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alp.c
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fix indentation in every file
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2015-01-30 20:37:14 +01:00 |
alp.h
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fix indentation in every file
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2015-01-30 20:37:14 +01:00 |
borders.c
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CID 22496 Infinite loop
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2015-11-05 11:17:31 +01:00 |
borders.h
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fix indentation in every file
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2015-01-30 20:37:14 +01:00 |
buildingcurse.c
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bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell).
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2015-07-08 05:12:26 +02:00 |
buildingcurse.h
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rewrite and unit tests
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2015-07-07 20:23:24 +02:00 |
CMakeLists.txt
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moved files for flyingship to subdir "spells"
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2015-11-02 15:40:26 +01:00 |
combatspells.c
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CID 26257: Null pointer dereferences (NULL_RETURNS)
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2015-10-29 16:40:18 +01:00 |
combatspells.h
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fix logging for sp_igjarjuk, temporarily set log-levels for the game to error|warn|info
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2015-09-12 19:48:03 +02:00 |
flyingship.c
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re-apply fix for CID 22551: dereference before null check (merge conflict)
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2015-11-04 09:36:09 +01:00 |
flyingship.h
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forgot fwd-declaration of structs...
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2015-11-02 18:08:35 +01:00 |
flyingship.test.c
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small formal corrections
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2015-11-02 17:58:14 +01:00 |
magicresistance.c
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magicians can always identify their own curse-effects.
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2015-08-07 15:52:10 +02:00 |
magicresistance.test.c
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leak: release message in test
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2015-10-14 20:22:51 +02:00 |
regioncurse.c
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fix indentation in every file
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2015-01-30 20:37:14 +01:00 |
regioncurse.h
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fix indentation in every file
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2015-01-30 20:37:14 +01:00 |
shipcurse.c
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Merge branch 'enhancement/airship_refactoring' of https://github.com/TurnerSE/server into TurnerSE-enhancement/airship_refactoring
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2015-11-03 13:02:42 +01:00 |
shipcurse.h
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that just slipped in the commit by accident...
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2015-11-02 13:55:28 +01:00 |
unitcurse.c
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bug 1692: rewrite of magicresistance curse-info, especially for buildings (homestome spell).
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2015-07-08 05:12:26 +02:00 |
unitcurse.h
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fix indentation in every file
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2015-01-30 20:37:14 +01:00 |