Commit graph

111 commits

Author SHA1 Message Date
Enno Rehling
5187788f3c pass the parent of an attribute into a_age and attrib_type::age 2015-12-16 22:18:44 +01:00
Enno Rehling
c5965fcd59 CID 22455 Logically dead code
github issue #359
2015-11-11 16:00:07 +01:00
Enno Rehling
9f94979b0d Merge branch 'bug/#2144' of https://github.com/TurnerSE/server into TurnerSE-bug/#2144 2015-11-07 18:53:19 +01:00
Philipp Dreher
6f3ea9b85a co is now first checked for validity before it is used for var-initialisation 2015-11-07 18:52:30 +01:00
Enno Rehling
e8a42b20dd don't use test_create_world 2015-11-07 18:47:55 +01:00
Enno Rehling
7ef18b1533 call cleanup 2015-11-07 18:45:41 +01:00
Enno Rehling
242efafd61 Fehlende Initializierung, github #375 2015-11-07 18:21:48 +01:00
Enno Rehling
4c861aa40d CID 22496 Infinite loop
github issue #356
this is only relevant to old data files, it appears.
2015-11-05 11:17:31 +01:00
Enno Rehling
dedbd67d07 re-apply fix for CID 22551: dereference before null check (merge conflict) 2015-11-04 09:36:09 +01:00
Enno Rehling
ae28cbd7c3 Merge branch 'enhancement/airship_refactoring' of https://github.com/TurnerSE/server into TurnerSE-enhancement/airship_refactoring
Conflicts:
	src/spells/shipcurse.c
2015-11-03 13:02:42 +01:00
Philipp Dreher
c2a8c32be0 forgot fwd-declaration of structs... 2015-11-02 18:08:35 +01:00
Philipp Dreher
30dce18697 small formal corrections 2015-11-02 17:58:14 +01:00
Philipp Dreher
96ccb046ab added test-suite for flyingship.c
some general testing of the spells functionality for future maintenance
purposes
2015-11-02 17:54:23 +01:00
Philipp Dreher
f550431118 small documentation correction 2015-11-02 15:59:29 +01:00
Philipp Dreher
8200fdb6c2 moved files for flyingship to subdir "spells" 2015-11-02 15:40:26 +01:00
Philipp Dreher
abd6be475f that just slipped in the commit by accident... 2015-11-02 13:55:28 +01:00
Philipp Dreher
fe0d038bf3 moved more related functionality from shipcurse.c to flyingship.c 2015-11-02 13:39:06 +01:00
Philipp Dreher
6e7510b7e9 moved flying ship functionality from spells.c and shipcurse.c to flyingship.c 2015-11-02 00:32:56 +01:00
Enno Rehling
833a1e70be CID 26257: Null pointer dereferences (NULL_RETURNS)
this test should never fire, but it shuts up coverity
2015-10-29 16:40:18 +01:00
Enno Rehling
c7aa8c89b1 coverity scan CID 22551: dereference before null check 2015-10-29 09:22:00 +01:00
Enno Rehling
0f32630590 leak: release message in test 2015-10-14 20:22:51 +02:00
Enno Rehling
0facb386a8 memory leaks: call test_cleanup, free strlist, free message 2015-10-13 22:21:05 +02:00
Enno Rehling
71c4cb53c0 add missing guard.h include everywhere, remove duplicate prototypes from config.h 2015-09-12 23:41:37 +02:00
Enno Rehling
06a04d0e20 fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
remove some code that accesses `verbosity` variable (todo: hide it more, fix logging)
2015-09-12 19:48:03 +02:00
Enno Rehling
28f17b6a08 release version 3.6.3 2015-09-12 19:27:11 +02:00
Enno Rehling
a00fdf9316 fix hitpoints for summoned wolves 2015-08-31 12:50:47 +02:00
Enno Rehling
acb2aed30f add message for igjarjuk effect 2015-08-30 11:01:53 +02:00
Enno Rehling
7bb882b15b add a spell for igjarjuk (WIP) 2015-08-30 10:57:08 +02:00
Enno Rehling
0af5df470b managed to commit some broken tests, and travis let them pass. something is wrong with the CI tests. 2015-08-07 18:30:02 +02:00
Enno Rehling
816243d2d7 magicians can always identify their own curse-effects.
magic-resistance on a building is always visible to anybody, just like it is on units.
2015-08-07 15:52:10 +02:00
Enno Rehling
397a157fdc Merge branch 'develop' into feature/bug-1588-magicpower-limit
Conflicts:
	scripts/tests/e2/init.lua
	src/battle.c
	src/bind_unit.c
	src/kernel/spellid.h
	src/magic.c
	src/magic.h
2015-08-06 19:16:05 +02:00
Enno Rehling
4c877288d3 remove spellid.h, it represents an outdated way of doing things.
merge the enum into combatspells, and reduce it to the spells actually used here.
2015-08-06 17:57:51 +02:00
Enno Rehling
21a81bd307 cleanup: struct declaration, more static. 2015-07-12 14:24:46 +02:00
Enno Rehling
05f444bab1 Merge branch 'feature/rename-cerddor' into develop 2015-07-08 17:53:09 +02:00
Enno Rehling
efe2185b13 fix build, eliminate unused variables/functions. 2015-07-08 05:17:10 +02:00
Enno Rehling
6abf8f7adb bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell). 2015-07-08 05:12:26 +02:00
Enno Rehling
c8ffe8da7a Bug 2115: fix cerrdor -> cerddor spelling errors. 2015-07-07 20:30:34 +02:00
Enno Rehling
cc3c5580d4 rewrite and unit tests 2015-07-07 20:23:24 +02:00
Enno Rehling
960e0f8024 do not show magic resistance effects to other than the unit's own faction.
https://bugs.eressea.de/view.php?id=1692
2015-07-06 16:13:22 +02:00
Enno Rehling
df325b243a enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
Steffen Mecke
a31898ceb5 fix bug in generic_name, minor improvements
Amusingly, names::generic_name used u->no instead of u->number to determine
singular or plural.
2015-02-11 23:10:27 +01:00
Enno Rehling
83e610ee03 Fixing bug 1802 again, CR contains no Monster names. 2015-02-11 07:57:38 +01:00
Enno Rehling
abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
Steffen Mecke
27da082cc6 corrected good dreams message 2015-01-12 18:22:00 +01:00
Steffen Mecke
fdac137c0c magic path warning was wrong way round 2015-01-12 18:21:41 +01:00
Enno Rehling
1ae44db7ca Bugfix: Untote Helden bekamen keine Beute.
https://bugs.eressea.de/view.php?id=1962
2014-12-13 20:16:25 +01:00
Enno Rehling
0967ccaac6 remove even more obsolete datafile version support. 2014-12-12 23:00:30 +01:00
Enno Rehling
d492487a5b remove support for versions prior to turn 572 (INTPAK_VERSION).
reading anything prior stopped working some time ago, let's not kid ourselves.
nobody needs to read those datafiles, they are more than 7 years old.
less code is better.
if access to these files is needed, check out an old version from source control.
2014-12-12 22:52:23 +01:00
Enno Rehling
5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
27f94783bc fix gcc build, forward-declare structs in the header.
MSVC allows structs to be declared in a function signature, gcc wants
to know about them earlier.
2014-11-01 13:10:22 +01:00