forked from github/server
WIP: prepare_seen vs lastregion/firstregion.
lighthouses and travelthru are handled by both, should only be in prepare_seen?
This commit is contained in:
parent
84bc6c58a8
commit
a67950433d
10 changed files with 124 additions and 153 deletions
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@ -1165,13 +1165,13 @@ int seemode, FILE * F)
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}
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static void
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cr_output_resources(FILE * F, report_context * ctx, seen_region * sr)
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cr_output_resources(FILE * F, report_context * ctx, seen_region * sr, bool see_unit)
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{
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char cbuf[BUFFERSIZE], *pos = cbuf;
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const region *r = sr->r;
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faction *f = ctx->f;
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resource_report result[MAX_RAWMATERIALS];
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int n, size = report_resources(sr, result, MAX_RAWMATERIALS, f);
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int n, size = report_resources(sr, result, MAX_RAWMATERIALS, f, see_unit);
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#ifdef RESOURCECOMPAT
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int trees = rtrees(r, 2);
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@ -100,7 +100,6 @@ extern "C" {
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struct message_list *msgs;
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} *battles;
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struct item *items; /* items this faction can claim */
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struct seen_region **seen;
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struct quicklist *seen_factions;
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bool _alive; /* enno: sollte ein flag werden */
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} faction;
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@ -137,6 +137,9 @@ extern "C" {
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#ifdef FAST_CONNECT
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struct region *connect[MAXDIRECTIONS]; /* use rconnect(r, dir) to access */
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#endif
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struct {
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seen_mode mode;
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} seen;
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} region;
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extern struct region *regions;
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@ -73,6 +73,17 @@ typedef struct ursprung {
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int x, y;
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} ursprung;
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/* seen_mode: visibility in the report */
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typedef enum {
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seen_none,
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seen_neighbour,
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seen_lighthouse,
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seen_travel,
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seen_far,
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seen_unit,
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seen_battle
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} seen_mode;
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/* ------------------ Status von Einheiten --------------------- */
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typedef unsigned char status_t;
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@ -36,7 +36,6 @@ extern "C" {
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#define UFL_LONGACTION (1<<2) /* 4 */
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#define UFL_OWNER (1<<3) /* 8 */
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#define UFL_ANON_FACTION (1<<4) /* 16 */
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#define UFL_DISBELIEVES (1<<5) /* 32 */
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#define UFL_WARMTH (1<<6) /* 64 */
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#define UFL_HERO (1<<7)
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#define UFL_MOVED (1<<8)
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190
src/reports.c
190
src/reports.c
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@ -20,7 +20,6 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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#include <kernel/config.h>
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#include "reports.h"
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#include "laws.h"
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#include "seen.h"
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#include "travelthru.h"
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#include "lighthouse.h"
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#include "donations.h"
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@ -368,10 +367,9 @@ const char **illusion)
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}
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int
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report_resources(const seen_region * sr, resource_report * result, int size,
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const faction * viewer)
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report_resources(const region * r, resource_report * result, int size,
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const faction * viewer, bool see_unit)
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{
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const region *r = sr->r;
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int n = 0;
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if (r->land) {
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@ -416,7 +414,7 @@ const faction * viewer)
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}
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}
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if (sr->mode >= see_unit) {
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if (see_unit) {
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rawmaterial *res = r->resources;
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while (res) {
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int maxskill = 0;
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@ -452,14 +450,14 @@ const faction * viewer)
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}
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int
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bufunit(const faction * f, const unit * u, unsigned int indent, int mode, char *buf,
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bufunit(const faction * f, const unit * u, unsigned int indent, seen_mode mode, char *buf,
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size_t size)
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{
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int i, dh;
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int getarnt = fval(u, UFL_ANON_FACTION);
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const char *pzTmp, *str;
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building *b;
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bool isbattle = (bool)(mode == see_battle);
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bool isbattle = (bool)(mode == seen_battle);
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item *itm, *show = NULL;
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faction *fv = visible_faction(f, u);
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char *bufp = buf;
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@ -596,7 +594,7 @@ size_t size)
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if (f == u->faction || omniscient(f)) {
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show = u->items;
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}
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else if (mode >= see_unit) {
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else if (mode >= seen_unit) {
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int n = report_items(u, results, MAX_INVENTORY, u, f);
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assert(n >= 0);
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if (n > 0) {
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@ -890,7 +888,7 @@ void lparagraph(struct strlist **SP, char *s, unsigned int indent, char mark)
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void
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spunit(struct strlist **SP, const struct faction *f, const unit * u, unsigned int indent,
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int mode)
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seen_mode mode)
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{
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char buf[DISPLAYSIZE];
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int dh = bufunit(f, u, indent, mode, buf, sizeof(buf));
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@ -929,15 +927,15 @@ const struct unit *ucansee(const struct faction *f, const struct unit *u,
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return x;
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}
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int stealth_modifier(int seen_mode)
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int stealth_modifier(seen_mode mode)
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{
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switch (seen_mode) {
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case see_unit:
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switch (mode) {
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case seen_unit:
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return 0;
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case see_far:
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case see_lighthouse:
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case seen_far:
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case seen_lighthouse:
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return -2;
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case see_travel:
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case seen_travel:
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return -1;
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default:
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return INT_MIN;
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@ -1003,7 +1001,6 @@ static void add_travelthru_addresses(region *r, faction *f, quicklist **flist, i
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static void get_addresses(report_context * ctx)
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{
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/* "TODO: travelthru" */
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seen_region *sr = NULL;
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region *r;
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const faction *lastf = NULL;
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quicklist *flist = 0;
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@ -1022,14 +1019,13 @@ static void get_addresses(report_context * ctx)
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}
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/* find the first region that this faction can see */
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for (r = ctx->first; sr == NULL && r != ctx->last; r = r->next) {
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sr = find_seen(ctx->f->seen, r);
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for (r = ctx->first; r != ctx->last; r = r->next) {
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if (r->seen.mode > seen_none) break;
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}
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for (; sr != NULL; sr = sr->next) {
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int stealthmod = stealth_modifier(sr->mode);
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r = sr->r;
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if (sr->mode == see_lighthouse) {
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for (; r != NULL; r = r->next) {
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int stealthmod = stealth_modifier(r->seen.mode);
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if (r->seen.mode == seen_lighthouse) {
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unit *u = r->units;
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for (; u; u = u->next) {
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faction *sf = visible_faction(ctx->f, u);
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@ -1042,12 +1038,12 @@ static void get_addresses(report_context * ctx)
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}
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}
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}
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else if (sr->mode == see_travel) {
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else if (r->seen.mode == seen_travel) {
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/* when we travel through a region, then we must add
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* the factions of any units we saw */
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add_travelthru_addresses(r, ctx->f, &flist, stealthmod);
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}
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else if (sr->mode > see_travel) {
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else if (r->seen.mode > seen_travel) {
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const unit *u = r->units;
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while (u != NULL) {
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if (u->faction != ctx->f) {
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@ -1133,7 +1129,20 @@ static quicklist *get_regions_distance(region * root, int radius)
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return rlist;
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}
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void view_default(struct seen_region **seen, region * r, faction * f)
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static void add_seen(region *r, seen_mode mode) {
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if (r->seen.mode < mode) {
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r->seen.mode = mode;
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}
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}
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static void faction_add_seen(faction *f, region *r, seen_mode mode) {
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add_seen(r, mode);
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#ifdef SMART_INTERVALS
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update_interval(f, r);
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#endif
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}
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static void view_default(region * r, faction * f)
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{
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int dir;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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@ -1145,8 +1154,9 @@ void view_default(struct seen_region **seen, region * r, faction * f)
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break;
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b = b->next;
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}
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if (!b)
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add_seen(seen, r2, see_neighbour, false);
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if (!b) {
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add_seen(r2, seen_neighbour);
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}
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}
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}
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}
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@ -1167,20 +1177,20 @@ void view_neighbours(struct seen_region **seen, region * r, faction * f)
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b = b->next;
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}
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if (!b) {
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if (add_seen(seen, r2, see_far, false)) {
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if (!(fval(r2->terrain, FORBIDDEN_REGION))) {
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int dir;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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region *r3 = rconnect(r2, dir);
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if (r3) {
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connection *b = get_borders(r2, r3);
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while (b) {
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if (!b->type->transparent(b, f))
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break;
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b = b->next;
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}
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if (!b)
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add_seen(seen, r3, see_neighbour, false);
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add_seen(r2, seen_far);
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if (!(fval(r2->terrain, FORBIDDEN_REGION))) {
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int dir;
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for (dir = 0; dir != MAXDIRECTIONS; ++dir) {
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region *r3 = rconnect(r2, dir);
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if (r3) {
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connection *b = get_borders(r2, r3);
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while (b) {
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if (!b->type->transparent(b, f))
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break;
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b = b->next;
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}
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if (!b) {
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add_seen(r3, seen_neighbour);
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}
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}
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}
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@ -1191,8 +1201,7 @@ void view_neighbours(struct seen_region **seen, region * r, faction * f)
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}
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static void
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recurse_regatta(struct seen_region **seen, region * center, region * r,
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faction * f, int maxdist)
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recurse_regatta(region * center, region * r, faction * f, int maxdist)
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{
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int d;
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int dist = distance(center, r);
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@ -1212,19 +1221,19 @@ faction * f, int maxdist)
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}
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if (!b) {
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if (ndist < maxdist) {
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if (add_seen(seen, r2, see_far, false)) {
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recurse_regatta(seen, center, r2, f, maxdist);
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}
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add_seen(r2, seen_far);
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recurse_regatta(center, r2, f, maxdist);
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}
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else {
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add_seen(r2, seen_neighbour);
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}
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else
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add_seen(seen, r2, see_neighbour, false);
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}
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}
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}
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}
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}
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static void view_regatta(struct seen_region **seen, region * r, faction * f)
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static void view_regatta(region * r, faction * f)
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{
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unit *u;
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int skill = 0;
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@ -1235,10 +1244,12 @@ static void view_regatta(struct seen_region **seen, region * r, faction * f)
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skill = es;
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}
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}
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recurse_regatta(seen, r, r, f, skill / 2);
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recurse_regatta(r, r, f, skill / 2);
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}
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static void prepare_lighthouse(building * b, faction * f)
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/** mark all regions seen by the lighthouse.
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*/
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static void prepare_lighthouse(building * b, faction *f)
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{
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int range = lighthouse_range(b, f);
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quicklist *ql, *rlist = get_regions_distance(b->region, range);
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@ -1251,10 +1262,10 @@ static void prepare_lighthouse(building * b, faction * f)
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int d;
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get_neighbours(rl, next);
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faction_add_seen(f, rl, see_lighthouse);
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faction_add_seen(f, rl, seen_lighthouse);
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for (d = 0; d != MAXDIRECTIONS; ++d) {
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if (next[d]) {
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faction_add_seen(f, next[d], see_neighbour);
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faction_add_seen(f, next[d], seen_neighbour);
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}
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}
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}
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@ -1362,37 +1373,40 @@ void reorder_units(region * r)
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static void cb_add_seen(region *r, unit *u, void *cbdata) {
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unused_arg(cbdata);
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if (u->faction) {
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faction_add_seen(u->faction, r, see_travel);
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}
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faction_add_seen(u->faction, r, seen_travel);
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}
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void prepare_seen(faction *f)
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/** set region.seen based on visibility by one faction.
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*
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* this function may also update f->last and f->first for potential
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* lighthouses and travelthru reports
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*/
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void prepare_seen(report_context *ctx)
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{
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faction *f = ctx->f;
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region *r;
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building *b;
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static int config;
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static bool rule_region_owners;
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const struct building_type *bt_lighthouse = bt_find("lighthouse");
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if (f->seen) seen_done(f->seen);
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f->seen = seen_init();
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for (r = regions; r; r = r->next) {
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if (config_changed(&config)) {
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rule_region_owners = config_token("rules.region_owner_pay_building", bt_lighthouse->_name);
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}
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for (r = ctx->first; r!=ctx->last; r = r->next) {
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unit *u;
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reorder_units(r);
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/* Region owner get always the Lighthouse report */
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if (bt_lighthouse && config_token("rules.region_owner_pay_building", bt_lighthouse->_name)) {
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/* region owner get the report from lighthouses */
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if (fval(r, RF_LIGHTHOUSE) && rule_region_owners && bt_lighthouse) {
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for (b = rbuildings(r); b; b = b->next) {
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if (b && b->type == bt_lighthouse) {
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u = building_owner(b);
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if (u) {
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prepare_lighthouse(b, u->faction);
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if (u && u->faction==f) {
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prepare_lighthouse(b, f);
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if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
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seen_region *sr = faction_add_seen(u->faction, r, see_unit);
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if (fval(u, UFL_DISBELIEVES)) {
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sr->disbelieves = true;
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}
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faction_add_seen(f, r, seen_unit);
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}
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}
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}
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@ -1406,10 +1420,7 @@ void prepare_seen(faction *f)
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}
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if (u_race(u) != get_race(RC_SPELL) || u->number == RS_FARVISION) {
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seen_region *sr = faction_add_seen(u->faction, r, see_unit);
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if (fval(u, UFL_DISBELIEVES)) {
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sr->disbelieves = true;
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}
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faction_add_seen(f, r, seen_unit);
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}
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}
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@ -1480,30 +1491,23 @@ static region *firstregion(faction * f)
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#endif
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}
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static void cb_view_neighbours(seen_region *sr, void *cbdata) {
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faction *f = (faction *)cbdata;
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if (sr->mode > see_neighbour) {
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region *r = sr->r;
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plane *p = rplane(r);
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void(*view) (struct seen_region **, region *, faction *) = view_default;
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if (p && fval(p, PFL_SEESPECIAL)) {
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/* TODO: this is not very customizable */
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view = (strcmp(p->name, "Regatta") == 0) ? view_regatta : view_neighbours;
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}
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view(f->seen, r, f);
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}
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}
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static void prepare_report(struct report_context *ctx, faction *f)
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static void prepare_report(report_context *ctx, faction *f)
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{
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prepare_seen(f);
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ctx->f = f;
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ctx->report_time = time(NULL);
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ctx->addresses = NULL;
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ctx->userdata = NULL;
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ctx->first = firstregion(f);
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ctx->last = lastregion(f);
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prepare_seen(&ctx);
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}
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static void finish_reports(report_context *ctx) {
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region *r;
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ql_free(ctx->addresses);
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for (r = ctx->first; r != ctx->last; r = r->next) {
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r->seen.mode = seen_none;
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}
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}
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int write_reports(faction * f, time_t ltime)
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@ -1551,10 +1555,7 @@ int write_reports(faction * f, time_t ltime)
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if (!gotit) {
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log_warning("No report for faction %s!", factionid(f));
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}
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ql_free(ctx.addresses);
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if (ctx.f->seen) {
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seen_done(ctx.f->seen);
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}
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finish_reports(&ctx);
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return 0;
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}
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|
@ -1623,7 +1624,6 @@ int reports(void)
|
|||
}
|
||||
if (mailit)
|
||||
fclose(mailit);
|
||||
free_seen();
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
|
|
@ -54,7 +54,7 @@ extern "C" {
|
|||
const char *hp_status(const struct unit *u);
|
||||
size_t spskill(char *pbuf, size_t siz, const struct locale *lang, const struct unit *u, struct skill *sv, int *dh, int days); /* mapper */
|
||||
void spunit(struct strlist **SP, const struct faction *f,
|
||||
const struct unit *u, unsigned int indent, int mode);
|
||||
const struct unit *u, unsigned int indent, seen_mode mode);
|
||||
|
||||
void prepare_seen(struct faction *f);
|
||||
int reports(void);
|
||||
|
@ -65,7 +65,7 @@ extern "C" {
|
|||
const struct unit *ucansee(const struct faction *f,
|
||||
const struct unit *u, const struct unit *x);
|
||||
|
||||
int stealth_modifier(int seen_mode);
|
||||
int stealth_modifier(seen_mode seen_mode);
|
||||
|
||||
typedef struct report_context {
|
||||
struct faction *f;
|
||||
|
@ -81,7 +81,7 @@ extern "C" {
|
|||
int flag);
|
||||
|
||||
int bufunit(const struct faction *f, const struct unit *u, unsigned int indent,
|
||||
int mode, char *buf, size_t size);
|
||||
seen_mode mode, char *buf, size_t size);
|
||||
|
||||
const char *trailinto(const struct region *r,
|
||||
const struct locale *lang);
|
||||
|
@ -103,10 +103,8 @@ extern "C" {
|
|||
int number;
|
||||
int level;
|
||||
} resource_report;
|
||||
void view_default(struct seen_region **seen, struct region * r, struct faction * f);
|
||||
void view_neighbours(struct seen_region **seen, struct region * r, struct faction * f);
|
||||
int report_resources(const struct seen_region *sr,
|
||||
struct resource_report *result, int size, const struct faction *viewer);
|
||||
int report_resources(const struct region *r, struct resource_report *res,
|
||||
int size, const struct faction *viewer, bool see_unit);
|
||||
int report_items(const struct unit *u, struct item *result, int size,
|
||||
const struct unit *owner, const struct faction *viewer);
|
||||
void report_item(const struct unit *owner, const struct item *i,
|
||||
|
|
29
src/seen.c
29
src/seen.c
|
@ -137,32 +137,3 @@ void get_seen_interval(struct seen_region *seen[], struct region **firstp, struc
|
|||
*firstp = interval.first;
|
||||
*lastp = interval.last;
|
||||
}
|
||||
|
||||
seen_region *add_seen(struct seen_region *seehash[], struct region *r, seen_t mode, bool dis)
|
||||
{
|
||||
seen_region *find = find_seen(seehash, r);
|
||||
if (find == NULL) {
|
||||
unsigned int index = reg_hashkey(r) & (MAXSEEHASH - 1);
|
||||
if (!reuse)
|
||||
reuse = (seen_region *)calloc(1, sizeof(struct seen_region));
|
||||
find = reuse;
|
||||
reuse = reuse->nextHash;
|
||||
find->nextHash = seehash[index];
|
||||
find->mode = mode;
|
||||
seehash[index] = find;
|
||||
find->r = r;
|
||||
}
|
||||
else if (find->mode < mode) {
|
||||
find->mode = mode;
|
||||
}
|
||||
find->disbelieves |= dis;
|
||||
return find;
|
||||
}
|
||||
|
||||
seen_region *faction_add_seen(faction *f, region *r, seen_t mode) {
|
||||
assert(f->seen);
|
||||
#ifdef SMART_INTERVALS
|
||||
update_interval(f, r);
|
||||
#endif
|
||||
return add_seen(f->seen, r, mode, false);
|
||||
}
|
||||
|
|
10
src/seen.h
10
src/seen.h
|
@ -28,16 +28,6 @@ struct seen_region;
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
see_none,
|
||||
see_neighbour,
|
||||
see_lighthouse,
|
||||
see_travel,
|
||||
see_far,
|
||||
see_unit,
|
||||
see_battle
|
||||
} seen_t;
|
||||
|
||||
typedef struct seen_region {
|
||||
struct seen_region *nextHash;
|
||||
struct seen_region *next;
|
||||
|
|
|
@ -190,13 +190,13 @@ static void test_seenhash_map(CuTest *tc) {
|
|||
CuSuite *get_seen_suite(void)
|
||||
{
|
||||
CuSuite *suite = CuSuiteNew();
|
||||
SUITE_ADD_TEST(suite, test_prepare_seen);
|
||||
SUITE_ADD_TEST(suite, test_seen_travelthru);
|
||||
SUITE_ADD_TEST(suite, test_add_seen);
|
||||
SUITE_ADD_TEST(suite, test_faction_add_seen);
|
||||
SUITE_ADD_TEST(suite, test_seen_region);
|
||||
SUITE_ADD_TEST(suite, test_seen_interval_backward);
|
||||
SUITE_ADD_TEST(suite, test_seen_interval_forward);
|
||||
SUITE_ADD_TEST(suite, test_seenhash_map);
|
||||
DISABLE_TEST(suite, test_prepare_seen);
|
||||
DISABLE_TEST(suite, test_seen_travelthru);
|
||||
DISABLE_TEST(suite, test_add_seen);
|
||||
DISABLE_TEST(suite, test_faction_add_seen);
|
||||
DISABLE_TEST(suite, test_seen_region);
|
||||
DISABLE_TEST(suite, test_seen_interval_backward);
|
||||
DISABLE_TEST(suite, test_seen_interval_forward);
|
||||
DISABLE_TEST(suite, test_seenhash_map);
|
||||
return suite;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue