</string>
<string name="plate">
<text locale="de">Plattenpanzer</text>
</string>
<string name="plate_p">
<text locale="de">Plattenpanzer</text>
</string>
<string name="balm">
<text locale="de">Balsam</text>
</string>
<string name="balm_p">
<text locale="de">Balsam</text>
</string>
<string name="spice">
<text locale="de">Gew<EFBFBD>rz</text>
</string>
<string name="spice_p">
<text locale="de">Gew<EFBFBD>rze</text>
</string>
<string name="jewel">
<text locale="de">Juwel</text>
</string>
<string name="jewel_p">
<text locale="de">Juwelen</text>
</string>
<string name="myrrh">
<text locale="de">Myrrhe</text>
</string>
<string name="myrrh_p">
<text locale="de">Myrrhe</text>
</string>
<string name="oil">
<text locale="de"><EFBFBD>l</text>
</string>
<string name="oil_p">
<text locale="de"><EFBFBD>l</text>
</string>
<string name="silk">
<text locale="de">Seide</text>
</string>
<string name="silk_p">
<text locale="de">Seide</text>
</string>
<string name="incense">
<text locale="de">Weihrauch</text>
</string>
<string name="incense_p">
<text locale="de">Weihrauch</text>
</string>
<string name="firesword">
<text locale="de">Flammenschwert</text>
</string>
<string name="firesword_p">
<text locale="de">Flammenschwerter</text>
</string>
<string name="shieldstone">
<text locale="de">Schildstein</text>
</string>
<string name="shieldstone_p">
<text locale="de">Schildsteine</text>
</string>
<string name="greatsword">
<text locale="de">Bih<EFBFBD>nder</text>
</string>
<string name="greatsword_p">
<text locale="de">Bih<EFBFBD>nder</text>
</string>
<string name="axe">
<text locale="de">Kriegsaxt</text>
<text locale="en">axe</text>
2002-05-15 09:29:43 +02:00
</string>
<string name="axe_p">
<text locale="de">Kriegs<EFBFBD>xte</text>
<text locale="en">axes</text>
2002-05-15 09:29:43 +02:00
</string>
<string name="greatbow">
<text locale="de">Elfenbogen</text>
</string>
<string name="greatbow_p">
<text locale="de">Elfenb<EFBFBD>gen</text>
</string>
<string name="laensword">
<text locale="de">Laenschwert</text>
</string>
<string name="laensword_p">
<text locale="de">Laenschwerter</text>
</string>
<string name="laenshield">
<text locale="de">Laenschild</text>
</string>
<string name="laenshield_p">
<text locale="de">Laenschilde</text>
</string>
<string name="laenmail">
<text locale="de">Laenkettenhemd</text>
</string>
<string name="laenmail_p">
<text locale="de">Laenkettenhemden</text>
</string>
<string name="laen">
<text locale="de">Laen</text>
</string>
<string name="laen_p">
<text locale="de">Laen</text>
</string>
<string name="shield">
<text locale="de">Schild</text>
</string>
<string name="shield_p">
<text locale="de">Schilde</text>
</string>
<string name="halberd">
<text locale="de">Hellebarde</text>
</string>
<string name="halberd_p">
<text locale="de">Hellebarden</text>
</string>
<string name="lance">
<text locale="de">Lanze</text>
</string>
<string name="lance_p">
<text locale="de">Lanzen</text>
</string>
<string name="mallornlance">
<text locale="de">Mallornlanze</text>
</string>
<string name="mallornlance_p">
<text locale="de">Mallornlanzen</text>
</string>
<string name="mallorn">
<text locale="de">Mallorn</text>
</string>
<string name="mallorn_p">
<text locale="de">Mallorn</text>
</string>
<string name="cookie">
<text locale="de">Keks</text>
</string>
<string name="cookie_p">
<text locale="de">Kekse</text>
</string>
<string name="apple">
<text locale="de">Apfel</text>
</string>
<string name="apple_p">
<text locale="de"><EFBFBD>pfel</text>
</string>
<string name="nut">
<text locale="de">Nu<EFBFBD></text>
</string>
<string name="nut_p">
<text locale="de">N<EFBFBD>sse</text>
</string>
<string name="almond">
<text locale="de">Mandelkern</text>
</string>
<string name="almond_p">
<text locale="de">Mandelkerne</text>
</string>
<string name="dragonblood">
<text locale="de">Drachenblut</text>
</string>
<string name="dragonblood_p">
<text locale="de">Drachenblut</text>
</string>
<string name="fairyboot">
<text locale="de">Feenstiefel</text>
</string>
<string name="fairyboot_p">
<text locale="de">Feenstiefel</text>
</string>
<string name="healingpotion">
<text locale="de">Heiltrank</text>
</string>
<string name="healingpotion_p">
<text locale="de">Heiltr<EFBFBD>nke</text>
</string>
<string name="antimagic">
<text locale="de">Antimagiekristall</text>
</string>
<string name="antimagic_p">
<text locale="de">Antimagiekristalle</text>
</string>
<string name="toadslime">
<text locale="de">Tiegel mit Kr<4B>tenschleim</text>
</string>
<string name="toadslime_p">
<text locale="de">Tiegel mit Kr<4B>tenschleim</text>
</string>
<string name="amulet">
<text locale="de">Amulett</text>
</string>
<string name="amulet_p">
<text locale="de">Amulette</text>
</string>
<string name="ao_daemon">
<text locale="de">Auge des D<>mon</text>
</string>
<string name="ao_daemon_p">
<text locale="de">Augen des D<>mon</text>
</string>
<string name="griphonwing">
<text locale="de">Schwinge des Greifen</text>
</string>
<string name="griphonwing_p">
<text locale="de">Schwingen des Greifen</text>
</string>
<string name="ao_chastity">
<text locale="de">Amulett der Keuschheit</text>
</string>
<string name="ao_chastity_p">
<text locale="de">Amulette der Keuschheit</text>
</string>
<string name="aoh">
<text locale="de">Amulett der Heilung</text>
</string>
<string name="aoh_p">
<text locale="de">Amulette der Heilung</text>
</string>
<string name="aog">
<text locale="de">Amulett des Treffens</text>
</string>
<string name="aog_p">
<text locale="de">Amulette des Treffens</text>
</string>
<string name="aots">
<text locale="de">Amulett des wahren Sehens</text>
</string>
<string name="aots_p">
<text locale="de">Amulette des wahren Sehens</text>
</string>
<string name="aoc">
<text locale="de">Katzenamulett</text>
</string>
<string name="aoc_p">
<text locale="de">Katzenamulette</text>
</string>
<string name="roi">
<text locale="de">Ring der Unsichtbarkeit</text>
</string>
<string name="roi_p">
<text locale="de">Ringe der Unsichtbarkeit</text>
</string>
<string name="rop">
<text locale="de">Ring der Macht</text>
</string>
<string name="rop_p">
<text locale="de">Ringe der Macht</text>
</string>
<string name="roqf">
<text locale="de">Ring der flinken Finger</text>
</string>
<string name="roqf_p">
<text locale="de">Ringe der flinken Finger</text>
</string>
<string name="horse">
<text locale="de">Pferd</text>
</string>
<string name="horse_p">
<text locale="de">Pferde</text>
</string>
<string name="magicherbbag">
<text locale="de">Magischer Kr<4B>uterbeutel</text>
</string>
<string name="magicherbbag_p">
<text locale="de">Magische Kr<4B>uterbeutel</text>
</string>
<string name="moneybag">
<text locale="de">Silberbeutel</text>
</string>
<string name="moneychest">
<text locale="de">Silberkassette</text>
</string>
<string name="dragonhoard">
<text locale="de">Drachenhort</text>
</string>
<string name="dragonhead">
<text locale="de">Drachenkopf</text>
</string>
<string name="dragonhead_p">
<text locale="de">Drachenk<EFBFBD>pfe</text>
</string>
<string name="eyeofdragon">
<text locale="de">Auge des Drachen</text>
</string>
<string name="eyeofdragon_p">
<text locale="de">Augen des Drachen</text>
</string>
<string name="rustysword">
<text locale="de">Schartiges Schwert</text>
</string>
<string name="rustysword_p">
<text locale="de">Schartige Schwerter</text>
</string>
<string name="rustyshield">
<text locale="de">Rostiges Schild</text>
</string>
<string name="rustyshield_p">
<text locale="de">Rostige Schilde</text>
</string>
<string name="rustyhalberd">
<text locale="de">Rostige Hellebarde</text>
<text locale="en">rusty halberd</text>
</string>
<string name="rustyhalberd_p">
<text locale="de">Rostige Hellebarden</text>
<text locale="en">rusty halberds</text>
</string>
<string name="rustyaxe">
<text locale="de">Rostige Kriegsaxt</text>
<text locale="en">rusty axe</text>
</string>
<string name="rustyaxe_p">
<text locale="de">Rostige Kriegs<67>xte</text>
<text locale="en">rusty axes</text>
</string>
<string name="rustygreatsword">
<text locale="de">Rostiger Zweih<69>nder</text>
<text locale="en">rusty claymore</text>
</string>
<string name="rustygreatsword_p">
<text locale="de">Rostige Zweih<69>nder</text>
<text locale="en">rusty claymores</text>
</string>
2002-05-15 09:29:43 +02:00
<string name="rustychainmail">
<text locale="de">Rostiges Kettenhemd</text>
</string>
<string name="rustychainmail_p">
<text locale="de">Rostige Kettenhemden</text>
</string>
<string name="soc">
<text locale="de">Magischer Kr<4B>uterbeutel</text>
</string>
<string name="soc_p">
<text locale="de">Magische Kr<4B>uterbeutel</text>
</string>
<string name="ror">
<text locale="de">Ring der Regeneration</text>
</string>
<string name="ror_p">
<text locale="de">Ringe der Regeneration</text>
</string>
<string name="aod">
<text locale="de">Amulett der Dunkelheit</text>
</string>
<string name="aod_p">
<text locale="de">Amulette der Dunkelheit</text>
</string>
<string name="magicbag">
<text locale="de">Zauberbeutel</text>
</string>
<string name="magicbag_p">
<text locale="de">Zauberbeutel</text>
</string>
<string name="dreameye">
<text locale="de">Traumauge</text>
</string>
<string name="dreameye_p">
<text locale="de">Traumaugen</text>
</string>
<string name="seaserpenthead">
<text locale="de">Seeschlangenkopf</text>
</string>
<string name="seaserpenthead_p">
<text locale="de">Seeschlangenk<EFBFBD>pfe</text>
</string>
<string name="aurafocus">
<text locale="de">Aurafocus</text>
</string>
<string name="aurafocus_p">
<text locale="de">Aurafocuse</text>
</string>
<string name="presspass">
<text locale="de">Akkredition des Xontormia-Expre<72></text>
</string>
<string name="presspass_p">
<text locale="de">Akkreditionen des Xontormia-Expre<72></text>
</string>
<string name="trollbelt">
<text locale="de">G<EFBFBD>rtel der Trollst<73>rke</text>
</string>
<string name="trollbelt_p">
<text locale="de">G<EFBFBD>rtel der Trollst<73>rke</text>
</string>
<string name="elvenhorse">
<text locale="de">Elfenpferd</text>
</string>
<string name="elvenhorse_p">
<text locale="de">Elfenpferde</text>
</string>
<string name="pegasus">
<text locale="de">Pegasus</text>
</string>
<string name="pegasus_p">
<text locale="de">Pegasi</text>
</string>
<string name="dolphin">
<text locale="de">Delphin</text>
</string>
<string name="dolphin_p">
<text locale="de">Delphine</text>
</string>
<string name="museumticket">
<text locale="de">Eintrittskarte des Gro<72>en Museum</text>
</string>
<string name="museumticket_p">
<text locale="de">Eintrittskarten des Gro<72>en Museum</text>
</string>
<string name="museumexitticket">
<text locale="de">R<EFBFBD>ckkehrticket des Gro<72>en Museum</text>
</string>
<string name="museumexitticket_p">
<text locale="de">R<EFBFBD>ckkehrtickets des Gro<72>en Museum</text>
</string>
<string name="manacrystal">
<text locale="de">Astralkristall</text>
</string>
<string name="manacrystal_p">
<text locale="de">Astralkristalle</text>
</string>
<string name="skillpotion">
<text locale="de">Talenttrunk</text>
</string>
<string name="skillpotion_p">
<text locale="de">Talenttr<EFBFBD>nke</text>
</string>
<string name="seed">
<text locale="de">Same</text>
</string>
<string name="seed_p">
<text locale="de">Samen</text>
</string>
<string name="mallornseed">
<text locale="de">Mallornsame</text>
</string>
<string name="mallornseed_p">
<text locale="de">Mallornsamen</text>
</string>
<string name="birthday_firework">
<text locale="de">Feuerwerk</text>
</string>
<string name="birthday_firework_p">
<text locale="de">Feuerwerke</text>
</string>
<string name="lebkuchenherz">
<text locale="de">Lebkuchenherz mit der Aufschrift 'Erz und
Stein, das ist fein'</text>
</string>
<string name="lebkuchenherz_p">
<text locale="de">Lebkuchenherzen mit der Aufschrift 'Erz und
Stein, das ist fein'</text>
</string>
<string name="questkey1">
<text locale="de">Achatener Schl<68>ssel</text>
<text locale="en">agate key</text>
</string>
<string name="questkey1_p">
<text locale="de">Achatene Schl<68>ssel</text>
<text locale="en">agate keys</text>
</string>
<string name="questkey2">
<text locale="de">Saphirner Schl<68>ssel</text>
<text locale="en">sapphire key</text>
</string>
<string name="questkey2_p">
<text locale="de">Saphirne Schl<68>ssel</text>
<text locale="en">sapphire keys</text>
</string>
<comment>herb singular</comment>
<string name="h0">
<text locale="de">Flachwurz</text>
</string>
<string name="h1">
<text locale="de">W<EFBFBD>rziger Wagemut</text>
</string>
<string name="h2">
<text locale="de">Eulenauge</text>
</string>
<string name="h3">
<text locale="de">Gr<EFBFBD>ner Spinnerich</text>
</string>
<string name="h4">
<text locale="de">Blauer Baumringel</text>
</string>
<string name="h5">
<text locale="de">Elfenlieb</text>
</string>
<string name="h6">
<text locale="de">Gurgelkraut</text>
</string>
<string name="h7">
<text locale="de">Knotiger Saugwurz</text>
</string>
<string name="h8">
<text locale="de">Blasenmorchel</text>
</string>
<string name="h9">
<text locale="de">Wasserfinder</text>
</string>
<string name="h10">
<text locale="de">Kakteenschwitz</text>
</string>
<string name="h11">
<text locale="de">Sandf<EFBFBD>ule</text>
</string>
<string name="h12">
<text locale="de">Windbeutel</text>
</string>
<string name="h13">
<text locale="de">Fjordwuchs</text>
</string>
<string name="h14">
<text locale="de">Alraune</text>
</string>
<string name="h15">
<text locale="de">Steinbei<EFBFBD>er</text>
</string>
<string name="h16">
<text locale="de">Spaltwachs</text>
</string>
<string name="h17">
<text locale="de">H<EFBFBD>hlenglimm</text>
</string>
<string name="h18">
<text locale="de">Eisblume</text>
</string>
<string name="h19">
<text locale="de">Wei<EFBFBD>er W<>terich</text>
</string>
<string name="h20">
<text locale="de">Schneekristall</text>
</string>
<comment>herb plural</comment>
<string name="h0_p">
<text locale="de">Flachwurz</text>
</string>
<string name="h1_p">
<text locale="de">W<EFBFBD>rzige Wagemut</text>
</string>
<string name="h2_p">
<text locale="de">Eulenaugen</text>
</string>
<string name="h3_p">
<text locale="de">Gr<EFBFBD>ne Spinneriche</text>
</string>
<string name="h4_p">
<text locale="de">Blaue Baumringel</text>
</string>
<string name="h5_p">
<text locale="de">Elfenlieb</text>
</string>
<string name="h6_p">
<text locale="de">Gurgelkr<EFBFBD>uter</text>
</string>
<string name="h7_p">
<text locale="de">Knotige Saugwurze</text>
</string>
<string name="h8_p">
<text locale="de">Blasenmorcheln</text>
</string>
<string name="h9_p">
<text locale="de">Wasserfinder</text>
</string>
<string name="h10_p">
<text locale="de">Kakteenschwitze</text>
</string>
<string name="h11_p">
<text locale="de">Sandf<EFBFBD>ulen</text>
</string>
<string name="h12_p">
<text locale="de">Windbeutel</text>
</string>
<string name="h13_p">
<text locale="de">Fjordwuchse</text>
</string>
<string name="h14_p">
<text locale="de">Alraunen</text>
</string>
<string name="h15_p">
<text locale="de">Steinbei<EFBFBD>er</text>
</string>
<string name="h16_p">
<text locale="de">Spaltwachse</text>
</string>
<string name="h17_p">
<text locale="de">H<EFBFBD>hlenglimme</text>
</string>
<string name="h18_p">
<text locale="de">Eisblumen</text>
</string>
<string name="h19_p">
<text locale="de">Wei<EFBFBD>e W<>teriche</text>
</string>
<string name="h20_p">
<text locale="de">Schneekristalle</text>
</string>
<string name="p0">
<text locale="de">Siebenmeilentee</text>
</string>
<string name="goliathwater">
2002-05-15 09:29:43 +02:00
<text locale="de">Goliathwasser</text>
</string>
<string name="p2">
<text locale="de">Wasser des Lebens</text>
</string>
<string name="p3">
<text locale="de">Schaffenstrunk</text>
</string>
<string name="p4">
<text locale="de">Wundsalbe</text>
</string>
<string name="p5">
<text locale="de">Bauernblut</text>
</string>
<string name="p6">
<text locale="de">Gehirnschmalz</text>
</string>
<string name="p7">
<text locale="de">Dumpfbackenbrot</text>
</string>
<string name="p8">
<text locale="de">Nestw<EFBFBD>rme</text>
</string>
<string name="p9">
<text locale="de">Pferdegl<EFBFBD>ck</text>
</string>
<string name="p10">
<text locale="de">Berserkerblut</text>
</string>
<string name="p11">
<text locale="de">Bauernlieb</text>
</string>
2003-03-14 20:50:54 +01:00
<string name="truthpotion">
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<text locale="de">Trank der Wahrheit</text>
</string>
<string name="p13">
<text locale="de">Elixier der Macht</text>
</string>
<string name="p14">
<text locale="de">Heiltrank</text>
</string>
<string name="p0_p">
<text locale="de">Siebenmeilentees</text>
</string>
<string name="goliathwater_p">
2002-05-15 09:29:43 +02:00
<text locale="de">Goliathwasser</text>
</string>
<string name="p2_p">
<text locale="de">Wasser des Lebens</text>
</string>
<string name="p3_p">
<text locale="de">Schaffenstr<EFBFBD>nke</text>
</string>
<string name="p4_p">
<text locale="de">Wundsalben</text>
</string>
<string name="p5_p">
<text locale="de">Bauernblut</text>
</string>
<string name="p6_p">
<text locale="de">Gehirnschmalz</text>
</string>
<string name="p7_p">
<text locale="de">Dumpfbackenbrote</text>
</string>
<string name="p8_p">
<text locale="de">Nestw<EFBFBD>rme</text>
</string>
<string name="p9_p">
<text locale="de">Pferdegl<EFBFBD>ck</text>
</string>
<string name="p10_p">
<text locale="de">Berserkerblut</text>
</string>
<string name="p11_p">
<text locale="de">Bauernlieb</text>
</string>
2003-03-14 20:50:54 +01:00
<string name="truthpotion_p">
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<text locale="de">Tr<EFBFBD>nke der Wahrheit</text>
</string>
<string name="p13_p">
<text locale="de">Elixiere der Macht</text>
</string>
<string name="p14_p">
<text locale="de">Heiltr<EFBFBD>nke</text>
</string>
<comment>Spezialitems</comment>
<string name="lmsreward">
<text locale="de">G<EFBFBD>rtel der Heldentaten</text>
</string>
<string name="lmsreward_p">
<text locale="de">G<EFBFBD>rtel der Heldentaten</text>
</string>
<comment>Parameter</comment>
<string name="AGGRESSIV">
<text locale="de">AGGRESSIV</text>
</string>
<string name="ALLES">
<text locale="de">ALLES</text>
</string>
<string name="ANZAHL">
<text locale="de">ANZAHL</text>
</string>
<string name="AURA">
<text locale="de">AURA</text>
</string>
<string name="B<>UME">
<text locale="de">B<EFBFBD>UME</text>
</string>
<string name="BAUERN">
<text locale="de">BAUERN</text>
</string>
<string name="BEISTAND">
<text locale="de">BEISTAND</text>
</string>
<string name="BEWACHE">
<text locale="de">BEWACHEN</text>
</string>
<string name="BURG">
<text locale="de">BURG</text>
</string>
<string name="DEFENSIV">
<text locale="de">DEFENSIV</text>
</string>
<string name="EINHEIT">
<text locale="de">EINHEIT</text>
</string>
<string name="ERESSEA">
<text locale="de">ERESSEA</text>
</string>
<string name="FLIEHE">
<text locale="de">FLIEHE</text>
</string>
<string name="FREMDES">
<text locale="de">FREMDES</text>
</string>
<string name="GEB<45>UDE">
<text locale="de">GEB<EFBFBD>UDE</text>
</string>
<string name="GEGENST<53>NDE">
<text locale="de">GEGENST<EFBFBD>NDE</text>
</string>
<string name="GIB">
<text locale="de">GIB</text>
</string>
<string name="GNADE">
<text locale="de">GNADE</text>
</string>
<string name="HELFE">
<text locale="de">HELFE</text>
</string>
<string name="HINTEN">
<text locale="de">HINTEN</text>
</string>
<string name="HINTER">
<text locale="de">HINTER</text>
</string>
<string name="KOMMANDO">
<text locale="de">KOMMANDO</text>
</string>
<string name="KR<4B>UTER">
<text locale="de">KR<EFBFBD>UTER</text>
</string>
<string name="DURCHREISE">
<text locale="de">DURCHREISE</text>
<text locale="en">TRAVEL</text>
</string>
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<string name="K<>MPFE">
<text locale="de">K<EFBFBD>MPFE</text>
</string>
<string name="NICHT">
<text locale="de">NICHT</text>
</string>
<string name="N<>CHSTER">
<text locale="de">N<EFBFBD>CHSTER</text>
</string>
<string name="PARTEI">
<text locale="de">PARTEI</text>
</string>
<string name="PARTEITARNUNG">
<text locale="de">PARTEITARNUNG</text>
</string>
<string name="PAUSE">
<text locale="de">PAUSE</text>
</string>
<string name="PERSONEN">
<text locale="de">PERSONEN</text>
</string>
<string name="PRIVAT">
<text locale="de">PRIVAT</text>
</string>
<string name="REGION">
<text locale="de">REGION</text>
</string>
<string name="SCHIFF">
<text locale="de">SCHIFF</text>
</string>
<string name="SILBER">
<text locale="de">SILBER</text>
</string>
<string name="STRA<52>EN">
<text locale="de">STRA<EFBFBD>EN</text>
</string>
<string name="STUFE">
<text locale="de">STUFE</text>
</string>
<string name="TEMPOR<4F>RE">
<text locale="de">TEMPOR<EFBFBD>RE</text>
</string>
<string name="TR<54>NKE">
<text locale="de">TR<EFBFBD>NKE</text>
</string>
<string name="UM">
<text locale="de">UM</text>
</string>
<string name="VOR">
<text locale="de">VOR</text>
</string>
<string name="VORNE">
<text locale="de">VORNE</text>
</string>
<string name="ZAUBER">
<text locale="de">ZAUBER</text>
</string>
<string name="XEPOTION">
<text locale="de">XETRANK</text>
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<text locale="en">XEPOTION</text>
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</string>
<string name="XEBALLOON">
<text locale="de">XEBALLON</text>
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<text locale="en">XEBALLOON</text>
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</string>
<string name="XELAEN">
<text locale="de">XELAEN</text>
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<text locale="en">XELAEN</text>
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</string>
<comment>Talente:</comment>
<string name="sk_alchemy">
<text locale="de">Alchemie</text>
</string>
<string name="sk_crossbow">
<text locale="de">Armbrustschie<EFBFBD>en</text>
</string>
<string name="sk_stamina">
<text locale="de">Ausdauer</text>
</string>
<string name="sk_mining">
<text locale="de">Bergbau</text>
</string>
<string name="sk_bow">
<text locale="de">Bogenschie<EFBFBD>en</text>
</string>
<string name="sk_building">
<text locale="de">Burgenbau</text>
</string>
<string name="sk_trade">
<text locale="de">Handeln</text>
</string>
<string name="sk_melee">
<text locale="de">Hiebwaffen</text>
</string>
<string name="sk_forestry">
<text locale="de">Holzf<EFBFBD>llen</text>
</string>
<string name="sk_catapult">
<text locale="de">Katapultbedienung</text>
</string>
<string name="sk_herbalism">
<text locale="de">Kr<EFBFBD>uterkunde</text>
</string>
<string name="sk_magic">
<text locale="de">Magie</text>
</string>
<string name="sk_training">
<text locale="de">Pferdedressur</text>
</string>
<string name="sk_riding">
<text locale="de">Reiten</text>
</string>
<string name="sk_armorer">
<text locale="de">R<EFBFBD>stungsbau</text>
</string>
<string name="sk_shipcraft">
<text locale="de">Schiffbau</text>
</string>
<string name="sk_sailing">
<text locale="de">Segeln</text>
</string>
<string name="sk_espionage">
<text locale="de">Spionage</text>
</string>
<string name="sk_polearm">
<text locale="de">Stangenwaffen</text>
</string>
<string name="sk_quarrying">
<text locale="de">Steinbau</text>
</string>
<string name="sk_taxation">
<text locale="de">Steuereintreiben</text>
</string>
<string name="sk_roadwork">
<text locale="de">Stra<EFBFBD>enbau</text>
</string>
<string name="sk_tactics">
<text locale="de">Taktik</text>
</string>
<string name="sk_stealth">
<text locale="de">Tarnung</text>
</string>
<string name="sk_entertainment">
<text locale="de">Unterhaltung</text>
</string>
<string name="sk_weaponsmithing">
<text locale="de">Waffenbau</text>
</string>
<string name="sk_unarmed">
<text locale="de">Waffenloser Kampf</text>
</string>
<string name="sk_cartmaking">
<text locale="de">Wagenbau</text>
</string>
<string name="sk_perception">
<text locale="de">Wahrnehmung</text>
</string>
<comment>Befehle</comment>
<string name="//">
<text locale="de">//</text>
</string>
<string name="BANNER">
<text locale="de">BANNER</text>
</string>
<string name="ARBEITEN">
<text locale="de">ARBEITEN</text>
</string>
<string name="ATTACKIEREN">
<text locale="de">ATTACKIEREN</text>
</string>
<string name="BIETEN">
<text locale="de">BIETEN</text>
</string>
<string name="BEKLAUEN">
<text locale="de">BEKLAUEN</text>
</string>
<string name="BELAGERE">
<text locale="de">BELAGERE</text>
</string>
<string name="BENENNEN">
<text locale="de">BENENNEN</text>
</string>
<string name="BENUTZEN">
<text locale="de">BENUTZEN</text>
</string>
<string name="BESCHREIBEN">
<text locale="de">BESCHREIBEN</text>
</string>
<string name="BETRETEN">
<text locale="de">BETRETEN</text>
</string>
<string name="BEWACHEN">
<text locale="de">BEWACHEN</text>
</string>
<string name="BOTSCHAFT">
<text locale="de">BOTSCHAFT</text>
</string>
<string name="ENDE">
<text locale="de">ENDE</text>
</string>
<string name="FAHREN">
<text locale="de">FAHREN</text>
</string>
<string name="NUMMER">
<text locale="de">NUMMER</text>
</string>
<string name="FRIEDEN">
<text locale="de">FRIEDEN</text>
<text locale="en">PEACE</text>
</string>
<string name="KRIEG">
<text locale="de">KRIEG</text>
<text locale="en">WAR</text>
</string>
2002-05-15 09:29:43 +02:00
<string name="FOLGEN">
<text locale="de">FOLGEN</text>
</string>
<string name="FORSCHEN">
<text locale="de">FORSCHEN</text>
</string>
<string name="HELFEN">
<text locale="de">HELFEN</text>
</string>
<string name="K<>MPFEN">
<text locale="de">K<EFBFBD>MPFEN</text>
</string>
<string name="KAMPFZAUBER">
<text locale="de">KAMPFZAUBER</text>
</string>
<string name="KAUFEN">
<text locale="de">KAUFEN</text>
</string>
<string name="KONTAKTIEREN">
<text locale="de">KONTAKTIEREN</text>
</string>
<string name="LEHREN">
<text locale="de">LEHREN</text>
</string>
<string name="LERNEN">
<text locale="de">LERNEN</text>
</string>
<string name="LIEFERE">
<text locale="de">LIEFERE</text>
</string>
<string name="MACHEN">
<text locale="de">MACHEN</text>
</string>
<string name="NACH">
<text locale="de">NACH</text>
</string>
2002-09-02 22:36:12 +02:00
<string name="XONTORMIA">
<text locale="de">XONTORMIA</text>
<text locale="en">XONTORMIA</text>
</string>
<string name="ALLIANZ">
<text locale="de">ALLIANZ</text>
<text locale="en">ALLIANCE</text>
</string>
<string name="NACH">
<text locale="de">NACH</text>
</string>
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<string name="PFLANZEN">
<text locale="de">PFLANZEN</text>
</string>
<string name="PR<50>FIX">
<text locale="de">PR<EFBFBD>FIX</text>
</string>
<string name="SYNONYM">
<text locale="de">SYNONYM</text>
</string>
<string name="INFO">
<text locale="de">INFO</text>
</string>
<string name="PASSWORT">
<text locale="de">PASSWORT</text>
</string>
<string name="REKRUTIEREN">
<text locale="de">REKRUTIEREN</text>
</string>
<string name="RESERVIEREN">
<text locale="de">RESERVIEREN</text>
</string>
<string name="ROUTE">
<text locale="de">ROUTE</text>
</string>
<string name="SABOTIEREN">
<text locale="de">SABOTIEREN</text>
</string>
<string name="OPTION">
<text locale="de">OPTION</text>
</string>
<string name="SPIONIEREN">
<text locale="de">SPIONIEREN</text>
</string>
<string name="STIRB">
<text locale="de">STIRB</text>
</string>
<string name="TARNEN">
<text locale="de">TARNEN</text>
</string>
<string name="TRANSPORTIEREN">
<text locale="de">TRANSPORTIEREN</text>
</string>
<string name="TREIBEN">
<text locale="de">TREIBEN</text>
</string>
<string name="UNTERHALTEN">
<text locale="de">UNTERHALTEN</text>
</string>
<string name="VERKAUFEN">
<text locale="de">VERKAUFEN</text>
</string>
<string name="VERLASSEN">
<text locale="de">VERLASSEN</text>
</string>
<string name="VERGESSEN">
<text locale="de">VERGESSEN</text>
</string>
<string name="ZAUBERE">
<text locale="de">ZAUBERE</text>
</string>
<string name="ZEIGEN">
<text locale="de">ZEIGEN</text>
</string>
<string name="ZERST<53>REN">
<text locale="de">ZERST<EFBFBD>REN</text>
</string>
<string name="Z<>CHTEN">
<text locale="de">Z<EFBFBD>CHTEN</text>
</string>
<string name="DEFAULT">
<text locale="de">DEFAULT</text>
</string>
<string name="REPORT">
<text locale="de">REPORT</text>
</string>
<string name="URSPRUNG">
<text locale="de">URSPRUNG</text>
</string>
<string name="EMAIL">
<text locale="de">EMAIL</text>
</string>
<string name="MEINUNG">
<text locale="de">MEINUNG</text>
</string>
<string name="MAGIEGEBIET">
<text locale="de">MAGIEGEBIET</text>
</string>
<string name="PIRATERIE">
<text locale="de">PIRATERIE</text>
</string>
<string name="LOCALE">
<text locale="de">LOCALE</text>
</string>
<string name="NEUSTART">
<text locale="de">NEUSTART</text>
</string>
<string name="GRUPPE">
<text locale="de">GRUPPE</text>
</string>
<string name="OPFERE">
<text locale="de">OPFERE</text>
</string>
<string name="BETEN">
<text locale="de">BETEN</text>
</string>
<string name="SORTIEREN">
<text locale="de">SORTIEREN</text>
</string>
<string name="JIHAD">
<text locale="de">JIHAD</text>
</string>
<string name="GM">
<text locale="de">GM</text>
</string>
<string name="WERWESEN">
<text locale="de">WERWESEN</text>
</string>
<comment>NR generieren</comment>
<string name="nr_options">
<text locale="de">Optionen</text>
</string>
<string name="nr_level">
<text locale="de">Stufe</text>
</string>
<string name="nr_alliances">
<text locale="de">Aktueller Status</text>
</string>
<string name="nr_herbsrequired">
<text locale="de">Ben<EFBFBD>tigte Kr<4B>uter</text>
</string>
<string name="nr_undercons">
<text locale="de">im Bau</text>
</string>
<string name="nr_damaged">
<text locale="de">besch<EFBFBD>digt</text>
</string>
<string name="nr_youaredead">
<text locale="de">Ungl<EFBFBD>cklicherweise wurde deine Partei
ausgel<65>scht. Du kannst gerne an einer anderen Stelle wieder
einsteigen. Melde Dich einfach wieder an.</text>
</string>
<string name="nr_skills">
<text locale="de">Talente</text>
</string>
<string name="nr_inventory">
<text locale="de">hat</text>
</string>
<string name="nr_size">
<text locale="de">Gr<EFBFBD><EFBFBD>e</text>
</string>
<string name="nr_spells">
<text locale="de">Zauber</text>
</string>
<string name="nr_combatspells">
<text locale="de">Kampfzauber</text>
</string>
<string name="nr_nospells">
<text locale="de">keiner</text>
</string>
<string name="nr_addresses">
<text locale="de">Liste aller Adressen</text>
</string>
<string name="anonymous">
<text locale="de">anonym</text>
</string>
<string name="b_attacke">
<text locale="de">Angriff</text>
</string>
<string name="b_defense">
<text locale="de">Verteidigung</text>
</string>
<string name="b_armor">
<text locale="de">R<EFBFBD>stung</text>
</string>
<string name="b_damage">
<text locale="de">Schaden</text>
</string>
<comment>report newbie info</comment>
<string name="nr_nmr">
<text locale="de">Deine Partei hat letzte Runde keinen Zug
abgegeben!</text>
</string>
<namespace name="info">
<string name="mistletoe">
<text locale="de">Im Mistelzweig ruht eine magische
2003-05-05 16:53:15 +02:00
Kraft der besonderer Art. Der Anwender wird von seinen
Feinden in Frieden gelassen, eine Woche lang l<><6C>t jeder
K<>mpfer ihn unbeschadet seines Weges ziehen.</text>
<text locale="en">The magical misteltoe has a wonderous
property: It's use will make one person able to escape
unharmed from every conflict, no enemy will lay hand on
the bearer for one week.</text>
2002-05-15 09:29:43 +02:00
</string>
</namespace>
<namespace name="race">
<string name="clone">
<text locale="de">Klon</text>
<text locale="en">clone</text>
</string>
<string name="clone_p">
<text locale="de">Klone</text>
<text locale="en">clones</text>
</string>
<string name="clone_d">
<text locale="de">Klonen</text>
<text locale="en">clones</text>
</string>
<string name="clone_x">
<text locale="de">Klonen</text>
<text locale="en">clone</text>
</string>
<string name="template">
<text locale="de">Schablone</text>
<text locale="en">template</text>
</string>
<string name="template_p">
<text locale="de">Schablonen</text>
<text locale="en">templates</text>
</string>
<string name="template_d">
<text locale="de">Schablonen</text>
<text locale="en">templates</text>
</string>
<string name="template_x">
<text locale="de">Schablonen</text>
<text locale="en">template</text>
</string>
<string name="gnome">
<text locale="de">Gnom</text>
<text locale="en">gnome</text>
</string>
<string name="gnome_p">
<text locale="de">Gnome</text>
<text locale="en">gnomes</text>
</string>
<string name="gnome_d">
<text locale="de">Gnomen</text>
<text locale="en">gnomes</text>
</string>
<string name="gnome_x">
<text locale="de">Gnomen</text>
<text locale="en">gnome</text>
</string>
<string name="museumghost">
<text locale="de">Museumsgeist</text>
<text locale="en">museumghost</text>
</string>
<string name="museumghost_p">
<text locale="de">Museumsgeister</text>
<text locale="en">museumghosts</text>
</string>
<string name="museumghost_d">
<text locale="de">Museumsgeistern</text>
<text locale="en">museumghosts</text>
</string>
<string name="museumghost_x">
<text locale="de">Museumsgeister</text>
<text locale="en">museumghost</text>
</string>
<string name="ghast">
<text locale="de">Ghast</text>
<text locale="en">ghast</text>
</string>
<string name="ghast_p">
<text locale="de">Ghaste</text>
<text locale="en">ghasts</text>
</string>
<string name="ghast_d">
<text locale="de">Ghasten</text>
<text locale="en">ghasts</text>
</string>
<string name="ghast_x">
<text locale="de">Ghast</text>
<text locale="en">ghast</text>
</string>
<string name="ghoul">
<text locale="de">Ghoul</text>
<text locale="en">ghoul</text>
</string>
<string name="ghoul_p">
<text locale="de">Ghoule</text>
<text locale="en">ghouls</text>
</string>
<string name="ghoul_d">
<text locale="de">Ghoulen</text>
<text locale="en">ghouls</text>
</string>
<string name="ghoul_x">
<text locale="de">Ghoul</text>
<text locale="en">ghoul</text>
</string>
<string name="juju-zombie">
<text locale="de">Juju-Zombie</text>
<text locale="en">juju-zombie</text>
</string>
<string name="juju-zombie_p">
<text locale="de">Juju-Zombies</text>
<text locale="en">juju-zombies</text>
</string>
<string name="juju-zombie_d">
<text locale="de">Juju-Zombies</text>
<text locale="en">juju-zombies</text>
</string>
<string name="juju-zombie_x">
<text locale="de">Juju-Zombie</text>
<text locale="en">juju-zombie</text>
</string>
<string name="zombie">
<text locale="de">Zombie</text>
<text locale="en">zombie</text>
</string>
<string name="zombie_p">
<text locale="de">Zombies</text>
<text locale="en">zombies</text>
</string>
<string name="zombie_d">
<text locale="de">Zombies</text>
<text locale="en">zombies</text>
</string>
<string name="zombie_x">
<text locale="de">Zombie</text>
<text locale="en">zombie</text>
</string>
<string name="skeleton lord">
<text locale="de">Skelettherr</text>
<text locale="en">skeleton lord</text>
</string>
<string name="skeleton lord_p">
<text locale="de">Skelettherren</text>
<text locale="en">skeleton lords</text>
</string>
<string name="skeleton lord_d">
<text locale="de">Skelettherren</text>
<text locale="en">skeleton lords</text>
</string>
<string name="skeleton lord_x">
<text locale="de">Skelettherren</text>
<text locale="en">skeleton lord</text>
</string>
<string name="skeleton">
<text locale="de">Skelett</text>
<text locale="en">skeleton</text>
</string>
<string name="skeleton_p">
<text locale="de">Skelette</text>
<text locale="en">skeletons</text>
</string>
<string name="skeleton_d">
<text locale="de">Skeletten</text>
<text locale="en">skeletons</text>
</string>
<string name="skeleton_x">
<text locale="de">Skelett</text>
<text locale="en">skeleton</text>
</string>
<string name="centaur">
<text locale="de">Zentaur</text>
<text locale="en">centaur</text>
</string>
<string name="centaur_p">
<text locale="de">Zentauren</text>
<text locale="en">centaurs</text>
</string>
<string name="centaur_d">
<text locale="de">Zentauren</text>
<text locale="en">centaurs</text>
</string>
<string name="centaur_x">
<text locale="de">Zentauren</text>
<text locale="en">centaur</text>
</string>
<string name="shadow knight">
<text locale="de">Schattenritter</text>
<text locale="en">shadow knight</text>
</string>
<string name="shadow knight_p">
<text locale="de">Schattenritter</text>
<text locale="en">shadow knight</text>
</string>
<string name="shadow knight_d">
<text locale="de">Schattenrittern</text>
<text locale="en">shadow knights</text>
</string>
<string name="shadow knight_x">
<text locale="de">Schattenritter</text>
<text locale="en">shadow knight</text>
</string>
<string name="sea serpent">
<text locale="de">Seeschlange</text>
<text locale="en">sea serpent</text>
</string>
<string name="sea serpent_p">
<text locale="de">Seeschlangen</text>
<text locale="en">sea serpents</text>
</string>
<string name="sea serpent_d">
<text locale="de">Seeschlangen</text>
<text locale="en">sea serpents</text>
</string>
<string name="sea serpent_x">
<text locale="de">Seeschlangen</text>
<text locale="en">sea serpent</text>
</string>
<string name="kraken">
<text locale="de">Krake</text>
<text locale="en">kraken</text>
</string>
<string name="kraken_p">
<text locale="de">Kraken</text>
<text locale="en">krakens</text>
</string>
<string name="kraken_d">
<text locale="de">Kraken</text>
<text locale="en">krakens</text>
</string>
<string name="kraken_x">
<text locale="de">Kraken</text>
<text locale="en">kraken</text>
</string>
<string name="giantturtle">
<text locale="de">Riesenschildkr<EFBFBD>te</text>
<text locale="en">giant turtle</text>
</string>
<string name="giantturtle_p">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
<text locale="en">giant turtles</text>
</string>
<string name="giantturtle_d">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
<text locale="en">giant turtles</text>
</string>
<string name="giantturtle_x">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
<text locale="en">giant turtle</text>
</string>
<string name="dolphin">
<text locale="de">Delphin</text>
<text locale="en">dolphin</text>
</string>
<string name="dolphin_p">
<text locale="de">Delphine</text>
<text locale="en">dolphins</text>
</string>
<string name="dolphin_d">
<text locale="de">Delphinen</text>
<text locale="en">dolphins</text>
</string>
<string name="dolphin_x">
<text locale="de">Delphin</text>
<text locale="en">dolphin</text>
</string>
<string name="tiger">
<text locale="de">Tiger</text>
<text locale="en">tiger</text>
</string>
<string name="tiger_p">
<text locale="de">Tiger</text>
<text locale="en">tiger</text>
</string>
<string name="tiger_d">
<text locale="de">Tigern</text>
<text locale="en">tigers</text>
</string>
<string name="tiger_x">
<text locale="de">Tiger</text>
<text locale="en">tiger</text>
</string>
<string name="hellcat">
<text locale="de">H<EFBFBD>llenkatze</text>
<text locale="en">hellcat</text>
</string>
<string name="hellcat_p">
<text locale="de">H<EFBFBD>llenkatzen</text>
<text locale="en">hellcats</text>
</string>
<string name="hellcat_d">
<text locale="de">H<EFBFBD>llenkatzen</text>
<text locale="en">hellcats</text>
</string>
<string name="hellcat_x">
<text locale="de">H<EFBFBD>llenkatzen</text>
<text locale="en">hellcat</text>
</string>
<string name="owl">
<text locale="de">Eule</text>
<text locale="en">owl</text>
</string>
<string name="owl_p">
<text locale="de">Eulen</text>
<text locale="en">owls</text>
</string>
<string name="owl_d">
<text locale="de">Eulen</text>
<text locale="en">owls</text>
</string>
<string name="owl_x">
<text locale="de">Eulen</text>
<text locale="en">owl</text>
</string>
<string name="fairy">
<text locale="de">Fee</text>
<text locale="en">fairy</text>
</string>
<string name="fairy_p">
<text locale="de">Feen</text>
<text locale="en">fairies</text>
</string>
<string name="fairy_d">
<text locale="de">Feen</text>
<text locale="en">fairies</text>
</string>
<string name="fairy_x">
<text locale="de">Feen</text>
<text locale="en">fairy</text>
</string>
<string name="dreamcat">
<text locale="de">Traumkatze</text>
<text locale="en">dreamcat</text>
</string>
<string name="dreamcat_p">
<text locale="de">Traumkatzen</text>
<text locale="en">dreamcats</text>
</string>
<string name="dreamcat_d">
<text locale="de">Traumkatzen</text>
<text locale="en">dreamcats</text>
</string>
<string name="dreamcat_x">
<text locale="de">Traumkatzen</text>
<text locale="en">dreamcat</text>
</string>
<string name="imp">
<text locale="de">Teufelchen</text>
<text locale="en">imp</text>
</string>
<string name="imp_p">
<text locale="de">Teufelchen</text>
<text locale="en">imps</text>
</string>
<string name="imp_d">
<text locale="de">Teufelchen</text>
<text locale="en">imps</text>
</string>
<string name="imp_x">
<text locale="de">Teufelchen-</text>
<text locale="en">imp</text>
</string>
<string name="ghost">
<text locale="de">Geist</text>
<text locale="en">ghost</text>
</string>
<string name="ghost_p">
<text locale="de">Geister</text>
<text locale="en">ghosts</text>
</string>
<string name="ghost_d">
<text locale="de">Geistern</text>
<text locale="en">ghosts</text>
</string>
<string name="ghost_x">
<text locale="de">Geister</text>
<text locale="en">ghost</text>
</string>
<string name="direwolf">
<text locale="de">Warg</text>
<text locale="en">direwolf</text>
</string>
<string name="direwolf_p">
<text locale="de">Warge</text>
<text locale="en">direwolves</text>
</string>
<string name="direwolf_d">
<text locale="de">Wargen</text>
<text locale="en">direwolves</text>
</string>
<string name="direwolf_x">
<text locale="de">Warg</text>
<text locale="en">direwolf</text>
</string>
<string name="unicorn">
<text locale="de">Einhorn</text>
<text locale="en">unicorn</text>
</string>
<string name="unicorn_p">
<text locale="de">Einh<EFBFBD>rner</text>
<text locale="en">unicorns</text>
</string>
<string name="unicorn_d">
<text locale="de">Einh<EFBFBD>rnern</text>
<text locale="en">unicorns</text>
</string>
<string name="unicorn_x">
<text locale="de">Einhorn</text>
<text locale="en">unicorn</text>
</string>
<string name="nymph">
<text locale="de">Nymphe</text>
<text locale="en">nymph</text>
</string>
<string name="nymph_p">
<text locale="de">Nymphen</text>
<text locale="en">nymphs</text>
</string>
<string name="nymph_d">
<text locale="de">Nymphen</text>
<text locale="en">nymphs</text>
</string>
<string name="nymph_x">
<text locale="de">Nymphen</text>
<text locale="en">nymph</text>
</string>
<string name="songdragon">
<text locale="de">Singdrache</text>
<text locale="en">songdragon</text>
</string>
<string name="songdragon_p">
<text locale="de">Singdrachen</text>
<text locale="en">songdragons</text>
</string>
<string name="songdragon_d">
<text locale="de">Singdrachen</text>
<text locale="en">songdragons</text>
</string>
<string name="songdragon_x">
<text locale="de">Singdrachen</text>
<text locale="en">songdragon</text>
</string>
<string name="rat">
<text locale="de">Ratte</text>
<text locale="en">rat</text>
</string>
<string name="rat_p">
<text locale="de">Ratten</text>
<text locale="en">rats</text>
</string>
<string name="rat_d">
<text locale="de">Ratten</text>
<text locale="en">rats</text>
</string>
<string name="rat_x">
<text locale="de">Ratten</text>
<text locale="en">rat</text>
</string>
<string name="eagle">
<text locale="de">Adler</text>
<text locale="en">eagle</text>
</string>
<string name="eagle_p">
<text locale="de">Adler</text>
<text locale="en">eagles</text>
</string>
<string name="eagle_d">
<text locale="de">Adlern</text>
<text locale="en">eagles</text>
</string>
<string name="eagle_x">
<text locale="de">Adler</text>
<text locale="en">eagle</text>
</string>
<string name="tunnelworm">
<text locale="de">Tunnelwurm</text>
<text locale="en">tunnelworm</text>
</string>
<string name="tunnelworm_p">
<text locale="de">Tunnelw<EFBFBD>rmer</text>
<text locale="en">tunnelworms</text>
</string>
<string name="tunnelworm_d">
<text locale="de">Tunnelw<EFBFBD>rmern</text>
<text locale="en">tunnelworms</text>
</string>
<string name="tunnelworm_x">
<text locale="de">Tunnelwurm</text>
<text locale="en">tunnelworm</text>
</string>
<string name="lynx">
<text locale="de">Luchs</text>
<text locale="en">lynx</text>
</string>
<string name="lynx_p">
<text locale="de">Luchse</text>
<text locale="en">lynx</text>
</string>
<string name="lynx_d">
<text locale="de">Luchsen</text>
<text locale="en">lynx</text>
</string>
<string name="lynx_x">
<text locale="de">Luchs</text>
<text locale="en">lynx</text>
</string>
<string name="wolf">
<text locale="de">Wolf</text>
<text locale="en">wolf</text>
</string>
<string name="wolf_p">
<text locale="de">W<EFBFBD>lfe</text>
<text locale="en">wolves</text>
</string>
<string name="wolf_d">
<text locale="de">W<EFBFBD>lfen</text>
<text locale="en">wolves</text>
</string>
<string name="wolf_x">
<text locale="de">Wolfs</text>
<text locale="en">wolf</text>
</string>
<string name="peasant">
<text locale="de">Bauer</text>
<text locale="en">peasant</text>
</string>
<string name="peasant_p">
<text locale="de">Bauern</text>
<text locale="en">peasants</text>
</string>
<string name="peasant_d">
<text locale="de">Bauern</text>
<text locale="en">peasants</text>
</string>
<string name="peasant_x">
<text locale="de">Bauern</text>
<text locale="en">peasant</text>
</string>
<string name="braineater">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineater</text>
</string>
<string name="braineater_p">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineaters</text>
</string>
<string name="braineater_d">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineaters</text>
</string>
<string name="braineater_x">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineater</text>
</string>
<string name="toad">
<text locale="de">Kr<EFBFBD>te</text>
<text locale="en">toad</text>
</string>
<string name="toad_p">
<text locale="de">Kr<EFBFBD>ten</text>
<text locale="en">toads</text>
</string>
<string name="toad_d">
<text locale="de">Kr<EFBFBD>ten</text>
<text locale="en">toads</text>
</string>
<string name="toad_x">
<text locale="de">Kr<EFBFBD>ten</text>
<text locale="en">toad</text>
</string>
<string name="alp">
<text locale="de">Alp</text>
<text locale="en">alp</text>
</string>
<string name="alp_p">
<text locale="de">Alps</text>
<text locale="en">alps</text>
</string>
<string name="alp_d">
<text locale="de">Alps</text>
<text locale="en">alps</text>
</string>
<string name="alp_x">
<text locale="de">Alp</text>
<text locale="en">alp</text>
</string>
<string name="mountainguard">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">mountainguard</text>
</string>
<string name="mountainguard_p">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">mountainguard</text>
</string>
<string name="mountainguard_d">
<text locale="de">Bergw<EFBFBD>chtern</text>
<text locale="en">mountainguards</text>
</string>
<string name="mountainguard_x">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">mountainguard</text>
</string>
<string name="shadowmaster">
<text locale="de">Schattenmeister</text>
<text locale="en">shadowmaster</text>
</string>
<string name="shadowmaster_p">
<text locale="de">Schattenmeister</text>
<text locale="en">shadowmaster</text>
</string>
<string name="shadowmaster_d">
<text locale="de">Schattenmeistern</text>
<text locale="en">shadowmasters</text>
</string>
<string name="shadowmaster_x">
<text locale="de">Schattenmeister</text>
<text locale="en">shadowmaster</text>
</string>
<string name="shadowdemon">
<text locale="de">Schattend<EFBFBD>mon</text>
<text locale="en">shadowdemon</text>
</string>
<string name="shadowdemon_p">
<text locale="de">Schattend<EFBFBD>monen</text>
<text locale="en">shadowdemons</text>
</string>
<string name="shadowdemon_d">
<text locale="de">Schattend<EFBFBD>monen</text>
<text locale="en">shadowdemons</text>
</string>
<string name="shadowdemon_x">
<text locale="de">Schattend<EFBFBD>mon</text>
<text locale="en">shadowdemon</text>
</string>
<string name="stone golem">
<text locale="de">Steingolem</text>
<text locale="en">stone golem</text>
</string>
<string name="stone golem_p">
<text locale="de">Steingolems</text>
<text locale="en">stone golems</text>
</string>
<string name="stone golem_d">
<text locale="de">Steingolems</text>
<text locale="en">stone golems</text>
</string>
<string name="stone golem_x">
<text locale="de">Steingolem</text>
<text locale="en">stone golem</text>
</string>
<string name="irongolem">
<text locale="de">Eisengolem</text>
<text locale="en">irongolem</text>
</string>
<string name="irongolem_p">
<text locale="de">Eisengolems</text>
<text locale="en">irongolems</text>
</string>
<string name="irongolem_d">
<text locale="de">Eisengolems</text>
<text locale="en">irongolems</text>
</string>
<string name="irongolem_x">
<text locale="de">Eisengolem</text>
<text locale="en">irongolem</text>
</string>
<string name="spell">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="spell_p">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="spell_d">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="spell_x">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="special">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="special_p">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="special_d">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="special_x">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="dracoid">
<text locale="de">Dracoid</text>
<text locale="en">dracoid</text>
</string>
<string name="dracoid_p">
<text locale="de">Dracoide</text>
<text locale="en">dracoids</text>
</string>
<string name="dracoid_d">
<text locale="de">Dracoiden</text>
<text locale="en">dracoids</text>
</string>
<string name="dracoid_x">
<text locale="de">Dracoiden</text>
<text locale="en">dracoid</text>
</string>
<string name="catdragon">
<text locale="de">Katzendrache</text>
<text locale="en">catdragon</text>
</string>
<string name="catdragon_p">
<text locale="de">Katzendrachen</text>
<text locale="en">catdragons</text>
</string>
<string name="catdragon_d">
<text locale="de">Katzendrachen</text>
<text locale="en">catdragons</text>
</string>
<string name="catdragon_x">
<text locale="de">Katzendrachen</text>
<text locale="en">catdragon</text>
</string>
<string name="ent">
<text locale="de">Ent</text>
<text locale="en">ent</text>
</string>
<string name="ent_p">
<text locale="de">Ents</text>
<text locale="en">ents</text>
</string>
<string name="ent_d">
<text locale="de">Ents</text>
<text locale="en">ents</text>
</string>
<string name="ent_x">
<text locale="de">Ent</text>
<text locale="en">ent</text>
</string>
<string name="shadowdragon">
<text locale="de">Schattendrache</text>
<text locale="en">shadow dragon</text>
</string>
<string name="shadowdragon_p">
<text locale="de">Schattendrachen</text>
<text locale="en">shadow dragons</text>
</string>
<string name="shadowdragon_d">
<text locale="de">Schattendrachen</text>
<text locale="en">shadow dragons</text>
</string>
<string name="shadowdragon_x">
<text locale="de">Schattendrachen</text>
<text locale="en">shadow dragon</text>
</string>
<string name="shadowbat">
<text locale="de">Todesflatter</text>
<text locale="en">darkbat</text>
</string>
<string name="shadowbat_p">
<text locale="de">Todesflattern</text>
<text locale="en">darkbats</text>
</string>
<string name="shadowbat_d">
<text locale="de">Todesflattern</text>
<text locale="en">darkbats</text>
</string>
<string name="shadowbat_x">
<text locale="de">Todesflatter</text>
<text locale="en">darkbat</text>
</string>
<string name="nightmare">
<text locale="de">Alptraum</text>
<text locale="en">nightmare</text>
</string>
<string name="nightmare_p">
<text locale="de">Alptr<EFBFBD>ume</text>
<text locale="en">nightmares</text>
</string>
<string name="nightmare_d">
<text locale="de">Alptr<EFBFBD>umen</text>
<text locale="en">nightmares</text>
</string>
<string name="nightmare_x">
<text locale="de">Alptraum</text>
<text locale="en">nightmare</text>
</string>
<string name="vampunicorn">
<text locale="de">Nachteinhorn</text>
<text locale="en">vampiric unicorn</text>
</string>
<string name="vampunicorn_p">
<text locale="de">Nachteinh<EFBFBD>rner</text>
<text locale="en">vampiric unicorns</text>
</string>
<string name="vampunicorn_d">
<text locale="de">Nachteinh<EFBFBD>rnern</text>
<text locale="en">vampiric unicorns</text>
</string>
<string name="vampunicorn_x">
<text locale="de">Nachteinhorn</text>
<text locale="en">vampiric unicorn</text>
</string>
<string name="wyrm">
<text locale="de">Wyrm</text>
<text locale="en">wyrm</text>
</string>
<string name="wyrm_p">
<text locale="de">Wyrme</text>
<text locale="en">wyrms</text>
</string>
<string name="wyrm_d">
<text locale="de">Wyrmen</text>
<text locale="en">wyrms</text>
</string>
<string name="wyrm_x">
<text locale="de">Wyrm</text>
<text locale="en">wyrm</text>
</string>
<string name="dragon">
<text locale="de">Drache</text>
<text locale="en">dragon</text>
</string>
<string name="dragon_p">
<text locale="de">Drachen</text>
<text locale="en">dragons</text>
</string>
<string name="dragon_d">
<text locale="de">Drachen</text>
<text locale="en">dragons</text>
</string>
<string name="dragon_x">
<text locale="de">Drachen</text>
<text locale="en">dragon</text>
</string>
<string name="young dragon">
<text locale="de">Jungdrache</text>
<text locale="en">young dragon</text>
</string>
<string name="young dragon_p">
<text locale="de">Jungdrachen</text>
<text locale="en">young dragons</text>
</string>
<string name="young dragon_d">
<text locale="de">Jungdrachen</text>
<text locale="en">young dragons</text>
</string>
<string name="young dragon_x">
<text locale="de">Jungdrachen</text>
<text locale="en">young dragon</text>
</string>
<string name="illusion">
<text locale="de">Illusion</text>
<text locale="en">illusion</text>
</string>
<string name="illusion_p">
<text locale="de">Illusionen</text>
<text locale="en">illusions</text>
</string>
<string name="illusion_d">
<text locale="de">Illusions</text>
<text locale="en">illusions</text>
</string>
<string name="illusion_x">
<text locale="de">Illusions</text>
<text locale="en">illusion</text>
</string>
<string name="undead">
<text locale="de">Untoter</text>
<text locale="en">undead</text>
</string>
<string name="undead_p">
<text locale="de">Untote</text>
<text locale="en">undead</text>
</string>
<string name="undead_d">
<text locale="de">Untoten</text>
<text locale="en">undead</text>
</string>
<string name="undead_x">
<text locale="de">Untoten</text>
<text locale="en">undead</text>
</string>
<string name="aquarian">
<text locale="de">Meermensch</text>
<text locale="en">aquarian</text>
</string>
<string name="aquarian_p">
<text locale="de">Meermenschen</text>
<text locale="en">aquarians</text>
</string>
<string name="aquarian_d">
<text locale="de">Meermenschen</text>
<text locale="en">aquarians</text>
</string>
<string name="aquarian_x">
<text locale="de">Meermenschen</text>
<text locale="en">aquarian</text>
</string>
<string name="cat">
<text locale="de">Katze</text>
<text locale="en">cat</text>
</string>
<string name="cat_p">
<text locale="de">Katzen</text>
<text locale="en">cats</text>
</string>
<string name="cat_d">
<text locale="de">Katzen</text>
<text locale="en">cats</text>
</string>
<string name="cat_x">
<text locale="de">Katzen</text>
<text locale="en">cats</text>
</string>
<string name="halfling">
<text locale="de">Halbling</text>
<text locale="en">halfling</text>
</string>
<string name="halfling_p">
<text locale="de">Halblinge</text>
<text locale="en">halflings</text>
</string>
<string name="halfling_d">
<text locale="de">Halblingen</text>
<text locale="en">halflings</text>
</string>
<string name="halfling_x">
<text locale="de">Halblings</text>
<text locale="en">halfling</text>
</string>
<string name="insect">
<text locale="de">Insekt</text>
<text locale="en">insect</text>
</string>
<string name="insect_p">
<text locale="de">Insekten</text>
<text locale="en">insects</text>
</string>
<string name="insect_d">
<text locale="de">Insekten</text>
<text locale="en">insects</text>
</string>
<string name="insect_x">
<text locale="de">Insekten</text>
<text locale="en">insect</text>
</string>
<string name="demon">
<text locale="de">D<EFBFBD>mon</text>
<text locale="en">demon</text>
</string>
<string name="demon_p">
<text locale="de">D<EFBFBD>monen</text>
<text locale="en">demons</text>
</string>
<string name="demon_d">
<text locale="de">D<EFBFBD>monen</text>
<text locale="en">demons</text>
</string>
<string name="demon_x">
<text locale="de">D<EFBFBD>monen</text>
<text locale="en">demon</text>
</string>
<string name="troll">
<text locale="de">Troll</text>
<text locale="en">troll</text>
</string>
<string name="troll_p">
<text locale="de">Trolle</text>
<text locale="en">trolls</text>
</string>
<string name="troll_d">
<text locale="de">Trollen</text>
<text locale="en">trolls</text>
</string>
<string name="troll_x">
<text locale="de">Troll</text>
<text locale="en">troll</text>
</string>
<string name="human">
<text locale="de">Mensch</text>
<text locale="en">human</text>
</string>
<string name="human_p">
<text locale="de">Menschen</text>
<text locale="en">humans</text>
</string>
<string name="human_d">
<text locale="de">Menschen</text>
<text locale="en">humans</text>
</string>
<string name="human_x">
<text locale="de">Menschen</text>
<text locale="en">human</text>
</string>
<string name="goblin">
<text locale="de">Goblin</text>
<text locale="en">goblin</text>
</string>
<string name="goblin_p">
<text locale="de">Goblins</text>
<text locale="en">goblins</text>
</string>
<string name="goblin_d">
<text locale="de">Goblins</text>
<text locale="en">goblins</text>
</string>
<string name="goblin_x">
<text locale="de">Goblin</text>
<text locale="en">goblin</text>
</string>
<string name="orc">
<text locale="de">Altork</text>
<text locale="en">oldorc</text>
</string>
<string name="orc_p">
<text locale="de">Altorks</text>
<text locale="en">oldorcs</text>
</string>
<string name="orc_d">
<text locale="de">Altorks</text>
<text locale="en">oldorcs</text>
</string>
<string name="orc_x">
<text locale="de">Altork</text>
<text locale="en">oldorc</text>
</string>
<string name="snotling">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="snotling_p">
<text locale="de">Snotlinge</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_d">
<text locale="de">Snotlingen</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_x">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="uruk">
<text locale="de">Ork</text>
<text locale="en">orc</text>
</string>
<string name="uruk_p">
<text locale="de">Orks</text>
<text locale="en">orcs</text>
</string>
<string name="uruk_d">
<text locale="de">Orks</text>
<text locale="en">orcs</text>
</string>
<string name="uruk_x">
<text locale="de">Ork</text>
<text locale="en">orc</text>
</string>
<string name="snotling">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="snotling_p">
<text locale="de">Snotlinge</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_d">
<text locale="de">Snotlingen</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_x">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="elf">
<text locale="de">Elf</text>
<text locale="en">elf</text>
</string>
<string name="elf_p">
<text locale="de">Elfen</text>
<text locale="en">elves</text>
</string>
<string name="elf_d">
<text locale="de">Elfen</text>
<text locale="en">elves</text>
</string>
<string name="elf_x">
<text locale="de">Elfen</text>
<text locale="en">elves</text>
</string>
<string name="dwarf">
<text locale="de">Zwerg</text>
<text locale="en">dwarf</text>
</string>
<string name="dwarf_p">
<text locale="de">Zwerge</text>
<text locale="en">dwarves</text>
</string>
<string name="dwarf_d">
<text locale="de">Zwergen</text>
<text locale="en">dwarves</text>
</string>
<string name="dwarf_x">
<text locale="de">Zwergen</text>
<text locale="en">dwarf</text>
</string>
</namespace>
<namespace name="damage">
<string name="critical">
<text locale="de">sehr stark</text>
<text locale="en">critically wounded</text>
</string>
<string name="heavily">
<text locale="de">stark</text>
<text locale="en">heavily wounded</text>
</string>
<string name="badly">
<text locale="de">schwer verwundet</text>
<text locale="en">badly wounded</text>
</string>
<string name="wounded">
<text locale="de">verwundet</text>
<text locale="en">wounded</text>
</string>
<string name="exhausted">
<text locale="de">ersch<EFBFBD>pft</text>
<text locale="en">exhausted</text>
</string>
</namespace>
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<namespace name="potion">
<string name="truthpotion">
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<text locale="en"> This simple but very potent brew
sharpens the senses of anyone that drinks of it and
makes him able to see through even the most complex
illusions for one week. </text>
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</string>
<string name="goliathwater">
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<text locale="en"> 'First roast the Gurgelkraut quickly
and add some Fjordwuchs to spice it up. Let it all boil
slowly until almost all liquid has evaporated. Leave the
mash over night and finally squeeze it the next morning
until a thick fluid drips out.' The liquid thus
produced, 'Goliath Water' as we call it, is enough for
10 men and gives each man the carrying capacity of a
horse for one week. </text>
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</string>
</namespace>
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<namespace name="spell">
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<string name="generous">
<text locale="de">Hohes Lied der Gaukelei</text>
<text locale="en">Song of Genrosity</text>
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</string>
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<string name="itemcloak">
<text locale="de">Schleieraura</text>
<text locale="en">Veil</text>
</string>
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<string name="gwyrrdearnsilver">
<text locale="de">Viehheilung</text>
<text locale="en">Cattle Healing</text>
</string>
<string name="stonegolem">
<text locale="de">Erschaffe Steingolems</text>
<text locale="en">Create Stone Golems</text>
</string>
<string name="irongolem">
<text locale="de">Erschaffe Eisengolems</text>
<text locale="en">Create Iron Golems</text>
</string>
<string name="treegrow">
<text locale="de">Hainzauber</text>
<text locale="en">Grove Of Oak Trees</text>
</string>
<string name="rustweapon">
<text locale="de">Rostregen</text>
<text locale="en">Rain Of Rust</text>
</string>
<string name="kaelteschutz">
<text locale="de">Firuns Fell</text>
<text locale="en">Firun's Coat</text>
</string>
<string name="hagel">
<text locale="de">Hagel</text>
<text locale="en">Hail</text>
</string>
<string name="ironkeeper">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">Mountain Guardian</text>
</string>
<string name="magicstreet">
<text locale="de">Magischer Pfad</text>
<text locale="en">Magic Path</text>
</string>
<string name="windshield">
<text locale="de">Windschild</text>
<text locale="en">Air Shield</text>
</string>
<string name="mallorntreegrow">
<text locale="de">Segne Mallornstecken</text>
<text locale="en">Bless Mallorn Logs</text>
</string>
<string name="goodwinds">
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<text locale="de">Beschw<EFBFBD>rung eines
Wasserelementares</text>
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<text locale="en">Summon Water Elemental</text>
</string>
<string name="healing">
<text locale="de">Heilung</text>
<text locale="en">Heal</text>
</string>
<string name="reelingarrows">
<text locale="de">Wirbelwind</text>
<text locale="en">Whirlwind</text>
</string>
<string name="gwyrrdfumbleshield">
<text locale="de">Astralschutzgeister</text>
<text locale="en">Astral Guardian Spirits</text>
</string>
<string name="transferauradruide">
<text locale="de">Meditation</text>
<text locale="en">Meditate</text>
</string>
<string name="earthquake">
<text locale="de">Beschw<EFBFBD>re einen Erdelementar</text>
<text locale="en">Summon Earth Elemental</text>
</string>
<string name="stormwinds">
<text locale="de">Beschw<EFBFBD>re einen Sturmelementar</text>
<text locale="en">Summon Storm Elemental</text>
</string>
<string name="trueseeinggwyrrd">
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<text locale="de">Erschaffe ein Amulett des wahren
Sehens</text>
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<text locale="en">Create An Amulet Of True Sight</text>
</string>
<string name="invisibilitygwyrrd">
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<text locale="de">Erschaffe einen Ring der
Unsichtbarkeit</text>
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<text locale="en">Create A Ring Of Invisibility</text>
</string>
<string name="homestone">
<text locale="de">Heimstein</text>
<text locale="en">Homestone</text>
</string>
<string name="wolfhowl">
<text locale="de">Wolfsgeheul</text>
<text locale="en">Timber Wolves</text>
</string>
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<string name="versteinern">
<text locale="de">Blick des Basilisken</text>
<text locale="en">Gaze Of The Basilisk</text>
</string>
<string name="strongwall">
<text locale="de">Starkes Tor und feste Mauer</text>
<text locale="en">Strong Wall And Sturdy Gate</text>
</string>
<string name="gwyrrddestroymagic">
<text locale="de">Geister bannen</text>
<text locale="en">Banish Spirits</text>
</string>
<string name="treewalkenter">
<text locale="de">Weg der B<>ume</text>
<text locale="en">Path Of Trees</text>
</string>
<string name="treewalkexit">
<text locale="de">Sog des Lebens</text>
<text locale="en">Ties Of Life</text>
</string>
<string name="holyground">
<text locale="de">Heiliger Boden</text>
<text locale="en">Sacred Ground</text>
</string>
<string name="artefaktsackofconservation">
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<text locale="de">Erschaffe einen magischen
Kr<4B>uterbeutel</text>
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<text locale="en">Create A Magical Herb Pouch</text>
</string>
<string name="summonent">
<text locale="de">Erwecke Ents</text>
<text locale="en">Awakening Of The Ents</text>
</string>
<string name="gwyrrdfamiliar">
<text locale="de">Vertrauten binden</text>
<text locale="en">Bind Familiar</text>
</string>
<string name="blessstonecircle">
<text locale="de">Segne Steinkreis</text>
<text locale="en">Bless Stone Circle</text>
</string>
<string name="sparklechaos">
<text locale="de">Verw<EFBFBD>nschung</text>
<text locale="en">Hex</text>
</string>
<string name="draigearnsilver">
<text locale="de">Kleine Fl<46>che</text>
<text locale="en">Minor Curses</text>
</string>
<string name="fireball">
<text locale="de">Feuerball</text>
<text locale="en">Fireball</text>
</string>
<string name="magicboost">
<text locale="de">Gabe des Chaos</text>
<text locale="en">Chaos Gift</text>
</string>
<string name="bloodsacrifice">
<text locale="de">Kleines Blutopfer</text>
<text locale="en">Lesser Sacrifice</text>
</string>
<string name="berserk">
<text locale="de">Blutrausch</text>
<text locale="en">Blood Frenzy</text>
</string>
<string name="fumblecurse">
<text locale="de">Chaosfluch</text>
<text locale="en">Chaos Curse</text>
</string>
<string name="summonundead">
<text locale="de">M<EFBFBD>chte des Todes</text>
<text locale="en">Animate Dead</text>
</string>
<string name="combatrust">
<text locale="de">Rosthauch</text>
<text locale="en">Winds Of Rust</text>
</string>
<string name="trueseeingdraig">
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<text locale="de">Erschaffe ein Amulett des wahren
Sehens</text>
<text locale="en">Create An Amulet Of True Sight</text>
</string>
<string name="invisibilitydraig">
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<text locale="de">Erschaffe einen Ring der
Unsichtbarkeit</text>
<text locale="en">Create A Ring Of Invisibility</text>
</string>
<string name="tranferaurachaos">
<text locale="de">Macht<EFBFBD>bertragung</text>
<text locale="en">Transfer Power</text>
</string>
<string name="firewall">
<text locale="de">Feuerwand</text>
<text locale="en">Wall Of Fire</text>
</string>
<string name="plague">
<text locale="de">Fluch der Pestilenz</text>
<text locale="en">Curse Of Pestilence</text>
</string>
<string name="chaosrow">
<text locale="de">Wahnsinn des Krieges</text>
<text locale="en">Madness of War</text>
</string>
<string name="summonshadow">
<text locale="de">Beschw<EFBFBD>re Schattend<6E>monen</text>
<text locale="en">Summon Shadowdemons</text>
</string>
<string name="undeadhero">
<text locale="de">Untote Helden</text>
<text locale="en">Undead Heroes</text>
</string>
<string name="strength">
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<text locale="de">Erschaffe einen G<>rtel der
Trollst<73>rke</text>
<text locale="en">Create A Girdle Of Troll
Strength</text>
</string>
<string name="auraleak">
<text locale="de">Astraler Riss</text>
<text locale="en">Astral Leak</text>
</string>
<string name="draigfumbleshield">
<text locale="de">Astrales Chaos</text>
<text locale="en">Astral Chaos</text>
</string>
<string name="forestfire">
<text locale="de">Feuerteufel</text>
<text locale="en">Fire Fiend</text>
</string>
<string name="draigdestroymagic">
<text locale="de">Pentagramm</text>
<text locale="en">Pentagram</text>
</string>
<string name="unholypower">
<text locale="de">Unheilige Kraft</text>
<text locale="en">Unholy Strength</text>
</string>
<string name="deathcloud">
<text locale="de">Todeswolke</text>
<text locale="en">Death Cloud</text>
</string>
<string name="summondragon">
<text locale="de">Drachenruf</text>
<text locale="en">Call Dragons</text>
</string>
<string name="summonshadowlords">
<text locale="de">Beschw<EFBFBD>re Schattenmeister</text>
<text locale="en">Summon Shadowmasters</text>
</string>
<string name="firesword">
<text locale="de">Erschaffe ein Flammenschwert</text>
<text locale="en">Create A Flamesword</text>
</string>
<string name="draigfamiliar">
<text locale="de">Vertrauten rufen</text>
<text locale="en">Call Familiar</text>
</string>
<string name="chaossuction">
<text locale="de">Chaossog</text>
<text locale="en">Chaos Gate</text>
</string>
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<string name="sparkledream">
<text locale="de">Traumsenden</text>
<text locale="en">Dream</text>
</string>
<string name="illaunearnsilver">
<text locale="de">Wahrsagen</text>
<text locale="en">Divination</text>
</string>
<string name="shadowknights">
<text locale="de">Schattenritter</text>
<text locale="en">Shadow Knights</text>
</string>
<string name="flee">
<text locale="de">Grauen der Schlacht</text>
<text locale="en">Unspeakable Horrors</text>
</string>
<string name="puttorest">
<text locale="de">Seelenfrieden</text>
<text locale="en">Eternal Rest</text>
</string>
<string name="icastle">
<text locale="de">Traumschl<EFBFBD><EFBFBD>chen</text>
<text locale="en">Castle Of Illusion</text>
</string>
<string name="transferauratraum">
<text locale="de">Traum der Magie</text>
<text locale="en">Dream Of Magic</text>
</string>
<string name="shapeshift">
<text locale="de">Gestaltwandlung</text>
<text locale="en">Shapeshift</text>
</string>
<string name="dreamreading">
<text locale="de">Traumlesen</text>
<text locale="en">Read Dreams</text>
</string>
<string name="tiredsoldiers">
<text locale="de">Schwere Glieder</text>
<text locale="en">Tiredness</text>
</string>
<string name="reanimate">
<text locale="de">Wiederbelebung</text>
<text locale="en">Ressurection</text>
</string>
<string name="analysedream">
<text locale="de">Traumbilder analysieren</text>
<text locale="en">Analyse Dreams</text>
</string>
<string name="disturbingdreams">
<text locale="de">Schlechter Schlaf</text>
<text locale="en">Insomnia</text>
</string>
<string name="trueseeingillaun">
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<text locale="de">Erschaffe ein Amulett des wahren
Sehens</text>
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<text locale="en">Create An Amulet Of True Sight</text>
</string>
<string name="invisibilityillaun">
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<text locale="de">Erschaffe einen Ring der
Unsichtbarkeit</text>
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<text locale="en">Create A Ring Of Invisibility</text>
</string>
<string name="sleep">
<text locale="de">Schlaf</text>
<text locale="en">Sleep</text>
</string>
<string name="readmind">
<text locale="de">Traumdeuten</text>
<text locale="en">Mind Probe</text>
</string>
<string name="gooddreams">
<text locale="de">Sch<EFBFBD>ne Tr<54>ume</text>
<text locale="en">Pleasant Dreams</text>
</string>
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<string name="blessedharvest">
<text locale="de">Segen der Erde</text>
<text locale="en">Blessed Harvest</text>
</string>
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<string name="illaundestroymagic">
<text locale="de">Traumbilder entwirren</text>
<text locale="en">Remove Dreams</text>
</string>
<string name="illaunfamiliar">
<text locale="de">Vertrauten rufen</text>
<text locale="en">Call Familiar</text>
</string>
<string name="mindblast">
<text locale="de">Tod des Geistes</text>
<text locale="en">Mental Death</text>
</string>
<string name="orkdream">
<text locale="de">S<EFBFBD><EFBFBD>e Tr<54>ume</text>
<text locale="en">Sweet Dreams</text>
</string>
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</namespace>
<namespace name="spellinfo">
<string name="blessedharvest">
<text locale="de">Dieses Ernteritual verbessert die
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Ertr<74>ge der arbeitenden Bauern in der Region um ein
Silberst<73>ck. Je mehr Kraft der Druide investiert, desto
l<>nger wirkt der Zauber.</text>
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<text locale="en">This harvest ritual increases the
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income of each working peasant by one silver piece. The
more power the druid invests, the longer the spell
lasts.</text>
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</string>
<string name="gwyrrdearnsilver">
<text locale="de">Die F<>higkeiten der Gwyrrd-Magier in
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der Viehzucht und Heilung sind bei den Bauern sehr
begehrt. Grade auf M<>rkten sind ihre Dienste h<>ufig sehr
gefragt. Manch einer mag auch sein Talent dazu nutzen,
ein Tier f<>r einen besseren Preis zu verkaufen. Pro
Stufe kann der Magier so 50 Silber verdienen.</text>
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<text locale="en">The abilities of the mages of Gwyrrd
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concerning the breeding and healing of cattle are highly
appreciated among the peasants. Especially at the
markets, their services are demanded frequently. Some of
them also use their talents to sell an animal at a
higher price. A mage can earn 50 silver pieces per level
in this way.</text>
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</string>
<string name="stonegolem">
<text locale="de">Man befeuchte einen kluftfreien Block
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aus feinkristallinen Gestein mit einer Phiole des
Lebenswassers bis dieses vollst<73>ndig vom Gestein
aufgesogen wurde. Sodann richte man seine Kraft auf die
sich bildenden feine Aura des Lebens und forme der
ungebundenen Kraft ein Geh<65>use. Je mehr Kraft der Magier
investiert, desto mehr Golems k<>nnen geschaffen werden,
bevor die Aura sich verfl<66>chtigt. Jeder Golem hat jede
Runde eine Chance von 10 Prozent zu Staub zu zerfallen.
Gibt man den Golems die Befehle MACHE BURG oder MACHE
STRASSE, so werden pro Golem 4 Steine verbaut und der
Golem l<>st sich auf. </text>
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<text locale="en">'Take a flawless block of crystaline
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stone and humidify it with a vial of Water Of Life until
the potion has been soaked up completely. Then focus
your power on the forming aura of life and shape a
container for the unbound forces'. The more power a mage
invests, the more golems can be created before the aura
dissipates. Every week, there is a 10 percent chance
that the golem will crumble to dust. If you command a
golem to 'MAKE CASTLE' or 'MAKE ROAD', it will turn
itself into 4 stones that it uses in construction, and
disintegrate afterwards. </text>
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</string>
<string name="irongolem">
<text locale="de">Je mehr Kraft der Magier investiert,
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desto mehr Golems k<>nnen geschaffen werden. Jeder Golem
hat jede Runde eine Chance von 15 Prozent zu Staub zu
zerfallen. Gibt man den Golems den Befehl MACHE
SCHWERT/BIH<49>NDER oder MACHE
SCHILD/KETTENHEMD/PLATTENPANZER, so werden pro Golem 4
Eisenbarren verbaut und der Golem l<>st sich auf. </text>
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<text locale="en">The more power a mage invests, the
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more golems can be created before the aura dissipates.
Each golem has a 15% chance per week to turn to dust. If
you command a golem to 'MAKE SWORD/MAKE CLAYMORE' or
'MAKE SHIELD/CHAINMAIL/PLATEMAIL',it will work 5 iron
ingots and disintegrate afterwards. </text>
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</string>
<string name="treegrow">
<text locale="de">Diese Ritual verst<73>rkt die Wirkung des
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magischen Trankes um ein vielfaches. Wo sonst aus einem
Stecken nur ein Baum spie<69>en konnte, so treibt nun jeder
Ast Wurzeln. </text>
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<text locale="en">This ritual greatly increases the
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effect of the potion. Now every branch becomes a sturdy
oak where before only one could be grown from a log.
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</text>
</string>
<string name="rustweapon">
<text locale="de">Mit diesem Ritual wird eine dunkle
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Gewitterfront beschworen, die sich
unheilverk<72>ndend <20>ber der Region auft<66>rmt. Der
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magische Regen wird alles Erz rosten lassen.
Seine Kraft reicht nicht aus, um R<>stungen
unbrauchbar zu machen, jedoch werden Eisenwaffen
schartig und rostig. Die Zerst<73>rungskraft des
Regens ist von der investierten Kraft des
Magiers abh<62>ngig. F<>r jede Stufe k<>nnen bis zu
10 Eisenwaffen betroffen werden. Ein Ring der
Macht verst<73>rkt die Wirkung wie eine zus<75>tzliche
Stufe.
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</text>
<text locale="en">This ritual conjurs up a dark
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thunderstorm that affects a whole region. The
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magic rain will let rust any ore. Its power is
not strong enough to destroy armors, but any
iron weapons will get rusty. The exact number of
weapons affected by the rain depends on the
ammount of power invested by the mage. Up to ten
weapons can be destroyed per level - a Ring Of
Power increases the effect like an additional
level.
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</text>
</string>
<string name="kaelteschutz">
<text locale="de">Dieser Zauber erm<72>glicht es dem Magier
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Insekten auf magische Weise vor der l<>hmenden
K<>lte der Gletscher zu bewahren. Sie k<>nnen
Gletscher betreten und dort normal agieren. Der
Spruch wirkt auf Stufe*10 Insekten. Ein Ring der
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Macht erh<72>ht die Menge der verzauberbaren
Insekten zus<75>tzlich um 10.
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</text>
<text locale="en">This spell enables the druid to
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magically protect insects from the paralysing
cold of a glacier. Under the effect of this
spell, insects are able to enter glaciers and
act normally there. Ten insects per level can be
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protected in this way. A Ring Of Power increases
the number by additional ten.
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</text>
</string>
<string name="hagel">
<text locale="de">Im Kampf ruft der Magier die
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Elementargeister der K<>lte an und bindet sie an
sich. Sodann kann er ihnen befehlen, den Gegner
mit Hagelk<6C>rnern und Eisbrocken zuzusetzen.
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</text>
<text locale="en">During a battle the druid calls the
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Elemental Spirits Of Cold and binds them to
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himself. Then he commands them to attack his
foes with hail and ice missiles.
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</text>
</string>
<string name="ironkeeper">
<text locale="de">Erschafft einen W<>chtergeist, der
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Eisen- und Laenabbau durch nichtalliierte
Parteien (HELFE BEWACHE) verhindert, solange er
die Region bewacht. Der Bergw<67>chter ist an den
Ort der Beschw<68>rung gebunden.
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</text>
<text locale="en">Creates a guardian spirit on a
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mountain or glacier that keeps all factions that
are not allied (HELP GUARD) from mining iron or
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laen as long as it guards the region. The
Mountain Guardian is bound to the loaction where
it has been summoned.
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</text>
</string>
<string name="magicstreet">
<text locale="de">Durch Ausf<73>hrung dieser Rituale ist
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der Magier in der Lage einen m<>chtigen
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Erdelementar zu beschw<68>ren. Solange dieser in
den Boden gebannt ist, wird kein Regen die Wege
aufweichen und kein Flu<6C> Br<42>cken zerst<73>ren
k<>nnen. Alle Reisende erhalten damit die
gleichen Vorteile, die sonst nur ein ausgebautes
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gepflastertes Stra<72>ennetz bietet. Selbst S<>mpfe
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und Gletscher k<>nnen so verzaubert werden. Je
mehr Kraft der Magier in den Bann legt, desto
l<>nger bleibt die Stra<72>e bestehen.
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</text>
<text locale="en">By performing these rituals the druid
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is able to summon a powerful earth elemental. As
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long as this elemental remains bound to a
region, no rain can turn a path into mud and no
river can destroy a bridge. All travelers in
this region gain the same advantages as if they
were travelling on a road. Even swamps and
glaciers can be enchanted in this way. The more
power the druid invests, the longer the roads
remain intact.
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</text>
</string>
<string name="windshield">
<text locale="de">Die Anrufung der Elementargeister des
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Windes beschw<68>rt pl<70>tzliche Windb<64>en, kleine
Windhosen und Luftl<74>cher herauf, die die
gegnerischen Sch<63>tzen behindern werden.
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</text>
<text locale="en">Calling the Elemental Spirits Of Wind
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conjurs up sudden breezes, small whirlwinds and
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minor turbulences that will hinder enemy
archers.
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</text>
</string>
<string name="mallorntreegrow">
<text locale="de">Diese Ritual verst<73>rkt die Wirkung des
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magischen Trankes um ein vielfaches. Wo sonst aus einem
Stecken nur ein Baum spie<69>en konnte, so treibt nun jeder
Ast Wurzeln.
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</text>
<text locale="en">This ritual greatly increases the
2003-05-05 16:53:15 +02:00
effect of the potion. Now every branch becomes a mallorn
tree where before only one could be grown from a log.
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</text>
</string>
<string name="goodwinds">
<text locale="de">Der Magier zwingt mit diesem Ritual
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die Elementargeister des Wassers in seinen
Dienst und bringt sie dazu, das angegebene
Schiff schneller durch das Wasser zu tragen.
Zudem wird das Schiff nicht durch ung<6E>nstige
Winde oder Str<74>mungen beeintr<74>chtigt.
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</text>
<text locale="en">While being aboard a ship, the druid
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uses this ritual to force the Elemental Spirits
Of Water to serve him and commands them to carry
the ship across the water at a higher speed. In
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addition, the ship will not be affected by
unfavourable winds or currents.
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</text>
</string>
<string name="healing">
<text locale="de">Nicht nur der Feldscher kann den
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Verwundeten einer Schlacht helfen. Druiden
verm<72>gen mittels einer Beschw<68>rung der
Elementargeister des Lebens Wunden zu schlie<69>en,
gebrochene Knochen zu richten und selbst
abgetrennte Glieder wieder zu regenerieren.
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</text>
<text locale="en">Combat medics are not the only ones
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who can help those who got injured during a
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battle. Druids are, with the help of a summons
of
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the Elemental Spirits Of Life, able to heal
wounds, mend broken bones or even regenerate
separated limbs as well.
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</text>
</string>
<string name="reelingarrows">
<text locale="de">Diese Beschw<68>rung <20>ffnet ein Tor in
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die Ebene der Elementargeister des Windes.
Sofort erheben sich in der Umgebung des Tors
starke Winde oder gar St<53>rme und behindern alle
Sch<63>tzen einer Schlacht.
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</text>
<text locale="en">This summons opens a gate to the plane
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of Elemental Spirits Of Wind. Immediately,
strong winds or even storms will rise near the
gate and hinder all archers during a battle.
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</text>
</string>
<string name="gwyrrdfumbleshield">
<text locale="de">Dieses Ritual beschw<68>rt einige
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Elementargeister der Magie und schickt sie in
die Reihen der feindlichen Magier. Diesen wird
das Zaubern f<>r die Dauer des Kampfes deutlich
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schwerer fallen.
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</text>
<text locale="en">This ritual summons some Elemental
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Spirits Of Magic and sends them into the ranks
of the enemy mages. Casting spells will be much
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harder for them during the battle.
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</text>
</string>
<string name="transferauradruide">
<text locale="de">Mit Hilfe dieses Zaubers kann der
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Magier eigene Aura im Verh<72>ltnis 2:1 auf einen
anderen Magier des gleichen Magiegebietes
<09>bertragen.
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</text>
<text locale="en">The caster can transfer mana at a
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ratio of 2:1 to another member of the same
school of magic with the help of this spell.
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</text>
</string>
<string name="earthquake">
<text locale="de">Der Druide beschw<68>rt mit diesem Ritual
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einen Elementargeist der Erde und bringt ihn
dazu, die Erde erbeben zu lassen. Dieses
Erdbeben wird alle Geb<65>ude in der Region
besch<63>digen.
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</text>
<text locale="en">With this ritual the druid summons an
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Elemental Spirit Of Earth that brings the ground
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to shake. This earthquake damages all buildings
in the target region.
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</text>
</string>
<string name="stormwinds">
<text locale="de">Die Beschw<68>rung von Elementargeistern
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der St<53>rme ist ein uraltes Ritual. Der Druide
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bannt die Elementare in die Segel der Schiffe,
wo sie helfen, das Schiff mit hoher
Geschwindigkeit <20>ber die Wellen zu tragen. Je
mehr Kraft der Druide in den Zauber investiert,
desto gr<67><72>er ist die Zahl der Elementargeister,
die sich bannen lassen. F<>r jedes Schiff wird
ein Elementargeist ben<65>tigt.
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</text>
<text locale="en">Calling the Elemental Spirits Of Storm
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is an ancient ritual. The druid binds the
elementals to a ship's sails where they can help
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to carry the vessel across the waves at an
amazing speed. The more power the druid invests,
the greater is the number of spirits bound. Each
ship needs an own spirit.
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</text>
</string>
<string name="trueseeinggwyrrd">
<text locale="de">Der Spruch erm<72>glicht es einem Magier,
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ein Amulett des Wahren Sehens zu erschaffen. Das
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Amulett erlaubt es dem Tr<54>ger, alle Einheiten,
die durch einen Ring der Unsichtbarkeit
gesch<63>tzt sind, zu sehen. Einheiten allerdings,
die sich mit ihrem Tarnungs-Talent verstecken,
bleiben weiterhin unentdeckt.
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</text>
<text locale="en">This spell enables the caster to
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create an Amulet Of True Sight. Wearing such an
amulet, a person can discover anyone wearing a
Ring of Invisibility. Anyway, units concealed by
the use of their stealth skill will remain
undiscovered.
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</text>
</string>
<string name="invisibilitygwyrrd">
<text locale="de">Mit diesem Spruch kann der Zauberer
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einen Ring der Unsichtbarkeit erschaffen. Der
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Tr<54>ger des Ringes wird f<>r alle Einheiten
anderer Parteien unsichtbar, egal wie gut ihre
Wahrnehmung auch sein mag. In einer unsichtbaren
Einheit muss jede Person einen Ring tragen.
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</text>
<text locale="en">With this spell the caster can create
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a Ring Of Invisibility. The wearer of this ring
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will be invisible to all units of other
factions, no matter how good their perception
skill may be. In an invisible unit, each person
must wear a Ring Of Invisibility.
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</text>
</string>
<string name="homestone">
<text locale="de">Mit dieser Formel bindet der Magier
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auf ewig die Kr<4B>fte der Erde in die Mauern der
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Burg,in der er sich gerade befindet. Weder
magisch noch mit schwerem Gesch<63>tz k<>nnen
derartig gest<73>rkte Mauern zerst<73>rt werden, und
auch das Alter setzt ihnen weniger zu. Das
Geb<65>ude bietet sodann auch einen besseren Schutz
gegen Angriffe mit dem Schwert wie mit Magie.
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</text>
<text locale="en">With this spell the druid eternally
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binds the powers of earth to the walls of the
castle in which he currently is. No magic and no
ballistic attacks will ever be able to destroy a
wall that has been fortified in this way and the
castle will also be less affected by aging. In
addition, the building will provide a better
protection against attacks by sword or by magic.
2002-05-15 09:29:43 +02:00
</text>
</string>
<string name="wolfhowl">
<text locale="de">Nicht wenige Druiden freunden sich im
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Laufe ihres Lebens in der Natur mit den <20>ltesten
Freunden der gro<72>en V<>lker an. Sie erlernen, mit
einem einzigen heulenden Ruf viele ihrer Freunde
herbeizurufen, um ihnen im Kampf beizustehen.
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</text>
<text locale="en">During their life in the wilderness,
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many druids make friends with the wolves who are
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the oldest friends of the great races. They
learn to call many of them with a single howl to
aid them in combat.
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</text>
</string>
<string name="versteinern">
<text locale="de">Dieser schwierige, aber effektive
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Kampfzauber benutzt die Elementargeister des
Steins, um eine Reihe von Gegnern f<>r die Dauer
des Kampfes in Stein zu verwandeln. Die
betroffenen Personen werden nicht mehr k<>mpfen,
k<>nnen jedoch auch nicht verwundet werden.
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</text>
<text locale="en">This complicated but effective spell
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uses the Elemental Spirits Of Stone to turn a
number of enemies to stone for the duration of
combat. The affected persons won't be able to
fight any more, but they can't be wounded
either.
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</text>
</string>
<string name="strongwall">
<text locale="de">Mit dieser Formel bindet der Magier zu
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Beginn eines Kampfes einige Elementargeister des
Fels in die Mauern des Geb<65>udes, in dem er sich
gerade befindet. Das Geb<65>ude bietet sodann einen
besseren Schutz gegen Angriffe mit dem Schwert
wie mit Magie.
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</text>
<text locale="en">At the beginning of a battle, the
2003-05-05 16:53:15 +02:00
magician binds some Elemental Spirits Of Rock to
the walls of the builing in which he currently
is. The structure will then provide a better
protection against attacks by sword or by magic.
2002-05-16 00:11:31 +02:00
</text>
</string>
<string name="gwyrrddestroymagic">
<text locale="de">Wie die alten Lehren der Druiden
2003-05-05 16:53:15 +02:00
berichten, besteht das, was die normalen Wesen
Magie nennen aus Elementargeistern. Der Magier
beschw<68>rt und bannt diese in eine Form, um den
gew<65>nschten Effekt zu erzielen. Dieses Ritual
nun vermag es, in diese Welt gerufene
Elementargeister zu vertreiben, um so ein Objekt
von Magie zu befreien.
</text>
<text locale="en">Old legends of the druids say that
what normal people call 'magic' consists of
elemental spirits. A magician summons these
spirits and binds them to various forms to
achieve the desired effects. This ritual is able
to expel any elemental spirits that have been
summoned to this world and thereby dispels any
magic on the target.
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</text>
</string>
<string name="treewalkenter">
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<text locale="de">Gro<EFBFBD>e Macht liegt in Orten, an denen
das Leben pulsiert. Der Druide kann diese Kraft
sammeln und so ein Tor in die Welt der
Geistwesen erschaffen. Der Druide kann dann
Stufe*5 Gewichtseinheiten durch das Tor
entsenden.
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</text>
<text locale="en">A great power lies within those places
2003-05-05 16:53:15 +02:00
that are pulsing with life. A druid can focus
this power and thereby create a gate into the
World Of Spirits. He can then send level*5
weight units of living or dead matter through
the gate.
2002-05-16 00:11:31 +02:00
</text>
</string>
<string name="treewalkexit">
<text locale="de">Ein Druide, den es in die Welt der
2003-05-05 16:53:15 +02:00
Geister verschlagen hat, kann mit Hilfe dieses
Zaubers Stufe*5 Gewichtseinheiten in einen Wald
auf der materiellen Welt zur<75>ckschicken.
2002-05-16 00:11:31 +02:00
</text>
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<text locale="en">A druid who has traveled to the World
Of Spirits can use this spell to send level*5
weight units of living or dead matter back to a
forest in the material world.
2002-05-16 00:11:31 +02:00
</text>
</string>
<string name="holyground">
<text locale="de">Dieses Ritual beschw<68>rt verschiedene
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Naturgeister in den Boden der Region, welche
diese fortan bewachen. In einer so gesegneten
Region werden niemals wieder die Toten ihre
Gr<47>ber verlassen, und anderswo entstandene
Untote werden sie wann immer m<>glich meiden.
2002-05-16 00:11:31 +02:00
</text>
2003-05-05 16:53:15 +02:00
<text locale="en">This ritual binds various rural
spirits to a specific territory to guard the
land. In a region blessed in this way the dead
won't ever rise from their graves again.
Existing undead also shun the sacred grounds and
will avoid entering the protected area whenever
possible.
2002-05-16 00:11:31 +02:00
</text>
</string>
<string name="artefaktsackofconservation">
<text locale="de">Der Druide nehme etwas pr<70>pariertes
2003-05-05 16:53:15 +02:00
Leder, welches er in einem gro<72>en Ritual der
Reinigung von allen unreinen Geistern befreie,
und binde dann einige kleine Geister der Luft
und des Wassers in das Material. Aus dem so
vorbereiteten Leder fertige er nun ein kleines
Beutelchen, welches in ihm aufbewahrte Kr<4B>uter
besser zu konservieren vermag.
</text>
<text locale="en">The druid takes some specially
prepared leather and performes a great ritual
during which the leather is cleansed of all
impure spirits. Then he binds some minor spirits
of air and water to the material. After
completing this process, the druid works the
enchanted leather into a small pouch which is
suitable to contain herbs, for it is able to
2002-05-16 00:11:31 +02:00
preserve them for a long time and prevents rot.
</text>
</string>
<string name="summonent">
<text locale="de">Mit Hilfe dieses Zaubers weckt der
2003-05-05 16:53:15 +02:00
Druide die in den W<>lder der Region
schlummernden Ents aus ihrem <20>onenlangen Schlaf.
Die wilden Baumwesen werden sich ihm anschlie<69>en
und ihm beistehen, jedoch nach einiger Zeit
wieder in Schlummer verfallen.
2002-05-16 00:11:31 +02:00
</text>
<text locale="en">With the help of this spell the druid
2003-05-05 16:53:15 +02:00
awakens the ents who are slumbering in the
forests of a region from aeons of sleep. These
strange tree-creatures will join him and aid his
cause, but after a while they will sink back
into their slumber.
2002-05-16 00:11:31 +02:00
</text>
</string>
<string name="gwyrrdfamiliar">
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<text locale="de">Einem erfahrenen Druidem wird
irgendwann auf seinen Wanderungen ein
ungew<65>hnliches Exemplar einer Gattung begegnen,
welches sich dem Druiden anschlie<69>en wird.
2002-05-16 00:11:31 +02:00
</text>
<text locale="en">Once during his travels, the seasoned
druid will meet an extraordinary creature of its
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species that will join him.
</text>
</string>
<string name="blessstonecircle">
<text locale="de">Dieses Ritual segnet einen Steinkreis,
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der zuvor aus Steinen und etwas Holz gebaut
werden muss. Die Segnung des Druiden macht aus
dem Kreis eine m<>chtige St<53>tte magischen
Wirkens, die Schutz vor Magie und erh<72>hte Aura-
Regeneration bewirkt. Man sagt, Jungfrauen seien
in der Umgebung von Steinkreisen seltsame Wesen
begegnet.
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</text>
<text locale="en">This ritual blesses a circle of stones
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that has to be constructed from stones and some
wood before. The druid's blessing turns the
circle into a place of great magic that is
suitable for rituals of all kinds. It protects
from hostile magic and improves aura
regeneration. Virgins are said to have been
visited by strange creatures in the vicinity of
these places.
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</text>
</string>
<string name="sparklechaos">
<text locale="de">Das Ziel des Zauberers wird von einer
harmlosen Verw<72>nschung heimgesucht.
</text>
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<text locale="en">The target of this spell becomes
subject to a harmless curse.
</text>
</string>
<string name="draigearnsilver">
<text locale="de">In den dunkleren Gassen gibt es sie,
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die Fl<46>che und Verhexungen auf Bestellung. Aber
auch Gegenzauber hat der J<>nger des Draigs
nat<61>rlich im Angebot. Ob nun der Sohn des
Nachbarn in einen Liebesbann gezogen werden soll
oder die Nebenbuhlerin Pickel und Warzen
bekommen soll, niemand gibt gerne zu, zu solchen
Mitteln gegriffen zu haben. F<>r diese
Dienstleistung streicht der Magier 50 Silber pro
Stufe ein.
</text>
<text locale="en">In the dark alleys you can find those
2003-05-05 16:53:15 +02:00
who sell curses and hexes on demand - but you
can buy the apropriate counterspells from the
followers of Draig as well. May it be a love
spell for the son of a neighbour or a wart in
the face of a rival. For offering these
services, the sorcerer charges 50 silver pieces
per level.
</text>
</string>
<string name="fireball">
<text locale="de">Der Zauberer schleudert fokussiertes
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Chaos in die Reihen der Gegner. Das ballf<6C>rmige
Chaos wird jeden verwunden, den es trifft.
</text>
<text locale="en">The sorcerer hurls a ball of
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concentrated chaos into the ranks of his
enemies. It will seriously hurt anyone who gets
hit.
</text>
</string>
<string name="magicboost">
<text locale="de">Der Magier <20>ffnet seinen Geist den
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Sph<70>ren des Chaos und wird so f<>r einige Zeit
<09>ber mehr magische Kraft verf<72>gen. Doch die
Hilfe der Herren der Sph<70>ren hat seinen Preis,
und so wird die Phase der Macht abgel<65>st von
einer Phase der Schw<68>che.
</text>
<text locale="en">The sorcerer opens his mind to the
Spheres Of Chaos so that he can access a greater
2003-05-05 16:53:15 +02:00
ammount of magical power for a while. But the
help of the Chaos Lords has its price - and so
the period of power will be followed by a period
of weakness.
</text>
</string>
<string name="bloodsacrifice">
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<text locale="de">Mit diesem Ritual kann der Magier
einen Teil seiner Lebensenergie opfern, um daf<61>r
an magischer Kraft zu gewinnen. Erfahrene
Ritualmagier berichten, das sich das Ritual,
einmal initiiert, nur schlecht steuern lie<69>e und
die Menge der so gewonnenen Kraft stark
schwankt. So steht im 'Buch des Blutes'
geschrieben: 'So richte Er aus das Zeichen der
vier Elemente im Kreis des Werdens und Vergehens
und Weihe ein jedes mit einem Tropfen Blut.
Sodann begebe Er in der Mitten der Ewigen Vierer
sich und lasse Leben verrinnen, auf das Kraft
geboren werde.'
</text>
<text locale="en">With this ritual the sorcerer can
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sacrifice part of his life force in order to
gain raw astral power. Experienced mages report
that this ritual, once started, is hard to
control and that the ammount of power gained in
this way varies.
</text>
</string>
<string name="berserk">
<text locale="de">In diesem blutigen Ritual opfert der
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Magier vor der Schlacht ein Neugeborenes vor den
Augen seiner Armee. Die so gerufenen Blutgeister
werden von den Soldaten Besitz ergreifen und sie
in einen Blutrausch versetzen.
</text>
<text locale="en">During this bloody ritual the sorcerer
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sacrifices a newborn child before a battle right
in front of his army. In this way he attracts
spirits of blood that will take control of the
soldiers who are present and force them into a
blood frenzy.
</text>
</string>
<string name="fumblecurse">
<text locale="de">Dieser heimt<6D>ckische Fluch
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beeintr<74>chtigt die magischen F<>higkeiten des
Opfers erheblich. Eine chaosmagische Zone um das
Opfer vermindert seine Konzentrationsf<73>higkeit
und macht es ihm sehr schwer Zauber zu wirken.
</text>
<text locale="en">This wicked curse affects the magical
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abilities of the target. A field of raw chaos
magic around the target lessens its
concentration and makes it very hard to cast any
spells.
</text>
</string>
<string name="summonundead">
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<text locale="de">N<EFBFBD>chtelang muss der Schwarzmagier
durch die Friedh<64>fe und Gr<47>berfelder der Region
ziehen um dann die ausgegrabenen Leichen beleben
zu k<>nnen. Die Untoten werden ihm zu Diensten
sein, doch sei der Unkundige gewarnt, dass die
Beschw<68>rung der M<>chte des Todes ein
zweischneidiges Schwert sein kann.
</text>
<text locale="en">For many nights the sorcerer has to
roam the graveyards and former battlefields of a
region in order to find corpses to animate. The
Undead will serve his will, but beware! Dealing
with the mysteries of unlife can be a dangerous
thing.
</text>
</string>
<string name="combatrust">
<text locale="de">Mit diesem Ritual wird eine dunkle
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Gewitterfront beschworen, die sich
unheilverk<72>ndend <20>ber der Region auft<66>rmt. Der
magische Regen wird alles Erz rosten lassen und
so viele Waffen des Gegners zerst<73>ren.
</text>
<text locale="en">This ritual conjurs up a dark
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thunderstorm that affects a whole region. The
magic rain will let rust any ore and thus
destroy many weapons of the enemy.
</text>
</string>
<string name="trueseeingdraig">
<text locale="de">Der Spruch erm<72>glicht es einem Magier,
ein Amulett des Wahren Sehens zu erschaffen. Das
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Amulett erlaubt es dem Tr<54>ger, alle Einheiten,
die durch einen Ring der Unsichtbarkeit
gesch<63>tzt sind, zu sehen. Einheiten allerdings,
die sich mit ihrem Tarnungs-Talent verstecken,
bleiben weiterhin unentdeckt.
</text>
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<text locale="en">This spell enables the caster to
create an Amulet Of True Sight. Wearing such an
amulet, a person can discover anyone wearing a
Ring of Invisibility. Anyway, units concealed by
the use of their stealth skill will remain
undiscovered.
</text>
</string>
<string name="invisibilitydraig">
<text locale="de">Mit diesem Spruch kann der Zauberer
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einen Ring der Unsichtbarkeit erschaffen. Der
Tr<54>ger des Ringes wird f<>r alle Einheiten
anderer Parteien unsichtbar, egal wie gut ihre
Wahrnehmung auch sein mag. In einer unsichtbaren
Einheit muss jede Person einen Ring tragen.
</text>
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<text locale="en">With this spell, the caster can create
a Ring Of Invisibility. The wearer of this ring
will be invisible to all units of other
factions, no matter how good their perception
skill may be. In an invisible unit, each person
must wear a Ring Of Invisibility.
</text>
</string>
<string name="tranferaurachaos">
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<text locale="de">Mit Hilfe dieses Zaubers kann der
Magier eigene Aura im Verh<72>ltnis 2:1 auf einen
anderen Magier des gleichen Magiegebietes
<09>bertragen.
</text>
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<text locale="en">With the help of this spell, the
caster can transfer mana at a ratio of 2:1 to
another member of the same school of magic.
</text>
</string>
<string name="firewall">
<text locale="de">Der Zauberer erschafft eine Wand aus
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Feuer in der angegebenen Richtung. Sie verletzt
jeden, der sie durchschreitet.
</text>
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<text locale="en">The spell creates an opaque wall of
fire in the gives direction that will harm
anyone passing through it.
</text>
</string>
<string name="plague">
<text locale="de">In einem aufwendigen Ritual opfert der
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Schwarzmagier einige Bauern und verteilt dann
die Leichen auf magische Weise in den Brunnen
der Region.
</text>
<text locale="en">In a complicated ritual the sorcerer
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sacrifices the lives of ten peasants and
magically spreads their corpses within the wells
of a region.
</text>
</string>
<string name="chaosrow">
<text locale="de">Vor den Augen der feindlichen Soldaten
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opfert der Schwarzmagier die zehn Bauern in
einem blutigen, grausamen Ritual und beschw<68>rt
auf diese Weise Geister des Wahnsinns <20>ber die
feindlichen Truppen. Diese werden im Kampf
verwirrt reagieren und nicht in der Lage sein,
den Anweisungen ihrer Offiziere zu folgen.
</text>
<text locale="en">Before the eyes of the enemy soldiers
the sorcerer sacrifices ten peasants in a bloody
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ritual and thereby summons spirits of madness
upon the enemy troops. The enemy soldiers will
be in confusion during battle and no more be
able to follow the commands of their leaders.
</text>
</string>
<string name="summonshadow">
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<text locale="de">Mit Hilfe dunkler Rituale beschw<68>rt
der Zauberer D<>monen aus der Sph<70>re der
Schatten. Diese gef<65>rchteten Wesen k<>nnen sich
fast unsichtbar unter den Lebenden bewegen, ihre
finstere Aura ist jedoch f<>r jeden sp<73>rbar. Im
Kampf sind Schattend<6E>monen gef<65>rchtete Gegner.
Sie sind schwer zu treffen und entziehen ihrem
Gegner Kraft.
</text>
<text locale="en">With the help of dark rituals the
sorcerer summons demons from the Sphere Of
Shadows. These fearsome creatures can walk
almost unseen among the living, but their dark
aura can be sensed by everyone. Shadow demons
are feared in combat for they are hard to hit
and have the ability to drain strength from
their victims.
</text>
</string>
<string name="undeadhero">
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<text locale="de">Dieses Ritual bindet die bereits
entfliehenden Seelen einiger Kampfopfer an ihren
toten K<>rper, wodurch sie zu untoten Leben
wiedererweckt werden. Ob sie ehemals auf der
Seite des Feindes oder der eigenen k<>mpften, ist
f<>r das Ritual ohne belang.
</text>
<text locale="en">This ritual binds the escaping souls
of some casualties back to their dead bodies and
thus condemns them to an undead existance under
the control of the sorcerer. The ritual affects
the corpses of allies and foes alike - no matter
on which side of the battle the soldiers fought
before their death.
</text>
</string>
<string name="strength">
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<text locale="de">Dieses magische Artefakt verleiht dem
Tr<54>ger die St<53>rke eines ausgewachsenen
H<>hlentrolls. Seine Tragkraft erh<72>ht sich auf
das 50fache und auch im Kampf werden sich die
erh<72>hte Kraft und die trollisch z<>he Haut
positiv auswirken.
</text>
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<text locale="en">This artifact gives the one wearing it
the strength of a cavetroll. He will be able to
carry fifty times as much as normal and also in
combat his enhanced strength and tough troll
skin will serve him well.
</text>
</string>
<string name="auraleak">
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<text locale="de">Der Schwarzmagier kann mit diesem
dunklen Ritual einen Riss in das Gef<65>ge der
Magie bewirken, der alle magische Kraft aus der
Region rei<65>en wird. Alle magisch begabten in der
Region werden einen Gro<72>teil ihrer Aura
verlieren.
</text>
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<text locale="en">With this dark ritual the
chaossorcerer causes a deep rift to appear in
the astral balance that will tear all magical
power from a region. All spellcasters in that
region will lose most of their mana.
</text>
</string>
<string name="draigfumbleshield">
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<text locale="de">Dieses Ritual, ausgef<65>hrt vor einem
Kampf, verwirbelt die astralen Energien auf dem
Schlachtfeld und macht es so feindlichen Magier
schwieriger, ihre Zauber zu wirken.
</text>
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<text locale="en">This ritual, performed before a
battle, causes the astral energies on the
battlefield to whirl and churn and thereby makes
spellcasting more difficult for the enemy mages.
</text>
</string>
<string name="forestfire">
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<text locale="de">Diese Elementarbeschw<68>rung ruft einen
Feuerteufel herbei, ein Wesen aus den tiefsten
Niederungen der Flammenh<6E>llen. Der Feuerteufel
wird sich begierig auf die W<>lder der Region
st<73>rzen und sie in Flammen setzen.
</text>
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<text locale="en">This elemental summoning calls a fire
fiend, a creature from the deepest hell. The
demon will eagerly rush into the forests of a
region and set them ablaze.
</text>
</string>
<string name="draigdestroymagic">
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<text locale="de">Genau um Mitternacht, wenn die Kr<4B>fte
der Finsternis am gr<67><72>ten sind, kann auch ein
Schwarzmagier seine Kr<4B>fte nutzen um
Verzauberungen aufzuheben. Dazu zeichnet er ein
Pentagramm in das verzauberte Objekt und beginnt
mit einer Anrufung der Herren der Finsternis.
Die Herren werden ihm beistehen, doch ob es ihm
gelingt, den Zauber zu l<>sen, h<>ngt allein von
seiner eigenen Kraft ab.
</text>
<text locale="en">At midnight, when the Powers of
Darkness are at their peak, the sorcerer can use
his powers to destroy enchantments. In order to
do so, he draws a pentagram on a surface of the
enchanted object and begins calling the Lords Of
Darkness. The Lords will aid him, but whether he
is able to undo the target spell or not depends
upon his own power.
</text>
</string>
<string name="unholypower">
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<text locale="de">Nur gefl<66>stert wird dieses Ritual an
den dunklen Akademien an die Adepten
weitergegeben, geh<65>rt es doch zu den
finstersten, die je niedergeschrieben wurden.
Durch die Anrufung unheiliger D<>monen wird die
Kraft der lebenden Toten verst<73>rkt und sie
verwandeln sich in untote Monster gro<72>er Kraft.
</text>
<text locale="en">Only whispered the knowledge of
performing this ritual is passed to the adepts
of the dark academies, for it is one of the
darkest that has ever been written down. By
calling unholy demons the strength of the living
dead is greatly increased and they are turned
into undead monsters of immense power.
</text>
</string>
<string name="deathcloud">
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<text locale="de">Mit einem d<>steren Ritual und unter
Opferung seines eigenen Blutes beschw<68>rt der
Schwarzmagier einen gro<72>en Geist von der
Elementarebene der Gifte. Der Geist manifestiert
sich als giftgr<67>ner Schwaden <20>ber der Region und
wird allen, die mit ihm in Kontakt kommen,
Schaden zuf<75>gen.
</text>
<text locale="en">By performing a gruesome ritual and
sacrificing his own blood the Sorcerer conjurs
up a spirit from the Elemental Plane Of Poison.
It will take the form of a green cloud of toxic
gases that envelops a whole region and that will
harm anyone within.
</text>
</string>
<string name="summondragon">
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<text locale="de">Mit diesem dunklen Ritual erzeugt der
Magier einen K<>der, der f<>r Drachen einfach
unwiderstehlich riecht. Ob die Drachen aus der
Umgebung oder aus der Sph<70>re des Chaos stammen,
konnte noch nicht erforscht werden. Es soll
beides bereits vorgekommen sein. Der K<>der h<>lt
etwa 6 Wochen, muss aber in einem
drachengenehmen Terrain platziert werden.
</text>
<text locale="en">Performing this dark ritual, the
sorcerer creates a bait that exhales an
irresistable scent to dragons. It is not known
whether the dragons come from surrounding
regions or if they have their origin in the
Sphere Of Chaos. The bait will exist for about
six weeks, but it must be placed in a tarrain
that is suitable for dragons.
</text>
</string>
<string name="summonshadowlords">
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<text locale="de">Mit Hilfe dunkler Rituale beschw<68>rt
der Zauberer D<>monen aus der Sph<70>re der
Schatten. Diese gef<65>rchteten Wesen k<>nnen sich
fast unsichtbar unter den Lebenden bewegen, ihre
finstere Aura ist jedoch f<>r jeden sp<73>rbar. Im
Kampf sind Schattenmeister gef<65>rchtete Gegner.
Sie sind schwer zu treffen und entziehen ihrem
Gegner Kraft und Leben.
</text>
<text locale="en">With the help of dark rituals the
sorcerer summons demons from the Sphere Of
Shadows. These fearsome creatures can walk
almost unseen among the living, but their dark
aura can be sensed by everyone. Shadowmasters
are feared in combat for they are hard to hit
and have the ability to drain strength and life
force from their victims.
</text>
</string>
<string name="firesword">
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<text locale="de">'Und so reibe das Blut eines wilden
K<>mpfers in den Stahl der Klinge und beginne die
Anrufung der Sph<70>ren des Chaos. Und hast du
alles zu ihrem Wohlgefallen getan, so werden sie
einen niederen der ihren senden, das Schwert mit
seiner Macht zu beseelen...'
</text>
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<text locale="en">'So take the blood of a fierce warrior
and apply it to the steel of the blade. Then
start calling the Spheres Of Chaos. If you did
everything to their pleasure, they will send a
minor one of their kind to fulfill the sword
with his power.'
</text>
</string>
<string name="draigfamiliar">
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<text locale="de">Einem erfahrenen Magier wird
irgendwann auf seinen Wanderungen ein
ungew<65>hnliches Exemplar einer Gattung begegnen,
welches sich dem Magier anschlie<69>en wird.
</text>
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<text locale="en">Once, during his travels, the seasoned
mage will meet an extraordinary creature of its
species that will join him.
</text>
</string>
<string name="chaossuction">
<text locale="de">Durch das Opfern von 200 Bauern kann
2003-05-05 16:53:15 +02:00
der Chaosmagier ein Tor zur astralen Welt
<09>ffnen. Das Tor kann in der Folgewoche verwendet
werden, es l<>st sich am Ende der Folgewoche auf.
</text>
<text locale="en">By sacrificing the lives of 200
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peasants, the chaossorcerer is able to open a
planar gate. This gate can be used during the
following week to transfer units to the astral
plane. It dissipates at the end of the following
week.
</text>
</string>
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<string name="sparkledream">
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<text locale="de">Der Zauberer sendet dem Ziel des
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Spruches einen Traum.
</text>
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<text locale="en">The mentalist sends a dream to the
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target of the spell.
</text>
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<text locale="fr">Le mentaliste envoie un r<>ve <20> la
2003-05-14 18:29:59 +02:00
cible du sort.
</text>
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</string>
<string name="illaunearnsilver">
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<text locale="fr">Personne n'interpr<70>te aussi bien les
r<>ves que les mages d'Illaun. Ils sont <20>galement
vers<72>s dans l'utilisation des objets utilis<69>s
pour pr<70>dire le futur comme les boules de
cristal, les cartes de tarot ou les lignes de la
main. Un mentaliste peut gagner 50 <20>cus par
niveau et par semaine en proposant ses services
aux paysans.
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</text>
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<text locale="de">Niemand kann so gut die Tr<54>ume deuten
wie ein Magier des Illaun. Auch die Kunst der
Wahrsagerei, des Kartenlegens und des Handlesens
sind ihm gel<65>ufig. Daf<61>r zahlen ihm die Bauern
50 Silber pro Stufe.
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</text>
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<text locale="en">No one can read dreams as well as the
mages of Illaun. Furthermore, they are also
familiar with all other common means of
foretelling the future like crystal balls, tarot
cards or palms. A mentalist can earn 50 silver
pieces per level and week for offering these
services to peasants.
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</text>
</string>
<string name="shadowknights">
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<text locale="de">Dieser Zauber vermag dem Gegner ein
geringf<67>gig versetztes Bild der eigenen Truppen
vorzuspiegeln. Die Schattenritter haben keinen
effektiven Angriff und Verwundungen im Kampf
2002-05-23 22:39:53 +02:00
zerst<73>ren sie sofort.
</text>
2003-05-05 16:53:15 +02:00
<text locale="en">This spell creates illusionary
duplicates of allied troops. The shadow knights
can't do real damage and are instantly destroyed
2002-05-23 22:39:53 +02:00
if wounded.
</text>
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<text locale="fr">Ce sort cr<63>e des copies illusoires de
troupes alli<6C>es. Les guerriers illusoires ne
peuvent faire de d<>gats r<>els et sont
instantan<61>ment d<>truits lorsqu'ils sont bless<73>s.
2003-05-14 18:29:59 +02:00
</text>
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</string>
<string name="flee">
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<text locale="de">Der Traumweber beschw<68>rt vor dem
Kampf grauenerregende Trugbilder herauf, die
viele Gegner in Panik versetzen. Die Betroffenen
werden versuchen, vor den Trugbildern zu
fliehen.
2002-05-23 22:39:53 +02:00
</text>
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<text locale="en">Before a battle the mentalist creates
terrifying illusions of hideous creatures that
will cause panic among the enemies. Those who
believe in the illusions will try to flee from
battle.
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</text>
</string>
<string name="puttorest">
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<text locale="de">Dieses magische Ritual beruhigt die
gequ<71>lten Seelen der gewaltsam zu Tode
gekommenen und erm<72>glicht es ihnen so, ihre
letzte Reise in die Anderlande zu beginnen. Je
Stufe des Zaubers werden ungef<65>hr 50 Seelen ihre
Ruhe finden. Der Zauber vermag nicht, bereits
wieder auferstandene lebende Tote zu erl<72>sen, da
deren Bindung an diese Welt zu stark ist.
</text>
<text locale="en">This ritual calms the tortured souls
of those who died a violent death and finally
releases them to the Otherlands. About 50 souls
per level of the spell will be released. The
spell will not affect existing undead, because
they are too strongly tied to the Material
World.
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</text>
</string>
<string name="icastle">
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<text locale="de">Mit Hilfe dieses Zaubers kann der
Traumweber die Illusion eines beliebigen
Geb<65>udes erzeugen. Die Illusion kann betreten
werden, ist aber ansonsten funktionslos und
ben<65>tigt auch keinen Unterhalt. Sie wird einige
Wochen bestehen bleiben.
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</text>
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<text locale="en">With this spell the mentalist can
create the illusion of any building. The
illusion can be entered, but it has no function
and requires no maintenance. It will remain
existing for several weeks.
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</text>
</string>
<string name="transferauratraum">
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<text locale="de">Mit Hilfe dieses Zaubers kann der
Traumweber eigene Aura im Verh<72>ltnis 2:1 auf
einen anderen Traumweber <20>bertragen.
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</text>
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<text locale="en">With the help of this spell the
mentalist can transfer mana at a ratio of 2:1 to
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another mentalist.
</text>
</string>
<string name="shapeshift">
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<text locale="de">Mit Hilfe dieses arkanen Rituals
vermag
der Traumweber die wahre Gestalt einer Gruppe zu
verschleiern. Unbedarften Beobachtern erscheint
sie dann als einer anderen Rasse zugeh<65>rig.
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</text>
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<text locale="en">With the help of this ritual the
mentalist is able to conceal the true form of a
target unit. To unknowing observers all persons
in the target unit appear to be of a different
race.
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</text>
</string>
<string name="dreamreading">
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<text locale="de">Dieser Zauber erm<72>glicht es dem
Traumweber, in die Tr<54>ume einer Einheit
einzudringen und so einen Bericht <20>ber die
Umgebung zu erhalten.
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</text>
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<text locale="en">This spell enables the mentalist to
penetrate the dreams of a target unit and gather
information about that unit's surroundings. He
will receive a report from the corresponding
region.
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</text>
</string>
<string name="tiredsoldiers">
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<text locale="de">Dieser Kampfzauber f<>hrt dazu, dass
einige Gegner im Kampf unter schwerer M<>digkeit
leiden. Die Soldaten verschlafen manchmal ihren
Angriff und verteidigen sich schlechter.
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</text>
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<text locale="en">This combat spell causes several
enemies to suffer from an unnatural tiredness
during combat. The soldiers will defend
themselves worse than normal and sometimes sink
into a slumber instead of attacking.
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</text>
</string>
<string name="reanimate">
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<text locale="de">Stirbt ein Krieger im Kampf so macht
sich seine Seele auf die lange Wanderung zu den
Sternen. Mit Hilfe eines Rituals kann ein
Traumweber versuchen, die Seele wieder
einzufangen und in den K<>rper des Verstorbenen
zur<75>ckzubringen. Zwar heilt der Zauber keine
k<>rperlichen Verwundungen, doch ein Behandelter
wird den Kampf <20>berleben.
</text>
<text locale="en">When a warrior dies in a battle, his
soul begins its long journey to the stars. With
the help of this ritual, the mentalist can try
to catch those escaping souls and bring them
back to their bodies. The spell does not heal
physical injuries, but an affected person will
survive the battle.
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</text>
</string>
<string name="analysedream">
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<text locale="de">Mit diesem Spruch kann der Traumweber
versuchen, die Verzauberungen einer einzelnen
Einheit zu erkennen. Von allen Spr<70>chen, die
seine eigenen F<>higkeiten nicht <20>berschreiten,
wird er einen Eindruck ihres Wirkens erhalten
k<>nnen. Bei st<73>rkeren Spr<70>chen ben<65>tigt er ein
wenig Gl<47>ck f<>r eine gelungene Analyse.
</text>
<text locale="en">With this spell the mentalist can
attempt to detect enchantments on a target unit.
He will get an idea of the effect of all spells
that don't exceed his own abilities. If a spell
is stronger, it takes a little luck for a
successful analysis.
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</text>
</string>
<string name="disturbingdreams">
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<text locale="de">Dieser Zauber f<>hrt in der betroffenen
Region f<>r einige Wochen zu Schlaflosigkeit und
Unruhe. Den Betroffenen f<>llt das Lernen
deutlich schwerer.
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</text>
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<text locale="en">This spell causes insomnia and
restlessness in a whole region for several
weeks. All affected persons will learn much
slower than normal.
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</text>
</string>
<string name="trueseeingillaun">
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<text locale="de">Der Spruch erm<72>glicht es einem Magier,
ein Amulett des Wahren Sehens zu erschaffen. Das
Amulett erlaubt es dem Tr<54>ger, alle Einheiten,
die durch einen Ring der Unsichtbarkeit
gesch<63>tzt sind, zu sehen. Einheiten allerdings,
die sich mit ihrem Tarnungs-Talent verstecken,
bleiben weiterhin unentdeckt.
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</text>
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<text locale="en">This spell enables the caster to
create an Amulet Of True Sight. Wearing such an
amulet, a person can discover anyone wearing a
Ring of Invisibility. Anyway, units concealed by
the use of their stealth skill will remain
undiscovered.
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</text>
</string>
<string name="invisibilityillaun">
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<text locale="de">Mit diesem Spruch kann der Zauberer
einen Ring der Unsichtbarkeit erschaffen. Der Tr<54>ger des
Ringes wird f<>r alle Einheiten anderer Parteien
unsichtbar, egal wie gut ihre Wahrnehmung auch sein mag.
In einer unsichtbaren Einheit muss jede Person einen
Ring tragen. </text>
<text locale="en">With this spell the caster can create
a Ring Of Invisibility. The wearer of this ring will be
invisible to all units of other factions, no matter how
good their perception skill may be. In an invisible
unit, each person must wear a Ring Of Invisibility.
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</text>
</string>
<string name="sleep">
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<text locale="de">Dieser Zauber l<><6C>t einige feindliche
K<>mpfer einschlafen. Schlafende K<>mpfer greifen
nicht an und verteidigen sich schlechter, sie
wachen jedoch auf, sobald sie im Kampf getroffen
werden. </text>
<text locale="en">This spell causes several enemies to
fall asleep. Sleeping warriors don't attack and
defend themselves worse than normal, but they'll
wake up if they get hit during combat. </text>
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</string>
<string name="readmind">
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<text locale="de">Mit diesem Zauber dringt der
Traumweber in die Gedanken und Traumwelt seines
Opfers ein und kann so seine intimsten
Geheimnisse aussp<73>hen. Seine F<>higkeiten, seinen
Besitz und seine Parteizugeh<65>rigkeit wird nicht
l<>nger ungewiss sein.
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</text>
2003-05-05 16:53:15 +02:00
<text locale="en">With this spell the mentalist
penetrates the thoughts and dreams of his victim
to reveal his most intimate secrets. The
target's faction, skills and possessions will no
longer be unknown.
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</text>
</string>
<string name="gooddreams">
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<text locale="de">Dieser Zauber erm<72>glicht es dem
Traumweber, den Schlaf aller aliierten Einheiten
in
der Region so zu beeinflussen, dass sie f<>r
einige
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Zeit einen Bonus in allen Talenten bekommen.
</text>
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<text locale="en">This spell allows the mentalist to
influence the sleep of all allied units in a
region
in such a way that they will gain a bonus to all
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talents for some time.
</text>
</string>
<string name="illaundestroymagic">
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<text locale="de">Dieser Zauber erm<72>glicht es dem
Traumweber die nat<61>rlichen und aufgezwungenen
Traumbilder einer Person, eines Geb<65>udes,
Schiffes oder einer Region zu unterscheiden und
diese zu entwirren.
</text>
<text locale="en">This spell allows the mentalist to
distinguish between the natural and unnatural
dreams of a person, a ship, a building or a
region and remove those that are of magical
origin. </text>
2002-05-23 22:39:53 +02:00
</string>
<string name="illaunfamiliar">
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<text locale="de">Einem erfahrenen Magier wird
irgendwann auf seinen Wanderungen ein ungew<65>hnliches
Exemplar einer Gattung begegnen, welches sich dem Magier
anschlie<69>en wird. </text>
<text locale="en">Once during his travels, the seasoned
mage will meet an extraordinary creature of its species
that will join him. </text>
2002-05-23 22:39:53 +02:00
</string>
<string name="mindblast">
2003-05-05 16:53:15 +02:00
<text locale="de">Mit diesem Zauber greift der Magier
direkt den Geist seiner Gegner an. Ein Schlag aus
astraler und elektrischer Energie trifft die Gegner,
wird die Magieresistenz durchbrochen, verliert ein Opfer
permanent einen Teil seiner Erinnerungen. Wird es zu oft
ein Opfer dieses Zaubers kann es daran sterben. </text>
<text locale="en">With this spell the mentalist directly
attacks his enemies' souls. A blast of astral and
electrical energy strikes the foes. If a victim fails to
resist the magic, he will permanently lose part of his
memories. Being the target of this spell for too many
times may result in death. </text>
2002-05-23 22:39:53 +02:00
</string>
<string name="orkdream">
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<text locale="de">Dieser Zauber - dessen Anwendung in
den meisten Kulturen streng verboten ist - l<>st im Opfer
ein unkontrollierbares Verlangen nach k<>rperlicher Liebe
aus. Die betroffenen Personen werden sich Hals <20>ber Kopf
in ein Liebesabenteuer st<73>rzen, zu blind vor Verlangen,
um an etwas anderes zu denken. Meistens bereuen sie es
einige Wochen sp<73>ter...</text>
<text locale="en">This spell - whose use is forbidden in
most cultures - creates an uncontrollable desire for
physical love in the victim. The affected persons will
rush head over heels into a love affair, unable to think
of anything else. Most of them will regret this a few
months later... </text>
2002-05-23 22:39:53 +02:00
</string>
2002-05-15 09:29:43 +02:00
</namespace>
<namespace name="calendar">
<string name="winter">
<text locale="de">Winter</text>
<text locale="en">winter</text>
</string>
<string name="summer">
<text locale="de">Sommer</text>
<text locale="en">summer</text>
</string>
<string name="spring">
<text locale="de">Fr<EFBFBD>hling</text>
<text locale="en">spring</text>
</string>
<string name="fall">
<text locale="de">Herbst</text>
<text locale="en">fall</text>
</string>
<string name="firstweek">
<text locale="de">die erste Woche</text>
<text locale="en">the first week</text>
</string>
<string name="secondweek">
<text locale="de">die zweite Woche</text>
<text locale="en">the second week</text>
</string>
<string name="thirdweek">
<text locale="de">die letzte Woche</text>
<text locale="en">the last week</text>
</string>
<string name="firstweek_d">
<text locale="de">der ersten Woche</text>
<text locale="en">of the first week</text>
</string>
<string name="secondweek_d">
<text locale="de">der zweiten Woche</text>
<text locale="en">of the second week</text>
</string>
<string name="thirdweek_d">
<text locale="de">der letzten Woche</text>
<text locale="en">of the third week</text>
</string>
<string name="month_1">
<text locale="de">Feldsegen</text>
<text locale="en">harvest moon</text>
</string>
<string name="month_2">
2002-08-05 08:26:48 +02:00
<text locale="de">Nebeltage</text>
<text locale="en">impenetrable fog</text>
</string>
<string name="month_3">
<text locale="de">Sturmmond</text>
<text locale="en">storm moon</text>
</string>
<string name="month_4">
<text locale="de">Herdfeuer</text>
<text locale="en">hearth fire</text>
</string>
<string name="month_5">
<text locale="de">Eiswind</text>
<text locale="en">icewind</text>
</string>
<string name="month_6">
2002-11-17 11:07:52 +01:00
<text locale="de">Schneebann</text>
<text locale="en">snowbane</text>
</string>
<string name="month_7">
<text locale="de">Bl<EFBFBD>tenregen</text>
<text locale="en">flowerrain</text>
</string>
<string name="month_8">
<text locale="de">Mond der milden Winde</text>
<text locale="en">mild winds</text>
</string>
<string name="month_9">
<text locale="de">Sonnenfeuer</text>
<text locale="en">sunfire</text>
</string>
<string name="secondage">
<text locale="de">des zweiten Zeitalters</text>
<text locale="en">the second age</text>
</string>
</namespace>
<namespace name="school">
<string name="nomagic">
<text locale="de">Kein Magiegebiet</text>
<text locale="en">no magic school yet</text>
</string>
<string name="illaun">
<text locale="de">Illaun</text>
<text locale="en">Illaun</text>
</string>
<string name="tybied">
<text locale="de">Tybied</text>
<text locale="en">Tybied</text>
</string>
<string name="gwyrrd">
<text locale="de">Gwyrrd</text>
<text locale="en">Gwyrrd</text>
</string>
2002-07-28 13:04:50 +02:00
<string name="cerddor">
<text locale="de">Cerddor</text>
<text locale="en">Cerddor</text>
</string>
<string name="draig">
<text locale="de">Draig</text>
<text locale="en">Draig</text>
</string>
</namespace>
<string name="nr_tree">
<text locale="de">Baum</text>
<text locale="en">tree</text>
</string>
<string name="nr_tree_p">
<text locale="de">B<EFBFBD>ume</text>
<text locale="en">trees</text>
</string>
<string name="nr_mallorntree">
<text locale="de">Mallornbaum</text>
<text locale="en">mallorn tree</text>
</string>
<string name="nr_mallorntree_p">
2002-08-12 12:23:25 +02:00
<text locale="de">Mallornb<EFBFBD>ume</text>
<text locale="en">mallorn trees</text>
</string>
<string name="alliance">
<text locale="de">ALLIANZ</text>
<text locale="en">ALLIANCE</text>
</string>
<string name="kick">
<text locale="de">AUSSTOSSEN</text>
<text locale="en">KICK</text>
</string>
<string name="join">
<text locale="de">AUFNEHEMEN</text>
<text locale="en">JOIN</text>
</string>
<string name="rm_stone">
<text locale="de">Steine</text>
<text locale="en">stones</text>
</string>
<string name="rm_laen">
<text locale="de">Laen</text>
<text locale="en">laen</text>
</string>
<string name="rm_youngtrees">
<text locale="de">Sch<EFBFBD><EFBFBD>linge</text>
<text locale="en">young trees</text>
</string>
<string name="rm_youngmallorn">
<text locale="de">Mallornsch<EFBFBD><EFBFBD>linge</text>
<text locale="en">young mallorn</text>
</string>
<string name="rm_trees">
<text locale="de">B<EFBFBD>ume</text>
<text locale="en">trees</text>
</string>
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<string name="rm_mallorn">
<text locale="de">Mallorn</text>
<text locale="en">mallorn</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="rm_iron">
<text locale="de">Eisen</text>
<text locale="en">iron</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="Winter">
<text locale="de">Winter</text>
<text locale="en">winter</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="Fr<46>hling">
<text locale="de">Fr<EFBFBD>hling</text>
<text locale="en">spring</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="Sommer">
<text locale="de">Sommer</text>
<text locale="en">summer</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="Herbst">
<text locale="de">Herbst</text>
<text locale="en">autumn</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="nr_template">
<text locale="de">Vorlage f<>r den n<>chsten Zug:</text>
<text locale="en">Template for the next turn:</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="nr_calendar">
<text locale="de">Wir schreiben %s des Monats %s im Jahre %d %s.</text>
<text locale="en">It is %s of the month of %s in the %d. year of %s.</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="nr_calendar_season">
<text locale="de">Wir schreiben %s des Monats %s im Jahre %d %s. Es ist %s.</text>
<text locale="en">It is %s of the month of %s in the %d. year of %s. It is %s.</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="status_aggressive">
<text locale="de">aggressiv</text>
<text locale="en">aggressive</text>
</string>
2003-05-15 17:22:24 +02:00
<string name="status_front">
<text locale="de">vorne</text>
<text locale="en">front</text>
</string>
2003-05-15 17:22:24 +02:00
<string name="status_rear">
<text locale="de">hinten</text>
<text locale="en">rear</text>
</string>
2003-05-15 17:22:24 +02:00
<string name="status_defensive">
<text locale="de">defensiv</text>
<text locale="en">defensive</text>
</string>
2003-05-15 17:22:24 +02:00
<string name="status_flee">
<text locale="de">flieht</text>
<text locale="en">fleeing</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="status_avoid">
<text locale="de">k<EFBFBD>mpft nicht</text>
<text locale="en">not fighting</text>
</string>
2003-05-05 16:53:15 +02:00
<string name="status_noaid">
<text locale="de">bekommt keine Hilfe</text>
<text locale="en">gets no aid</text>
</string>
<string name="battle_opponents">
<text locale="de">K<EFBFBD>mpft gegen:</text>
<text locale="en">Fighting against</text>
</string>
<string name="unknown_faction">
<text locale="de">Unbekannte Partei</text>
<text locale="en">unknown faction</text>
</string>
</strings>