server/scripts/tests
Enno Rehling 43ab9e3304 Merge pull request #372 from TurnerSE/bug/#1859
Scheint ja zu funktionieren? Wenn etwas anderes kaputt geht, dann hat das nicht genug Tests, das ist auch eine Lehre. Und noch ist ja Zeit zum Release, um das zu merken.
2015-11-07 19:21:16 +01:00
..
e2 CID 22452 'Constant' variable guards dead code 2015-11-04 19:08:45 +01:00
e3 new lua-test for castle-stages 2015-11-06 20:59:45 +01:00
bindings.lua merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
common.lua clean up after tests 2015-10-11 14:57:35 +02:00
config.lua functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
faction.lua fix broken tests (they were fixed in master, but not in develop?) 2015-03-07 14:11:32 +01:00
init.lua merge feature/test-cleanup 2015-07-01 21:24:44 +02:00
laws.lua functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
locale.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
magicbag.lua test the upper limit of the bag, too. 2015-07-01 22:16:43 +02:00
movement.lua simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it. 2015-07-05 14:16:17 +02:00
orders.lua clean up after tests 2015-10-11 14:57:35 +02:00
pool.lua configuration type-fixes: int to bool where appropriate (possibly incomplete) 2015-09-11 10:04:08 +02:00
process.lua test processing and reports for E2 and E3 both 2015-05-20 12:42:30 +02:00
regions.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
settings.lua new test script, rule-independent tests. 2014-08-07 13:19:19 +02:00
storage.lua fix a bug introduced by f78fe842 (CID 22443) 2015-11-04 10:40:53 +01:00
study.lua configuration type-fixes: int to bool where appropriate (possibly incomplete) 2015-09-11 10:04:08 +02:00
xmas.lua separate test script for E4: 2015-09-12 14:10:08 +02:00