forked from github/server
log a warning, not an error, when fixing bad save data.
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parent
bc44caa17f
commit
dea1020983
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@ -749,7 +749,7 @@ unit *read_unit(struct gamedata *data)
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READ_STR(data->store, obuf, sizeof(obuf));
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if (unicode_utf8_trim(obuf)!=0) {
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log_error("trim unit %s name to '%s'", itoa36(u->no), obuf);
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log_warning("trim unit %s name to '%s'", itoa36(u->no), obuf);
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};
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u->_name = obuf[0] ? _strdup(obuf) : 0;
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if (lomem) {
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@ -758,7 +758,7 @@ unit *read_unit(struct gamedata *data)
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else {
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READ_STR(data->store, obuf, sizeof(obuf));
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if (unicode_utf8_trim(obuf)!=0) {
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log_error("trim unit %s info to '%s'", itoa36(u->no), obuf);
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log_warning("trim unit %s info to '%s'", itoa36(u->no), obuf);
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};
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u->display = obuf[0] ? _strdup(obuf) : 0;
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}
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@ -994,7 +994,7 @@ static region *readregion(struct gamedata *data, int x, int y)
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char info[DISPLAYSIZE];
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READ_STR(data->store, info, sizeof(info));
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if (unicode_utf8_trim(info)!=0) {
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log_error("trim region %d info to '%s'", uid, info);
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log_warning("trim region %d info to '%s'", uid, info);
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};
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region_setinfo(r, info);
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}
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@ -1014,7 +1014,7 @@ static region *readregion(struct gamedata *data, int x, int y)
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r->land = calloc(1, sizeof(land_region));
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READ_STR(data->store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_error("trim region %d name to '%s'", uid, name);
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log_warning("trim region %d name to '%s'", uid, name);
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};
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r->land->name = _strdup(name);
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}
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@ -1400,12 +1400,12 @@ faction *readfaction(struct gamedata * data)
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READ_STR(data->store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_error("trim faction %s name to '%s'", itoa36(f->no), name);
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log_warning("trim faction %s name to '%s'", itoa36(f->no), name);
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};
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f->name = _strdup(name);
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READ_STR(data->store, name, sizeof(name));
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if (unicode_utf8_trim(name)!=0) {
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log_error("trim faction %s banner to '%s'", itoa36(f->no), name);
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log_warning("trim faction %s banner to '%s'", itoa36(f->no), name);
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};
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f->banner = _strdup(name);
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