server/scripts
Enno Rehling 43ab9e3304 Merge pull request #372 from TurnerSE/bug/#1859
Scheint ja zu funktionieren? Wenn etwas anderes kaputt geht, dann hat das nicht genug Tests, das ist auch eine Lehre. Und noch ist ja Zeit zum Release, um das zu merken.
2015-11-07 19:21:16 +01:00
..
eressea Merge branch 'master' into develop 2015-11-04 09:05:04 +01:00
tests Merge pull request #372 from TurnerSE/bug/#1859 2015-11-07 19:21:16 +01:00
tools useful scripts for setting up the game. 2014-10-10 20:19:04 +02:00
config.lua minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
fix1984.lua refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
fixfamiliars.lua just a script for fixing broken familiar links between releases 2015-09-15 17:43:22 +02:00
map.lua map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
newplayer.lua try setting origin manually 2015-07-31 14:10:30 +02:00
populate.lua require trees for new player regions 2015-07-28 10:51:14 +02:00
reports.lua fix string concatenation operator 2014-10-16 14:33:20 +02:00
run-tests-e2.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests-e3.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests-e4.lua separate test script for E4: 2015-09-12 14:10:08 +02:00
run-tests.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-turn.lua use the syntax_error function where appropriate. 2015-05-18 11:34:52 +02:00