Enno Rehling
69821b2a32
cleanup battle.h header
...
removed some unreferenced functions from battle.h, made them static in battle.c
2015-05-30 17:29:01 +02:00
Enno Rehling
df325b243a
enable stricter conversion checking for gcc < 4.9, fix code
2015-05-15 20:35:36 +02:00
Enno Rehling
dd8449783a
converting float->double in a lot of the code to prevent -Wconversion messages
2015-05-15 19:08:44 +02:00
Enno Rehling
ca585de332
fix -Wconversion in battle.c
2015-05-15 08:03:10 +02:00
Enno Rehling
a46d60aa97
enable -Wconversion on gcc/clang builds
...
fix some of the warnings coming out of that for battle.c
2015-05-13 03:17:30 -07:00
Steffen Mecke
2d27442681
apply possible number of racial attacks consequently
2015-05-08 13:02:54 +02:00
Enno Rehling
b00d7b6d5a
increase magic power for low levels in E3 (instead of divide by 2 sometimes giving powers of < 1.0, cap it below at 1)
...
several spells have now had problems with powers lower than they were ever designed for, including shapeshift
also added a test and some framework for shapeshift spell (in E2).
https://bugs.eressea.de/view.php?id=1588
2015-04-30 15:59:52 +02:00
Enno Rehling
f68be23f69
damage taken in the first round of combat does not cause ships to get flagged for damage.
2015-04-09 14:30:49 +02:00
Enno Rehling
c54cbfd472
fix copyright notice
2015-01-30 22:10:29 +01:00
Enno Rehling
abca25d1d5
fix indentation in every file
...
fix copyright date
remove vi ts=2 code
remove a couple of superfluous extern declarations
2015-01-30 20:37:14 +01:00
CTD
ac3195851a
Erstmal nur der Burgenbonus
...
Das mit der Größe kommt noch mal extra, der Übersicht wegen.
Sinvoller weise kann man den Bonus jetzt in der castle.xml einstellen.
Mit neuen Defaultwerten in den XML Dateien.
2015-01-09 15:53:14 +01:00
Enno Rehling
1ae44db7ca
Bugfix: Untote Helden bekamen keine Beute.
...
https://bugs.eressea.de/view.php?id=1962
2014-12-13 20:16:25 +01:00
Enno Rehling
a2c98778fd
Merge pull request #69 from badgerman/chaos-module
...
Moving the E2 chaos-region code into a separate module
2014-12-13 15:54:13 +01:00
Enno Rehling
2da1d11277
move chaos to a separate module (it is an old E2 feature)
2014-12-13 11:44:14 +01:00
Enno Rehling
481275aef1
refactor: eliminate the getunitpeasants global variable.
...
bugfix: it was possible to uncover stealth units with GIVE CONTROL.
2014-12-12 20:53:39 +01:00
Enno Rehling
ab71860224
Merge branch 'version-3-3'
...
Conflicts:
src/build.h
src/vortex.test.c
2014-12-12 17:24:00 +01:00
Enno Rehling
b4e13b7cbd
segmentation fault caused by free'ing battles twice
2014-12-12 17:21:04 +01:00
Enno Rehling
9334677d81
make tests more valgrind-friendly by not leaking memory
2014-12-12 11:32:12 +01:00
Enno Rehling
e1d5033b76
make tests more valgrind-friendly by not leaking memory
2014-12-12 11:13:25 +01:00
Enno Rehling
01877f5169
cleanup, fix a TODO, eliminate dead code.
2014-12-10 09:39:11 +01:00
Enno Rehling
691b81e086
Merge branch 'master' of github.com:badgerman/eressea
2014-11-11 17:22:44 +01:00
Enno Rehling
5b9eb9080f
refactoring: move all monster-related code into monster.c
...
make some features depend on being NPCs, not monster faction.
2014-11-11 16:53:56 +01:00
Enno Rehling
b8306d42f5
remove unarmed damage bonus rule
2014-11-11 12:13:44 +01:00
Enno Rehling
ebd115b04a
refactor of rc_specialdamage, and move it into battle, nothing else uses it.
2014-11-09 22:31:41 +01:00
Enno Rehling
a28cbc647a
loot refactoring and a small armor/shield fix.
2014-11-09 14:39:48 +01:00
Enno Rehling
59c1c23324
refactor config.c, move the find* functions into the modules they belong to.
2014-11-01 18:34:53 +01:00
Enno Rehling
1af315ebf2
move magic out of kernel, into src.
...
clean up/remove a ton of includes, especially of types.h (include in header if you need it, not in every .c file).
2014-11-01 12:57:01 +01:00
Enno Rehling
81bfb598d0
refactoring modules, cleaning out the config.c kitchen sink.
...
- cansee_* rules to laws.c
- translations to language.c
- stealth to attributes/,
- rename build.h -> buildno.h
2014-11-01 12:09:56 +01:00
Enno Rehling
ce3e9cd7d0
Add missing test coverage for update_guards. Fix the weapon:minskill default.
2014-10-14 18:37:45 +02:00
Enno Rehling
a9a0455207
reorganized directory structure.
...
flattening the directory structure, moving some modules to the src/ directory.
making stealth a separate file, under test.
more tests for some stuff.
2014-08-27 06:40:35 +02:00