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alliance.c
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alliance.h
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alliance.test.c
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remove a faction from its alliance when it is dead.
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2015-06-21 17:49:22 +02:00 |
ally.c
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ally.h
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ally.test.c
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build.c
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leak: in tests, when correct message_type doesn't exist, arguments should not leak
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2015-10-14 20:41:42 +02:00 |
build.h
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free multi-level construction correctly, avoid duplication
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2015-10-13 22:56:16 +02:00 |
build.test.c
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leak: teardown build tests, free construction data
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2015-10-13 23:09:50 +02:00 |
building.c
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pervious commit did not compile: small copy/paste error
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2015-10-14 12:14:33 +02:00 |
building.h
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building.test.c
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CMakeLists.txt
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fix anything that uses the calendar module. opps.
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2015-09-12 12:54:49 +02:00 |
command.c
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command.h
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config.c
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leak: deleting a config entry did not free its name
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2015-10-14 20:45:43 +02:00 |
config.h
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add missing guard.h include everywhere, remove duplicate prototypes from config.h
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2015-09-12 23:41:37 +02:00 |
config.test.c
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memory leak: free params after test
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2015-10-14 12:01:33 +02:00 |
connection.c
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change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups.
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2015-08-27 16:16:55 +02:00 |
connection.h
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curse.c
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age_unit accidentally returned AT_AGE_REMOVE (caused by a recent change to curse_age)
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2015-08-25 22:50:58 +02:00 |
curse.h
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magicians can always identify their own curse-effects.
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2015-08-07 15:52:10 +02:00 |
curse.test.c
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there is a memory leak in test_long_order_hungry, but the root cause lies deeper
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2015-10-14 12:51:45 +02:00 |
equipment.c
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equipment.h
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equipment.test.c
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faction.c
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refactor free_messagelist, fix leak in test_merge_split
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2015-10-14 14:08:50 +02:00 |
faction.h
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increase the datatype for scores from int to long long
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2015-09-06 19:04:04 +02:00 |
faction.test.c
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Merge branch 'master' into develop
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2015-06-21 18:32:10 +02:00 |
group.c
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group.h
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group.test.c
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item.c
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memory leak: free weapon data
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2015-10-13 22:27:43 +02:00 |
item.h
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memory leak: free weapon data
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2015-10-13 22:27:43 +02:00 |
item.test.c
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jsonconf.c
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do not leak terrain.herbs
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2015-10-14 21:37:27 +02:00 |
jsonconf.h
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jsonconf.test.c
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prevent memory leak of cJSON structures in tests
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2015-10-13 21:21:31 +02:00 |
messages.c
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refactor free_messagelist, fix leak in test_merge_split
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2015-10-14 14:08:50 +02:00 |
messages.h
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refactor free_messagelist, fix leak in test_merge_split
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2015-10-14 14:08:50 +02:00 |
messages.test.c
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correctly release messages created in test_merge_split
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2015-10-14 20:21:38 +02:00 |
objtypes.h
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order.c
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fixed a crash
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2015-10-14 22:06:40 +02:00 |
order.h
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leak: free per-locale cached order data (has additional refcount)
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2015-10-13 23:25:44 +02:00 |
order.test.c
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call free_order for each remaining reference
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2015-10-14 20:56:09 +02:00 |
pathfinder.c
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pathfinder.h
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plane.c
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merge feature/test-cleanup
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2015-07-01 21:24:44 +02:00 |
plane.h
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pool.c
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Bug 2115: fix cerrdor -> cerddor spelling errors.
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2015-07-07 20:30:34 +02:00 |
pool.h
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pool.test.c
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leaks: call cleanup, free triggers
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2015-10-14 20:29:07 +02:00 |
race.c
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Merge branch 'feature/bug-2053-attack-monsters' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-2053-attack-monsters
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2015-09-19 13:35:53 +02:00 |
race.h
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refactoring: split out a module for race prefixes
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2015-09-12 12:24:10 +02:00 |
race.test.c
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region.c
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refactor free_messagelist, fix leak in test_merge_split
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2015-10-14 14:08:50 +02:00 |
region.h
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remove region.donations, replace with a global list.
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2015-09-09 16:47:09 +02:00 |
render.h
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resources.c
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resources.h
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save.c
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reduce cron log spam
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2015-09-26 22:42:22 +02:00 |
save.h
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save.test.c
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ship.c
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free multi-level construction correctly, avoid duplication
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2015-10-13 22:56:16 +02:00 |
ship.h
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get_captain is wrong, the rules say the captain is the FIRST unit in the ship, which I believe means ship_owner, not best skill.
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2015-08-07 13:07:45 +02:00 |
ship.test.c
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eliminate warning (unused variable)
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2015-08-16 19:55:11 +02:00 |
skills.c
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Add a message that contains the password in the first report, so Magellan can pick it up.
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2015-08-15 20:25:36 +02:00 |
skills.h
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spell.c
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leak: spell names and other strings need to be released.
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2015-10-14 13:58:55 +02:00 |
spell.h
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memory leak: free spell components and spells at exit
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2015-10-13 22:02:58 +02:00 |
spell.test.c
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spellbook.c
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spellbook.h
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spellbook.test.c
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teleport.c
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teleport.h
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terrain.c
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do not leak terrain.herbs
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2015-10-14 21:37:27 +02:00 |
terrain.h
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visual studio compilation fix
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2015-10-14 22:09:11 +02:00 |
terrainid.h
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types.h
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unit.c
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move guard implementation into a module (WIP)
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2015-09-12 22:53:54 +02:00 |
unit.h
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fix signature of callback
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2015-09-12 16:29:57 +02:00 |
unit.test.c
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produceexp uses a json-configurable constant
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2015-09-12 16:38:51 +02:00 |
version.h
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save the faction.max_spelllevel in the data file, do not recalculate it each time.
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2015-08-19 19:43:47 +02:00 |
xmlreader.c
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remove parse_main from xmlreader, everything superseeded by jsonconf
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2015-09-12 18:16:23 +02:00 |
xmlreader.h
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