..
e2
CID 22452 'Constant' variable guards dead code
2015-11-04 19:08:45 +01:00
e3
new lua-test for castle-stages
2015-11-06 20:59:45 +01:00
bindings.lua
merge feature/test-cleanup
2015-07-01 21:24:44 +02:00
common.lua
clean up after tests
2015-10-11 14:57:35 +02:00
config.lua
functional test for forced leave configuration.
2015-06-19 13:17:01 +02:00
faction.lua
fix broken tests (they were fixed in master, but not in develop?)
2015-03-07 14:11:32 +01:00
init.lua
merge feature/test-cleanup
2015-07-01 21:24:44 +02:00
laws.lua
functional test for forced leave configuration.
2015-06-19 13:17:01 +02:00
locale.lua
new test script, rule-independent tests.
2014-08-07 13:19:19 +02:00
magicbag.lua
test the upper limit of the bag, too.
2015-07-01 22:16:43 +02:00
movement.lua
simplify test setup: as long as all games have nmr.removenewbie set to off by their config, no test should need to disable it.
2015-07-05 14:16:17 +02:00
orders.lua
clean up after tests
2015-10-11 14:57:35 +02:00
pool.lua
configuration type-fixes: int to bool where appropriate (possibly incomplete)
2015-09-11 10:04:08 +02:00
process.lua
test processing and reports for E2 and E3 both
2015-05-20 12:42:30 +02:00
regions.lua
new test script, rule-independent tests.
2014-08-07 13:19:19 +02:00
settings.lua
new test script, rule-independent tests.
2014-08-07 13:19:19 +02:00
storage.lua
fix a bug introduced by f78fe842
(CID 22443)
2015-11-04 10:40:53 +01:00
study.lua
configuration type-fixes: int to bool where appropriate (possibly incomplete)
2015-09-11 10:04:08 +02:00
xmas.lua
separate test script for E4:
2015-09-12 14:10:08 +02:00