server/src/kernel
2015-10-14 22:09:11 +02:00
..
alliance.c
alliance.h
alliance.test.c remove a faction from its alliance when it is dead. 2015-06-21 17:49:22 +02:00
ally.c
ally.h
ally.test.c
build.c leak: in tests, when correct message_type doesn't exist, arguments should not leak 2015-10-14 20:41:42 +02:00
build.h free multi-level construction correctly, avoid duplication 2015-10-13 22:56:16 +02:00
build.test.c leak: teardown build tests, free construction data 2015-10-13 23:09:50 +02:00
building.c pervious commit did not compile: small copy/paste error 2015-10-14 12:14:33 +02:00
building.h
building.test.c
CMakeLists.txt fix anything that uses the calendar module. opps. 2015-09-12 12:54:49 +02:00
command.c
command.h
config.c leak: deleting a config entry did not free its name 2015-10-14 20:45:43 +02:00
config.h add missing guard.h include everywhere, remove duplicate prototypes from config.h 2015-09-12 23:41:37 +02:00
config.test.c memory leak: free params after test 2015-10-14 12:01:33 +02:00
connection.c change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups. 2015-08-27 16:16:55 +02:00
connection.h
curse.c age_unit accidentally returned AT_AGE_REMOVE (caused by a recent change to curse_age) 2015-08-25 22:50:58 +02:00
curse.h magicians can always identify their own curse-effects. 2015-08-07 15:52:10 +02:00
curse.test.c there is a memory leak in test_long_order_hungry, but the root cause lies deeper 2015-10-14 12:51:45 +02:00
equipment.c
equipment.h
equipment.test.c
faction.c refactor free_messagelist, fix leak in test_merge_split 2015-10-14 14:08:50 +02:00
faction.h increase the datatype for scores from int to long long 2015-09-06 19:04:04 +02:00
faction.test.c Merge branch 'master' into develop 2015-06-21 18:32:10 +02:00
group.c
group.h
group.test.c
item.c memory leak: free weapon data 2015-10-13 22:27:43 +02:00
item.h memory leak: free weapon data 2015-10-13 22:27:43 +02:00
item.test.c
jsonconf.c do not leak terrain.herbs 2015-10-14 21:37:27 +02:00
jsonconf.h
jsonconf.test.c prevent memory leak of cJSON structures in tests 2015-10-13 21:21:31 +02:00
messages.c refactor free_messagelist, fix leak in test_merge_split 2015-10-14 14:08:50 +02:00
messages.h refactor free_messagelist, fix leak in test_merge_split 2015-10-14 14:08:50 +02:00
messages.test.c correctly release messages created in test_merge_split 2015-10-14 20:21:38 +02:00
objtypes.h
order.c fixed a crash 2015-10-14 22:06:40 +02:00
order.h leak: free per-locale cached order data (has additional refcount) 2015-10-13 23:25:44 +02:00
order.test.c call free_order for each remaining reference 2015-10-14 20:56:09 +02:00
pathfinder.c
pathfinder.h
plane.c merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
plane.h
pool.c Bug 2115: fix cerrdor -> cerddor spelling errors. 2015-07-07 20:30:34 +02:00
pool.h
pool.test.c leaks: call cleanup, free triggers 2015-10-14 20:29:07 +02:00
race.c Merge branch 'feature/bug-2053-attack-monsters' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-2053-attack-monsters 2015-09-19 13:35:53 +02:00
race.h refactoring: split out a module for race prefixes 2015-09-12 12:24:10 +02:00
race.test.c
region.c refactor free_messagelist, fix leak in test_merge_split 2015-10-14 14:08:50 +02:00
region.h remove region.donations, replace with a global list. 2015-09-09 16:47:09 +02:00
render.h
resources.c
resources.h
save.c reduce cron log spam 2015-09-26 22:42:22 +02:00
save.h
save.test.c
ship.c free multi-level construction correctly, avoid duplication 2015-10-13 22:56:16 +02:00
ship.h get_captain is wrong, the rules say the captain is the FIRST unit in the ship, which I believe means ship_owner, not best skill. 2015-08-07 13:07:45 +02:00
ship.test.c eliminate warning (unused variable) 2015-08-16 19:55:11 +02:00
skills.c Add a message that contains the password in the first report, so Magellan can pick it up. 2015-08-15 20:25:36 +02:00
skills.h
spell.c leak: spell names and other strings need to be released. 2015-10-14 13:58:55 +02:00
spell.h memory leak: free spell components and spells at exit 2015-10-13 22:02:58 +02:00
spell.test.c
spellbook.c
spellbook.h
spellbook.test.c
teleport.c
teleport.h
terrain.c do not leak terrain.herbs 2015-10-14 21:37:27 +02:00
terrain.h visual studio compilation fix 2015-10-14 22:09:11 +02:00
terrainid.h
types.h
unit.c move guard implementation into a module (WIP) 2015-09-12 22:53:54 +02:00
unit.h fix signature of callback 2015-09-12 16:29:57 +02:00
unit.test.c produceexp uses a json-configurable constant 2015-09-12 16:38:51 +02:00
version.h save the faction.max_spelllevel in the data file, do not recalculate it each time. 2015-08-19 19:43:47 +02:00
xmlreader.c remove parse_main from xmlreader, everything superseeded by jsonconf 2015-09-12 18:16:23 +02:00
xmlreader.h