server/src/res/de/strings.xml

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<comment>
2002-05-15 09:29:43 +02:00
_d: dativ (wir erkl<6B>ren allen /Trollen/ den Krieg)
_p: plural (13 /Trolle/)
_x: preposition (15 /Troll/schwerter)
_a: including article (ein Troll, a troll)
</comment>
<strings>
2002-05-15 09:29:43 +02:00
<string name="Tresen">
<text locale="de">Tresen</text>
<text locale="en">counter </text>
</string>
<string name="wenige">
<text locale="de">wenige</text>
<text locale="en">few </text>
</string>
<string name="viele">
<text locale="de">viele</text>
<text locale="en">many </text>
</string>
<string name="relativ viele">
<text locale="de">relativ viele</text>
<text locale="en">rather many </text>
</string>
<string name="sehr wenige">
<text locale="de">sehr wenige</text>
<text locale="en">very few </text>
</string>
<string name="sehr viele">
<text locale="de">sehr viele</text>
<text locale="en">a great many </text>
</string>
<string name="prefix_Dunkel">
<text locale="de">Dunkel</text>
<text locale="en">dark </text>
</string>
<string name="prefix_Licht">
<text locale="de">Licht</text>
<text locale="en">light </text>
</string>
<string name="prefix_flame">
<text locale="de">Flammen</text>
<text locale="en">flame</text>
</string>
<string name="prefix_ice">
<text locale="de">Eis</text>
<text locale="en">ice</text>
</string>
<string name="prefix_Klein">
<text locale="de">Klein</text>
<text locale="en">gully </text>
</string>
<string name="prefix_Hoch">
<text locale="de">Hoch</text>
<text locale="en">high </text>
</string>
<string name="prefix_Huegel">
<text locale="de">H<EFBFBD>gel</text>
<text locale="en">hill </text>
</string>
<string name="prefix_Berg">
<text locale="de">Berg</text>
<text locale="en">mountain </text>
</string>
<string name="prefix_Wald">
<text locale="de">Wald</text>
<text locale="en">wood </text>
</string>
<string name="prefix_Sumpf">
<text locale="de">Sumpf</text>
<text locale="en">swamp </text>
</string>
<string name="prefix_Schnee">
<text locale="de">Schnee</text>
<text locale="en">snow </text>
</string>
<string name="prefix_Sonnen">
<text locale="de">Sonnen</text>
<text locale="en">sun </text>
</string>
<string name="prefix_Mond">
<text locale="de">Mond</text>
<text locale="en">moon </text>
</string>
<string name="prefix_See">
<text locale="de">See</text>
<text locale="en">sea </text>
</string>
<string name="prefix_Tal">
<text locale="de">Tal</text>
<text locale="en">valley </text>
</string>
<string name="prefix_Schatten">
<text locale="de">Schatten</text>
<text locale="en">shadow </text>
</string>
<string name="prefix_Hoehlen">
<text locale="de">H<EFBFBD>hlen</text>
<text locale="en">cave </text>
</string>
<string name="prefix_Blut">
<text locale="de">Blut</text>
<text locale="en">blood </text>
</string>
<string name="prefix_Wild">
<text locale="de">Wild</text>
<text locale="en">wild </text>
</string>
<string name="prefix_Chaos">
<text locale="de">Chaos</text>
<text locale="en">chaos </text>
</string>
<string name="prefix_Nacht">
<text locale="de">Nacht</text>
<text locale="en">night </text>
</string>
<string name="prefix_Nebel">
<text locale="de">Nebel</text>
<text locale="en">mist </text>
</string>
<string name="prefix_Grau">
<text locale="de">Grau</text>
<text locale="en">grey </text>
</string>
<string name="prefix_Frost">
<text locale="de">Frost</text>
<text locale="en">cold </text>
</string>
<string name="prefix_Finster">
<text locale="de">Finster</text>
<text locale="en">gloom </text>
</string>
<string name="prefix_Duester">
<text locale="de">D<EFBFBD>ster</text>
<text locale="en">black </text>
</string>
<string name="tree">
<text locale="de">Baum</text>
<text locale="en">tree</text>
</string>
<string name="tree_p">
<text locale="de">B<EFBFBD>ume</text>
<text locale="en">trees</text>
</string>
<string name="mallorntree">
<text locale="de">Mallornbaum</text>
<text locale="en">mallorn tree</text>
</string>
<string name="mallorntree_p">
<text locale="de">Mallornb<EFBFBD>ume</text>
<text locale="en">mallorn trees</text>
</string>
<comment>K<EFBFBD>sten</comment>
<string name="Nordwestk<74>ste">
<text locale="de">Nordwestk<EFBFBD>ste</text>
</string>
<string name="Nordostk<74>ste">
<text locale="de">Nordostk<EFBFBD>ste</text>
</string>
<string name="Ostk<74>ste">
<text locale="de">Ostk<EFBFBD>ste</text>
</string>
<string name="S<>dostk<74>ste">
<text locale="de">S<EFBFBD>dostk<EFBFBD>ste</text>
</string>
<string name="S<>dwestk<74>ste">
<text locale="de">S<EFBFBD>dwestk<EFBFBD>ste</text>
</string>
<string name="Westk<74>ste">
<text locale="de">Westk<EFBFBD>ste</text>
</string>
<comment>OPTION [x]</comment>
<string name="AUSWERTUNG">
<text locale="de">AUSWERTUNG</text>
</string>
<string name="COMPUTER">
<text locale="de">COMPUTER</text>
</string>
<string name="ZUGVORLAGE">
<text locale="de">ZUGVORLAGE</text>
</string>
<string name="SILBERPOOL">
<text locale="de">SILBERPOOL</text>
</string>
<string name="STATISTIK">
<text locale="de">STATISTIK</text>
</string>
<string name="DEBUG">
<text locale="de">DEBUG</text>
</string>
<string name="ZIPPED">
<text locale="de">ZIPPED</text>
</string>
<string name="ZEITUNG">
<text locale="de">ZEITUNG</text>
</string>
<string name="MATERIALPOOL">
<text locale="de">MATERIALPOOL</text>
</string>
<string name="ADRESSEN">
<text locale="de">ADRESSEN</text>
</string>
<string name="BZIP2">
<text locale="de">BZIP2</text>
</string>
<string name="PUNKTE">
<text locale="de">PUNKTE</text>
</string>
<string name="SHOWSKCHANGE">
<text locale="de">TALENTVERSCHIEBUNGEN</text>
</string>
<comment>Schiffstypen</comment>
<string name="balloon_a">
<text locale="de">ein Ballon</text>
</string>
<string name="caravel_a">
<text locale="de">eine Karavelle</text>
</string>
<string name="boat_a">
<text locale="de">ein Boot</text>
</string>
<string name="longboat_a">
<text locale="de">ein Langboot</text>
</string>
<string name="dragonship_a">
<text locale="de">ein Drachenschiff</text>
</string>
<string name="Trireme_a">
<text locale="de">eine Trireme</text>
</string>
<string name="balloon">
<text locale="de">Ballon</text>
</string>
<string name="caravel">
<text locale="de">Karavelle</text>
</string>
<string name="boat">
<text locale="de">Boot</text>
</string>
<string name="longboat">
<text locale="de">Langboot</text>
</string>
<string name="dragonship">
<text locale="de">Drachenschiff</text>
</string>
<string name="trireme">
<text locale="de">Trireme</text>
</string>
<comment>Terraintypen</comment>
<string name="maelstrom">
<text locale="de">Mahlstrom</text>
</string>
<string name="ocean">
<text locale="de">Ozean</text>
</string>
<string name="plain">
<text locale="de">Ebene</text>
</string>
<string name="forest">
<text locale="de">Wald</text>
</string>
<string name="swamp">
<text locale="de">Sumpf</text>
</string>
<string name="desert">
<text locale="de">W<EFBFBD>ste</text>
</string>
<string name="highland">
<text locale="de">Hochland</text>
</string>
<string name="mountain">
<text locale="de">Berge</text>
</string>
<string name="glacier">
<text locale="de">Gletscher</text>
</string>
<string name="firewall">
<text locale="de">Feuerwand</text>
</string>
<string name="grassland">
<text locale="de">Steppe</text>
</string>
<string name="volcano">
<text locale="de">Vulkan</text>
</string>
<string name="fog">
<text locale="de">Nebel</text>
</string>
<string name="iceberg">
<text locale="de">Eisberg</text>
</string>
<string name="thickfog">
<text locale="de">Dichter Nebel</text>
</string>
<string name="hell">
<text locale="de">Ebene aus Feuer und Dunkelheit</text>
</string>
<string name="activevolcano">
<text locale="de">Aktiver Vulkan</text>
</string>
<string name="hall1">
<text locale="de">Halle</text>
</string>
<string name="corridor1">
<text locale="de">Gang</text>
</string>
<string name="wall1">
<text locale="de">Wand</text>
</string>
<string name="magicstorm">
<text locale="de">Magischer Sturm</text>
</string>
<string name="maelstrom_trail">
<text locale="de">ein %s</text>
</string>
<string name="ocean_trail">
<text locale="de">%s</text>
</string>
<string name="plain_trail">
<text locale="de">die Ebene von %s</text>
</string>
<string name="forest_trail">
<text locale="de">der Wald von %s</text>
</string>
<string name="swamp_trail">
<text locale="de">der Sumpf von %s</text>
</string>
<string name="desert_trail">
<text locale="de">die W<>ste von %s</text>
</string>
<string name="highland_trail">
<text locale="de">das Hochland von %s</text>
</string>
<string name="mountain_trail">
<text locale="de">das Bergland von %s</text>
</string>
<string name="glacier_trail">
<text locale="de">der Gletscher von %s</text>
</string>
<string name="firewall_trail">
<text locale="de">eine %s</text>
</string>
<string name="grassland_trail">
<text locale="de">die Steppe von %s</text>
</string>
<string name="volcano_trail">
<text locale="de">der Vulkan von %s</text>
</string>
<string name="fog_trail">
<text locale="de">ein %s</text>
</string>
<string name="iceberg_trail">
<text locale="de">der Eisberg von %s</text>
</string>
<string name="thickfog_trail">
<text locale="de">%s</text>
</string>
<string name="hell_trail">
<text locale="de">eine %s</text>
</string>
<string name="activevolcano_trail">
<text locale="de">der Vulkan von %s</text>
</string>
<string name="hall1_trail">
<text locale="de">die %s</text>
</string>
<string name="corridor1_trail">
<text locale="de">die %s</text>
</string>
<string name="wall1_trail">
<text locale="de">eine m<>chtige Mauer</text>
</string>
<string name="magicstorm_trail">
<text locale="de">ein %s</text>
</string>
<string name="caldera">
<text locale="de">Krater</text>
</string>
<string name="xmas_exit">
<text locale="de">Pforte</text>
</string>
<string name="coal">
<text locale="de">Kohlenst<EFBFBD>ck</text>
</string>
<string name="coal_p">
<text locale="de">Kohlenst<EFBFBD>cke</text>
</string>
<comment>Himmelsrichtungen</comment>
<string name="west">
<text locale="de">Westen</text>
</string>
<string name="northwest">
<text locale="de">Nordwesten</text>
</string>
<string name="northeast">
<text locale="de">Nordosten</text>
</string>
<string name="east">
<text locale="de">Osten</text>
</string>
<string name="southwest">
<text locale="de">S<EFBFBD>dwesten</text>
</string>
<string name="southeast">
<text locale="de">S<EFBFBD>dosten</text>
</string>
<string name="dir_nw">
<text locale="de">NW</text>
</string>
<string name="dir_ne">
<text locale="de">NO</text>
</string>
<string name="dir_east">
<text locale="de">Ost</text>
</string>
<string name="dir_se">
<text locale="de">SO</text>
</string>
<string name="dir_sw">
<text locale="de">SW</text>
</string>
<string name="dir_west">
<text locale="de">West</text>
</string>
<comment>Verschiedenes</comment>
<string name="unknownunit">
<text locale="de">eine unbekannte Einheit</text>
</string>
<comment>Meldungssektionen</comment>
<string name="section_events">
<text locale="de">Meldungen und Ereignisse</text>
</string>
<string name="section_errors">
<text locale="de">Warnungen und Fehler</text>
</string>
<string name="section_economy">
<text locale="de">Wirtschaft und Handel</text>
</string>
<string name="section_production">
<text locale="de">Rohstoffe und Produktion</text>
</string>
<string name="section_magic">
<text locale="de">Magie und Artefakte</text>
</string>
<string name="section_movement">
<text locale="de">Reisen und Bewegung</text>
</string>
<string name="section_study">
<text locale="de">Lehren und Lernen</text>
</string>
<string name="section_battle">
<text locale="de">K<EFBFBD>mpfe</text>
</string>
<string name="section_none">
<text locale="de">Verschiedenes</text>
</string>
<string name="section_newspells">
<text locale="de">Neue Zauber</text>
</string>
<string name="section_newpotions">
<text locale="de">Neue Tr<54>nke</text>
</string>
<comment>Geb<EFBFBD>udetypen</comment>
<string name="fortress_generic">
<text locale="de">Burg</text>
</string>
<string name="lighthouse">
<text locale="de">Leuchtturm</text>
</string>
<string name="mine">
<text locale="de">Bergwerk</text>
</string>
<string name="quarry">
<text locale="de">Steinbruch</text>
</string>
<string name="harbour">
<text locale="de">Hafen</text>
</string>
<string name="academy">
<text locale="de">Akademie</text>
</string>
<string name="magictower">
<text locale="de">Magierturm</text>
</string>
<string name="smithy">
<text locale="de">Schmiede</text>
</string>
<string name="sawmill">
<text locale="de">S<EFBFBD>gewerk</text>
</string>
<string name="stables">
<text locale="de">Pferdezucht</text>
</string>
<string name="monument">
<text locale="de">Monument</text>
</string>
<string name="dam">
<text locale="de">Damm</text>
</string>
<string name="caravan">
<text locale="de">Karawanserei</text>
</string>
<string name="tunnel">
<text locale="de">Tunnel</text>
</string>
<string name="inn">
<text locale="de">Taverne</text>
</string>
<string name="stonecircle">
<text locale="de">Steinkreis</text>
</string>
<string name="blessedstonecircle">
<text locale="de">Gesegneter Steinkreis</text>
</string>
<string name="illusioncastle">
<text locale="de">Traumschl<EFBFBD><EFBFBD>chen</text>
</string>
<string name="genericbuilding">
<text locale="de">Struktur</text>
</string>
<comment>Testgeb<EFBFBD>ude</comment>
<string name="temple">
<text locale="de">Tempel</text>
</string>
<comment>Testitem</comment>
<string name="wand">
<text locale="de">Zauberstab</text>
</string>
<string name="wand_p">
<text locale="de">Zauberst<EFBFBD>be</text>
</string>
<comment>Burgausbaustufen</comment>
<string name="site">
<text locale="de">Grundmauern</text>
</string>
<string name="tradepost">
<text locale="de">Handelsposten</text>
</string>
<string name="fortification">
<text locale="de">Befestigung</text>
</string>
<string name="tower">
<text locale="de">Turm</text>
</string>
<string name="castle">
<text locale="de">Burg</text>
</string>
<string name="fortress">
<text locale="de">Festung</text>
</string>
<string name="citadel">
<text locale="de">Zitadelle</text>
</string>
<comment>Items</comment>
<string name="sphereofinv">
<text locale="de">Sph<EFBFBD>re der Unsichtbarkeit</text>
<text locale="en">sphere of invisibility</text>
</string>
<string name="sphereofinv_p">
<text locale="de">Sph<EFBFBD>ren der Unsichtbarkeit</text>
<text locale="en">spheres of invisibility</text>
</string>
<string name="herb">
<text locale="de">Kraut</text>
</string>
<string name="herbbag">
<text locale="de">Kr<EFBFBD>uterbeutel</text>
</string>
<string name="vial">
<text locale="de">Phiole</text>
</string>
<string name="vial_p">
<text locale="de">Phiolen</text>
</string>
<string name="catapultammo">
<text locale="de">Katapultmunition</text>
<text locale="en">catapult ammunition</text>
</string>
<string name="catapultammo_p">
<text locale="de">Katapultmunition</text>
<text locale="en">catapult ammunition</text>
</string>
<string name="elfspoil">
<text locale="de">Elfenohr</text>
<text locale="en">elven ear</text>
</string>
<string name="elfspoil_p">
<text locale="de">Elfenohren</text>
<text locale="en">elven ears</text>
</string>
<string name="demonspoil">
<text locale="de">D<EFBFBD>monenblut</text>
<text locale="en">demon blood</text>
</string>
<string name="demonspoil_p">
<text locale="de">D<EFBFBD>monenblut</text>
<text locale="en">demon blood</text>
</string>
<string name="goblinspoil">
<text locale="de">Goblinkopf</text>
<text locale="en">goblin head</text>
</string>
<string name="goblinspoil_p">
<text locale="de">Goblink<EFBFBD>pfe</text>
<text locale="en">goblinheads</text>
</string>
<string name="dwarfspoil">
<text locale="de">Zwergenbart</text>
<text locale="en">dwarven beard</text>
</string>
<string name="dwarfspoil_p">
<text locale="de">Zwergenb<EFBFBD>rte</text>
<text locale="en">dwarven beards</text>
</string>
<string name="halflingspoil">
<text locale="de">Halblingfu<EFBFBD></text>
<text locale="en">halfling foot</text>
</string>
<string name="halflingspoil_p">
<text locale="de">Halblingf<EFBFBD><EFBFBD>e</text>
<text locale="en">halfling feet</text>
</string>
<string name="humanspoil">
<text locale="de">Menschenskalp</text>
<text locale="en">human scalp</text>
</string>
<string name="humanspoil_p">
<text locale="de">Menschenskalpe</text>
<text locale="en">human scalps</text>
</string>
<string name="aquarianspoil">
<text locale="de">Meermenschschuppen</text>
<text locale="en">aquarian scale</text>
</string>
<string name="aquarianspoil_p">
<text locale="de">Meermenschschupper</text>
<text locale="en">aquarian scales</text>
</string>
<string name="insectspoil">
<text locale="de">Insektenf<EFBFBD>hler</text>
<text locale="en">insect antenna</text>
</string>
<string name="insectspoil_p">
<text locale="de">Insektenf<EFBFBD>hler</text>
<text locale="en">insect antenna</text>
</string>
<string name="catspoil">
<text locale="de">Katzenschwanz</text>
<text locale="en">cat tail</text>
</string>
<string name="catspoil_p">
<text locale="de">Katzenschw<EFBFBD>nze</text>
<text locale="en">cat tails</text>
</string>
<string name="orcspoil">
<text locale="de">Orkhauer</text>
<text locale="en">orc tusk</text>
</string>
<string name="orcspoil_p">
<text locale="de">Orkhauer</text>
<text locale="en">orc tusks</text>
</string>
<string name="trollspoil">
<text locale="de">Trollhorn</text>
<text locale="en">troll horn</text>
</string>
<string name="trollspoil_p">
<text locale="de">Trollh<EFBFBD>rner</text>
<text locale="en">troll horns</text>
</string>
<comment>Resourcen</comment>
<string name="money">
<text locale="de">Silber</text>
</string>
<string name="money_p">
<text locale="de">Silber</text>
</string>
<string name="hp">
<text locale="de">Trefferpunkt</text>
</string>
<string name="hp_p">
<text locale="de">Trefferpunkte</text>
</string>
<string name="aura">
<text locale="de">Aura</text>
</string>
<string name="aura_p">
<text locale="de">Aura</text>
</string>
<string name="permaura">
<text locale="de">permanente Aura</text>
</string>
<string name="permaura_p">
<text locale="de">permanente Aura</text>
</string>
<string name="peasant">
<text locale="de">Bauer</text>
</string>
<string name="peasant_p">
<text locale="de">Bauern</text>
</string>
<string name="unit">
<text locale="de">Einheit</text>
</string>
<string name="unit_p">
<text locale="de">Einheiten</text>
</string>
<string name="person">
<text locale="de">Person</text>
</string>
<string name="person_p">
<text locale="de">Personen</text>
</string>
<comment>items</comment>
<string name="runesword">
<text locale="de">Runenschwert</text>
</string>
<string name="runesword_p">
<text locale="de">Runenschwerter</text>
</string>
<string name="iron">
<text locale="de">Eisen</text>
</string>
<string name="iron_p">
<text locale="de">Eisen</text>
</string>
<string name="log">
<text locale="de">Holz</text>
</string>
<string name="log_p">
<text locale="de">Holz</text>
</string>
<string name="stone">
<text locale="de">Stein</text>
</string>
<string name="stone_p">
<text locale="de">Steine</text>
</string>
<string name="cart">
<text locale="de">Wagen</text>
</string>
<string name="cart_p">
<text locale="de">Wagen</text>
</string>
<string name="catapult">
<text locale="de">Katapult</text>
</string>
<string name="catapult_p">
<text locale="de">Katapulte</text>
</string>
<string name="sword">
<text locale="de">Schwert</text>
</string>
<string name="sword_p">
<text locale="de">Schwerter</text>
</string>
<string name="spear">
<text locale="de">Speer</text>
</string>
<string name="spear_p">
<text locale="de">Speere</text>
</string>
<string name="mallornspear">
<text locale="de">Mallornspeer</text>
</string>
<string name="mallornspear_p">
<text locale="de">Mallornspeere</text>
</string>
<string name="crossbow">
<text locale="de">Armbrust</text>
</string>
<string name="crossbow_p">
<text locale="de">Armbr<EFBFBD>ste</text>
</string>
<string name="mallorncrossbow">
<text locale="de">Mallornarmbrust</text>
</string>
<string name="mallorncrossbow_p">
<text locale="de">Mallornarmbr<EFBFBD>ste</text>
</string>
<string name="bow">
<text locale="de">Bogen</text>
</string>
<string name="bow_p">
<text locale="de">B<EFBFBD>gen</text>
</string>
<string name="mallornbow">
<text locale="de">Mallornbogen</text>
</string>
<string name="mallornbow_p">
<text locale="de">Mallornb<EFBFBD>gen</text>
</string>
<comment>more items</comment>
<string name="chainmail">
<text locale="de">Kettenhemd</text>
</string>
<string name="chainmail_p">
<text locale="de">Kettenhemden</text>
</string>
<string name="plate">
<text locale="de">Plattenpanzer</text>
</string>
<string name="plate_p">
<text locale="de">Plattenpanzer</text>
</string>
<string name="balm">
<text locale="de">Balsam</text>
</string>
<string name="balm_p">
<text locale="de">Balsam</text>
</string>
<string name="spice">
<text locale="de">Gew<EFBFBD>rz</text>
</string>
<string name="spice_p">
<text locale="de">Gew<EFBFBD>rze</text>
</string>
<string name="jewel">
<text locale="de">Juwel</text>
</string>
<string name="jewel_p">
<text locale="de">Juwelen</text>
</string>
<string name="myrrh">
<text locale="de">Myrrhe</text>
</string>
<string name="myrrh_p">
<text locale="de">Myrrhe</text>
</string>
<string name="oil">
<text locale="de"><EFBFBD>l</text>
</string>
<string name="oil_p">
<text locale="de"><EFBFBD>l</text>
</string>
<string name="silk">
<text locale="de">Seide</text>
</string>
<string name="silk_p">
<text locale="de">Seide</text>
</string>
<string name="incense">
<text locale="de">Weihrauch</text>
</string>
<string name="incense_p">
<text locale="de">Weihrauch</text>
</string>
<string name="firesword">
<text locale="de">Flammenschwert</text>
</string>
<string name="firesword_p">
<text locale="de">Flammenschwerter</text>
</string>
<string name="shieldstone">
<text locale="de">Schildstein</text>
</string>
<string name="shieldstone_p">
<text locale="de">Schildsteine</text>
</string>
<string name="greatsword">
<text locale="de">Bih<EFBFBD>nder</text>
</string>
<string name="greatsword_p">
<text locale="de">Bih<EFBFBD>nder</text>
</string>
<string name="axe">
<text locale="de">Kriegsaxt</text>
</string>
<string name="axe_p">
<text locale="de">Kriegs<EFBFBD>xte</text>
</string>
<string name="greatbow">
<text locale="de">Elfenbogen</text>
</string>
<string name="greatbow_p">
<text locale="de">Elfenb<EFBFBD>gen</text>
</string>
<string name="laensword">
<text locale="de">Laenschwert</text>
</string>
<string name="laensword_p">
<text locale="de">Laenschwerter</text>
</string>
<string name="laenshield">
<text locale="de">Laenschild</text>
</string>
<string name="laenshield_p">
<text locale="de">Laenschilde</text>
</string>
<string name="laenmail">
<text locale="de">Laenkettenhemd</text>
</string>
<string name="laenmail_p">
<text locale="de">Laenkettenhemden</text>
</string>
<string name="laen">
<text locale="de">Laen</text>
</string>
<string name="laen_p">
<text locale="de">Laen</text>
</string>
<string name="shield">
<text locale="de">Schild</text>
</string>
<string name="shield_p">
<text locale="de">Schilde</text>
</string>
<string name="halberd">
<text locale="de">Hellebarde</text>
</string>
<string name="halberd_p">
<text locale="de">Hellebarden</text>
</string>
<string name="lance">
<text locale="de">Lanze</text>
</string>
<string name="lance_p">
<text locale="de">Lanzen</text>
</string>
<string name="mallornlance">
<text locale="de">Mallornlanze</text>
</string>
<string name="mallornlance_p">
<text locale="de">Mallornlanzen</text>
</string>
<string name="mallorn">
<text locale="de">Mallorn</text>
</string>
<string name="mallorn_p">
<text locale="de">Mallorn</text>
</string>
<string name="cookie">
<text locale="de">Keks</text>
</string>
<string name="cookie_p">
<text locale="de">Kekse</text>
</string>
<string name="apple">
<text locale="de">Apfel</text>
</string>
<string name="apple_p">
<text locale="de"><EFBFBD>pfel</text>
</string>
<string name="nut">
<text locale="de">Nu<EFBFBD></text>
</string>
<string name="nut_p">
<text locale="de">N<EFBFBD>sse</text>
</string>
<string name="almond">
<text locale="de">Mandelkern</text>
</string>
<string name="almond_p">
<text locale="de">Mandelkerne</text>
</string>
<string name="dragonblood">
<text locale="de">Drachenblut</text>
</string>
<string name="dragonblood_p">
<text locale="de">Drachenblut</text>
</string>
<string name="fairyboot">
<text locale="de">Feenstiefel</text>
</string>
<string name="fairyboot_p">
<text locale="de">Feenstiefel</text>
</string>
<string name="healingpotion">
<text locale="de">Heiltrank</text>
</string>
<string name="healingpotion_p">
<text locale="de">Heiltr<EFBFBD>nke</text>
</string>
<string name="antimagic">
<text locale="de">Antimagiekristall</text>
</string>
<string name="antimagic_p">
<text locale="de">Antimagiekristalle</text>
</string>
<string name="toadslime">
<text locale="de">Tiegel mit Kr<4B>tenschleim</text>
</string>
<string name="toadslime_p">
<text locale="de">Tiegel mit Kr<4B>tenschleim</text>
</string>
<string name="amulet">
<text locale="de">Amulett</text>
</string>
<string name="amulet_p">
<text locale="de">Amulette</text>
</string>
<string name="ao_daemon">
<text locale="de">Auge des D<>mon</text>
</string>
<string name="ao_daemon_p">
<text locale="de">Augen des D<>mon</text>
</string>
<string name="griphonwing">
<text locale="de">Schwinge des Greifen</text>
</string>
<string name="griphonwing_p">
<text locale="de">Schwingen des Greifen</text>
</string>
<string name="ao_chastity">
<text locale="de">Amulett der Keuschheit</text>
</string>
<string name="ao_chastity_p">
<text locale="de">Amulette der Keuschheit</text>
</string>
<string name="aoh">
<text locale="de">Amulett der Heilung</text>
</string>
<string name="aoh_p">
<text locale="de">Amulette der Heilung</text>
</string>
<string name="aog">
<text locale="de">Amulett des Treffens</text>
</string>
<string name="aog_p">
<text locale="de">Amulette des Treffens</text>
</string>
<string name="aots">
<text locale="de">Amulett des wahren Sehens</text>
</string>
<string name="aots_p">
<text locale="de">Amulette des wahren Sehens</text>
</string>
<string name="aoc">
<text locale="de">Katzenamulett</text>
</string>
<string name="aoc_p">
<text locale="de">Katzenamulette</text>
</string>
<string name="roi">
<text locale="de">Ring der Unsichtbarkeit</text>
</string>
<string name="roi_p">
<text locale="de">Ringe der Unsichtbarkeit</text>
</string>
<string name="rop">
<text locale="de">Ring der Macht</text>
</string>
<string name="rop_p">
<text locale="de">Ringe der Macht</text>
</string>
<string name="roqf">
<text locale="de">Ring der flinken Finger</text>
</string>
<string name="roqf_p">
<text locale="de">Ringe der flinken Finger</text>
</string>
<string name="horse">
<text locale="de">Pferd</text>
</string>
<string name="horse_p">
<text locale="de">Pferde</text>
</string>
<string name="magicherbbag">
<text locale="de">Magischer Kr<4B>uterbeutel</text>
</string>
<string name="magicherbbag_p">
<text locale="de">Magische Kr<4B>uterbeutel</text>
</string>
<string name="moneybag">
<text locale="de">Silberbeutel</text>
</string>
<string name="moneychest">
<text locale="de">Silberkassette</text>
</string>
<string name="dragonhoard">
<text locale="de">Drachenhort</text>
</string>
<string name="dragonhead">
<text locale="de">Drachenkopf</text>
</string>
<string name="dragonhead_p">
<text locale="de">Drachenk<EFBFBD>pfe</text>
</string>
<string name="eyeofdragon">
<text locale="de">Auge des Drachen</text>
</string>
<string name="eyeofdragon_p">
<text locale="de">Augen des Drachen</text>
</string>
<string name="rustysword">
<text locale="de">Schartiges Schwert</text>
</string>
<string name="rustysword_p">
<text locale="de">Schartige Schwerter</text>
</string>
<string name="rustyshield">
<text locale="de">Rostiges Schild</text>
</string>
<string name="rustyshield_p">
<text locale="de">Rostige Schilde</text>
</string>
<string name="rustychainmail">
<text locale="de">Rostiges Kettenhemd</text>
</string>
<string name="rustychainmail_p">
<text locale="de">Rostige Kettenhemden</text>
</string>
<string name="soc">
<text locale="de">Magischer Kr<4B>uterbeutel</text>
</string>
<string name="soc_p">
<text locale="de">Magische Kr<4B>uterbeutel</text>
</string>
<string name="ror">
<text locale="de">Ring der Regeneration</text>
</string>
<string name="ror_p">
<text locale="de">Ringe der Regeneration</text>
</string>
<string name="aod">
<text locale="de">Amulett der Dunkelheit</text>
</string>
<string name="aod_p">
<text locale="de">Amulette der Dunkelheit</text>
</string>
<string name="magicbag">
<text locale="de">Zauberbeutel</text>
</string>
<string name="magicbag_p">
<text locale="de">Zauberbeutel</text>
</string>
<string name="dreameye">
<text locale="de">Traumauge</text>
</string>
<string name="dreameye_p">
<text locale="de">Traumaugen</text>
</string>
<string name="seaserpenthead">
<text locale="de">Seeschlangenkopf</text>
</string>
<string name="seaserpenthead_p">
<text locale="de">Seeschlangenk<EFBFBD>pfe</text>
</string>
<string name="aurafocus">
<text locale="de">Aurafocus</text>
</string>
<string name="aurafocus_p">
<text locale="de">Aurafocuse</text>
</string>
<string name="presspass">
<text locale="de">Akkredition des Xontormia-Expre<72></text>
</string>
<string name="presspass_p">
<text locale="de">Akkreditionen des Xontormia-Expre<72></text>
</string>
<string name="trollbelt">
<text locale="de">G<EFBFBD>rtel der Trollst<73>rke</text>
</string>
<string name="trollbelt_p">
<text locale="de">G<EFBFBD>rtel der Trollst<73>rke</text>
</string>
<string name="elvenhorse">
<text locale="de">Elfenpferd</text>
</string>
<string name="elvenhorse_p">
<text locale="de">Elfenpferde</text>
</string>
<string name="pegasus">
<text locale="de">Pegasus</text>
</string>
<string name="pegasus_p">
<text locale="de">Pegasi</text>
</string>
<string name="dolphin">
<text locale="de">Delphin</text>
</string>
<string name="dolphin_p">
<text locale="de">Delphine</text>
</string>
<string name="museumticket">
<text locale="de">Eintrittskarte des Gro<72>en Museum</text>
</string>
<string name="museumticket_p">
<text locale="de">Eintrittskarten des Gro<72>en Museum</text>
</string>
<string name="museumexitticket">
<text locale="de">R<EFBFBD>ckkehrticket des Gro<72>en Museum</text>
</string>
<string name="museumexitticket_p">
<text locale="de">R<EFBFBD>ckkehrtickets des Gro<72>en Museum</text>
</string>
<string name="manacrystal">
<text locale="de">Astralkristall</text>
</string>
<string name="manacrystal_p">
<text locale="de">Astralkristalle</text>
</string>
<string name="skillpotion">
<text locale="de">Talenttrunk</text>
</string>
<string name="skillpotion_p">
<text locale="de">Talenttr<EFBFBD>nke</text>
</string>
<string name="seed">
<text locale="de">Same</text>
</string>
<string name="seed_p">
<text locale="de">Samen</text>
</string>
<string name="mallornseed">
<text locale="de">Mallornsame</text>
</string>
<string name="mallornseed_p">
<text locale="de">Mallornsamen</text>
</string>
<string name="birthday_firework">
<text locale="de">Feuerwerk</text>
</string>
<string name="birthday_firework_p">
<text locale="de">Feuerwerke</text>
</string>
<string name="lebkuchenherz">
<text locale="de">Lebkuchenherz mit der Aufschrift 'Erz und
Stein, das ist fein'</text>
</string>
<string name="lebkuchenherz_p">
<text locale="de">Lebkuchenherzen mit der Aufschrift 'Erz und
Stein, das ist fein'</text>
</string>
<string name="questkey1">
<text locale="de">Achatener Schl<68>ssel</text>
<text locale="en">agate key</text>
</string>
<string name="questkey1_p">
<text locale="de">Achatene Schl<68>ssel</text>
<text locale="en">agate keys</text>
</string>
<string name="questkey2">
<text locale="de">Saphirner Schl<68>ssel</text>
<text locale="en">sapphire key</text>
</string>
<string name="questkey2_p">
<text locale="de">Saphirne Schl<68>ssel</text>
<text locale="en">sapphire keys</text>
</string>
<comment>herb singular</comment>
<string name="h0">
<text locale="de">Flachwurz</text>
</string>
<string name="h1">
<text locale="de">W<EFBFBD>rziger Wagemut</text>
</string>
<string name="h2">
<text locale="de">Eulenauge</text>
</string>
<string name="h3">
<text locale="de">Gr<EFBFBD>ner Spinnerich</text>
</string>
<string name="h4">
<text locale="de">Blauer Baumringel</text>
</string>
<string name="h5">
<text locale="de">Elfenlieb</text>
</string>
<string name="h6">
<text locale="de">Gurgelkraut</text>
</string>
<string name="h7">
<text locale="de">Knotiger Saugwurz</text>
</string>
<string name="h8">
<text locale="de">Blasenmorchel</text>
</string>
<string name="h9">
<text locale="de">Wasserfinder</text>
</string>
<string name="h10">
<text locale="de">Kakteenschwitz</text>
</string>
<string name="h11">
<text locale="de">Sandf<EFBFBD>ule</text>
</string>
<string name="h12">
<text locale="de">Windbeutel</text>
</string>
<string name="h13">
<text locale="de">Fjordwuchs</text>
</string>
<string name="h14">
<text locale="de">Alraune</text>
</string>
<string name="h15">
<text locale="de">Steinbei<EFBFBD>er</text>
</string>
<string name="h16">
<text locale="de">Spaltwachs</text>
</string>
<string name="h17">
<text locale="de">H<EFBFBD>hlenglimm</text>
</string>
<string name="h18">
<text locale="de">Eisblume</text>
</string>
<string name="h19">
<text locale="de">Wei<EFBFBD>er W<>terich</text>
</string>
<string name="h20">
<text locale="de">Schneekristall</text>
</string>
<comment>herb plural</comment>
<string name="h0_p">
<text locale="de">Flachwurz</text>
</string>
<string name="h1_p">
<text locale="de">W<EFBFBD>rzige Wagemut</text>
</string>
<string name="h2_p">
<text locale="de">Eulenaugen</text>
</string>
<string name="h3_p">
<text locale="de">Gr<EFBFBD>ne Spinneriche</text>
</string>
<string name="h4_p">
<text locale="de">Blaue Baumringel</text>
</string>
<string name="h5_p">
<text locale="de">Elfenlieb</text>
</string>
<string name="h6_p">
<text locale="de">Gurgelkr<EFBFBD>uter</text>
</string>
<string name="h7_p">
<text locale="de">Knotige Saugwurze</text>
</string>
<string name="h8_p">
<text locale="de">Blasenmorcheln</text>
</string>
<string name="h9_p">
<text locale="de">Wasserfinder</text>
</string>
<string name="h10_p">
<text locale="de">Kakteenschwitze</text>
</string>
<string name="h11_p">
<text locale="de">Sandf<EFBFBD>ulen</text>
</string>
<string name="h12_p">
<text locale="de">Windbeutel</text>
</string>
<string name="h13_p">
<text locale="de">Fjordwuchse</text>
</string>
<string name="h14_p">
<text locale="de">Alraunen</text>
</string>
<string name="h15_p">
<text locale="de">Steinbei<EFBFBD>er</text>
</string>
<string name="h16_p">
<text locale="de">Spaltwachse</text>
</string>
<string name="h17_p">
<text locale="de">H<EFBFBD>hlenglimme</text>
</string>
<string name="h18_p">
<text locale="de">Eisblumen</text>
</string>
<string name="h19_p">
<text locale="de">Wei<EFBFBD>e W<>teriche</text>
</string>
<string name="h20_p">
<text locale="de">Schneekristalle</text>
</string>
<string name="p0">
<text locale="de">Siebenmeilentee</text>
</string>
<string name="p1">
<text locale="de">Goliathwasser</text>
</string>
<string name="p2">
<text locale="de">Wasser des Lebens</text>
</string>
<string name="p3">
<text locale="de">Schaffenstrunk</text>
</string>
<string name="p4">
<text locale="de">Wundsalbe</text>
</string>
<string name="p5">
<text locale="de">Bauernblut</text>
</string>
<string name="p6">
<text locale="de">Gehirnschmalz</text>
</string>
<string name="p7">
<text locale="de">Dumpfbackenbrot</text>
</string>
<string name="p8">
<text locale="de">Nestw<EFBFBD>rme</text>
</string>
<string name="p9">
<text locale="de">Pferdegl<EFBFBD>ck</text>
</string>
<string name="p10">
<text locale="de">Berserkerblut</text>
</string>
<string name="p11">
<text locale="de">Bauernlieb</text>
</string>
<string name="p12">
<text locale="de">Trank der Wahrheit</text>
</string>
<string name="p13">
<text locale="de">Elixier der Macht</text>
</string>
<string name="p14">
<text locale="de">Heiltrank</text>
</string>
<string name="p0_p">
<text locale="de">Siebenmeilentees</text>
</string>
<string name="p1_p">
<text locale="de">Goliathwasser</text>
</string>
<string name="p2_p">
<text locale="de">Wasser des Lebens</text>
</string>
<string name="p3_p">
<text locale="de">Schaffenstr<EFBFBD>nke</text>
</string>
<string name="p4_p">
<text locale="de">Wundsalben</text>
</string>
<string name="p5_p">
<text locale="de">Bauernblut</text>
</string>
<string name="p6_p">
<text locale="de">Gehirnschmalz</text>
</string>
<string name="p7_p">
<text locale="de">Dumpfbackenbrote</text>
</string>
<string name="p8_p">
<text locale="de">Nestw<EFBFBD>rme</text>
</string>
<string name="p9_p">
<text locale="de">Pferdegl<EFBFBD>ck</text>
</string>
<string name="p10_p">
<text locale="de">Berserkerblut</text>
</string>
<string name="p11_p">
<text locale="de">Bauernlieb</text>
</string>
<string name="p12_p">
<text locale="de">Tr<EFBFBD>nke der Wahrheit</text>
</string>
<string name="p13_p">
<text locale="de">Elixiere der Macht</text>
</string>
<string name="p14_p">
<text locale="de">Heiltr<EFBFBD>nke</text>
</string>
<comment>Spezialitems</comment>
<string name="lmsreward">
<text locale="de">G<EFBFBD>rtel der Heldentaten</text>
</string>
<string name="lmsreward_p">
<text locale="de">G<EFBFBD>rtel der Heldentaten</text>
</string>
<comment>Parameter</comment>
<string name="AGGRESSIV">
<text locale="de">AGGRESSIV</text>
</string>
<string name="ALLES">
<text locale="de">ALLES</text>
</string>
<string name="ANZAHL">
<text locale="de">ANZAHL</text>
</string>
<string name="AURA">
<text locale="de">AURA</text>
</string>
<string name="B<>UME">
<text locale="de">B<EFBFBD>UME</text>
</string>
<string name="BAUERN">
<text locale="de">BAUERN</text>
</string>
<string name="BEISTAND">
<text locale="de">BEISTAND</text>
</string>
<string name="BEWACHE">
<text locale="de">BEWACHEN</text>
</string>
<string name="BURG">
<text locale="de">BURG</text>
</string>
<string name="DEFENSIV">
<text locale="de">DEFENSIV</text>
</string>
<string name="EINHEIT">
<text locale="de">EINHEIT</text>
</string>
<string name="ERESSEA">
<text locale="de">ERESSEA</text>
</string>
<string name="FLIEHE">
<text locale="de">FLIEHE</text>
</string>
<string name="FREMDES">
<text locale="de">FREMDES</text>
</string>
<string name="GEB<45>UDE">
<text locale="de">GEB<EFBFBD>UDE</text>
</string>
<string name="GEGENST<53>NDE">
<text locale="de">GEGENST<EFBFBD>NDE</text>
</string>
<string name="GIB">
<text locale="de">GIB</text>
</string>
<string name="GNADE">
<text locale="de">GNADE</text>
</string>
<string name="HELFE">
<text locale="de">HELFE</text>
</string>
<string name="HINTEN">
<text locale="de">HINTEN</text>
</string>
<string name="HINTER">
<text locale="de">HINTER</text>
</string>
<string name="KOMMANDO">
<text locale="de">KOMMANDO</text>
</string>
<string name="KR<4B>UTER">
<text locale="de">KR<EFBFBD>UTER</text>
</string>
<string name="K<>MPFE">
<text locale="de">K<EFBFBD>MPFE</text>
</string>
<string name="NICHT">
<text locale="de">NICHT</text>
</string>
<string name="N<>CHSTER">
<text locale="de">N<EFBFBD>CHSTER</text>
</string>
<string name="PARTEI">
<text locale="de">PARTEI</text>
</string>
<string name="PARTEITARNUNG">
<text locale="de">PARTEITARNUNG</text>
</string>
<string name="PAUSE">
<text locale="de">PAUSE</text>
</string>
<string name="PERSONEN">
<text locale="de">PERSONEN</text>
</string>
<string name="PRIVAT">
<text locale="de">PRIVAT</text>
</string>
<string name="REGION">
<text locale="de">REGION</text>
</string>
<string name="SCHIFF">
<text locale="de">SCHIFF</text>
</string>
<string name="SILBER">
<text locale="de">SILBER</text>
</string>
<string name="STRA<52>EN">
<text locale="de">STRA<EFBFBD>EN</text>
</string>
<string name="STUFE">
<text locale="de">STUFE</text>
</string>
<string name="TEMPOR<4F>RE">
<text locale="de">TEMPOR<EFBFBD>RE</text>
</string>
<string name="TR<54>NKE">
<text locale="de">TR<EFBFBD>NKE</text>
</string>
<string name="UM">
<text locale="de">UM</text>
</string>
<string name="VOR">
<text locale="de">VOR</text>
</string>
<string name="VORNE">
<text locale="de">VORNE</text>
</string>
<string name="ZAUBER">
<text locale="de">ZAUBER</text>
</string>
<string name="XEPOTION">
<text locale="de">XETRANK</text>
</string>
<string name="XEBALLOON">
<text locale="de">XEBALLON</text>
</string>
<string name="XELAEN">
<text locale="de">XELAEN</text>
</string>
<comment>Talente:</comment>
<string name="sk_alchemy">
<text locale="de">Alchemie</text>
</string>
<string name="sk_crossbow">
<text locale="de">Armbrustschie<EFBFBD>en</text>
</string>
<string name="sk_stamina">
<text locale="de">Ausdauer</text>
</string>
<string name="sk_mining">
<text locale="de">Bergbau</text>
</string>
<string name="sk_bow">
<text locale="de">Bogenschie<EFBFBD>en</text>
</string>
<string name="sk_building">
<text locale="de">Burgenbau</text>
</string>
<string name="sk_trade">
<text locale="de">Handeln</text>
</string>
<string name="sk_melee">
<text locale="de">Hiebwaffen</text>
</string>
<string name="sk_forestry">
<text locale="de">Holzf<EFBFBD>llen</text>
</string>
<string name="sk_catapult">
<text locale="de">Katapultbedienung</text>
</string>
<string name="sk_herbalism">
<text locale="de">Kr<EFBFBD>uterkunde</text>
</string>
<string name="sk_magic">
<text locale="de">Magie</text>
</string>
<string name="sk_training">
<text locale="de">Pferdedressur</text>
</string>
<string name="sk_riding">
<text locale="de">Reiten</text>
</string>
<string name="sk_armorer">
<text locale="de">R<EFBFBD>stungsbau</text>
</string>
<string name="sk_shipcraft">
<text locale="de">Schiffbau</text>
</string>
<string name="sk_sailing">
<text locale="de">Segeln</text>
</string>
<string name="sk_espionage">
<text locale="de">Spionage</text>
</string>
<string name="sk_polearm">
<text locale="de">Stangenwaffen</text>
</string>
<string name="sk_quarrying">
<text locale="de">Steinbau</text>
</string>
<string name="sk_taxation">
<text locale="de">Steuereintreiben</text>
</string>
<string name="sk_roadwork">
<text locale="de">Stra<EFBFBD>enbau</text>
</string>
<string name="sk_tactics">
<text locale="de">Taktik</text>
</string>
<string name="sk_stealth">
<text locale="de">Tarnung</text>
</string>
<string name="sk_entertainment">
<text locale="de">Unterhaltung</text>
</string>
<string name="sk_weaponsmithing">
<text locale="de">Waffenbau</text>
</string>
<string name="sk_unarmed">
<text locale="de">Waffenloser Kampf</text>
</string>
<string name="sk_cartmaking">
<text locale="de">Wagenbau</text>
</string>
<string name="sk_perception">
<text locale="de">Wahrnehmung</text>
</string>
<comment>Befehle</comment>
<string name="//">
<text locale="de">//</text>
</string>
<string name="BANNER">
<text locale="de">BANNER</text>
</string>
<string name="ARBEITEN">
<text locale="de">ARBEITEN</text>
</string>
<string name="ATTACKIEREN">
<text locale="de">ATTACKIEREN</text>
</string>
<string name="BIETEN">
<text locale="de">BIETEN</text>
</string>
<string name="BEKLAUEN">
<text locale="de">BEKLAUEN</text>
</string>
<string name="BELAGERE">
<text locale="de">BELAGERE</text>
</string>
<string name="BENENNEN">
<text locale="de">BENENNEN</text>
</string>
<string name="BENUTZEN">
<text locale="de">BENUTZEN</text>
</string>
<string name="BESCHREIBEN">
<text locale="de">BESCHREIBEN</text>
</string>
<string name="BETRETEN">
<text locale="de">BETRETEN</text>
</string>
<string name="BEWACHEN">
<text locale="de">BEWACHEN</text>
</string>
<string name="BOTSCHAFT">
<text locale="de">BOTSCHAFT</text>
</string>
<string name="ENDE">
<text locale="de">ENDE</text>
</string>
<string name="FAHREN">
<text locale="de">FAHREN</text>
</string>
<string name="NUMMER">
<text locale="de">NUMMER</text>
</string>
<string name="FOLGEN">
<text locale="de">FOLGEN</text>
</string>
<string name="FORSCHEN">
<text locale="de">FORSCHEN</text>
</string>
<string name="HELFEN">
<text locale="de">HELFEN</text>
</string>
<string name="K<>MPFEN">
<text locale="de">K<EFBFBD>MPFEN</text>
</string>
<string name="KAMPFZAUBER">
<text locale="de">KAMPFZAUBER</text>
</string>
<string name="KAUFEN">
<text locale="de">KAUFEN</text>
</string>
<string name="KONTAKTIEREN">
<text locale="de">KONTAKTIEREN</text>
</string>
<string name="LEHREN">
<text locale="de">LEHREN</text>
</string>
<string name="LERNEN">
<text locale="de">LERNEN</text>
</string>
<string name="LIEFERE">
<text locale="de">LIEFERE</text>
</string>
<string name="MACHEN">
<text locale="de">MACHEN</text>
</string>
<string name="NACH">
<text locale="de">NACH</text>
</string>
<string name="PFLANZEN">
<text locale="de">PFLANZEN</text>
</string>
<string name="PR<50>FIX">
<text locale="de">PR<EFBFBD>FIX</text>
</string>
<string name="SYNONYM">
<text locale="de">SYNONYM</text>
</string>
<string name="INFO">
<text locale="de">INFO</text>
</string>
<string name="PASSWORT">
<text locale="de">PASSWORT</text>
</string>
<string name="REKRUTIEREN">
<text locale="de">REKRUTIEREN</text>
</string>
<string name="RESERVIEREN">
<text locale="de">RESERVIEREN</text>
</string>
<string name="ROUTE">
<text locale="de">ROUTE</text>
</string>
<string name="SABOTIEREN">
<text locale="de">SABOTIEREN</text>
</string>
<string name="OPTION">
<text locale="de">OPTION</text>
</string>
<string name="SPIONIEREN">
<text locale="de">SPIONIEREN</text>
</string>
<string name="STIRB">
<text locale="de">STIRB</text>
</string>
<string name="TARNEN">
<text locale="de">TARNEN</text>
</string>
<string name="TRANSPORTIEREN">
<text locale="de">TRANSPORTIEREN</text>
</string>
<string name="TREIBEN">
<text locale="de">TREIBEN</text>
</string>
<string name="UNTERHALTEN">
<text locale="de">UNTERHALTEN</text>
</string>
<string name="VERKAUFEN">
<text locale="de">VERKAUFEN</text>
</string>
<string name="VERLASSEN">
<text locale="de">VERLASSEN</text>
</string>
<string name="VERGESSEN">
<text locale="de">VERGESSEN</text>
</string>
<string name="ZAUBERE">
<text locale="de">ZAUBERE</text>
</string>
<string name="ZEIGEN">
<text locale="de">ZEIGEN</text>
</string>
<string name="ZERST<53>REN">
<text locale="de">ZERST<EFBFBD>REN</text>
</string>
<string name="Z<>CHTEN">
<text locale="de">Z<EFBFBD>CHTEN</text>
</string>
<string name="DEFAULT">
<text locale="de">DEFAULT</text>
</string>
<string name="REPORT">
<text locale="de">REPORT</text>
</string>
<string name="URSPRUNG">
<text locale="de">URSPRUNG</text>
</string>
<string name="EMAIL">
<text locale="de">EMAIL</text>
</string>
<string name="MEINUNG">
<text locale="de">MEINUNG</text>
</string>
<string name="MAGIEGEBIET">
<text locale="de">MAGIEGEBIET</text>
</string>
<string name="PIRATERIE">
<text locale="de">PIRATERIE</text>
</string>
<string name="LOCALE">
<text locale="de">LOCALE</text>
</string>
<string name="NEUSTART">
<text locale="de">NEUSTART</text>
</string>
<string name="GRUPPE">
<text locale="de">GRUPPE</text>
</string>
<string name="OPFERE">
<text locale="de">OPFERE</text>
</string>
<string name="BETEN">
<text locale="de">BETEN</text>
</string>
<string name="SORTIEREN">
<text locale="de">SORTIEREN</text>
</string>
<string name="JIHAD">
<text locale="de">JIHAD</text>
</string>
<string name="GM">
<text locale="de">GM</text>
</string>
<string name="WERWESEN">
<text locale="de">WERWESEN</text>
</string>
<string name="Adler">
<text locale="de">Adler</text>
</string>
<string name="Drache">
<text locale="de">Drache</text>
</string>
<string name="Drachen">
<text locale="de">Drachen</text>
</string>
<string name="D<>mon">
<text locale="de">D<EFBFBD>mon</text>
</string>
<string name="D<>monen">
<text locale="de">D<EFBFBD>monen</text>
</string>
<string name="Einhorn">
<text locale="de">Einhorn</text>
</string>
<string name="Einh<6E>rner">
<text locale="de">Einh<EFBFBD>rner</text>
</string>
<string name="Elf">
<text locale="de">Elf</text>
</string>
<string name="Elfen">
<text locale="de">Elfen</text>
</string>
<string name="Eule">
<text locale="de">Eule</text>
</string>
<string name="Eulen">
<text locale="de">Eulen</text>
</string>
<string name="Geist">
<text locale="de">Geist</text>
</string>
<string name="Geister">
<text locale="de">Geister</text>
</string>
<string name="Goblin">
<text locale="de">Goblin</text>
</string>
<string name="Goblins">
<text locale="de">Goblins</text>
</string>
<string name="Halbling">
<text locale="de">Halbling</text>
</string>
<string name="Halblinge">
<text locale="de">Halblinge</text>
</string>
<string name="Hirnt<6E>ter">
<text locale="de">Hirnt<EFBFBD>ter</text>
</string>
<string name="Insekt">
<text locale="de">Insekt</text>
</string>
<string name="Insekten">
<text locale="de">Insekten</text>
</string>
<string name="Jungdrache">
<text locale="de">Jungdrache</text>
</string>
<string name="Jungdrachen">
<text locale="de">Jungdrachen</text>
</string>
<string name="Katze">
<text locale="de">Katze</text>
</string>
<string name="Katzen">
<text locale="de">Katzen</text>
</string>
<string name="Luchs">
<text locale="de">Luchs</text>
</string>
<string name="Luchse">
<text locale="de">Luchse</text>
</string>
<string name="Meermensch">
<text locale="de">Meermensch</text>
</string>
<string name="Meermenschen">
<text locale="de">Meermenschen</text>
</string>
<string name="Mensch">
<text locale="de">Mensch</text>
</string>
<string name="Menschen">
<text locale="de">Menschen</text>
</string>
<string name="Ork">
<text locale="de">Ork</text>
</string>
<string name="Orks">
<text locale="de">Orks</text>
</string>
<string name="Uruk">
<text locale="de">Ork</text>
</string>
<string name="Uruks">
<text locale="de">Orks</text>
</string>
<string name="Snotling">
<text locale="de">Snotling</text>
</string>
<string name="Snotlinge">
<text locale="de">Snotlinge</text>
</string>
<string name="Riesenschildkr<6B>te">
<text locale="de">Riesenschildkr<EFBFBD>te</text>
</string>
<string name="Riesenschildkr<6B>ten">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
</string>
<string name="Schablone">
<text locale="de">Schablone</text>
</string>
<string name="Schablonen">
<text locale="de">Schablonen</text>
</string>
<string name="Schattenritter">
<text locale="de">Schattenritter</text>
</string>
<string name="Seeschlange">
<text locale="de">Seeschlange</text>
</string>
<string name="Troll">
<text locale="de">Troll</text>
</string>
<string name="Trolle">
<text locale="de">Trolle</text>
</string>
<string name="Untote">
<text locale="de">Untote</text>
</string>
<string name="Untoter">
<text locale="de">Untoter</text>
</string>
<string name="Warg">
<text locale="de">Warg</text>
</string>
<string name="Warge">
<text locale="de">Warge</text>
</string>
<string name="Zombie">
<text locale="de">Zombie</text>
</string>
<string name="Zombies">
<text locale="de">Zombies</text>
</string>
<string name="Zwerg">
<text locale="de">Zwerg</text>
</string>
<string name="Zwerge">
<text locale="de">Zwerge</text>
</string>
<comment>races, future use:</comment>
<string name="rc_lynx">
<text locale="de">Luchse</text>
</string>
<string name="rc_unicorn_p">
<text locale="de">Einh<EFBFBD>rner</text>
</string>
<string name="rc_wolve_p">
<text locale="de">Warge</text>
</string>
<string name="rc_dragon_p">
<text locale="de">Drachen</text>
</string>
<string name="rc_catdragon_p">
<text locale="de">Katzendrachen</text>
</string>
<string name="rc_ghost_p">
<text locale="de">Geister</text>
</string>
<string name="rc_cat_p">
<text locale="de">Katzen</text>
</string>
<string name="rc_human_p">
<text locale="de">Menschen</text>
</string>
<string name="rc_cat">
<text locale="de">Katze</text>
</string>
<string name="rc_elf">
<text locale="de">Elf</text>
</string>
<string name="rc_human">
<text locale="de">Mensch</text>
</string>
<string name="rc_elve_p">
<text locale="de">Elfen</text>
</string>
<string name="rc_aquarian">
<text locale="de">Meermensch</text>
</string>
<string name="rc_dwarve_p">
<text locale="de">Zwerge</text>
</string>
<string name="rc_lynx_p">
<text locale="de">Luchs</text>
</string>
<string name="rc_unicorn">
<text locale="de">Einhorn</text>
</string>
<string name="rc_wolf">
<text locale="de">Warg</text>
</string>
<string name="rc_dragon">
<text locale="de">Drache</text>
</string>
<string name="rc_catdragon">
<text locale="de">Katzendrache</text>
</string>
<string name="rc_dwarf">
<text locale="de">Zwerg</text>
</string>
<string name="rc_aquarian_p">
<text locale="de">Meermenschen</text>
</string>
<string name="rc_insect_p">
<text locale="de">Insekten</text>
</string>
<string name="rc_insect">
<text locale="de">Insekt</text>
</string>
<string name="rc_ghost">
<text locale="de">Geist</text>
</string>
<string name="rc_halfling">
<text locale="de">Halbling</text>
</string>
<string name="rc_halfling_p">
<text locale="de">Halblinge</text>
</string>
<string name="rc_troll_p">
<text locale="de">Trolle</text>
</string>
<string name="rc_troll">
<text locale="de">Troll</text>
</string>
<string name="rc_undead">
<text locale="de">Untote</text>
</string>
<string name="rc_undead_p">
<text locale="de">Untoter</text>
</string>
<string name="rc_owl">
<text locale="de">Eule</text>
</string>
<string name="rc_giantturtle">
<text locale="de">Riesenschildkr<EFBFBD>te</text>
</string>
<string name="rc_orc_p">
<text locale="de">Altorks</text>
</string>
<string name="rc_orc">
<text locale="de">Altork</text>
</string>
<string name="rc_uruk_p">
<text locale="de">Orks</text>
</string>
<string name="rc_uruk">
<text locale="de">Ork</text>
</string>
<string name="rc_snotling">
<text locale="de">Snotling</text>
</string>
<string name="rc_snotling_p">
<text locale="de">Snotlinge</text>
</string>
<string name="rc_zombie">
<text locale="de">Zombie</text>
</string>
<string name="rc_zombie_p">
<text locale="de">Zombies</text>
</string>
<string name="rc_shadowknight">
<text locale="de">Schattenritter</text>
</string>
<comment>NR generieren</comment>
<string name="nr_options">
<text locale="de">Optionen</text>
</string>
<string name="nr_level">
<text locale="de">Stufe</text>
</string>
<string name="nr_alliances">
<text locale="de">Aktueller Status</text>
</string>
<string name="nr_herbsrequired">
<text locale="de">Ben<EFBFBD>tigte Kr<4B>uter</text>
</string>
<string name="nr_undercons">
<text locale="de">im Bau</text>
</string>
<string name="nr_damaged">
<text locale="de">besch<EFBFBD>digt</text>
</string>
<string name="nr_youaredead">
<text locale="de">Ungl<EFBFBD>cklicherweise wurde deine Partei
ausgel<65>scht. Du kannst gerne an einer anderen Stelle wieder
einsteigen. Melde Dich einfach wieder an.</text>
</string>
<string name="nr_skills">
<text locale="de">Talente</text>
</string>
<string name="nr_inventory">
<text locale="de">hat</text>
</string>
<string name="nr_size">
<text locale="de">Gr<EFBFBD><EFBFBD>e</text>
</string>
<string name="nr_spells">
<text locale="de">Zauber</text>
</string>
<string name="nr_combatspells">
<text locale="de">Kampfzauber</text>
</string>
<string name="nr_nospells">
<text locale="de">keiner</text>
</string>
<string name="nr_addresses">
<text locale="de">Liste aller Adressen</text>
</string>
<string name="anonymous">
<text locale="de">anonym</text>
</string>
<string name="b_attacke">
<text locale="de">Angriff</text>
</string>
<string name="b_defense">
<text locale="de">Verteidigung</text>
</string>
<string name="b_armor">
<text locale="de">R<EFBFBD>stung</text>
</string>
<string name="b_damage">
<text locale="de">Schaden</text>
</string>
<comment>report newbie info</comment>
<string name="nr_nmr">
<text locale="de">Deine Partei hat letzte Runde keinen Zug
abgegeben!</text>
</string>
<namespace name="info">
<string name="mistletoe">
<text locale="de">Im Mistelzweig ruht eine magische
Kraft
besonderer Art. Der Anwender wird von seinen Feinden
in Frieden
gelassen, eine Woche lang l<><6C>t jeder K<>mpfer ihn
unbeschadet
seines Weges ziehen.</text>
<text locale="en">The magical misteltoe has a
wonderous property: It's use will make one person able
to escape unharmed from every conflict, no enemy will
lay hand on the bearer for one week.</text>
</string>
</namespace>
<namespace name="race">
<string name="clone">
<text locale="de">Klon</text>
<text locale="en">clone</text>
</string>
<string name="clone_p">
<text locale="de">Klone</text>
<text locale="en">clones</text>
</string>
<string name="clone_d">
<text locale="de">Klonen</text>
<text locale="en">clones</text>
</string>
<string name="clone_x">
<text locale="de">Klonen</text>
<text locale="en">clone</text>
</string>
<string name="template">
<text locale="de">Schablone</text>
<text locale="en">template</text>
</string>
<string name="template_p">
<text locale="de">Schablonen</text>
<text locale="en">templates</text>
</string>
<string name="template_d">
<text locale="de">Schablonen</text>
<text locale="en">templates</text>
</string>
<string name="template_x">
<text locale="de">Schablonen</text>
<text locale="en">template</text>
</string>
<string name="gnome">
<text locale="de">Gnom</text>
<text locale="en">gnome</text>
</string>
<string name="gnome_p">
<text locale="de">Gnome</text>
<text locale="en">gnomes</text>
</string>
<string name="gnome_d">
<text locale="de">Gnomen</text>
<text locale="en">gnomes</text>
</string>
<string name="gnome_x">
<text locale="de">Gnomen</text>
<text locale="en">gnome</text>
</string>
<string name="museumghost">
<text locale="de">Museumsgeist</text>
<text locale="en">museumghost</text>
</string>
<string name="museumghost_p">
<text locale="de">Museumsgeister</text>
<text locale="en">museumghosts</text>
</string>
<string name="museumghost_d">
<text locale="de">Museumsgeistern</text>
<text locale="en">museumghosts</text>
</string>
<string name="museumghost_x">
<text locale="de">Museumsgeister</text>
<text locale="en">museumghost</text>
</string>
<string name="ghast">
<text locale="de">Ghast</text>
<text locale="en">ghast</text>
</string>
<string name="ghast_p">
<text locale="de">Ghaste</text>
<text locale="en">ghasts</text>
</string>
<string name="ghast_d">
<text locale="de">Ghasten</text>
<text locale="en">ghasts</text>
</string>
<string name="ghast_x">
<text locale="de">Ghast</text>
<text locale="en">ghast</text>
</string>
<string name="ghoul">
<text locale="de">Ghoul</text>
<text locale="en">ghoul</text>
</string>
<string name="ghoul_p">
<text locale="de">Ghoule</text>
<text locale="en">ghouls</text>
</string>
<string name="ghoul_d">
<text locale="de">Ghoulen</text>
<text locale="en">ghouls</text>
</string>
<string name="ghoul_x">
<text locale="de">Ghoul</text>
<text locale="en">ghoul</text>
</string>
<string name="juju-zombie">
<text locale="de">Juju-Zombie</text>
<text locale="en">juju-zombie</text>
</string>
<string name="juju-zombie_p">
<text locale="de">Juju-Zombies</text>
<text locale="en">juju-zombies</text>
</string>
<string name="juju-zombie_d">
<text locale="de">Juju-Zombies</text>
<text locale="en">juju-zombies</text>
</string>
<string name="juju-zombie_x">
<text locale="de">Juju-Zombie</text>
<text locale="en">juju-zombie</text>
</string>
<string name="zombie">
<text locale="de">Zombie</text>
<text locale="en">zombie</text>
</string>
<string name="zombie_p">
<text locale="de">Zombies</text>
<text locale="en">zombies</text>
</string>
<string name="zombie_d">
<text locale="de">Zombies</text>
<text locale="en">zombies</text>
</string>
<string name="zombie_x">
<text locale="de">Zombie</text>
<text locale="en">zombie</text>
</string>
<string name="skeleton lord">
<text locale="de">Skelettherr</text>
<text locale="en">skeleton lord</text>
</string>
<string name="skeleton lord_p">
<text locale="de">Skelettherren</text>
<text locale="en">skeleton lords</text>
</string>
<string name="skeleton lord_d">
<text locale="de">Skelettherren</text>
<text locale="en">skeleton lords</text>
</string>
<string name="skeleton lord_x">
<text locale="de">Skelettherren</text>
<text locale="en">skeleton lord</text>
</string>
<string name="skeleton">
<text locale="de">Skelett</text>
<text locale="en">skeleton</text>
</string>
<string name="skeleton_p">
<text locale="de">Skelette</text>
<text locale="en">skeletons</text>
</string>
<string name="skeleton_d">
<text locale="de">Skeletten</text>
<text locale="en">skeletons</text>
</string>
<string name="skeleton_x">
<text locale="de">Skelett</text>
<text locale="en">skeleton</text>
</string>
<string name="centaur">
<text locale="de">Zentaur</text>
<text locale="en">centaur</text>
</string>
<string name="centaur_p">
<text locale="de">Zentauren</text>
<text locale="en">centaurs</text>
</string>
<string name="centaur_d">
<text locale="de">Zentauren</text>
<text locale="en">centaurs</text>
</string>
<string name="centaur_x">
<text locale="de">Zentauren</text>
<text locale="en">centaur</text>
</string>
<string name="shadow knight">
<text locale="de">Schattenritter</text>
<text locale="en">shadow knight</text>
</string>
<string name="shadow knight_p">
<text locale="de">Schattenritter</text>
<text locale="en">shadow knight</text>
</string>
<string name="shadow knight_d">
<text locale="de">Schattenrittern</text>
<text locale="en">shadow knights</text>
</string>
<string name="shadow knight_x">
<text locale="de">Schattenritter</text>
<text locale="en">shadow knight</text>
</string>
<string name="sea serpent">
<text locale="de">Seeschlange</text>
<text locale="en">sea serpent</text>
</string>
<string name="sea serpent_p">
<text locale="de">Seeschlangen</text>
<text locale="en">sea serpents</text>
</string>
<string name="sea serpent_d">
<text locale="de">Seeschlangen</text>
<text locale="en">sea serpents</text>
</string>
<string name="sea serpent_x">
<text locale="de">Seeschlangen</text>
<text locale="en">sea serpent</text>
</string>
<string name="kraken">
<text locale="de">Krake</text>
<text locale="en">kraken</text>
</string>
<string name="kraken_p">
<text locale="de">Kraken</text>
<text locale="en">krakens</text>
</string>
<string name="kraken_d">
<text locale="de">Kraken</text>
<text locale="en">krakens</text>
</string>
<string name="kraken_x">
<text locale="de">Kraken</text>
<text locale="en">kraken</text>
</string>
<string name="giantturtle">
<text locale="de">Riesenschildkr<EFBFBD>te</text>
<text locale="en">giant turtle</text>
</string>
<string name="giantturtle_p">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
<text locale="en">giant turtles</text>
</string>
<string name="giantturtle_d">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
<text locale="en">giant turtles</text>
</string>
<string name="giantturtle_x">
<text locale="de">Riesenschildkr<EFBFBD>ten</text>
<text locale="en">giant turtle</text>
</string>
<string name="dolphin">
<text locale="de">Delphin</text>
<text locale="en">dolphin</text>
</string>
<string name="dolphin_p">
<text locale="de">Delphine</text>
<text locale="en">dolphins</text>
</string>
<string name="dolphin_d">
<text locale="de">Delphinen</text>
<text locale="en">dolphins</text>
</string>
<string name="dolphin_x">
<text locale="de">Delphin</text>
<text locale="en">dolphin</text>
</string>
<string name="tiger">
<text locale="de">Tiger</text>
<text locale="en">tiger</text>
</string>
<string name="tiger_p">
<text locale="de">Tiger</text>
<text locale="en">tiger</text>
</string>
<string name="tiger_d">
<text locale="de">Tigern</text>
<text locale="en">tigers</text>
</string>
<string name="tiger_x">
<text locale="de">Tiger</text>
<text locale="en">tiger</text>
</string>
<string name="hellcat">
<text locale="de">H<EFBFBD>llenkatze</text>
<text locale="en">hellcat</text>
</string>
<string name="hellcat_p">
<text locale="de">H<EFBFBD>llenkatzen</text>
<text locale="en">hellcats</text>
</string>
<string name="hellcat_d">
<text locale="de">H<EFBFBD>llenkatzen</text>
<text locale="en">hellcats</text>
</string>
<string name="hellcat_x">
<text locale="de">H<EFBFBD>llenkatzen</text>
<text locale="en">hellcat</text>
</string>
<string name="owl">
<text locale="de">Eule</text>
<text locale="en">owl</text>
</string>
<string name="owl_p">
<text locale="de">Eulen</text>
<text locale="en">owls</text>
</string>
<string name="owl_d">
<text locale="de">Eulen</text>
<text locale="en">owls</text>
</string>
<string name="owl_x">
<text locale="de">Eulen</text>
<text locale="en">owl</text>
</string>
<string name="fairy">
<text locale="de">Fee</text>
<text locale="en">fairy</text>
</string>
<string name="fairy_p">
<text locale="de">Feen</text>
<text locale="en">fairies</text>
</string>
<string name="fairy_d">
<text locale="de">Feen</text>
<text locale="en">fairies</text>
</string>
<string name="fairy_x">
<text locale="de">Feen</text>
<text locale="en">fairy</text>
</string>
<string name="dreamcat">
<text locale="de">Traumkatze</text>
<text locale="en">dreamcat</text>
</string>
<string name="dreamcat_p">
<text locale="de">Traumkatzen</text>
<text locale="en">dreamcats</text>
</string>
<string name="dreamcat_d">
<text locale="de">Traumkatzen</text>
<text locale="en">dreamcats</text>
</string>
<string name="dreamcat_x">
<text locale="de">Traumkatzen</text>
<text locale="en">dreamcat</text>
</string>
<string name="imp">
<text locale="de">Teufelchen</text>
<text locale="en">imp</text>
</string>
<string name="imp_p">
<text locale="de">Teufelchen</text>
<text locale="en">imps</text>
</string>
<string name="imp_d">
<text locale="de">Teufelchen</text>
<text locale="en">imps</text>
</string>
<string name="imp_x">
<text locale="de">Teufelchen-</text>
<text locale="en">imp</text>
</string>
<string name="ghost">
<text locale="de">Geist</text>
<text locale="en">ghost</text>
</string>
<string name="ghost_p">
<text locale="de">Geister</text>
<text locale="en">ghosts</text>
</string>
<string name="ghost_d">
<text locale="de">Geistern</text>
<text locale="en">ghosts</text>
</string>
<string name="ghost_x">
<text locale="de">Geister</text>
<text locale="en">ghost</text>
</string>
<string name="direwolf">
<text locale="de">Warg</text>
<text locale="en">direwolf</text>
</string>
<string name="direwolf_p">
<text locale="de">Warge</text>
<text locale="en">direwolves</text>
</string>
<string name="direwolf_d">
<text locale="de">Wargen</text>
<text locale="en">direwolves</text>
</string>
<string name="direwolf_x">
<text locale="de">Warg</text>
<text locale="en">direwolf</text>
</string>
<string name="unicorn">
<text locale="de">Einhorn</text>
<text locale="en">unicorn</text>
</string>
<string name="unicorn_p">
<text locale="de">Einh<EFBFBD>rner</text>
<text locale="en">unicorns</text>
</string>
<string name="unicorn_d">
<text locale="de">Einh<EFBFBD>rnern</text>
<text locale="en">unicorns</text>
</string>
<string name="unicorn_x">
<text locale="de">Einhorn</text>
<text locale="en">unicorn</text>
</string>
<string name="nymph">
<text locale="de">Nymphe</text>
<text locale="en">nymph</text>
</string>
<string name="nymph_p">
<text locale="de">Nymphen</text>
<text locale="en">nymphs</text>
</string>
<string name="nymph_d">
<text locale="de">Nymphen</text>
<text locale="en">nymphs</text>
</string>
<string name="nymph_x">
<text locale="de">Nymphen</text>
<text locale="en">nymph</text>
</string>
<string name="songdragon">
<text locale="de">Singdrache</text>
<text locale="en">songdragon</text>
</string>
<string name="songdragon_p">
<text locale="de">Singdrachen</text>
<text locale="en">songdragons</text>
</string>
<string name="songdragon_d">
<text locale="de">Singdrachen</text>
<text locale="en">songdragons</text>
</string>
<string name="songdragon_x">
<text locale="de">Singdrachen</text>
<text locale="en">songdragon</text>
</string>
<string name="rat">
<text locale="de">Ratte</text>
<text locale="en">rat</text>
</string>
<string name="rat_p">
<text locale="de">Ratten</text>
<text locale="en">rats</text>
</string>
<string name="rat_d">
<text locale="de">Ratten</text>
<text locale="en">rats</text>
</string>
<string name="rat_x">
<text locale="de">Ratten</text>
<text locale="en">rat</text>
</string>
<string name="eagle">
<text locale="de">Adler</text>
<text locale="en">eagle</text>
</string>
<string name="eagle_p">
<text locale="de">Adler</text>
<text locale="en">eagles</text>
</string>
<string name="eagle_d">
<text locale="de">Adlern</text>
<text locale="en">eagles</text>
</string>
<string name="eagle_x">
<text locale="de">Adler</text>
<text locale="en">eagle</text>
</string>
<string name="tunnelworm">
<text locale="de">Tunnelwurm</text>
<text locale="en">tunnelworm</text>
</string>
<string name="tunnelworm_p">
<text locale="de">Tunnelw<EFBFBD>rmer</text>
<text locale="en">tunnelworms</text>
</string>
<string name="tunnelworm_d">
<text locale="de">Tunnelw<EFBFBD>rmern</text>
<text locale="en">tunnelworms</text>
</string>
<string name="tunnelworm_x">
<text locale="de">Tunnelwurm</text>
<text locale="en">tunnelworm</text>
</string>
<string name="lynx">
<text locale="de">Luchs</text>
<text locale="en">lynx</text>
</string>
<string name="lynx_p">
<text locale="de">Luchse</text>
<text locale="en">lynx</text>
</string>
<string name="lynx_d">
<text locale="de">Luchsen</text>
<text locale="en">lynx</text>
</string>
<string name="lynx_x">
<text locale="de">Luchs</text>
<text locale="en">lynx</text>
</string>
<string name="wolf">
<text locale="de">Wolf</text>
<text locale="en">wolf</text>
</string>
<string name="wolf_p">
<text locale="de">W<EFBFBD>lfe</text>
<text locale="en">wolves</text>
</string>
<string name="wolf_d">
<text locale="de">W<EFBFBD>lfen</text>
<text locale="en">wolves</text>
</string>
<string name="wolf_x">
<text locale="de">Wolfs</text>
<text locale="en">wolf</text>
</string>
<string name="peasant">
<text locale="de">Bauer</text>
<text locale="en">peasant</text>
</string>
<string name="peasant_p">
<text locale="de">Bauern</text>
<text locale="en">peasants</text>
</string>
<string name="peasant_d">
<text locale="de">Bauern</text>
<text locale="en">peasants</text>
</string>
<string name="peasant_x">
<text locale="de">Bauern</text>
<text locale="en">peasant</text>
</string>
<string name="braineater">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineater</text>
</string>
<string name="braineater_p">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineaters</text>
</string>
<string name="braineater_d">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineaters</text>
</string>
<string name="braineater_x">
<text locale="de">Hirnt<EFBFBD>ter</text>
<text locale="en">braineater</text>
</string>
<string name="toad">
<text locale="de">Kr<EFBFBD>te</text>
<text locale="en">toad</text>
</string>
<string name="toad_p">
<text locale="de">Kr<EFBFBD>ten</text>
<text locale="en">toads</text>
</string>
<string name="toad_d">
<text locale="de">Kr<EFBFBD>ten</text>
<text locale="en">toads</text>
</string>
<string name="toad_x">
<text locale="de">Kr<EFBFBD>ten</text>
<text locale="en">toad</text>
</string>
<string name="alp">
<text locale="de">Alp</text>
<text locale="en">alp</text>
</string>
<string name="alp_p">
<text locale="de">Alps</text>
<text locale="en">alps</text>
</string>
<string name="alp_d">
<text locale="de">Alps</text>
<text locale="en">alps</text>
</string>
<string name="alp_x">
<text locale="de">Alp</text>
<text locale="en">alp</text>
</string>
<string name="mountainguard">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">mountainguard</text>
</string>
<string name="mountainguard_p">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">mountainguard</text>
</string>
<string name="mountainguard_d">
<text locale="de">Bergw<EFBFBD>chtern</text>
<text locale="en">mountainguards</text>
</string>
<string name="mountainguard_x">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">mountainguard</text>
</string>
<string name="shadowmaster">
<text locale="de">Schattenmeister</text>
<text locale="en">shadowmaster</text>
</string>
<string name="shadowmaster_p">
<text locale="de">Schattenmeister</text>
<text locale="en">shadowmaster</text>
</string>
<string name="shadowmaster_d">
<text locale="de">Schattenmeistern</text>
<text locale="en">shadowmasters</text>
</string>
<string name="shadowmaster_x">
<text locale="de">Schattenmeister</text>
<text locale="en">shadowmaster</text>
</string>
<string name="shadowdemon">
<text locale="de">Schattend<EFBFBD>mon</text>
<text locale="en">shadowdemon</text>
</string>
<string name="shadowdemon_p">
<text locale="de">Schattend<EFBFBD>monen</text>
<text locale="en">shadowdemons</text>
</string>
<string name="shadowdemon_d">
<text locale="de">Schattend<EFBFBD>monen</text>
<text locale="en">shadowdemons</text>
</string>
<string name="shadowdemon_x">
<text locale="de">Schattend<EFBFBD>mon</text>
<text locale="en">shadowdemon</text>
</string>
<string name="stone golem">
<text locale="de">Steingolem</text>
<text locale="en">stone golem</text>
</string>
<string name="stone golem_p">
<text locale="de">Steingolems</text>
<text locale="en">stone golems</text>
</string>
<string name="stone golem_d">
<text locale="de">Steingolems</text>
<text locale="en">stone golems</text>
</string>
<string name="stone golem_x">
<text locale="de">Steingolem</text>
<text locale="en">stone golem</text>
</string>
<string name="irongolem">
<text locale="de">Eisengolem</text>
<text locale="en">irongolem</text>
</string>
<string name="irongolem_p">
<text locale="de">Eisengolems</text>
<text locale="en">irongolems</text>
</string>
<string name="irongolem_d">
<text locale="de">Eisengolems</text>
<text locale="en">irongolems</text>
</string>
<string name="irongolem_x">
<text locale="de">Eisengolem</text>
<text locale="en">irongolem</text>
</string>
<string name="spell">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="spell_p">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="spell_d">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="spell_x">
<text locale="de">Zauber</text>
<text locale="en">spell</text>
</string>
<string name="special">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="special_p">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="special_d">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="special_x">
<text locale="de">Spezial</text>
<text locale="en">special</text>
</string>
<string name="dracoid">
<text locale="de">Dracoid</text>
<text locale="en">dracoid</text>
</string>
<string name="dracoid_p">
<text locale="de">Dracoide</text>
<text locale="en">dracoids</text>
</string>
<string name="dracoid_d">
<text locale="de">Dracoiden</text>
<text locale="en">dracoids</text>
</string>
<string name="dracoid_x">
<text locale="de">Dracoiden</text>
<text locale="en">dracoid</text>
</string>
<string name="catdragon">
<text locale="de">Katzendrache</text>
<text locale="en">catdragon</text>
</string>
<string name="catdragon_p">
<text locale="de">Katzendrachen</text>
<text locale="en">catdragons</text>
</string>
<string name="catdragon_d">
<text locale="de">Katzendrachen</text>
<text locale="en">catdragons</text>
</string>
<string name="catdragon_x">
<text locale="de">Katzendrachen</text>
<text locale="en">catdragon</text>
</string>
<string name="ent">
<text locale="de">Ent</text>
<text locale="en">ent</text>
</string>
<string name="ent_p">
<text locale="de">Ents</text>
<text locale="en">ents</text>
</string>
<string name="ent_d">
<text locale="de">Ents</text>
<text locale="en">ents</text>
</string>
<string name="ent_x">
<text locale="de">Ent</text>
<text locale="en">ent</text>
</string>
<string name="shadowdragon">
<text locale="de">Schattendrache</text>
<text locale="en">shadow dragon</text>
</string>
<string name="shadowdragon_p">
<text locale="de">Schattendrachen</text>
<text locale="en">shadow dragons</text>
</string>
<string name="shadowdragon_d">
<text locale="de">Schattendrachen</text>
<text locale="en">shadow dragons</text>
</string>
<string name="shadowdragon_x">
<text locale="de">Schattendrachen</text>
<text locale="en">shadow dragon</text>
</string>
<string name="shadowbat">
<text locale="de">Todesflatter</text>
<text locale="en">darkbat</text>
</string>
<string name="shadowbat_p">
<text locale="de">Todesflattern</text>
<text locale="en">darkbats</text>
</string>
<string name="shadowbat_d">
<text locale="de">Todesflattern</text>
<text locale="en">darkbats</text>
</string>
<string name="shadowbat_x">
<text locale="de">Todesflatter</text>
<text locale="en">darkbat</text>
</string>
<string name="nightmare">
<text locale="de">Alptraum</text>
<text locale="en">nightmare</text>
</string>
<string name="nightmare_p">
<text locale="de">Alptr<EFBFBD>ume</text>
<text locale="en">nightmares</text>
</string>
<string name="nightmare_d">
<text locale="de">Alptr<EFBFBD>umen</text>
<text locale="en">nightmares</text>
</string>
<string name="nightmare_x">
<text locale="de">Alptraum</text>
<text locale="en">nightmare</text>
</string>
<string name="vampunicorn">
<text locale="de">Nachteinhorn</text>
<text locale="en">vampiric unicorn</text>
</string>
<string name="vampunicorn_p">
<text locale="de">Nachteinh<EFBFBD>rner</text>
<text locale="en">vampiric unicorns</text>
</string>
<string name="vampunicorn_d">
<text locale="de">Nachteinh<EFBFBD>rnern</text>
<text locale="en">vampiric unicorns</text>
</string>
<string name="vampunicorn_x">
<text locale="de">Nachteinhorn</text>
<text locale="en">vampiric unicorn</text>
</string>
<string name="wyrm">
<text locale="de">Wyrm</text>
<text locale="en">wyrm</text>
</string>
<string name="wyrm_p">
<text locale="de">Wyrme</text>
<text locale="en">wyrms</text>
</string>
<string name="wyrm_d">
<text locale="de">Wyrmen</text>
<text locale="en">wyrms</text>
</string>
<string name="wyrm_x">
<text locale="de">Wyrm</text>
<text locale="en">wyrm</text>
</string>
<string name="dragon">
<text locale="de">Drache</text>
<text locale="en">dragon</text>
</string>
<string name="dragon_p">
<text locale="de">Drachen</text>
<text locale="en">dragons</text>
</string>
<string name="dragon_d">
<text locale="de">Drachen</text>
<text locale="en">dragons</text>
</string>
<string name="dragon_x">
<text locale="de">Drachen</text>
<text locale="en">dragon</text>
</string>
<string name="young dragon">
<text locale="de">Jungdrache</text>
<text locale="en">young dragon</text>
</string>
<string name="young dragon_p">
<text locale="de">Jungdrachen</text>
<text locale="en">young dragons</text>
</string>
<string name="young dragon_d">
<text locale="de">Jungdrachen</text>
<text locale="en">young dragons</text>
</string>
<string name="young dragon_x">
<text locale="de">Jungdrachen</text>
<text locale="en">young dragon</text>
</string>
<string name="illusion">
<text locale="de">Illusion</text>
<text locale="en">illusion</text>
</string>
<string name="illusion_p">
<text locale="de">Illusionen</text>
<text locale="en">illusions</text>
</string>
<string name="illusion_d">
<text locale="de">Illusions</text>
<text locale="en">illusions</text>
</string>
<string name="illusion_x">
<text locale="de">Illusions</text>
<text locale="en">illusion</text>
</string>
<string name="undead">
<text locale="de">Untoter</text>
<text locale="en">undead</text>
</string>
<string name="undead_p">
<text locale="de">Untote</text>
<text locale="en">undead</text>
</string>
<string name="undead_d">
<text locale="de">Untoten</text>
<text locale="en">undead</text>
</string>
<string name="undead_x">
<text locale="de">Untoten</text>
<text locale="en">undead</text>
</string>
<string name="aquarian">
<text locale="de">Meermensch</text>
<text locale="en">aquarian</text>
</string>
<string name="aquarian_p">
<text locale="de">Meermenschen</text>
<text locale="en">aquarians</text>
</string>
<string name="aquarian_d">
<text locale="de">Meermenschen</text>
<text locale="en">aquarians</text>
</string>
<string name="aquarian_x">
<text locale="de">Meermenschen</text>
<text locale="en">aquarian</text>
</string>
<string name="cat">
<text locale="de">Katze</text>
<text locale="en">cat</text>
</string>
<string name="cat_p">
<text locale="de">Katzen</text>
<text locale="en">cats</text>
</string>
<string name="cat_d">
<text locale="de">Katzen</text>
<text locale="en">cats</text>
</string>
<string name="cat_x">
<text locale="de">Katzen</text>
<text locale="en">cats</text>
</string>
<string name="halfling">
<text locale="de">Halbling</text>
<text locale="en">halfling</text>
</string>
<string name="halfling_p">
<text locale="de">Halblinge</text>
<text locale="en">halflings</text>
</string>
<string name="halfling_d">
<text locale="de">Halblingen</text>
<text locale="en">halflings</text>
</string>
<string name="halfling_x">
<text locale="de">Halblings</text>
<text locale="en">halfling</text>
</string>
<string name="insect">
<text locale="de">Insekt</text>
<text locale="en">insect</text>
</string>
<string name="insect_p">
<text locale="de">Insekten</text>
<text locale="en">insects</text>
</string>
<string name="insect_d">
<text locale="de">Insekten</text>
<text locale="en">insects</text>
</string>
<string name="insect_x">
<text locale="de">Insekten</text>
<text locale="en">insect</text>
</string>
<string name="demon">
<text locale="de">D<EFBFBD>mon</text>
<text locale="en">demon</text>
</string>
<string name="demon_p">
<text locale="de">D<EFBFBD>monen</text>
<text locale="en">demons</text>
</string>
<string name="demon_d">
<text locale="de">D<EFBFBD>monen</text>
<text locale="en">demons</text>
</string>
<string name="demon_x">
<text locale="de">D<EFBFBD>monen</text>
<text locale="en">demon</text>
</string>
<string name="troll">
<text locale="de">Troll</text>
<text locale="en">troll</text>
</string>
<string name="troll_p">
<text locale="de">Trolle</text>
<text locale="en">trolls</text>
</string>
<string name="troll_d">
<text locale="de">Trollen</text>
<text locale="en">trolls</text>
</string>
<string name="troll_x">
<text locale="de">Troll</text>
<text locale="en">troll</text>
</string>
<string name="human">
<text locale="de">Mensch</text>
<text locale="en">human</text>
</string>
<string name="human_p">
<text locale="de">Menschen</text>
<text locale="en">humans</text>
</string>
<string name="human_d">
<text locale="de">Menschen</text>
<text locale="en">humans</text>
</string>
<string name="human_x">
<text locale="de">Menschen</text>
<text locale="en">human</text>
</string>
<string name="goblin">
<text locale="de">Goblin</text>
<text locale="en">goblin</text>
</string>
<string name="goblin_p">
<text locale="de">Goblins</text>
<text locale="en">goblins</text>
</string>
<string name="goblin_d">
<text locale="de">Goblins</text>
<text locale="en">goblins</text>
</string>
<string name="goblin_x">
<text locale="de">Goblin</text>
<text locale="en">goblin</text>
</string>
<string name="orc">
<text locale="de">Altork</text>
<text locale="en">oldorc</text>
</string>
<string name="orc_p">
<text locale="de">Altorks</text>
<text locale="en">oldorcs</text>
</string>
<string name="orc_d">
<text locale="de">Altorks</text>
<text locale="en">oldorcs</text>
</string>
<string name="orc_x">
<text locale="de">Altork</text>
<text locale="en">oldorc</text>
</string>
<string name="snotling">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="snotling_p">
<text locale="de">Snotlinge</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_d">
<text locale="de">Snotlingen</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_x">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="uruk">
<text locale="de">Ork</text>
<text locale="en">orc</text>
</string>
<string name="uruk_p">
<text locale="de">Orks</text>
<text locale="en">orcs</text>
</string>
<string name="uruk_d">
<text locale="de">Orks</text>
<text locale="en">orcs</text>
</string>
<string name="uruk_x">
<text locale="de">Ork</text>
<text locale="en">orc</text>
</string>
<string name="snotling">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="snotling_p">
<text locale="de">Snotlinge</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_d">
<text locale="de">Snotlingen</text>
<text locale="en">snotlings</text>
</string>
<string name="snotling_x">
<text locale="de">Snotling</text>
<text locale="en">snotling</text>
</string>
<string name="elf">
<text locale="de">Elf</text>
<text locale="en">elf</text>
</string>
<string name="elf_p">
<text locale="de">Elfen</text>
<text locale="en">elves</text>
</string>
<string name="elf_d">
<text locale="de">Elfen</text>
<text locale="en">elves</text>
</string>
<string name="elf_x">
<text locale="de">Elfen</text>
<text locale="en">elves</text>
</string>
<string name="dwarf">
<text locale="de">Zwerg</text>
<text locale="en">dwarf</text>
</string>
<string name="dwarf_p">
<text locale="de">Zwerge</text>
<text locale="en">dwarves</text>
</string>
<string name="dwarf_d">
<text locale="de">Zwergen</text>
<text locale="en">dwarves</text>
</string>
<string name="dwarf_x">
<text locale="de">Zwergen</text>
<text locale="en">dwarf</text>
</string>
</namespace>
<namespace name="damage">
<string name="critical">
<text locale="de">sehr stark</text>
<text locale="en">critically wounded</text>
</string>
<string name="heavily">
<text locale="de">stark</text>
<text locale="en">heavily wounded</text>
</string>
<string name="badly">
<text locale="de">schwer verwundet</text>
<text locale="en">badly wounded</text>
</string>
<string name="wounded">
<text locale="de">verwundet</text>
<text locale="en">wounded</text>
</string>
<string name="exhausted">
<text locale="de">ersch<EFBFBD>pft</text>
<text locale="en">exhausted</text>
</string>
</namespace>
<namespace name="spell">
<string name="blessedharvest">
<text locale="de">Segen der Erde</text>
<text locale="en">Blessed Harvest</text>
</string>
<string name="gwyrrdearnsilver">
<text locale="de">Viehheilung</text>
<text locale="en">Cattle Healing</text>
</string>
<string name="stonegolem">
<text locale="de">Erschaffe Steingolems</text>
<text locale="en">Create Stone Golems</text>
</string>
<string name="irongolem">
<text locale="de">Erschaffe Eisengolems</text>
<text locale="en">Create Iron Golems</text>
</string>
<string name="treegrow">
<text locale="de">Hainzauber</text>
<text locale="en">Grove Of Oak Trees</text>
</string>
<string name="rustweapon">
<text locale="de">Rostregen</text>
<text locale="en">Rain Of Rust</text>
</string>
<string name="kaelteschutz">
<text locale="de">Firuns Fell</text>
<text locale="en">Firun's Coat</text>
</string>
<string name="hagel">
<text locale="de">Hagel</text>
<text locale="en">Hail</text>
</string>
<string name="ironkeeper">
<text locale="de">Bergw<EFBFBD>chter</text>
<text locale="en">Mountain Guardian</text>
</string>
<string name="magicstreet">
<text locale="de">Magischer Pfad</text>
<text locale="en">Magic Path</text>
</string>
<string name="windshield">
<text locale="de">Windschild</text>
<text locale="en">Air Shield</text>
</string>
<string name="mallorntreegrow">
<text locale="de">Segne Mallornstecken</text>
<text locale="en">Bless Mallorn Logs</text>
</string>
<string name="goodwinds">
<text locale="de">Beschw<EFBFBD>rung eines Wasserelementares</text>
<text locale="en">Summon Water Elemental</text>
</string>
<string name="healing">
<text locale="de">Heilung</text>
<text locale="en">Heal</text>
</string>
<string name="reelingarrows">
<text locale="de">Wirbelwind</text>
<text locale="en">Whirlwind</text>
</string>
<string name="gwyrrdfumbleshield">
<text locale="de">Astralschutzgeister</text>
<text locale="en">Astral Guardian Spirits</text>
</string>
<string name="transferauradruide">
<text locale="de">Meditation</text>
<text locale="en">Meditate</text>
</string>
<string name="earthquake">
<text locale="de">Beschw<EFBFBD>re einen Erdelementar</text>
<text locale="en">Summon Earth Elemental</text>
</string>
<string name="stormwinds">
<text locale="de">Beschw<EFBFBD>re einen Sturmelementar</text>
<text locale="en">Summon Storm Elemental</text>
</string>
<string name="trueseeinggwyrrd">
<text locale="de">Erschaffe ein Amulett des wahren Sehens</text>
<text locale="en">Create An Amulet Of True Sight</text>
</string>
<string name="invisibilitygwyrrd">
<text locale="de">Erschaffe einen Ring der Unsichtbarkeit</text>
<text locale="en">Create A Ring Of Invisibility</text>
</string>
<string name="homestone">
<text locale="de">Heimstein</text>
<text locale="en">Homestone</text>
</string>
<string name="wolfhowl">
<text locale="de">Wolfsgeheul</text>
<text locale="en">Timber Wolves</text>
</string>
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<string name="versteinern">
<text locale="de">Blick des Basilisken</text>
<text locale="en">Gaze Of The Basilisk</text>
</string>
<string name="strongwall">
<text locale="de">Starkes Tor und feste Mauer</text>
<text locale="en">Strong Wall And Sturdy Gate</text>
</string>
<string name="gwyrrddestroymagic">
<text locale="de">Geister bannen</text>
<text locale="en">Banish Spirits</text>
</string>
<string name="treewalkenter">
<text locale="de">Weg der B<>ume</text>
<text locale="en">Path Of Trees</text>
</string>
<string name="treewalkexit">
<text locale="de">Sog des Lebens</text>
<text locale="en">Ties Of Life</text>
</string>
<string name="holyground">
<text locale="de">Heiliger Boden</text>
<text locale="en">Sacred Ground</text>
</string>
<string name="artefaktsackofconservation">
<text locale="de">Erschaffe einen magischen Kr<4B>uterbeutel</text>
<text locale="en">Create A Magical Herb Pouch</text>
</string>
<string name="summonent">
<text locale="de">Erwecke Ents</text>
<text locale="en">Awakening Of The Ents</text>
</string>
<string name="gwyrrdfamiliar">
<text locale="de">Vertrauten binden</text>
<text locale="en">Bind Familiar</text>
</string>
<string name="blessstonecircle">
<text locale="de">Segne Steinkreis</text>
<text locale="en">Bless Stone Circle</text>
</string>
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</namespace>
<namespace name="spellinfo">
<string name="blessedharvest">
<text locale="de">Dieses Ernteritual verbessert die
Ertr<74>ge der arbeitenden Bauern in der Region
um ein Silberst<73>ck. Je mehr Kraft der Druide
investiert, desto l<>nger wirkt der
Zauber.</text>
<text locale="en">This harvest ritual increases the
income of each working peasant by one silver
piece. The more power the druid invests, the
longer the spell lasts.</text>
</string>
<string name="gwyrrdearnsilver">
<text locale="de">Die F<>higkeiten der Gwyrrd-Magier in
der Viehzucht und Heilung sind bei den Bauern
sehr begehrt. Grade auf M<>rkten sind ihre
Dienste h<>ufig sehr gefragt. Manch einer mag
auch sein Talent dazu nutzen, ein Tier f<>r
einen besseren Preis zu verkaufen. Pro Stufe
kann der Magier so 50 Silber verdienen.</text>
<text locale="en">The abilities of the mages of Gwyrrd
concerning the breeding and healing of cattle
are highly appreciated among the peasants.
Especially at the markets, their services are
demanded frequently. Some of them also use
their talents to sell an animal at a higher
price. A mage can earn 50 silver pieces per
level in this way.</text>
</string>
<string name="stonegolem">
<text locale="de">Man befeuchte einen kluftfreien Block
aus feinkristallinen Gestein mit einer Phiole
des Lebenswassers bis dieses vollst<73>ndig vom
Gestein aufgesogen wurde. Sodann richte man
seine Kraft auf die sich bildenden feine Aura
des Lebens und forme der ungebundenen Kraft ein
Geh<65>use. Je mehr Kraft der Magier investiert,
desto mehr Golems k<>nnen geschaffen werden,
bevor die Aura sich verfl<66>chtigt. Jeder Golem
hat jede Runde eine Chance von 10 Prozent zu
Staub zu zerfallen. Gibt man den Golems die
Befehle MACHE BURG oder MACHE STRASSE, so werden
pro Golem 4 Steine verbaut und der Golem l<>st
sich auf.
</text>
<text locale="en">'Take a flawless block of crystaline
stone and humidify it with a vial of Water Of
Life until the potion has been soaked up
completely. Then focus your power on the forming
aura of life and shape a container for the
unbound forces'. The more power a mage invests,
the more golems can be created before the aura
dissipates. Every week, there is a 10 percent
chance that the golem will crumble to dust. If
you command a golem to 'MAKE CASTLE' or 'MAKE
ROAD', it will turn itself into 4 stones that it
uses in construction, and disintegrate
afterwards.
</text>
</string>
<string name="irongolem">
<text locale="de">Je mehr Kraft der Magier investiert,
desto mehr Golems k<>nnen geschaffen werden.
Jeder Golem hat jede Runde eine Chance von 15
Prozent zu Staub zu zerfallen. Gibt man den
Golems den Befehl MACHE SCHWERT/BIH<49>NDER oder
MACHE SCHILD/KETTENHEMD/PLATTENPANZER, so werden
pro Golem 4 Eisenbarren verbaut und der Golem
l<>st sich auf.
</text>
<text locale="en">The more power a mage invests, the
more golems can be created before the aura
dissipates. Each golem has a 15% chance per week
to turn to dust. If you command a golem to "MAKE
SWORD/MAKE CLAYMORE" or "MAKE
SHIELD/CHAINMAIL/PLATEMAIL",it will work 5 iron
ingots and disintegrate afterwards.
</text>
</string>
<string name="treegrow">
<text locale="de">Diese Ritual verst<73>rkt die Wirkung des
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magischen Trankes um ein vielfaches. Wo sonst aus
einem Stecken nur ein Baum spie<69>en konnte, so
treibt nun jeder Ast Wurzeln.
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</text>
<text locale="en">This ritual greatly increases the
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effect of the potion. Now every branch becomes a
sturdy oak where before only one could be grown
from a log.
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</text>
</string>
<string name="rustweapon">
<text locale="de">Mit diesem Ritual wird eine dunkle
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Gewitterfront beschworen, die sich
unheilverk<72>ndend <20>ber der Region auft<66>rmt. Der
magische Regen wird alles Erz rosten lassen. Seine
Kraft reicht nicht aus, um R<>stungen unbrauchbar
zu machen, jedoch werden Eisenwaffen so
unbrauchbar schartig und rostig, dass man sie
wegwerfen muss. Die Zerst<73>rungskraft des Regens
ist von der investierten Kraft des Magiers
abh<62>ngig. F<>r jede Stufe k<>nnen bis zu 10
Eisenwaffen betroffen werden. Ein Ring der Macht
verst<73>rkt die Wirkung wie eine zus<75>tzliche Stufe.
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</text>
<text locale="en">This ritual conjurs up a dark
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thunderstorm that affects a whole region. The
magic rain will let rust any ore. Its power is not
strong enough to destroy armors, but any iron
weapons will get so rusty that they won't be
usable any more. The exact number of weapons
affected by the rain depends on the ammount of
power invested by the mage. Up to ten weapons can
be destroyed per level - a Ring Of Power increases
the effect like an additional level.
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</text>
</string>
<string name="kaelteschutz">
<text locale="de">Dieser Zauber erm<72>glicht es dem Magier
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Insekten auf magische Weise vor der l<>hmenden
K<>lte der Gletscher zu bewahren. Sie k<>nnen
Gletscher betreten und dort normal agieren. Der
Spruch wirkt auf Stufe*10 Insekten. Ein Ring der
Macht erh<72>ht die Menge der verzauberbaren Insekten
zus<75>tzlich um 10.
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</text>
<text locale="en">This spell enables the druid to
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magically protect insects from the paralysing cold
of a glacier. Under the effect of this spell,
insects are able to enter glaciers and act
normally there. Ten insects per level can be
protected in this way. A Ring Of Power increases
the number by additional ten.
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</text>
</string>
<string name="hagel">
<text locale="de">Im Kampf ruft der Magier die
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Elementargeister der K<>lte an und bindet sie an
sich. Sodann kann er ihnen befehlen, den Gegner
mit Hagelk<6C>rnern und Eisbrocken zuzusetzen.
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</text>
<text locale="en">During a battle the druid calls the
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Elemental Spirits Of Cold and binds them to
himself. Then he commands them to attack his foes
with hail and ice missiles.
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</text>
</string>
<string name="ironkeeper">
<text locale="de">Erschafft einen W<>chtergeist, der
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Eisen- und Laenabbau durch nichtalliierte Parteien
(HELFE BEWACHE) verhindert, solange er die Region
bewacht. Der Bergw<67>chter ist an den Ort der
Beschw<68>rung gebunden.
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</text>
<text locale="en">Creates a guardian spirit on a
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mountain or glacier that keeps all factions that
are not allied (HELP GUARD) from mining iron or
laen as long as it guards the region. The Mountain
Guardian is^bound to the loaction where it has
been summoned.
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</text>
</string>
<string name="magicstreet">
<text locale="de">Durch Ausf<73>hrung dieser Rituale ist
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der Magier in der Lage einen m<>chtigen
Erdelementar zu beschw<68>ren. Solange dieser in den
Boden gebannt ist, wird kein Regen die Wege
aufweichen und kein Flu<6C> Br<42>cken zerst<73>ren k<>nnen.
Alle Reisende erhalten damit die gleichen
Vorteile, die sonst nur ein ausgebautes
gepflastertes Stra<72>ennetz bietet. Selbst S<>mpfe
und Gletscher k<>nnen so verzaubert werden. Je mehr
Kraft der Magier in den Bann legt, desto l<>nger
bleibt die Stra<72>e bestehen.
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</text>
<text locale="en">By performing these rituals the druid
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is able to summon a powerful earth elemental. As
long as this elemental remains bound to a region,
no rain can turn a path into mud and no river can
destroy a bridge. All travelers in this region
gain the same advantages as if they were
travelling on a road. Even swamps and glaciers can
be enchanted in this way. The more power the druid
invests, the longer the roads remain intact.
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</text>
</string>
<string name="windshield">
<text locale="de">Die Anrufung der Elementargeister des
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Windes beschw<68>rt pl<70>tzliche Windb<64>en, kleine
Windhosen und Luftl<74>cher herauf, die die
gegnerischen Sch<63>tzen behindern werden.
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</text>
<text locale="en">Calling the Elemental Spirits Of Wind
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conjurs up sudden breezes, small whirlwinds and
minor turbulences that will hinder enemy archers.
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</text>
</string>
<string name="mallorntreegrow">
<text locale="de">Diese Ritual verst<73>rkt die Wirkung des
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magischen Trankes um ein vielfaches. Wo sonst aus
einem Stecken nur ein Baum spie<69>en konnte, so
treibt nun jeder Ast Wurzeln.
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</text>
<text locale="en">This ritual greatly increases the
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effect of the potion. Now every branch becomes a
mallorn tree where before only one could be grown
from a log.
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</text>
</string>
<string name="goodwinds">
<text locale="de">Der Magier zwingt mit diesem Ritual
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die Elementargeister des Wassers in seinen Dienst
und bringt sie dazu, das angegebene Schiff
schneller durch das Wasser zu tragen. Zudem wird
das Schiff nicht durch ung<6E>nstige Winde oder
Str<74>mungen beeintr<74>chtigt.
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</text>
<text locale="en">While being aboard a ship, the druid
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uses this ritual to force the Elemental Spirits Of
Water to serve him and commands them to carry the
ship across the water at a higher speed. In
addition, the ship will not be affected by
unfavourable winds or currents.
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</text>
</string>
<string name="healing">
<text locale="de">Nicht nur der Feldscher kann den
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Verwundeten einer Schlacht helfen. Druiden
verm<72>gen mittels einer Beschw<68>rung der
Elementargeister des Lebens Wunden zu schlie<69>en,
gebrochene Knochen zu richten und selbst
abgetrennte Glieder wieder zu regenerieren.
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</text>
<text locale="en">Combat medics are not the only ones
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who can help those who got injured during a
battle. Druids are, with the help of a summons of
the Elemental Spirits Of Life, able to heal
wounds, mend broken bones or even regenerate
separated limbs as well.
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</text>
</string>
<string name="reelingarrows">
<text locale="de">Diese Beschw<68>rung <20>ffnet ein Tor in
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die Ebene der Elementargeister des Windes. Sofort
erheben sich in der Umgebung des Tors starke Winde
oder gar St<53>rme und behindern alle Sch<63>tzen einer
Schlacht.
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</text>
<text locale="en">This summons opens a gate to the plane
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of Elemental Spirits Of Wind. Immediately, strong
winds or even storms will rise near the gate and
hinder all archers during a battle.
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</text>
</string>
<string name="gwyrrdfumbleshield">
<text locale="de">Dieses Ritual beschw<68>rt einige
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Elementargeister der Magie und schickt sie in die
Reihen der feindlichen Magier. Diesen wird das
Zaubern f<>r die Dauer des Kampfes deutlich
schwerer fallen.
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</text>
<text locale="en">This ritual summons some Elemental
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Spirits Of Magic and sends them into the ranks of
the enemy mages. Casting spells will be much
harder for them during the battle.
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</text>
</string>
<string name="transferauradruide">
<text locale="de">Mit Hilfe dieses Zaubers kann der
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Magier eigene Aura im Verh<72>ltnis 2:1 auf einen
anderen Magier des gleichen Magiegebietes
<09>bertragen.
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</text>
<text locale="en">The caster can transfer mana at a
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ratio of 2:1 to another member of the same school
of magic with the help of this spell.
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</text>
</string>
<string name="earthquake">
<text locale="de">Der Druide beschw<68>rt mit diesem Ritual
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einen Elementargeist der Erde und bringt ihn dazu,
die Erde erbeben zu lassen. Dieses Erdbeben wird
alle Geb<65>ude in der Region besch<63>digen.
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</text>
<text locale="en">With this ritual the druid summons an
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Elemental Spirit Of Earth that brings the ground
to shake. This earthquake damages all buildings in
the target region.
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</text>
</string>
<string name="stormwinds">
<text locale="de">Die Beschw<68>rung von Elementargeistern
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der St<53>rme ist ein uraltes Ritual. Der Druide
bannt die Elementare in die Segel der Schiffe, wo
sie helfen, das Schiff mit hoher Geschwindigkeit
<09>ber die Wellen zu tragen. Je mehr Kraft der
Druide in den Zauber investiert, desto gr<67><72>er ist
die Zahl der Elementargeister, die sich bannen
lassen. F<>r jedes Schiff wird ein Elementargeist
ben<65>tigt.
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</text>
<text locale="en">Calling the Elemental Spirits Of Storm
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is an ancient ritual. The druid binds the
elementals to a ship's sails where they can help
to carry the vessel across the waves at an amazing
speed. The more power the druid invests, the
greater is the number of spirits bound. Each ship
needs an own spirit.
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</text>
</string>
<string name="trueseeinggwyrrd">
<text locale="de">Der Spruch erm<72>glicht es einem Magier,
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ein Amulett des Wahren Sehens zu erschaffen. Das
Amulett erlaubt es dem Tr<54>ger, alle Einheiten, die
durch einen Ring der Unsichtbarkeit gesch<63>tzt
sind, zu sehen. Einheiten allerdings, die sich mit
ihrem Tarnungs-Talent verstecken, bleiben
weiterhin unentdeckt.
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</text>
<text locale="en">This spell enables the caster to
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create an Amulet Of True Sight. Wearing such an
amulet, a person can discover anyone wearing a
Ring of Invisibility. Anyway, units concealed by
the use of their stealth skill will remain
undiscovered.
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</text>
</string>
<string name="invisibilitygwyrrd">
<text locale="de">Mit diesem Spruch kann der Zauberer
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einen Ring der Unsichtbarkeit erschaffen. Der
Tr<54>ger des Ringes wird f<>r alle Einheiten anderer
Parteien unsichtbar, egal wie gut ihre Wahrnehmung
auch sein mag. In einer unsichtbaren Einheit muss
jede Person einen Ring tragen.
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</text>
<text locale="en">With this spell the caster can create
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a Ring Of Invisibility. The wearer of this ring
will be invisible to all units of other factions,
no matter how good their perception skill may be.
In an invisible unit, each person must wear a Ring
Of Invisibility.
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</text>
</string>
<string name="homestone">
<text locale="de">Mit dieser Formel bindet der Magier
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auf ewig die Kr<4B>fte der Erde in die Mauern der
Burg,in der er sich gerade befindet. Weder magisch
noch mit schwerem Gesch<63>tz k<>nnen derartig
gest<73>rkte Mauern zerst<73>rt werden, und auch das
Alter setzt ihnen weniger zu. Das Geb<65>ude bietet
sodann auch einen besseren Schutz gegen Angriffe
mit dem Schwert wie mit Magie.
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</text>
<text locale="en">With this spell the druid eternally
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binds the powers of earth to the walls of the
castle in which he currently is. No magic and no
ballistic attacks will ever be able to destroy a
wall that has been fortified in this way and the
castle will also be less affected by aging. In
addition, the building will provide a better
protection against attacks by sword or by magic.
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</text>
</string>
<string name="wolfhowl">
<text locale="de">Nicht wenige Druiden freunden sich im
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Laufe ihres Lebens in der Natur mit den <20>ltesten
Freunden der gro<72>en V<>lker an. Sie erlernen, mit
einem einzigen heulenden Ruf viele ihrer Freunde
herbeizurufen, um ihnen im Kampf beizustehen.
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</text>
<text locale="en">During their life in the wilderness,
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many druids make friends with the wolves who are
the oldest friends of the great races. They learn
to call many of them with a single howl to aid
them in combat.
</text>
</string>
<string name="versteinern">
<text locale="de">Dieser schwierige, aber effektive
Kampfzauber benutzt die Elementargeister des Steins,
um eine Reihe von Gegnern f<>r die Dauer des Kampfes
in Stein zu verwandeln. Die betroffenen Personen
werden nicht mehr k<>mpfen, k<>nnen jedoch auch nicht
verwundet werden.
</text>
<text locale="en">This complicated but effective spell
uses the Elemental Spirits Of Stone to turn a number
of enemies to stone for the duration of combat. The
affected persons won't be able to fight any more, but
they can't be wounded either.
</text>
</string>
<string name="strongwall">
<text locale="de">Mit dieser Formel bindet der Magier zu
Beginn eines Kampfes einige Elementargeister des Fels
in die Mauern des Geb<65>udes, in dem er sich gerade
befindet. Das Geb<65>ude bietet sodann einen besseren
Schutz gegen Angriffe mit dem Schwert wie mit Magie.
</text>
<text locale="en">At the beginning of a battle, the
magician binds some Elemental Spirits Of Rock to the
walls of the builing in which he currently is. The
structure will then provide a better protection against
attacks by sword or by magic.
</text>
</string>
<string name="gwyrrddestroymagic">
<text locale="de">Wie die alten Lehren der Druiden
berichten, besteht das, was die normalen Wesen Magie
nennen aus Elementargeistern. Der Magier beschw<68>rt
und bannt diese in eine Form, um den gew<65>nschten
Effekt zu erzielen. Dieses Ritual nun vermag es, in
diese Welt gerufene Elementargeister zu vertreiben, um
so ein Objekt von Magie zu befreien.
</text>
<text locale="en">Old legends of the druids say that what
normal people call "magic" consists of elemental
spirits. A magician summons these spirits and binds
them to various forms to achieve the desired effects.
This ritual is able to expel any elemental spirits
that have been summoned to this world and thereby
dispels any magic on the target.
</text>
</string>
<string name="treewalkenter">
<text locale="de">Gro<EFBFBD>e Macht liegt in Orten, an denen das
Leben pulsiert. Der Druide kann diese Kraft sammeln
und so ein Tor in die Welt der Geistwesen erschaffen.
Der Druide kann dann Stufe*5 Gewichtseinheiten durch
das Tor entsenden.
</text>
<text locale="en">A great power lies within those places
that are pulsing with life. A druid can focus this
power and thereby create a gate into the World Of
Spirits. He can then send level*5 weight units of
living or dead matter through the gate.
</text>
</string>
<string name="treewalkexit">
<text locale="de">Ein Druide, den es in die Welt der
Geister verschlagen hat, kann mit Hilfe dieses Zaubers
Stufe*5 Gewichtseinheiten in einen Wald auf der
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materiellen Welt zur<75>ckschicken.
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</text>
<text locale="en">A druid who has traveled to the World Of
Spirits can use this spell to send level*5 weight
units of living or dead matter back to a forest in the
material world.
</text>
</string>
<string name="holyground">
<text locale="de">Dieses Ritual beschw<68>rt verschiedene
Naturgeister in den Boden der Region, welche diese
fortan bewachen. In einer so gesegneten Region werden
niemals wieder die Toten ihre Gr<47>ber verlassen, und
anderswo entstandene Untote werden sie wann immer
m<>glich meiden.
</text>
<text locale="en">This ritual binds various rural spirits
to a specific territory to guard the land. In a region
blessed in this way the dead won't ever rise from
their graves again. Existing undead also shun the
sacred grounds and will avoid entering the protected
area whenever possible.
</text>
</string>
<string name="artefaktsackofconservation">
<text locale="de">Der Druide nehme etwas pr<70>pariertes
Leder, welches er in einem gro<72>en Ritual der Reinigung
von allen unreinen Geistern befreie, und binde dann
einige kleine Geister der Luft und des Wassers in das
Material. Aus dem so vorbereiteten Leder fertige er
nun ein kleines Beutelchen, welches in ihm aufbewahrte
Kr<4B>uter besser zu konservieren vermag.
</text>
<text locale="en">The druid takes some specially prepared
leather and performes a great ritual during which the
leather is cleansed of all impure spirits. Then he
binds some minor spirits of air and water to the
material. After completing this process, the druid
works the enchanted leather into a small pouch which
is suitable to contain herbs, for it is able to
preserve them for a long time and prevents rot.
</text>
</string>
<string name="summonent">
<text locale="de">Mit Hilfe dieses Zaubers weckt der
Druide die in den W<>lder der Region schlummernden
Ents aus ihrem <20>onenlangen Schlaf. Die wilden
Baumwesen werden sich ihm anschlie<69>en und ihm
beistehen, jedoch nach einiger Zeit wieder in
Schlummer verfallen.
</text>
<text locale="en">With the help of this spell the druid
awakens the ents who are slumbering in the forests of
a region from aeons of sleep. These strange
tree-creatures will join him and aid his cause, but
after a while they will sink back into their slumber.
</text>
</string>
<string name="gwyrrdfamiliar">
<text locale="de">Einem erfahrenen Druidem wird irgendwann
auf seinen Wanderungen ein ungew<65>hnliches Exemplar
einer Gattung begegnen, welches sich dem Druiden
anschlie<69>en wird.
</text>
<text locale="en">Once during his travels, the seasoned
druid will meet an extraordinary creature of its
species that will join him.
</text>
</string>
<string name="blessstonecircle">
<text locale="de">Dieses Ritual segnet einen Steinkreis,
der zuvor aus Steinen und etwas Holz gebaut werden
muss. Die Segnung des Druiden macht aus dem Kreis
eine m<>chtige St<53>tte magischen Wirkens.
</text>
<text locale="en">This ritual blesses a circle of stones
that has to be constructed from stones and some wood
before. The druid's blessing turns the circle into a
place of great magic that is suitable for rituals of
all kinds.
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</text>
</string>
</namespace>
</strings>