server/src/spells
Enno Rehling 4c861aa40d CID 22496 Infinite loop
github issue #356
this is only relevant to old data files, it appears.
2015-11-05 11:17:31 +01:00
..
alp.c fix indentation in every file 2015-01-30 20:37:14 +01:00
alp.h fix indentation in every file 2015-01-30 20:37:14 +01:00
borders.c CID 22496 Infinite loop 2015-11-05 11:17:31 +01:00
borders.h fix indentation in every file 2015-01-30 20:37:14 +01:00
buildingcurse.c bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell). 2015-07-08 05:12:26 +02:00
buildingcurse.h rewrite and unit tests 2015-07-07 20:23:24 +02:00
CMakeLists.txt moved files for flyingship to subdir "spells" 2015-11-02 15:40:26 +01:00
combatspells.c CID 26257: Null pointer dereferences (NULL_RETURNS) 2015-10-29 16:40:18 +01:00
combatspells.h fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info 2015-09-12 19:48:03 +02:00
flyingship.c re-apply fix for CID 22551: dereference before null check (merge conflict) 2015-11-04 09:36:09 +01:00
flyingship.h forgot fwd-declaration of structs... 2015-11-02 18:08:35 +01:00
flyingship.test.c small formal corrections 2015-11-02 17:58:14 +01:00
magicresistance.c magicians can always identify their own curse-effects. 2015-08-07 15:52:10 +02:00
magicresistance.test.c leak: release message in test 2015-10-14 20:22:51 +02:00
regioncurse.c fix indentation in every file 2015-01-30 20:37:14 +01:00
regioncurse.h fix indentation in every file 2015-01-30 20:37:14 +01:00
shipcurse.c Merge branch 'enhancement/airship_refactoring' of https://github.com/TurnerSE/server into TurnerSE-enhancement/airship_refactoring 2015-11-03 13:02:42 +01:00
shipcurse.h that just slipped in the commit by accident... 2015-11-02 13:55:28 +01:00
unitcurse.c bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell). 2015-07-08 05:12:26 +02:00
unitcurse.h fix indentation in every file 2015-01-30 20:37:14 +01:00