reduce cron log spam

This commit is contained in:
Enno Rehling 2015-09-26 22:42:22 +02:00
parent 9ceea5bd44
commit 3eead446d0
2 changed files with 15 additions and 18 deletions

View File

@ -1691,9 +1691,9 @@ void do_combatmagic(battle * b, combatmagic_t was)
if (was == DO_PRECOMBATSPELL) {
for (s = b->sides; s != b->sides + b->nsides; ++s) {
fighter *fig = 0;
if (s->bf->attacker) {
if (fval(s->faction, FFL_CURSED) && s->bf->attacker) {
spell *sp = find_spell("igjarjuk");
if (sp && fval(s->faction, FFL_CURSED)) {
if (sp) {
int si;
for (si = 0; s->enemies[si]; ++si) {
side *se = s->enemies[si];

View File

@ -1204,7 +1204,7 @@ faction *readfaction(struct gamedata * data)
READ_STR(data->store, name, sizeof(name));
f->banner = _strdup(name);
log_printf(stdout, " - Lese Partei %s (%s)\n", f->name, factionid(f));
log_debug(" - Lese Partei %s (%s)", f->name, factionid(f));
READ_STR(data->store, name, sizeof(name));
if (set_email(&f->email, name) != 0) {
@ -1385,7 +1385,7 @@ int readgame(const char *filename, bool backup)
FILE *F;
init_locales();
log_printf(stdout, "- reading game data from %s\n", filename);
log_debug("- reading game data from %s\n", filename);
sprintf(path, "%s/%s", datapath(), filename);
if (backup) {
@ -1433,7 +1433,7 @@ int readgame(const char *filename, bool backup)
a_read(&store, &global.attribs, NULL);
READ_INT(&store, &turn);
global.data_turn = turn;
log_printf(stdout, " - reading turn %d\n", turn);
log_debug(" - reading turn %d\n", turn);
rng_init(turn);
++global.cookie;
READ_INT(&store, &nread); /* max_unique_id = ignore */
@ -1501,7 +1501,7 @@ int readgame(const char *filename, bool backup)
/* Read factions */
read_alliances(&store);
READ_INT(&store, &nread);
log_printf(stdout, " - Einzulesende Parteien: %d\n", nread);
log_debug(" - Einzulesende Parteien: %d\n", nread);
fp = &factions;
while (*fp)
fp = &(*fp)->next;
@ -1522,7 +1522,7 @@ int readgame(const char *filename, bool backup)
if (rmax < 0) {
rmax = nread;
}
log_printf(stdout, " - Einzulesende Regionen: %d/%d\r", rmax, nread);
log_debug(" - Einzulesende Regionen: %d/%d\r", rmax, nread);
while (--nread >= 0) {
unit **up;
int x, y;
@ -1530,7 +1530,7 @@ int readgame(const char *filename, bool backup)
READ_INT(&store, &y);
if ((nread & 0x3FF) == 0) { /* das spart extrem Zeit */
log_printf(stdout, " - Einzulesende Regionen: %d/%d * %d,%d \r", rmax, nread, x, y);
log_debug(" - Einzulesende Regionen: %d/%d * %d,%d \r", rmax, nread, x, y);
}
--rmax;
@ -1635,16 +1635,15 @@ int readgame(const char *filename, bool backup)
update_interval(u->faction, u->region);
}
}
log_printf(stdout, "\n");
read_borders(&store);
binstore_done(&store);
fstream_done(&strm);
/* Unaufgeloeste Zeiger initialisieren */
log_printf(stdout, "fixing unresolved references.\n");
log_debug("fixing unresolved references.\n");
resolve();
log_printf(stdout, "updating area information for lighthouses.\n");
log_debug("updating area information for lighthouses.\n");
for (r = regions; r; r = r->next) {
if (r->flags & RF_LIGHTHOUSE) {
building *b;
@ -1652,7 +1651,7 @@ int readgame(const char *filename, bool backup)
update_lighthouse(b);
}
}
log_printf(stdout, "marking factions as alive.\n");
log_debug("marking factions as alive.\n");
for (f = factions; f; f = f->next) {
if (f->flags & FFL_NPC) {
f->alive = 1;
@ -1699,7 +1698,7 @@ int readgame(const char *filename, bool backup)
if (loadplane || maxregions >= 0) {
remove_empty_factions();
}
log_printf(stdout, "Done loading turn %d.\n", turn);
log_debug("Done loading turn %d.\n", turn);
return 0;
}
@ -1805,7 +1804,7 @@ int writegame(const char *filename)
WRITE_INT(&store, n);
WRITE_SECTION(&store);
log_printf(stdout, " - Schreibe %d Parteien...\n", n);
log_debug(" - Schreibe %d Parteien...\n", n);
for (f = factions; f; f = f->next) {
if (fval(f, FFL_NPC)) {
clear_npc_orders(f);
@ -1819,13 +1818,12 @@ int writegame(const char *filename)
n = listlen(regions);
WRITE_INT(&store, n);
WRITE_SECTION(&store);
log_printf(stdout, " - Schreibe Regionen: %d \r", n);
log_debug(" - Schreibe Regionen: %d", n);
for (r = regions; r; r = r->next, --n) {
/* plus leerzeile */
if ((n % 1024) == 0) { /* das spart extrem Zeit */
log_printf(stdout, " - Schreibe Regionen: %d \r", n);
fflush(stdout);
log_debug(" - Schreibe Regionen: %d", n);
}
WRITE_SECTION(&store);
WRITE_INT(&store, r->x);
@ -1876,7 +1874,6 @@ int writegame(const char *filename)
binstore_done(&store);
fstream_done(&strm);
log_printf(stdout, "\nOk.\n");
return 0;
}