Enno Rehling
cc7a1d15bb
it helps to include version.hpp
2005-11-01 20:49:58 +00:00
Enno Rehling
f6952988e4
made compatible to earlier luabind version (just to avoid some work non VC++), but a little hackishly through the BOOST_VERSION define.
...
removed some almost unused funtions (pt_find, etc).
2005-11-01 20:33:21 +00:00
Enno Rehling
dfc6f83c62
upgrade to luabind beta-7 devel-2
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upgrade to g++ 4.0
2005-10-31 22:34:45 +00:00
Enno Rehling
40fb0c5528
plural kraeuterbeutel
2005-10-31 20:01:27 +00:00
Enno Rehling
6ca3befa29
http://eressea.upb.de/mantis/bug_change_status_page.php
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Fehler bei Produktion von Stufe 1 Traenken
herbalism instead of alchemy
2005-10-31 19:20:10 +00:00
Enno Rehling
db9589bed1
luxusgueter raus aus dem code, rein in die CML files
2005-10-30 18:22:28 +00:00
Enno Rehling
eba19999f4
noch mehr funktionen mit new_ prefix aus pool.h bekommen den entfernt.
2005-10-30 15:42:15 +00:00
Enno Rehling
9b7128b660
http://eressea.upb.de/mantis/view.php?id=743
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Prozentangaben fuer Wuestenstrassen sind verdoppelt.
2005-10-30 15:36:10 +00:00
Enno Rehling
7cfc188e64
bug in pool-parameters (mode and amount mixed up in production code)
2005-10-30 11:55:22 +00:00
Enno Rehling
ada8c3a52d
bugfix: water of life
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initialization of potion text
removing #if 0 code.
2005-10-30 09:51:02 +00:00
Enno Rehling
1113d3d7e9
bugfix luxuries. now possible (though not done) to read them from xml.
2005-10-29 16:28:10 +00:00
Enno Rehling
89e8c622c7
more weapons out of the code.
2005-10-29 16:10:08 +00:00
Enno Rehling
baab10febe
the last of the item_type constants disappear.
2005-10-29 15:03:18 +00:00
Enno Rehling
f6524ee015
kicking out a few more hardcoded item_type objects.
2005-10-29 14:48:37 +00:00
Enno Rehling
cb9106473b
Special non-item resources like hp and peasant can now be defined externally.
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removed all the hardcoded armor from the source.
2005-10-29 14:12:46 +00:00
Enno Rehling
3eef9447e9
renaming the pool funtions (no need for a new_ prefix anymore)
2005-10-29 12:25:53 +00:00
Enno Rehling
7017f27304
quick changes to remove the old pool functions that use resource_t
2005-10-29 12:08:40 +00:00
Enno Rehling
43e44a083e
bugfix init_oditems: if a resource was later in the list than one that used it, the game would crash
2005-10-29 11:39:34 +00:00
Enno Rehling
91da1f6e89
The quest to remove resource_t from the game continues (finally)
2005-10-29 11:17:21 +00:00
Enno Rehling
adbefd89c5
Fixing order of libraries
2005-10-29 11:10:58 +00:00
Enno Rehling
13efa939c1
ao_daemon, not daemoneye
2005-10-26 20:44:49 +00:00
Enno Rehling
756b65b1ed
functions need to be defined before used by items (before xml)
2005-10-26 20:30:02 +00:00
Enno Rehling
e31215f8f1
removing hardcoded itemtypes that now give warnings.
2005-10-26 20:12:28 +00:00
Enno Rehling
a8480e3865
fixing seeds, one commit at a time
2005-10-26 19:56:28 +00:00
Enno Rehling
e67f9b0892
still fixing the seeds. mapper comes later
2005-10-26 19:47:28 +00:00
Enno Rehling
0e0f37d970
bugfix seed-registrierung
2005-10-26 19:02:45 +00:00
Enno Rehling
b19c4f5cc6
skill fuer spear heisst polearm
2005-10-26 15:15:18 +00:00
Enno Rehling
abcaac8f97
removing seeds and mallornseeds from the source (less warnings, too).
2005-10-25 21:24:15 +00:00
Enno Rehling
ac30257333
removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
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The tech-tree loading is now smart enough that a resource can depend on another one that isn't loaded yet (it builds a dummy of the resource at first). his can backfire if you then forget to define that resource for real, i'll eventually need error-handling there.
2005-10-25 20:44:18 +00:00
Enno Rehling
688b796aec
- sk_ prefixes von den skillnames entfernt.
2005-10-25 14:51:15 +00:00
Enno Rehling
28f41c3edd
- sk_ prefixes von den skillnames entfernt.
2005-10-25 14:27:24 +00:00
Enno Rehling
a306d0ebc8
bugfix antimagiekristall
2005-10-25 13:17:55 +00:00
Enno Rehling
3c749d4121
ships mentioning terrain-types that don't exist.
2005-10-25 13:11:50 +00:00
Enno Rehling
b6160f32ac
ships mentioning terrain-types that don't exist.
2005-10-25 13:06:59 +00:00
Enno Rehling
193b69b049
new xml data
2005-10-25 13:02:55 +00:00
Enno Rehling
6107e84b54
making the mapper compile
2005-10-25 13:01:55 +00:00
Enno Rehling
19a7624fe8
making the mapper compile
2005-10-25 12:59:23 +00:00
Enno Rehling
70b3e9ad50
autoseed had some unused code there. not sure what it's good for, really.
2005-10-25 12:46:25 +00:00
Enno Rehling
68433ad0d1
Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
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Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00
Enno Rehling
f269ebbf75
listnames, total nutzlose funktion
2005-10-25 09:02:24 +00:00
Enno Rehling
00fab33aaf
nachbesserung zu den letzten 2 commits
2005-10-25 08:45:59 +00:00
Enno Rehling
1b4aa36874
removed old get_/set_change_herb functions, no longer in use
2005-10-25 08:28:00 +00:00
Enno Rehling
dabbeb39a6
noch eine Stelle vergessen
2005-10-24 22:02:39 +00:00
Enno Rehling
f371ca5ef1
NEW_RESOURCEGROWTH define entfernt
2005-10-24 20:19:46 +00:00
Enno Rehling
4ce88dad13
removing the old NEW_RESOURCEGROWTh macro
2005-10-24 20:06:40 +00:00
Enno Rehling
5cc18d1e37
bugfix AMK
2005-10-23 15:11:22 +00:00
Christian Schlittchen
1c7ace7556
WdW-Pyramiden
2005-10-23 11:27:55 +00:00
Enno Rehling
f6cc641d9c
initializing new member variable in equipment
2005-10-23 10:42:26 +00:00
Enno Rehling
570055a493
kompiliert nun
2005-10-23 10:20:55 +00:00
Enno Rehling
4d38380766
removed R_ANTIMAGICCRYSTAL as well.
2005-10-23 10:15:30 +00:00