Commit graph

2720 commits

Author SHA1 Message Date
Enno Rehling
881f1ff2df terraforming from the mapper broke with last terrain-changes 2005-11-19 15:42:30 +00:00
Enno Rehling
e006d8a4d0 smallish compile-fixes for linux 2005-11-18 23:42:11 +00:00
Enno Rehling
357a73e826 XML reports - incomplete implementation, might finish it eventually. 2005-11-18 23:23:47 +00:00
Enno Rehling
4660c690a8 wyrms don't make room for upstart newcomers. 2005-11-18 21:12:27 +00:00
Enno Rehling
83b2feffa6 Wyrms are solitary creatures. 2005-11-18 21:02:29 +00:00
Enno Rehling
2380573d77 crashfix terraform w/ oldterrain==NULL 2005-11-14 18:58:09 +00:00
Enno Rehling
29b84b640e More gentle terraforming: If a region is terraformed and has the same size as before, no need to change the trees. No need to change peasants or money either 2005-11-11 22:53:58 +00:00
Enno Rehling
3081922ad7 http://eressea.upb.de/mantis/view.php?id=747
Übergabe eines Sonnensegels

was wrongfully marked as cursed.
2005-11-07 18:23:48 +00:00
Enno Rehling
028753b06b - MACHEN ALLES "Wasser des Lebens" sollte jetzt gehen.
- Alte Funktion entfernt.
2005-11-06 11:33:19 +00:00
Christian Schlittchen
b34b63fd25 Fehlendes Include report.h 2005-11-06 08:53:17 +00:00
Enno Rehling
d2a75f15fe code cleanup, reports. report types are now registered (some code I had on my disk since the days I was writing xml reports), and a new mailit format (reports.txt replaces mailit). Also, no more writing of shellscripts from the server, since that's done by an external script now. 2005-11-02 21:10:40 +00:00
Enno Rehling
cc7a1d15bb it helps to include version.hpp 2005-11-01 20:49:58 +00:00
Enno Rehling
f6952988e4 made compatible to earlier luabind version (just to avoid some work non VC++), but a little hackishly through the BOOST_VERSION define.
removed some almost unused funtions (pt_find, etc).
2005-11-01 20:33:21 +00:00
Enno Rehling
dfc6f83c62 upgrade to luabind beta-7 devel-2
upgrade to g++ 4.0
2005-10-31 22:34:45 +00:00
Enno Rehling
40fb0c5528 plural kraeuterbeutel 2005-10-31 20:01:27 +00:00
Enno Rehling
6ca3befa29 http://eressea.upb.de/mantis/bug_change_status_page.php
Fehler bei Produktion von Stufe 1 Traenken

herbalism instead of alchemy
2005-10-31 19:20:10 +00:00
Enno Rehling
db9589bed1 luxusgueter raus aus dem code, rein in die CML files 2005-10-30 18:22:28 +00:00
Enno Rehling
eba19999f4 noch mehr funktionen mit new_ prefix aus pool.h bekommen den entfernt. 2005-10-30 15:42:15 +00:00
Enno Rehling
9b7128b660 http://eressea.upb.de/mantis/view.php?id=743
Prozentangaben fuer Wuestenstrassen sind verdoppelt.
2005-10-30 15:36:10 +00:00
Enno Rehling
7cfc188e64 bug in pool-parameters (mode and amount mixed up in production code) 2005-10-30 11:55:22 +00:00
Enno Rehling
ada8c3a52d bugfix: water of life
initialization of potion text
removing #if 0 code.
2005-10-30 09:51:02 +00:00
Enno Rehling
1113d3d7e9 bugfix luxuries. now possible (though not done) to read them from xml. 2005-10-29 16:28:10 +00:00
Enno Rehling
89e8c622c7 more weapons out of the code. 2005-10-29 16:10:08 +00:00
Enno Rehling
baab10febe the last of the item_type constants disappear. 2005-10-29 15:03:18 +00:00
Enno Rehling
f6524ee015 kicking out a few more hardcoded item_type objects. 2005-10-29 14:48:37 +00:00
Enno Rehling
cb9106473b Special non-item resources like hp and peasant can now be defined externally.
removed all the hardcoded armor from the source.
2005-10-29 14:12:46 +00:00
Enno Rehling
3eef9447e9 renaming the pool funtions (no need for a new_ prefix anymore) 2005-10-29 12:25:53 +00:00
Enno Rehling
7017f27304 quick changes to remove the old pool functions that use resource_t 2005-10-29 12:08:40 +00:00
Enno Rehling
43e44a083e bugfix init_oditems: if a resource was later in the list than one that used it, the game would crash 2005-10-29 11:39:34 +00:00
Enno Rehling
91da1f6e89 The quest to remove resource_t from the game continues (finally) 2005-10-29 11:17:21 +00:00
Enno Rehling
adbefd89c5 Fixing order of libraries 2005-10-29 11:10:58 +00:00
Enno Rehling
13efa939c1 ao_daemon, not daemoneye 2005-10-26 20:44:49 +00:00
Enno Rehling
756b65b1ed functions need to be defined before used by items (before xml) 2005-10-26 20:30:02 +00:00
Enno Rehling
e31215f8f1 removing hardcoded itemtypes that now give warnings. 2005-10-26 20:12:28 +00:00
Enno Rehling
a8480e3865 fixing seeds, one commit at a time 2005-10-26 19:56:28 +00:00
Enno Rehling
e67f9b0892 still fixing the seeds. mapper comes later 2005-10-26 19:47:28 +00:00
Enno Rehling
0e0f37d970 bugfix seed-registrierung 2005-10-26 19:02:45 +00:00
Enno Rehling
b19c4f5cc6 skill fuer spear heisst polearm 2005-10-26 15:15:18 +00:00
Enno Rehling
abcaac8f97 removing seeds and mallornseeds from the source (less warnings, too). 2005-10-25 21:24:15 +00:00
Enno Rehling
ac30257333 removed a lot of old code that used or initialized potions and herbs, moved those to the xml data instead. also made spells use resource_type instead of resource_t to have one less place where those are used.
The tech-tree loading is now smart enough that a resource can depend on another one that isn't loaded yet (it builds a dummy of the resource at first). his can backfire if you then forget to define that resource for real, i'll eventually need error-handling there.
2005-10-25 20:44:18 +00:00
Enno Rehling
688b796aec - sk_ prefixes von den skillnames entfernt. 2005-10-25 14:51:15 +00:00
Enno Rehling
28f41c3edd - sk_ prefixes von den skillnames entfernt. 2005-10-25 14:27:24 +00:00
Enno Rehling
a306d0ebc8 bugfix antimagiekristall 2005-10-25 13:17:55 +00:00
Enno Rehling
3c749d4121 ships mentioning terrain-types that don't exist. 2005-10-25 13:11:50 +00:00
Enno Rehling
b6160f32ac ships mentioning terrain-types that don't exist. 2005-10-25 13:06:59 +00:00
Enno Rehling
193b69b049 new xml data 2005-10-25 13:02:55 +00:00
Enno Rehling
6107e84b54 making the mapper compile 2005-10-25 13:01:55 +00:00
Enno Rehling
19a7624fe8 making the mapper compile 2005-10-25 12:59:23 +00:00
Enno Rehling
70b3e9ad50 autoseed had some unused code there. not sure what it's good for, really. 2005-10-25 12:46:25 +00:00
Enno Rehling
68433ad0d1 Der Eressea-Code hat jetzt auch extern definierte Terrains. Ich war so gründlich wie es ging dabei, die alten T_ Konstanten zu entfernen, aber einzelne Regeln sind ziemlich hardgecodet (wo Drachen geboren werden, usw), und benötigen daher noch das terrainid.h include, in das der alte enum verfrachtet ist.
Konfigurierbarkeit ahoi.
2005-10-25 12:38:01 +00:00