alternative implementation for dfindhash that doesn't use as much memory.

do not set u->faction = NULL for deleted units.
This commit is contained in:
Enno Rehling 2016-09-11 20:09:48 +02:00
parent 3e2c630c3f
commit f946d50001
6 changed files with 68 additions and 61 deletions

View file

@ -336,40 +336,6 @@ void write_faction_reference(const faction * f, struct storage *store)
WRITE_INT(store, f ? f->no : 0);
}
#define DMAXHASH 7919
typedef struct dead {
struct dead *nexthash;
faction *f;
int no;
} dead;
static dead *deadhash[DMAXHASH];
void dhash(int no, faction * f)
{
dead *hash = (dead *)calloc(1, sizeof(dead));
dead *old = deadhash[no % DMAXHASH];
hash->no = no;
hash->f = f;
deadhash[no % DMAXHASH] = hash;
hash->nexthash = old;
}
faction *dfindhash(int no)
{
dead *old;
if (no < 0)
return 0;
for (old = deadhash[no % DMAXHASH]; old; old = old->nexthash) {
if (old->no == no) {
return old->f;
}
}
return 0;
}
void free_flist(faction **fp) {
faction * flist = *fp;
while (flist) {
@ -868,6 +834,7 @@ int writepasswd(void)
}
void free_factions(void) {
#ifdef DMAXHASH
int i;
for (i = 0; i != DMAXHASH; ++i) {
while (deadhash[i]) {
@ -876,6 +843,7 @@ void free_factions(void) {
free(d);
}
}
#endif
free_flist(&factions);
free_flist(&dead_factions);
}

View file

@ -180,10 +180,6 @@ extern "C" {
struct faction *getfaction(void);
/* looking up dead factions: */
void dhash(int no, struct faction * f);
struct faction *dfindhash(int no);
#ifdef __cplusplus
}
#endif

View file

@ -191,29 +191,10 @@ static void test_set_origin_bug(CuTest *tc) {
test_cleanup();
}
static void test_deadhash(CuTest *tc) {
faction *f;
int no;
test_setup();
f = test_create_faction(0);
no = f->no;
CuAssertPtrEquals(tc, f, findfaction(no));
CuAssertPtrEquals(tc, NULL, dfindhash(42));
dhash(41, f);
dhash(42, f);
assert(f == factions);
destroyfaction(&factions);
CuAssertPtrEquals(tc, 0, findfaction(no));
CuAssertPtrEquals(tc, f, dfindhash(42));
CuAssertPtrEquals(tc, f, dfindhash(41));
test_cleanup();
}
CuSuite *get_faction_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_addfaction);
SUITE_ADD_TEST(suite, test_deadhash);
SUITE_ADD_TEST(suite, test_remove_empty_factions);
SUITE_ADD_TEST(suite, test_destroyfaction_allies);
SUITE_ADD_TEST(suite, test_remove_empty_factions_alliance);

View file

@ -366,6 +366,51 @@ int gift_items(unit * u, int flags)
static unit *deleted_units = NULL;
#define DMAXHASH 7919
#undef DMAXHASH // TODO: makes dfindhash slow!
#ifdef DMAXHASH
typedef struct dead {
struct dead *nexthash;
faction *f;
int no;
} dead;
static dead *deadhash[DMAXHASH];
static void dhash(int no, faction * f)
{
dead *hash = (dead *)calloc(1, sizeof(dead));
dead *old = deadhash[no % DMAXHASH];
hash->no = no;
hash->f = f;
deadhash[no % DMAXHASH] = hash;
hash->nexthash = old;
}
faction *dfindhash(int no)
{
dead *old;
if (no < 0)
return 0;
for (old = deadhash[no % DMAXHASH]; old; old = old->nexthash) {
if (old->no == no) {
return old->f;
}
}
return 0;
}
#else
struct faction *dfindhash(int no) {
unit *u = deleted_units;
while (u && u->no != no) {
u = u->next;
}
return u ? u->faction : NULL;
}
#endif
int remove_unit(unit ** ulist, unit * u)
{
int result;
@ -379,8 +424,9 @@ int remove_unit(unit ** ulist, unit * u)
return -1;
}
if (u->number)
if (u->number) {
set_number(u, 0);
}
leave(u, true);
u->region = NULL;
@ -393,11 +439,22 @@ int remove_unit(unit ** ulist, unit * u)
*ulist = u->next;
}
if (u->prevF) {
u->prevF->nextF = u->nextF;
}
if (u->nextF) {
u->nextF->prevF = u->prevF;
}
u->nextF = 0;
u->prevF = 0;
u->next = deleted_units;
deleted_units = u;
#ifdef DMAXHASH
dhash(u->no, u->faction);
#endif
// u_setfaction(u, NULL);
u_setfaction(u, NULL);
u->region = NULL;
return 0;

View file

@ -174,6 +174,9 @@ extern "C" {
const struct region *r, bool noitem);
int remove_unit(struct unit **ulist, struct unit *u);
/* looking up dead units' factions: */
struct faction *dfindhash(int no);
#define GIFT_SELF 1<<0
#define GIFT_FRIENDS 1<<1
#define GIFT_PEASANTS 1<<2

View file

@ -50,14 +50,16 @@ static void test_remove_empty_units_in_region(CuTest *tc) {
test_create_world();
u = test_create_unit(test_create_faction(test_create_race("human")), findregion(0, 0));
u = test_create_unit(u->faction, u->region);
CuAssertPtrNotNull(tc, u->nextF);
uid = u->no;
remove_empty_units_in_region(u->region);
CuAssertPtrNotNull(tc, findunit(uid));
u->number = 0;
remove_empty_units_in_region(u->region);
CuAssertPtrEquals(tc, 0, findunit(uid));
CuAssertPtrEquals(tc, 0, u->nextF);
CuAssertPtrEquals(tc, 0, u->region);
CuAssertPtrEquals(tc, 0, u->faction);
test_cleanup();
}
@ -422,7 +424,7 @@ static void test_remove_unit(CuTest *tc) {
CuAssertIntEquals(tc, 0, u->number);
CuAssertPtrEquals(tc, 0, u->region);
CuAssertPtrEquals(tc, 0, u->items);
CuAssertPtrEquals(tc, 0, u->faction);
CuAssertPtrEquals(tc, 0, u->nextF);
CuAssertPtrEquals(tc, 0, r->units);
CuAssertPtrEquals(tc, 0, findunit(uno));
CuAssertPtrEquals(tc, f, dfindhash(uno));