server/src/kernel
2016-11-11 11:10:15 +01:00
..
alliance.c eliminate leak from alliance.test 2016-09-07 17:50:51 +02:00
alliance.h when reading alliances, duplicate ids are impossible. 2016-08-18 19:09:43 +02:00
alliance.test.c new rule: call test_setup to begin test, test_cleanup at end. 2016-08-29 14:21:28 +01:00
ally.c some more config lookup caching 2016-09-23 20:39:08 +02:00
ally.h fix gcc build 2015-11-24 19:15:53 +01:00
ally.test.c
build.c include guard.h directly, not through laws.h 2016-11-01 22:11:10 +01:00
build.h
build.test.c fix remaining unit test after guard changes. 2016-10-31 20:10:17 +01:00
building.c allow local caching of bt_find results 2016-09-19 04:04:02 +02:00
building.h Fixing https://bugs.eressea.de/view.php?id=2234 2016-10-01 18:34:38 +02:00
building.test.c allow local caching of bt_find results 2016-09-19 04:04:02 +02:00
CMakeLists.txt fix demand in terraformed regions. 2016-10-24 13:47:38 +02:00
command.c remove unused function after refactoring 2016-09-07 17:52:12 +02:00
command.h remove unused function after refactoring 2016-09-07 17:52:12 +02:00
command.test.c try to eliminate memory leak in command.test 2016-09-07 16:39:54 +01:00
config.c Merge remote-tracking branch 'eressea/develop' into develop 2016-10-16 16:48:53 +02:00
config.h move GUARD_* flags to guard.h 2016-10-30 05:37:12 +01:00
config.test.c test and cache all the rules! 2016-09-11 15:54:03 +02:00
connection.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
connection.h Reparatur Irrlichter 2016-08-06 14:36:54 +02:00
curse.c remove cfindhash, again. 2016-10-23 10:03:33 +02:00
curse.h remove cfindhash, again. 2016-10-23 10:03:33 +02:00
curse.test.c add missing tests for recent failures. 2016-10-23 13:02:53 +02:00
equipment.c testing lazy find_spell calls for equipment configuration 2016-09-24 17:29:55 +02:00
equipment.h testing lazy find_spell calls for equipment configuration 2016-09-24 17:29:55 +02:00
equipment.test.c testing lazy find_spell calls for equipment configuration 2016-09-24 17:29:55 +02:00
faction.c remove all mention of centaurs from the code and configuration 2016-10-07 19:33:50 +02:00
faction.h SAMRT_INTERVALS is no longer an option, but regular 2016-09-20 09:39:21 +02:00
faction.test.c alternative implementation for dfindhash that doesn't use as much memory. 2016-09-11 20:09:48 +02:00
group.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
group.h attrib.read gets a gamedata object (remove dependency on global.data_version) 2016-02-24 11:44:18 +01:00
group.test.c move game-version information fom version.h to gamedata.h 2016-09-10 17:21:17 +02:00
item.c move static variable cleanup to kernel_done. 2016-09-07 21:22:05 +02:00
item.h WIP: remove at_guard, GUARD_TREES and GUARD_MINING 2016-10-30 09:18:19 +01:00
item.test.c always create test units inside a region (so they can get destroyed in free_gamedata) 2016-09-08 09:11:17 +02:00
jsonconf.c calculating income for dragons is no longer hard-coded 2016-10-04 09:14:49 +02:00
jsonconf.h
jsonconf.test.c calculating income for dragons is no longer hard-coded 2016-10-04 09:14:49 +02:00
messages.c increase error-logging from unit tests. 2016-01-28 16:00:36 +01:00
messages.h
messages.test.c
objtypes.h
order.c Fixing Bugs 2246 & 2251 2016-11-05 18:20:56 +01:00
order.h
order.test.c
pathfinder.c test some simple facts about planes 2016-04-09 14:26:10 +02:00
pathfinder.h test some simple facts about planes 2016-04-09 14:26:10 +02:00
plane.c setting herbs will warn if they are the wrong herbs. 2016-08-18 19:04:48 +02:00
plane.h remove view functions for special planes (Regatta). 2016-09-16 18:59:24 +02:00
plane.test.c test some simple facts about planes 2016-04-09 14:26:10 +02:00
pool.c refactoring: move parsing and allies code out of config.c 2015-11-24 18:52:09 +01:00
pool.h
pool.test.c
race.c introduced a memory leak i last commit 2016-10-04 10:51:37 +02:00
race.h remove all mention of centaurs from the code and configuration 2016-10-07 19:33:50 +02:00
race.test.c make old_race a little bit less awful. 2016-10-04 10:34:18 +02:00
region.c fix demand in broken regions, after load. 2016-10-24 13:54:53 +02:00
region.h fix demand in broken regions, after load. 2016-10-24 13:54:53 +02:00
region.test.c fix demand in terraformed regions. 2016-10-24 13:47:38 +02:00
render.h
resources.c kill static caches for floating-point variables 2015-11-22 17:32:35 +01:00
resources.h
save.c log a warning, not an error, when fixing bad save data. 2016-11-11 11:10:15 +01:00
save.h all code review nitpicks fixed. 2016-09-16 16:54:41 +02:00
save.test.c all code review nitpicks fixed. 2016-09-16 16:54:41 +02:00
ship.c fix memory leak in umlaut.c with reference counting (sad). 2016-09-06 19:57:07 +01:00
ship.h reduce maximum overload damage to 38% 2015-11-17 15:47:43 +01:00
ship.test.c introducing config_set and config_get so we don't have to refer to globals.parameters everywhere 2015-11-22 10:33:31 +01:00
skills.c some more config lookup caching 2016-09-23 20:39:08 +02:00
skills.h
spell.c fixed: tests that try to create duplicate spells do not spam stderr. 2016-08-29 14:49:31 +01:00
spell.h remove some dead declarations 2016-03-24 13:01:41 +01:00
spell.test.c split off report.test from reports.test 2016-09-13 20:13:26 +02:00
spellbook.c
spellbook.h
spellbook.test.c
terrain.c
terrain.h remove the SAIL_INTO flag 2016-06-10 20:55:27 +02:00
terrainid.h
types.h WIP: prepare_seen vs lastregion/firstregion. 2016-09-12 22:03:16 +02:00
unit.c WIP: remove GUARD_* flags. 2016-10-31 07:45:06 +01:00
unit.h remove cfindhash, again. 2016-10-23 10:03:33 +02:00
unit.test.c add missing tests for recent failures. 2016-10-23 13:02:53 +02:00
version.c Merge branch 'develop' into kill-seen-region 2016-09-16 17:12:40 +02:00
version.h all code review nitpicks fixed. 2016-09-16 16:54:41 +02:00
xmlreader.c WIP: remove at_guard, GUARD_TREES and GUARD_MINING 2016-10-30 09:18:19 +01:00
xmlreader.h