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new lua-test for castle-stages
(Messed up the previous commit) New lua-test for the behaviour concerning the castle-stages and their min-skills. (Bug 1859)
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@ -50,3 +50,26 @@ function test_build_packice()
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process_orders()
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assert_equal(nil, u.building)
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end
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function test_build_castle_stages()
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local r = region.create(0,0, "plain")
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local f = faction.create("castle@eressea.de", "human", "de")
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local u = unit.create(f, r, 1000)
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local b = building.create(r, "castle")
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u:add_item("stone", 1000)
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u:set_skill("building", 1)
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u:clear_orders()
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u:add_order("MACHE BURG " .. itoa36(b.id))
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process_orders()
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assert_equal(10, b.size)
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u:set_skill("building", 3)
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u:clear_orders()
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u:add_order("MACHE BURG " .. itoa36(b.id))
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process_orders()
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assert_equal(250, b.size)
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end
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