Commit Graph

130 Commits

Author SHA1 Message Date
Enno Rehling 62ee1468b8 https://bugs.eressea.de/view.php?id=2166
* fix magic resistance calculation in calculate_armor.
* add related tests.
* refactor BF_CANATTACK -> BF_NO_ATTACK because it is easier.
2015-12-05 17:17:21 +01:00
Enno Rehling 64b84481b2 refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
Enno Rehling 0a47f0e398 eliminate SkillCap feature, it was stupid and not used by any game, ever 2015-11-23 20:58:51 +01:00
Enno Rehling 48c75466b6 kill static caches for floating-point variables 2015-11-22 17:32:35 +01:00
Enno Rehling 3bd458b5e8 optimization: read configuration once before all battles, not before or during each individual one. 2015-11-22 15:29:43 +01:00
Enno Rehling 7bbf11c6b6 eliminate more static cached configuration values 2015-11-22 15:14:50 +01:00
Enno Rehling a4cb5e2906 replace all get_param_* for global.parameters with config_get_* 2015-11-22 10:44:46 +01:00
Enno Rehling 7dae5aa035 eliminate silly caching logic from natural armor calculation 2015-11-21 19:02:14 +01:00
Enno Rehling 26b6ae4e30 github issue #374
stick some assertions in natural_armor
refactor it for readability
eliminate a static memory leak
reset num_races to zero at end of test
2015-11-07 18:21:47 +01:00
Enno Rehling c090f8e1f4 CID 22441 Unchecked return value from library 2015-11-04 12:03:26 +01:00
Enno Rehling d6cd1feb48 CID 22456: 'Constant' variable guards dead code
github issue #360
prayers sind ein feature, das nie fertig entwickelt wurde
2015-11-04 11:59:17 +01:00
Enno Rehling 978dd1400f CID 22465 Division or modulo by zero 2015-11-04 11:57:13 +01:00
Enno Rehling a02b5f343e CID 22488 Dereference after null check 2015-11-04 11:55:04 +01:00
Enno Rehling 154c2076a2 fixing bug 2149: projectile armor shall only protect against projectiles
https://bugs.eressea.de/view.php?id=2149
2015-11-03 19:12:40 +01:00
Enno Rehling f959f43f1e extensive tests for armor calculation 2015-11-03 18:59:09 +01:00
Enno Rehling 15ff621cbb refactor: extract damage calculation from terminate
start writing tests (WIP)
2015-11-03 14:22:50 +01:00
Enno Rehling 4052f52472 Merge pull request #345 from TurnerSE/bug/#2145
Bug/#2145
2015-11-03 13:04:28 +01:00
Philipp Dreher 5178bbd674 moved application of armor-penetration
halfed armor now includes the effect of natural armor, but not the
effect of magic armor
2015-11-03 00:05:55 +01:00
Philipp Dreher b6443e40ba reanimated dead code 2015-11-01 17:14:51 +01:00
Enno Rehling be0563c1f0 CID 22560: Copy into fixed size buffer (STRING_OVERFLOW) 2015-10-30 11:43:45 +01:00
Enno Rehling 0a67d53264 CID 26256: (NULL_RETURNS) 2015-10-29 16:41:53 +01:00
Enno Rehling f2b0ba1ec6 eliminate find_spell warning for games where nobody is cursed, and you cannot summon igjarjuk 2015-10-27 12:40:03 +01:00
Enno Rehling 3eead446d0 reduce cron log spam 2015-09-26 22:42:22 +02:00
Enno Rehling 5f7b9129bc Merge branch 'master' into develop
Conflicts:
	tests/runtests.bat
2015-09-12 22:47:33 +02:00
Enno Rehling a027139057 remove global variable `verbosity` in favor of static in main.c (use log_* functions everywhere) 2015-09-12 20:58:09 +02:00
Enno Rehling 9bdc811582 produceexp uses a json-configurable constant
make get_param_flt return a double, floats are for wimps.
2015-09-12 16:38:51 +02:00
Enno Rehling cf08cdf3fb configuration type-fixes: int to bool where appropriate (possibly incomplete)
rename some rules to make it more obvious that they are flags or other integer values.
2015-09-11 10:04:08 +02:00
Enno Rehling 9312b44f8e move seen_region logic to a separate seen.[hc] module for testing.
currently failing test:

  1) Failure (tests.report.test_lighthouse):
  ./scripts/tests/common.lua:1051: true expected but was false
2015-09-08 09:56:56 +02:00
Enno Rehling 70aff6f567 Merge pull request #283 from ennorehling/cursed-faction
The revenge of Igjarjuk
2015-08-31 07:58:16 +02:00
Enno Rehling 8c860811e2 Summon Igjarjuk only at the start of a battle, not after. 2015-08-30 23:15:04 +02:00
Enno Rehling 7bb882b15b add a spell for igjarjuk (WIP) 2015-08-30 10:57:08 +02:00
Enno Rehling de808bf146 change effskill signature to take a region, change eff_skill to work on a skill * to avoid multiple lookups. 2015-08-27 16:16:55 +02:00
Enno Rehling 9586d970e8 fix bad castorder creation for combat spell (some unions are the WORST) 2015-08-22 18:51:10 +02:00
Enno Rehling dd667aa752 cursed factions get to fight a wolfhowl if they attack (WIP) 2015-08-22 17:56:36 +02:00
Enno Rehling 4c32fe19ee eliminate some dead code that was still marked with TODO. 2015-08-21 10:54:09 +02:00
Enno Rehling c8cbeea660 STRLCPY macro redefinition and fixes for gcc. work for monkeys. 2015-08-17 22:48:21 +02:00
Enno Rehling b999e3c963 replace strlcpy/wrptr pairs with new STRLCPY macro. 2015-08-17 19:37:02 +02:00
Enno Rehling c0a760a645 Merge branch 'develop' of github.com:eressea/server into develop 2015-08-06 19:54:51 +02:00
Enno Rehling 6c8300a47e Merge branch 'feature/bug-1588-magicpower-limit' of https://github.com/ennorehling/eressea into ennorehling-feature/bug-1588-magicpower-limit
Conflicts:
	scripts/tests/e2/init.lua
	src/battle.c
	src/bind_unit.c
	src/kernel/spellid.h
	src/magic.c
	src/magic.h
2015-08-06 19:53:24 +02:00
Enno Rehling 4d061d8592 repair update_long_order and K_DESTROY handling according to discussion in https://bugs.eressea.de/view.php?id=2080 2015-08-04 22:47:55 +02:00
Enno Rehling 0a57933e30 minor optimizations, error checking (static analysis) 2015-07-12 14:17:27 +02:00
Enno Rehling 758f4a592d minor optimizations, error checking (static analysis) 2015-07-12 14:10:33 +02:00
Enno Rehling 1e9e3a3b6a Bug 1596: Schwer verwundete fliehen auch nach der Taktik-Runde.
https://bugs.eressea.de/view.php?id=1596
remove an unnecessary (and wrong) check.
2015-07-04 17:54:00 +02:00
Enno Rehling bfd93c68b2 remove bogus assert 2015-07-02 15:44:21 +02:00
Enno Rehling 94ec39d7bb Bug 2114: broken army listing during combat.
https://bugs.eressea.de/view.php?id=2114
2015-06-26 14:44:28 +02:00
Enno Rehling 3ba2b3d4d7 indentation fixes (tab->spaces) 2015-06-26 14:31:21 +02:00
Enno Rehling 659aa6c973 after combat, eject enemies only 2015-06-20 14:28:16 +02:00
Enno Rehling 9b7a4e813b functional test for forced leave configuration.
functional test for forced leave after combat.
functional test for MAKE TEMP.
error handling for Lua function building.create().
reduce some errors to warnings.
initialize race.battle_flags correctly (when not created through XML).
re-initialize processor in case config has changed.
handle missing translation of combat status, with error message.
2015-06-19 13:17:01 +02:00
Enno Rehling e7bffb7533 implement post-combat forced leave from ship/building 2015-06-19 07:53:11 +02:00
Enno Rehling e6b3a6da65 suppress valgrind warning form issue #227 2015-06-17 07:54:56 +02:00
Enno Rehling 69821b2a32 cleanup battle.h header
removed some unreferenced functions from battle.h, made them static in battle.c
2015-05-30 17:29:01 +02:00
Enno Rehling df325b243a enable stricter conversion checking for gcc < 4.9, fix code 2015-05-15 20:35:36 +02:00
Enno Rehling dd8449783a converting float->double in a lot of the code to prevent -Wconversion messages 2015-05-15 19:08:44 +02:00
Enno Rehling ca585de332 fix -Wconversion in battle.c 2015-05-15 08:03:10 +02:00
Enno Rehling a46d60aa97 enable -Wconversion on gcc/clang builds
fix some of the warnings coming out of that for battle.c
2015-05-13 03:17:30 -07:00
Steffen Mecke 2d27442681 apply possible number of racial attacks consequently 2015-05-08 13:02:54 +02:00
Enno Rehling b00d7b6d5a increase magic power for low levels in E3 (instead of divide by 2 sometimes giving powers of < 1.0, cap it below at 1)
several spells have now had problems with powers lower than they were ever designed for, including shapeshift
also added a test and some framework for shapeshift spell (in E2).
https://bugs.eressea.de/view.php?id=1588
2015-04-30 15:59:52 +02:00
Enno Rehling f68be23f69 damage taken in the first round of combat does not cause ships to get flagged for damage. 2015-04-09 14:30:49 +02:00
Enno Rehling c54cbfd472 fix copyright notice 2015-01-30 22:10:29 +01:00
Enno Rehling abca25d1d5 fix indentation in every file
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
CTD ac3195851a Erstmal nur der Burgenbonus
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling 1ae44db7ca Bugfix: Untote Helden bekamen keine Beute.
https://bugs.eressea.de/view.php?id=1962
2014-12-13 20:16:25 +01:00
Enno Rehling a2c98778fd Merge pull request #69 from badgerman/chaos-module
Moving the E2 chaos-region code into a separate module
2014-12-13 15:54:13 +01:00
Enno Rehling 2da1d11277 move chaos to a separate module (it is an old E2 feature) 2014-12-13 11:44:14 +01:00
Enno Rehling 481275aef1 refactor: eliminate the getunitpeasants global variable.
bugfix: it was possible to uncover stealth units with GIVE CONTROL.
2014-12-12 20:53:39 +01:00
Enno Rehling ab71860224 Merge branch 'version-3-3'
Conflicts:
	src/build.h
	src/vortex.test.c
2014-12-12 17:24:00 +01:00
Enno Rehling b4e13b7cbd segmentation fault caused by free'ing battles twice 2014-12-12 17:21:04 +01:00
Enno Rehling 9334677d81 make tests more valgrind-friendly by not leaking memory 2014-12-12 11:32:12 +01:00
Enno Rehling e1d5033b76 make tests more valgrind-friendly by not leaking memory 2014-12-12 11:13:25 +01:00
Enno Rehling 01877f5169 cleanup, fix a TODO, eliminate dead code. 2014-12-10 09:39:11 +01:00
Enno Rehling 691b81e086 Merge branch 'master' of github.com:badgerman/eressea 2014-11-11 17:22:44 +01:00
Enno Rehling 5b9eb9080f refactoring: move all monster-related code into monster.c
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling b8306d42f5 remove unarmed damage bonus rule 2014-11-11 12:13:44 +01:00
Enno Rehling ebd115b04a refactor of rc_specialdamage, and move it into battle, nothing else uses it. 2014-11-09 22:31:41 +01:00
Enno Rehling a28cbc647a loot refactoring and a small armor/shield fix. 2014-11-09 14:39:48 +01:00
Enno Rehling 59c1c23324 refactor config.c, move the find* functions into the modules they belong to. 2014-11-01 18:34:53 +01:00
Enno Rehling 1af315ebf2 move magic out of kernel, into src.
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling 81bfb598d0 refactoring modules, cleaning out the config.c kitchen sink.
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling ce3e9cd7d0 Add missing test coverage for update_guards. Fix the weapon:minskill default. 2014-10-14 18:37:45 +02:00
Enno Rehling a9a0455207 reorganized directory structure.
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00