server/src/spells
Enno Rehling 06a04d0e20 fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
remove some code that accesses `verbosity` variable (todo: hide it more, fix logging)
2015-09-12 19:48:03 +02:00
..
alp.c fix indentation in every file 2015-01-30 20:37:14 +01:00
alp.h fix indentation in every file 2015-01-30 20:37:14 +01:00
borders.c cleanup: struct declaration, more static. 2015-07-12 14:24:46 +02:00
borders.h fix indentation in every file 2015-01-30 20:37:14 +01:00
buildingcurse.c bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell). 2015-07-08 05:12:26 +02:00
buildingcurse.h rewrite and unit tests 2015-07-07 20:23:24 +02:00
CMakeLists.txt rewrite and unit tests 2015-07-07 20:23:24 +02:00
combatspells.c fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info 2015-09-12 19:48:03 +02:00
combatspells.h fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info 2015-09-12 19:48:03 +02:00
magicresistance.c magicians can always identify their own curse-effects. 2015-08-07 15:52:10 +02:00
magicresistance.test.c managed to commit some broken tests, and travis let them pass. something is wrong with the CI tests. 2015-08-07 18:30:02 +02:00
regioncurse.c fix indentation in every file 2015-01-30 20:37:14 +01:00
regioncurse.h fix indentation in every file 2015-01-30 20:37:14 +01:00
shipcurse.c enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
shipcurse.h enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
unitcurse.c bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell). 2015-07-08 05:12:26 +02:00
unitcurse.h fix indentation in every file 2015-01-30 20:37:14 +01:00