server/src
TomBraun 84fb776d1c Fixed a bug that crasehed the server
when Stonegolems created a new building
and the whole unite was consumed during this process
(could not enter the new building as no one was left in the unit)
2014-06-25 13:15:37 +02:00
..
attributes keyword_t and direction_t are moving into their own module. 2014-06-15 18:34:39 -07:00
items eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
kernel Fixed a bug that crasehed the server 2014-06-25 13:15:37 +02:00
modules remote the item_t enum for good 2014-06-23 19:17:13 -07:00
races eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
spells optimization: caching resource types in get_resourcetype. 2014-06-24 07:42:45 -07:00
triggers move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
util add test for keyword aliases, add keyword to strings for reverse lookup 2014-06-16 20:41:08 -07:00
bind_building.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
bind_building.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_config.c add a list of valid coasts to ship definition in JSON. 2014-06-17 21:33:42 -07:00
bind_config.h add a config.reset function to clear configuration state before tests. 2014-06-17 08:46:22 -07:00
bind_eressea.c remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
bind_eressea.h remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
bind_faction.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
bind_faction.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_gmtool.c removing some naming conflicts that hapen when trying to re-enable amalgamation builds. 2014-04-11 19:41:17 -07:00
bind_gmtool.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_hashtable.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
bind_hashtable.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_locale.c directions can now be read from json configuration. 2014-06-15 22:17:08 -07:00
bind_locale.h begin binding locales (need to init_locales in the right place, still). 2014-06-14 07:52:32 -07:00
bind_log.c bindings for error logging, phase 1. 2014-06-13 13:02:03 -07:00
bind_log.h bindings for error logging, phase 1. 2014-06-13 13:02:03 -07:00
bind_message.c rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
bind_message.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_monsters.c Fixes for Visual C++ 2014-03-15 12:35:20 -07:00
bind_process.c rename get_keyword, because something else should have that name. 2014-06-16 07:19:22 -07:00
bind_process.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_region.c use cmake for autoconf, slim down platform.h 2014-03-15 19:29:11 +01:00
bind_region.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_settings.c move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_settings.h clean up indentation. 2014-06-12 17:38:45 -07:00
bind_ship.c begin binding locales (need to init_locales in the right place, still). 2014-06-14 07:52:32 -07:00
bind_ship.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_sqlite.c updating eressea.db, not with a fixed game-id 2014-05-04 22:49:06 +02:00
bind_storage.c Fixes for Visual C++ 2014-03-15 12:35:20 -07:00
bind_storage.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bind_unit.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
bind_unit.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
bindings.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
bindings.h remove -Cef, parse any arguments as a file to run. 2014-04-24 14:41:04 +02:00
build.h update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
CMakeLists.txt remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
config.pkg remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
config.pkg.c add a config.reset function to clear configuration state before tests. 2014-06-17 08:46:22 -07:00
console.c remove old SQL patch code, we have sqlite now. 2014-06-11 22:21:52 -07:00
console.h remove old SQL patch code, we have sqlite now. 2014-06-11 22:21:52 -07:00
creation.c I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
creation.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
creport.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
creport.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
direction.c rename test files. 2014-06-16 08:01:59 -07:00
direction.h directions can now be read from json configuration. 2014-06-15 22:17:08 -07:00
direction.test.c rename test files. 2014-06-16 08:01:59 -07:00
economy.c remove the last of the static item_type variables. 2014-06-24 23:13:18 -07:00
economy.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
economy.test.c rename test files. 2014-06-16 08:01:59 -07:00
eressea.c remove archetypes, they are not used by any existing game. 2014-06-09 19:05:17 -07:00
eressea.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
eressea.pkg json import of regions 2014-03-16 01:51:08 -07:00
eressea.pkg.c rebuild lua bindings 2014-03-16 02:12:49 -07:00
game.pkg remove parameters for old PRAY command. 2014-06-17 18:12:24 -07:00
game.pkg.c remove parameters for old PRAY command. 2014-06-17 18:12:24 -07:00
give.c optimization: caching resource types in get_resourcetype. 2014-06-24 07:42:45 -07:00
give.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
gmtool.c working on making json config understand ships and buildings. 2014-06-12 22:14:07 -07:00
gmtool.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
gmtool_structs.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
helpers.c remove archetypes, they are not used by any existing game. 2014-06-09 19:05:17 -07:00
helpers.h move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
items.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
items.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
json.c remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
json.h remove obsolete commands (PRAY) and parameters 2014-06-21 07:34:36 -07:00
json.test.c rename test files. 2014-06-16 08:01:59 -07:00
keyword.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
keyword.h keyword lookup macro 2014-06-16 23:05:39 -07:00
keyword.test.c Renaming keyword tokens to English. 2014-06-16 20:16:06 -07:00
laws.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
laws.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
laws.test.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
listbox.c update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
listbox.h update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
locale.pkg begin binding locales (need to init_locales in the right place, still). 2014-06-14 07:52:32 -07:00
locale.pkg.c begin binding locales (need to init_locales in the right place, still). 2014-06-14 07:52:32 -07:00
log.pkg bindings for error logging, phase 1. 2014-06-13 13:02:03 -07:00
log.pkg.c bindings for error logging, phase 1. 2014-06-13 13:02:03 -07:00
main.c update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
market.c remove static variables optimizations, they create global state that is bad for testing 2014-06-17 23:10:55 -07:00
market.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
market.test.c rename test files. 2014-06-16 08:01:59 -07:00
monster.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
monster.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
monsters.c Added a test for expensive skills. 2014-06-22 07:55:14 -07:00
platform.h rename message.[hc] to messages.[hc] in kernel because of naming conflict with util/ 2014-06-09 09:56:49 -07:00
process.pkg clean up indentation. 2014-06-12 17:38:45 -07:00
process.pkg.c updated bindings 2014-03-17 04:01:52 +01:00
randenc.c getting rid of the olditemtypes[] array 2014-06-23 07:28:10 -07:00
randenc.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
report.c optimization: caching resource types in get_resourcetype. 2014-06-24 07:42:45 -07:00
report.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
settings.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
settings.pkg move bindings into src/ make the code compile from scratch again. 2014-02-22 00:32:59 -08:00
settings.pkg.c updated bindings 2014-03-17 04:01:52 +01:00
skill.c copy/paste error 2014-06-21 14:44:40 -07:00
skill.h move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
skill.test.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
spy.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
spy.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
sqlite.c update cmake to compile without sqlite3, curses or libxml2 installed. 2014-06-11 20:30:34 -07:00
stdafx.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
study.c Added a test for expensive skills. 2014-06-22 07:55:14 -07:00
study.h move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
summary.c optimization: caching resource types in get_resourcetype. 2014-06-24 07:42:45 -07:00
summary.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00
test_eressea.c move skill_t into a separate file, give it unit tests. 2014-06-20 23:59:04 -07:00
tests.c getting rid of the olditemtypes[] array 2014-06-23 07:28:10 -07:00
tests.h removing some naming conflicts that hapen when trying to re-enable amalgamation builds. 2014-04-11 19:41:17 -07:00
tests.test.c eliminate it_find calls, replace it_find with something backed by rt_find 2014-06-24 22:44:05 -07:00
xmlreport.c remove archetypes, they are not used by any existing game. 2014-06-09 19:05:17 -07:00
xmlreport.h I am killing the core/ directory. 2014-02-18 05:45:00 +01:00