Enno Rehling
ec1f6c9963
lua-gmtool kompiliert unter linux
2006-04-16 13:04:52 +00:00
Enno Rehling
4316903e9a
lua for the gmtool
2006-04-16 12:48:55 +00:00
Enno Rehling
573d283e92
'H': highlight (by terrain/units/faction/ships/none)
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'T': tag (by terrain/units/faction/ships/none)
't': tag/untag current region
2006-04-14 16:56:48 +00:00
Enno Rehling
5e57e78818
fix familiar-fixes
2006-04-09 19:19:18 +00:00
Enno Rehling
11bc581285
gmtool, angefangen highlighting zu implementieren.
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bugfixes letzter eressea-commit
2006-04-09 18:13:47 +00:00
Enno Rehling
2f8e9e2053
on a hunch, checking that number of mages is correct. Also, removing invalid familiars.
2006-04-09 18:10:57 +00:00
Enno Rehling
fc70d1d66a
fix for fix_familiars complaining about goblins.
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indentation fixes.
2006-04-09 17:35:15 +00:00
Enno Rehling
3145295ad4
http://eressea.upb.de/mantis/view.php?id=869
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BEWACHE nach "langen" Kampf nicht möglich; Fehlermeldungen nach "langen" Kampf
Noch ein Flag eingeführt. Hoffe, dass das klappt.
2006-03-26 21:49:37 +00:00
Enno Rehling
a14d57f32d
made the save function work, and not print so much (quiet now understands
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'real quiet' as anything >=2 in some places).
Made the listbox code handle PNEXT and PPREV, very helpful for the faction
list.
2006-03-26 21:14:35 +00:00
Enno Rehling
a04cb3efbd
http://eressea.upb.de/mantis/view.php?id=871
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Units with FIGHT FLEE|NOT get -1 in tactics (implementation bug fixed)
2006-03-26 09:36:55 +00:00
Enno Rehling
a4f3784cb3
even less refreshing.
2006-03-26 00:08:34 +00:00
Enno Rehling
6da812e00c
missing project file for VC7.1
2006-03-25 18:10:33 +00:00
Enno Rehling
34d5a238a3
improving the update speed of curses windows over my slow ssh connection,
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less redraws.
2006-03-25 18:05:22 +00:00
Enno Rehling
bb1ba6b366
The new GM tool, added to the eressea/ directory. All that remains is to
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salvage some mapper functionality and stuff it in there (and cleanup), then
the mapper/ directory can go.
2006-03-24 07:35:51 +00:00
Enno Rehling
d5b6803137
http://eressea.upb.de/mantis/view.php?id=845
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Vertrauter hat keine Zauber
- Korrekturroutine komplett
2006-02-26 15:48:56 +00:00
Enno Rehling
d598babbb1
http://eressea.upb.de/mantis/view.php?id=845
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- Vertraute haben keine Zauber, korrektur-routine.
2006-02-26 14:08:19 +00:00
Enno Rehling
6ed9ea2a9b
call create_mage() for familiars
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created a new lua file for familiar specializations, not really any content for now.
2006-02-26 13:24:16 +00:00
Enno Rehling
3fb3e7b201
New way of storing attrib-lists should make it faster to find a specific one and jump over entire classes of attribs.
2006-02-25 00:12:48 +00:00
Enno Rehling
b7552f0d06
- New random number generator
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- Faster get_pooled/use_pooled
- faster peasants()
- faster plagues()
- faster horses()
2006-02-19 22:43:56 +00:00
Enno Rehling
dceb83c6a7
The incomplete fspecial functions cause quite a bit of attribute-lookups, so I'm putting them in a #define until they get implemented (if ever).
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#define KARMA_MODULE is you want to use fspecial in the future.
2006-02-17 22:59:03 +00:00
Enno Rehling
4bc803ef2c
http://eressea.upb.de/mantis/view.php?id=826
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Wrong wages for orcs
also:
- removing some really old GMcommand code.
2006-02-12 20:10:32 +00:00
Enno Rehling
e936284347
Massive changes:
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- removed all hadcoded weapons
- added code to put resources like iron&wood in XML
- added laen & wood to XML
- fixed damage for mallorn lance
- removed the old entrise code
- added new ent code in lua, eressea-only
2006-02-11 16:11:16 +00:00
Enno Rehling
d63090111d
return statement in void function = evil
2006-02-11 08:31:18 +00:00
Enno Rehling
d5c94df710
the awkwardly named 'young tree' is now called 'sapling'
2006-02-10 22:24:20 +00:00
Enno Rehling
102a68f01e
eliminating iconv in favor of the encoding in libxml2
2006-02-09 22:43:31 +00:00
Enno Rehling
589b1b036a
making the old eressea binary run on x64:
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- normalvariate fix.
- familiars again
- invalid assert
- forgot init_reports
2006-02-09 22:20:28 +00:00
Enno Rehling
a1de5d5701
old eressea executable has problems with non-existing lua spells.
2006-02-09 19:57:25 +00:00
Enno Rehling
ef2e1c8da9
project eressa64: trying to run eressea natively on 64 bit hardware.
2006-02-09 19:39:17 +00:00
Enno Rehling
640652ef99
earn_silver Zauber in script/xml ausgelagert.
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bugfix snowman
avoid huge amounts of log-messages
handle renaming of spells.
2006-02-05 15:48:52 +00:00
Enno Rehling
9466428c4d
bugfix: create_mage u. Dämonen/VERGESSE
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Windows: weg mit der Debug-CRT
2006-02-05 10:47:28 +00:00
Enno Rehling
4b0074cb3a
don't use MT library for release
2006-02-04 13:08:44 +00:00
Enno Rehling
74b15fcd70
global warming only in summer - fix
2006-02-04 11:59:03 +00:00
Enno Rehling
fcbc834a2b
global warming only in summer
2006-02-04 11:54:51 +00:00
Enno Rehling
5230bfd473
LUA: making faction.info writeable
2006-01-29 22:52:42 +00:00
Enno Rehling
584cea02ed
fixed a few includes, problem caused by the header move yesterday
2006-01-29 08:31:54 +00:00
Enno Rehling
0fe3e9ad4b
Project files: Not using MT libraries in VC7 really speeds up the CRT calls.
2006-01-24 23:20:33 +00:00
Enno Rehling
64318eaab3
ugroups code entfernt:
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- Es ist unwahrscheinlich, dass er je genutzt wird,
- Er ist nicht vollständig
- Er ist gründlich veraltet
2006-01-22 23:29:15 +00:00
Enno Rehling
08fec11034
http://eressea.upb.de/mantis/view.php?id=708
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Umsetzung Announce 13.9.: Die Kampfauswirkung auf Bewegung war nicht implementiert.
2006-01-15 17:50:01 +00:00
Enno Rehling
7ad5ed06cb
number of new players in statistics corrected.
2006-01-15 11:05:23 +00:00
Enno Rehling
517f8e3f81
fixed some memory leaks
2006-01-02 21:50:57 +00:00
Enno Rehling
83e9b7a994
slightly improved, but still hackish way to recognize luabind versions.
2006-01-02 20:24:33 +00:00
Enno Rehling
a032e94382
noch eine Stelle mit LUABIND_OLD :-/
2006-01-01 23:32:20 +00:00
Enno Rehling
0336a0953e
- Fehler in der neuen random_terrain routine gefunden.
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- Problem mit altem luabind repariert.
2006-01-01 23:29:04 +00:00
Enno Rehling
c60502bfc8
find_spellbyid() kriegt nen magietyp für den fall wo zwei zauber gleich heissen, und nicht über ihre 'alte' id erkannt werden, sondern den hash des namens (für seenspell)
2006-01-01 20:11:09 +00:00
Enno Rehling
b49d1cadca
Aus dem TODO:
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- WDW spells per XML definiert, so dass sie nicht in Eressea auftauchen, aber auch kein define benötigen
- Neue Variante des seenspell-attributes.
- weniger find_spellbyid() aufrufe.
2006-01-01 18:35:55 +00:00
Enno Rehling
657fc3d123
WDW_PHOENIX define removed:
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- Der Initialisierungs-Code ist in LUA reimplementiert.
- Ich habe das ganze spoils-Konzept etwas allgemeiner gemacht, man kann jetzt einfach ein equipment-objekt in XML definieren (siehe vinyambar-wdw.xml) der die spoils für eine Rassea angibt, (z.B. phonix_spoils nennen).
- Das gleiche für Drachen und Seeschlange gemacht.
2006-01-01 16:58:59 +00:00
Enno Rehling
9bf60a5451
Spezialfall: Einheiten, die nicht laufen können.
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LUA: Rasse ändern ändert auch irace.
2005-12-31 16:13:20 +00:00
Enno Rehling
e30c171995
lua: faction.options and faction.flags
2005-12-31 13:39:55 +00:00
Enno Rehling
d0d03c08af
Compile-fixes.
2005-12-31 13:18:35 +00:00
Enno Rehling
c30cebd352
Beim erzeugen neuer Inseln keine Eisberge und Vulkane mehr machen.
2005-12-31 13:01:11 +00:00