Commit Graph

2408 Commits

Author SHA1 Message Date
Enno Rehling f6952988e4 made compatible to earlier luabind version (just to avoid some work non VC++), but a little hackishly through the BOOST_VERSION define.
removed some almost unused funtions (pt_find, etc).
2005-11-01 20:33:21 +00:00
Enno Rehling dfc6f83c62 upgrade to luabind beta-7 devel-2
upgrade to g++ 4.0
2005-10-31 22:34:45 +00:00
Enno Rehling 40fb0c5528 plural kraeuterbeutel 2005-10-31 20:01:27 +00:00
Enno Rehling 6ca3befa29 http://eressea.upb.de/mantis/bug_change_status_page.php
Fehler bei Produktion von Stufe 1 Traenken

herbalism instead of alchemy
2005-10-31 19:20:10 +00:00
Enno Rehling db9589bed1 luxusgueter raus aus dem code, rein in die CML files 2005-10-30 18:22:28 +00:00
Enno Rehling eba19999f4 noch mehr funktionen mit new_ prefix aus pool.h bekommen den entfernt. 2005-10-30 15:42:15 +00:00
Enno Rehling 9b7128b660 http://eressea.upb.de/mantis/view.php?id=743
Prozentangaben fuer Wuestenstrassen sind verdoppelt.
2005-10-30 15:36:10 +00:00
Enno Rehling 7cfc188e64 bug in pool-parameters (mode and amount mixed up in production code) 2005-10-30 11:55:22 +00:00
Enno Rehling ada8c3a52d bugfix: water of life
initialization of potion text
removing #if 0 code.
2005-10-30 09:51:02 +00:00
Enno Rehling 1113d3d7e9 bugfix luxuries. now possible (though not done) to read them from xml. 2005-10-29 16:28:10 +00:00
Enno Rehling 89e8c622c7 more weapons out of the code. 2005-10-29 16:10:08 +00:00
Enno Rehling baab10febe the last of the item_type constants disappear. 2005-10-29 15:03:18 +00:00
Enno Rehling f6524ee015 kicking out a few more hardcoded item_type objects. 2005-10-29 14:48:37 +00:00
Enno Rehling cb9106473b Special non-item resources like hp and peasant can now be defined externally.
removed all the hardcoded armor from the source.
2005-10-29 14:12:46 +00:00
Enno Rehling 3eef9447e9 renaming the pool funtions (no need for a new_ prefix anymore) 2005-10-29 12:25:53 +00:00
Enno Rehling 7017f27304 quick changes to remove the old pool functions that use resource_t 2005-10-29 12:08:40 +00:00
Enno Rehling 43e44a083e bugfix init_oditems: if a resource was later in the list than one that used it, the game would crash 2005-10-29 11:39:34 +00:00
Enno Rehling 91da1f6e89 The quest to remove resource_t from the game continues (finally) 2005-10-29 11:17:21 +00:00
Enno Rehling adbefd89c5 Fixing order of libraries 2005-10-29 11:10:58 +00:00
Enno Rehling 13efa939c1 ao_daemon, not daemoneye 2005-10-26 20:44:49 +00:00
Enno Rehling 756b65b1ed functions need to be defined before used by items (before xml) 2005-10-26 20:30:02 +00:00
Enno Rehling e31215f8f1 removing hardcoded itemtypes that now give warnings. 2005-10-26 20:12:28 +00:00
Enno Rehling a8480e3865 fixing seeds, one commit at a time 2005-10-26 19:56:28 +00:00
Enno Rehling e67f9b0892 still fixing the seeds. mapper comes later 2005-10-26 19:47:28 +00:00
Enno Rehling 0e0f37d970 bugfix seed-registrierung 2005-10-26 19:02:45 +00:00
Enno Rehling b19c4f5cc6 skill fuer spear heisst polearm 2005-10-26 15:15:18 +00:00
Enno Rehling abcaac8f97 removing seeds and mallornseeds from the source (less warnings, too). 2005-10-25 21:24:15 +00:00
Enno Rehling ac30257333 removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
The tech-tree loading is now smart enough that a resource can depend on another one that isn't loaded yet (it builds a dummy of the resource at first). his can backfire if you then forget to define that resource for real, i'll eventually need error-handling there.
2005-10-25 20:44:18 +00:00
Enno Rehling 688b796aec - sk_ prefixes von den skillnames entfernt. 2005-10-25 14:51:15 +00:00
Enno Rehling 28f41c3edd - sk_ prefixes von den skillnames entfernt. 2005-10-25 14:27:24 +00:00
Enno Rehling a306d0ebc8 bugfix antimagiekristall 2005-10-25 13:17:55 +00:00
Enno Rehling 3c749d4121 ships mentioning terrain-types that don't exist. 2005-10-25 13:11:50 +00:00
Enno Rehling b6160f32ac ships mentioning terrain-types that don't exist. 2005-10-25 13:06:59 +00:00
Enno Rehling 193b69b049 new xml data 2005-10-25 13:02:55 +00:00
Enno Rehling 6107e84b54 making the mapper compile 2005-10-25 13:01:55 +00:00
Enno Rehling 19a7624fe8 making the mapper compile 2005-10-25 12:59:23 +00:00
Enno Rehling 70b3e9ad50 autoseed had some unused code there. not sure what it's good for, really. 2005-10-25 12:46:25 +00:00
Enno Rehling 68433ad0d1 Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling f269ebbf75 listnames, total nutzlose funktion 2005-10-25 09:02:24 +00:00
Enno Rehling 00fab33aaf nachbesserung zu den letzten 2 commits 2005-10-25 08:45:59 +00:00
Enno Rehling 1b4aa36874 removed old get_/set_change_herb functions, no longer in use 2005-10-25 08:28:00 +00:00
Enno Rehling dabbeb39a6 noch eine Stelle vergessen 2005-10-24 22:02:39 +00:00
Enno Rehling f371ca5ef1 NEW_RESOURCEGROWTH define entfernt 2005-10-24 20:19:46 +00:00
Enno Rehling 4ce88dad13 removing the old NEW_RESOURCEGROWTh macro 2005-10-24 20:06:40 +00:00
Enno Rehling 5cc18d1e37 bugfix AMK 2005-10-23 15:11:22 +00:00
Christian Schlittchen 1c7ace7556 WdW-Pyramiden 2005-10-23 11:27:55 +00:00
Enno Rehling f6cc641d9c initializing new member variable in equipment 2005-10-23 10:42:26 +00:00
Enno Rehling 570055a493 kompiliert nun 2005-10-23 10:20:55 +00:00
Enno Rehling 4d38380766 removed R_ANTIMAGICCRYSTAL as well. 2005-10-23 10:15:30 +00:00
Enno Rehling 8483c555fc moving combatspells.c to the spells/ directory 2005-10-23 09:10:41 +00:00