Enno Rehling
bb374629ba
Angepasste Jamfiles
2007-02-03 15:26:28 +00:00
Enno Rehling
ed70863843
Total ohne Not mal wieder eine grosse Umstellung gemacht: Diesmal am Parser.
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Okay, natuerlich habe ich damit was im Sinne: Das ist eine Vorbereitung auf voll geskriptete, neu zugefuegte Befehle und anderes Processing (aus Skripten). Fuer ein neues Spiel.
Hoffen wir, dass nicht zuviel kaputtgeht :-)
2006-08-12 19:15:16 +00:00
Enno Rehling
b89721873c
http://eressea.upb.de/mantis/view.php?id=905
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"fehlende Info bei OPTION TALENTVERSCHIEBUNG mit Dämonen"
Anzeige von Daemonentalenten mit OPTION TV, auch wenn sie auf 0 gefallen sind.
2006-08-01 22:35:26 +00:00
Enno Rehling
7b76da7c39
count_unit(u) bestimmt, welche einheiten zum partei-limit gezaehlt werden. Das sollten alle sein, sind's aber vorlaeufig nicht.
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ausserdem ein bischen code-cleanup.
2006-07-29 14:04:49 +00:00
Enno Rehling
bb1ba6b366
The new GM tool, added to the eressea/ directory. All that remains is to
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salvage some mapper functionality and stuff it in there (and cleanup), then
the mapper/ directory can go.
2006-03-24 07:35:51 +00:00
Enno Rehling
3fb3e7b201
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
Enno Rehling
b7552f0d06
- New random number generator
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- Faster get_pooled/use_pooled
- faster peasants()
- faster plagues()
- faster horses()
2006-02-19 22:43:56 +00:00
Enno Rehling
dceb83c6a7
The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever).
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#define KARMA_MODULE is you want to use fspecial in the future.
2006-02-17 22:59:03 +00:00
Enno Rehling
9475e47606
- bugfix capacities
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- a little cleanup
2006-02-11 23:18:10 +00:00
Enno Rehling
e936284347
Massive changes:
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- removed all hadcoded weapons
- added code to put resources like iron&wood in XML
- added laen & wood to XML
- fixed damage for mallorn lance
- removed the old entrise code
- added new ent code in lua, eressea-only
2006-02-11 16:11:16 +00:00
Enno Rehling
d5c94df710
the awkwardly named 'young tree' is now called 'sapling'
2006-02-10 22:24:20 +00:00
Enno Rehling
102a68f01e
eliminating iconv in favor of the encoding in libxml2
2006-02-09 22:43:31 +00:00
Enno Rehling
ef2e1c8da9
project eressa64: trying to run eressea natively on 64 bit hardware.
2006-02-09 19:39:17 +00:00
Enno Rehling
9466428c4d
bugfix: create_mage u. Dämonen/VERGESSE
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Windows: weg mit der Debug-CRT
2006-02-05 10:47:28 +00:00
Enno Rehling
4b0074cb3a
don't use MT library for release
2006-02-04 13:08:44 +00:00
Enno Rehling
b0e5f436cd
- lots of memory leaks fixed.
2006-01-29 01:55:36 +00:00
Enno Rehling
0fe3e9ad4b
Project files: Not using MT libraries in VC7 really speeds up the CRT calls.
2006-01-24 23:20:33 +00:00
Christian Schlittchen
d8de765bb7
- Quickfix fuer Crashbug im Mapper beim Erzeugen neuer Einheiten
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- WdW-Sphinx-Kram
2006-01-15 18:47:52 +00:00
Enno Rehling
104b64124f
mapper: selections can do shortcut keys
2005-12-31 13:29:22 +00:00
Enno Rehling
988a0078c4
Bessere Lösung für das auto-seeding: Jeder Terraintyp kriegt eine relative Häufigkeit in die XML-Daten.
2005-12-31 13:13:44 +00:00
Enno Rehling
c30cebd352
Beim erzeugen neuer Inseln keine Eisberge und Vulkane mehr machen.
2005-12-31 13:01:11 +00:00
Enno Rehling
e89b1c908d
crashbug mapper
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bugfix random_terrain
2005-12-04 00:58:57 +00:00
Enno Rehling
10b2d08a0a
new attribute "object" allows arbitrary named data to be added to any object (improvement on the "key" attribute)
2005-11-26 11:49:20 +00:00
Enno Rehling
38062fa990
more code that fails when there are no luxuries
2005-11-26 01:16:55 +00:00
Enno Rehling
9d1f1d77fe
fix
2005-11-26 01:09:39 +00:00
Enno Rehling
6772d1892e
kingdoms: templates race needs to exist to make monsterfaction
2005-11-26 01:09:11 +00:00
Enno Rehling
7fcdcf10dd
mapper: settg breaks when you have no luxuries
2005-11-26 01:02:21 +00:00
Enno Rehling
eaf1c0f447
mapper: choose_terrain didn't work with only 2 terrains.
2005-11-26 00:58:27 +00:00
Enno Rehling
3524cb59d2
random_terrain() function
2005-11-26 00:42:32 +00:00
Enno Rehling
b086e9f93a
kingdoms: crashfix mapper when finding random terrain
2005-11-26 00:34:05 +00:00
Enno Rehling
f0ce33304b
kingdoms: handling lack of luxuries
2005-11-26 00:08:47 +00:00
Enno Rehling
802228db41
null-pointer check if no terrain was picked for terraforming
2005-11-19 15:54:16 +00:00
Enno Rehling
881f1ff2df
terraforming from the mapper broke with last terrain-changes
2005-11-19 15:42:30 +00:00
Enno Rehling
f6952988e4
made compatible to earlier luabind version (just to avoid some work non VC++), but a little hackishly through the BOOST_VERSION define.
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removed some almost unused funtions (pt_find, etc).
2005-11-01 20:33:21 +00:00
Enno Rehling
dfc6f83c62
upgrade to luabind beta-7 devel-2
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upgrade to g++ 4.0
2005-10-31 22:34:45 +00:00
Enno Rehling
ada8c3a52d
bugfix: water of life
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initialization of potion text
removing #if 0 code.
2005-10-30 09:51:02 +00:00
Enno Rehling
adbefd89c5
Fixing order of libraries
2005-10-29 11:10:58 +00:00
Enno Rehling
0e0f37d970
bugfix seed-registrierung
2005-10-26 19:02:45 +00:00
Enno Rehling
6107e84b54
making the mapper compile
2005-10-25 13:01:55 +00:00
Enno Rehling
19a7624fe8
making the mapper compile
2005-10-25 12:59:23 +00:00
Enno Rehling
68433ad0d1
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling
dabbeb39a6
noch eine Stelle vergessen
2005-10-24 22:02:39 +00:00
Enno Rehling
4ce88dad13
removing the old NEW_RESOURCEGROWTh macro
2005-10-24 20:06:40 +00:00
Enno Rehling
ff761f22b3
bugfix mapper-initialization
2005-10-11 20:39:53 +00:00
Enno Rehling
1d09adb884
splitting old resource registration in two parts.
2005-10-03 21:46:57 +00:00
Enno Rehling
5dfc2f08b6
Apfel, Nuss und Mandelkern (und Kekse) fleigen raus aus dem Source.
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Burgen fliegen aus dem Source.
XML reader unterstützt jetzt auch Gebäude mit mehreren Ausbaustufen.
2005-10-03 20:59:11 +00:00
Enno Rehling
5edd84e47e
removing unused code for reading the dropouts-file.
2005-10-02 16:20:11 +00:00
Enno Rehling
b915bf74f3
last of the GROWING_TREES defines
2005-09-11 08:16:31 +00:00
Enno Rehling
bcf0b8d446
removed the old GROWING_TREES macro.
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Also, made sure starting regions always have at least a few trees and horses, because I'm sick and tired of the complaints.
2005-09-10 21:09:51 +00:00
Enno Rehling
8276a63c1e
http://eressea.upb.de/mantis/view.php?id=680
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Einheit verhungert und Gegenstände gehen verloren
Aauflösen von Einheiten vereinheitlicht, und einige alte #defines mitsamt Code entfernt.
2005-09-08 19:03:42 +00:00